Fire Spells: Difference between revisions

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S6 updates
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! scope="row" | Fire Damage (max)
! scope="row" | Fire Damage (max)
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! scope="row" | Fire Resist
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! scope="row" | Range (yards)
! scope="row" | Range (yards)
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<b>Season 6:</b>
* Inferno now reduces enemies fire resistance
<b>Season 1:</b>
<b>Season 1:</b>
* moved in the skill tree, requires level 1 (was 6)
* moved in the skill tree, requires level 1 (was 6)
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! scope="row" | Duration (seconds)
! scope="row" | Duration (seconds)
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! scope="row" | Mana Cost
! scope="row" | Mana Cost
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<b>Season 6:</b>
* Blaze now has a 2 second cooldown (cooldowns are no longer shared with other skills)
* Blaze maximum duration increased from 8 seconds to 10
* Blaze now grants cannot be frozen
<b>Season 5:</b>
<b>Season 5:</b>
* Blaze now gains .2 seconds per level
* Blaze now gains .2 seconds per level
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<b>Season 6:</b>
* Fire ball explosion radius increased by 25%
<b>Season 5:</b>
<b>Season 5:</b>
* Fireball mana cost per level reduced from .5 to .25
* Fire ball mana cost per level reduced from .5 to .25
* Fireball synergies reduced from 16% to 15%
* Fire ball synergies reduced from 16% to 15%
* Fireballs level 28+ scaling increased from 33-35 to 38-40
* Fire ball's level 28+ scaling increased from 33-35 to 38-40
<b>Season 2:</b>
<b>Season 2:</b>
* synergies increased from 14% to 16%
* synergies increased from 14% to 16%
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! scope="row" | Fire Damage (min)
! scope="row" | Fire Damage (min)
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! scope="row" | Fire&nbsp;Damage&nbsp;(max)
! scope="row" | Fire&nbsp;Damage&nbsp;(max)
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! scope="row" | Attack Rating +%
! scope="row" | Attack Rating +%
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<b>Season 6:</b>
* Enchant level 1-8 scaling increased from 5-7 to 6-8 per level
* Enchant level 8-16 scaling increased from 11-13 to 12-14 per level
* Enchant level 22-28 scaling reduced from 32-34 to 30-32 per level
* Enchant level 28+ scaling increased from 46-48 to 48-50 per level
<b>Season 5:</b>
<b>Season 5:</b>
* Fire enchants level 22-28 scaling increased from 30-32 to 32-34
* Fire enchants level 22-28 scaling increased from 30-32 to 32-34
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<b>Season 6:</b>
* Meteor physical damage now scales from fire mastery and +% fire damage sources
* Meteor cooldown reduced by 19%
<b>Season 5:</b>
<b>Season 5:</b>
* Meteor firewall synergy replaced with blaze
* Meteor firewall synergy replaced with blaze
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<b>Season 6:</b>
* Hydra fireball explosion radius increased by 50%
<b>Season 5:</b>
<b>Season 5:</b>
* No longer benefits from elemental pierce
* No longer benefits from elemental pierce