Combat Skills (Paladin): Difference between revisions

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* Lowered the delay for the AoE explosion on death
* Lowered the delay for the AoE explosion on death
<b>Season 7:</b>
<b>Season 7:</b>
* Sacrifice has been reworked: It now causes the killed monster's corpse to explode after a delay dealing 5% of the monsters health and 150% of the overkill damage dealt to the monster. (This means if you deal 130 damage to a monster and the monster has 100 health then the overkill explosion will deal 5% monster health + 45 damage) This damage is dealt as 50% physical dmg and 50% magic dmg. Overkill explosion has a radius of 10 tiles (i.e. 6.66 yards).
* Sacrifice has been reworked: It now causes the killed monster's corpse to explode after a delay dealing 5% of the monsters health and 150% of the overkill damage dealt to the monster. (This means if you deal 130 damage to a monster and the monster has 100 health then the overkill explosion will deal 5% monster health + 45 damage) This damage is dealt as 50% physical and 50% magic. Overkill explosion has a radius of 10 tiles (i.e. 6.66 yards).
* Damage to self is now reduced by physical damage reduction
* Damage to self is now reduced by physical damage reduction
* Does NOT benefit from Deadly Strike or Critical Strike
* Does NOT benefit from Deadly Strike or Critical Strike
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* Damage to self decreases by 1% per level to a minimum of 3%
* Damage to self decreases by 1% per level to a minimum of 3%
* Now benefits from Damage to Undead, Damage to Demons
* Now benefits from Damage to Undead, Damage to Demons
* bonus attack rating increased to +28% per level (was +7%)
* Bonus attack rating increased to +28% per level (was +7%)
* synergies are now 20% (was 15%/5%)
* Synergies are now 20% (was 15%/5%)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Sacrifice Vanilla Info]</b>
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Sacrifice Vanilla Info]</b>
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Affected by "Increased Block Chance" at a 1:5 ratio (1% parry chance per 5% increased block chance). Dexterity has no affect on parry chance. Parry chance has a hard cap of 75%.
Affected by "Increased Block Chance" at a 1:5 ratio (1% parry chance per 5% increased block chance). Dexterity has no effect on parry chance. Parry chance has a hard cap of 75%.


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"