Corruptions: Difference between revisions
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There are also [[Corruptions#Annihilus_Corruptions|Tainted Worldstone Shards]] which are dropped by [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]]. |
There are also [[Corruptions#Annihilus_Corruptions|Tainted Worldstone Shards]] which are dropped by [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]]. |
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== Equipment Corruptions == |
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Equipment items can gain sockets (if applicable), gain a corruption modifier, or turn into a random <span class="d2-yellow">rare</span>. |
Equipment items can gain sockets (if applicable), gain a corruption modifier, or turn into a random <span class="d2-yellow">rare</span>. |
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== Map Corruptions == |
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[[Maps]] always gain a corruption modifier when corrupted. Corruption modifiers have 3 tiers (one for each map tier) and their ranges are listed in order. |
[[Maps]] always gain a corruption modifier when corrupted. Corruption modifiers have 3 tiers (one for each map tier) and their ranges are listed in order. |
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== Annihilus Corruptions == |
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Tainted Worldstone Shard drops from [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]], either adding a corruption modifier or turning it into a random magic small charm. The item also gains a cosmetic red tint. |
Tainted Worldstone Shard drops from [[Monsters#Rathma|Rathma]] and can be used to corrupt [[Annihilus]], either adding a corruption modifier or turning it into a random magic small charm. The item also gains a cosmetic red tint. |
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