Combat Skills (Paladin): Difference between revisions
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Profbruckner (talk | contribs) |
Profbruckner (talk | contribs) |
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* Lowered the delay for the AoE explosion on death |
* Lowered the delay for the AoE explosion on death |
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<b>Season 7:</b> |
<b>Season 7:</b> |
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* Sacrifice has been reworked: It now causes the killed monster's corpse to explode after a delay dealing 5% of the monsters health and 150% of the overkill damage dealt to the monster. (This means if you deal 130 damage to a monster and the monster has 100 health then the overkill explosion will deal 5% monster health + 45 damage) This damage is dealt as |
* Sacrifice has been reworked: It now causes the killed monster's corpse to explode after a delay dealing 5% of the monsters health and 150% of the overkill damage dealt to the monster. (This means if you deal 130 damage to a monster and the monster has 100 health then the overkill explosion will deal 5% monster health + 45 damage) This damage is dealt as 50/50 physical/magic. |
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* Overkill explosion has a radius of of 10 tiles (i.e. 6.66 yards) |
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* Damage to self is now reduced by physical damage reduction |
* Damage to self is now reduced by physical damage reduction |
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* Does NOT benefit from Deadly Strike or Critical Strike |
* Does NOT benefit from Deadly Strike or Critical Strike |