Scepters
Unique Scepters
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.
Normal Scepters
Knell Striker
Scepter
Base Damage: 6 to 11
Base Speed Modifier: 0
Base Melee Range: 2 (was 0)
Base Maximum Sockets: 2
One-Hand Damage: 10 to [18-19], Avg 14-14.5
Required Strength: 25
Durability: 100 (was 50)
Required Level: 5
Before | After |
---|---|
+[70-80]% Enhanced Damage | +[70-80]% Enhanced Damage |
+35 to Attack Rating | +35 to Attack Rating |
25% Chance of Crushing Blow | 25% Chance of Crushing Blow |
+15 to Mana | +15 to Mana |
Fire Resist +20% | Fire Resist +20% |
Poison Resist +20% | Poison Resist +20% |
+50% Damage to Undead | +50% Damage to Undead |
Rusthandle
Grand Scepter
Base Damage: 8 to 18
Base Speed Modifier: 10
Base Melee Range: 2 (was 1)
One-Hand Damage: 15 to [34-35], Avg 24.5-25
Required Strength: 37
Durability: 120 (was 60)
Required Level: 18
Before | After |
---|---|
+1 to Paladin Skill Levels | +1 to Paladin Skill Levels |
+[50-60]% Enhanced Damage | +[50-60]% Enhanced Damage |
Adds 3-7 Damage | Adds 3-7 Damage |
+[100-110]% Damage to Undead | +[100-110]% Damage to Undead |
8% Life Stolen per Hit | 8% Life Stolen per Hit |
+[1-3] to Vengeance (Paladin Only) | +[1-3] to Vengeance (Paladin Only) |
+3 to Thorns (Paladin Only) | +3 to Thorns (Paladin Only) |
Magic Damage Taken Reduced by 1 | Magic Damage Taken Reduced by 1 |
Stormeye
War Scepter
Base Damage: 12 to 19 (was 10 to 17)
Base Speed Modifier: -10
Base Melee Range: 2 (was 1)
One-Hand Damage: [21-26] to [34-41], Avg 27.5-33.5 (was [18-22] to [30-37], Avg 24-29.5)
Required Strength: 55
Durability: 140 (was 70)
Required Level: 30
Before | After |
---|---|
+[80-120]% Enhanced Damage | +[80-120]% Enhanced Damage |
Adds 1-6 Lightning Damage | Adds 1-30 Lightning Damage |
Adds 3-5 Cold Damage | Adds 17-25 Cold Damage |
+1 to Fist of the Heavens (Paladin Only) | +[2-3] to Fist of the Heavens (Paladin Only) |
+3 to Holy Shock (Paladin Only) | +3 to Holy Shock (Paladin Only) |
+[3-5] to Resist Lightning (Paladin Only) | +[3-5] to Resist Lightning (Paladin Only) |
Replenish Life +10 | Replenish Life +10 |
+50% Damage to Undead | +50% Damage to Undead |
Exceptional Scepters
Zakarum's Hand
Rune Scepter
Base Damage: 16 to 30 (was 13 to 24)
Base Speed Modifier: 0
Base Melee Range: 2 (was 0)
Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [44-51] to [84-96], Avg 64-73.5 (was [36-41] to [67-76], Avg 51.5-58.5)
Required Strength: 58
Durability: 100 (was 50)
Required Level: 37
Before | After |
---|---|
6% Chance to Cast Level 5 Blizzard on Striking | 10% Chance to Cast Level 20 Blizzard on Striking |
+30% Increased Attack Speed | +30% Increased Attack Speed |
+[180-220]% Enhanced Damage | +[180-220]% Enhanced Damage |
Ignore Target's Defense | Ignore Target's Defense |
8% Mana Stolen per Hit | 8% Mana Stolen per Hit |
+2 to Holy Shock (Paladin Only) | +[2-3] to Holy Shock (Paladin Only) |
+2 to Holy Freeze (Paladin Only) | +[2-3] to Holy Freeze (Paladin Only) |
Regenerate Mana 10% | Regenerate Mana 10% |
Heal Stamina Plus 15% | Heal Stamina Plus 15% |
+50% Damage to Undead | +50% Damage to Undead |
The Fetid Sprinkler
Holy Water Sprinkler
Base Damage: 17 to 45 (was 14 to 36)
Base Speed Modifier: 10
Base Melee Range: 2 (was 1)
One-Hand Damage: [59-69] to [142-169], Avg 100.5-119 (was [51-55] to [118-129], Avg 84.5-92)
Required Strength: 76
Durability: 120 (was 60)
Required Level: 38
Before | After |
---|---|
5% Chance to Cast Level 1 Decrepify on Striking | 15% Chance to Cast Level 10 Decrepify on Striking |
10% Chance to Cast Level 1 Confuse on Striking | 10% Chance to Cast Level 10 Confuse when Struck |
+2 to Paladin Skill Levels | +2 to Paladin Skill Levels |
+[160-190]% Enhanced Damage | +[160-220]% Enhanced Damage |
Adds 15-25 Damage | Adds 15-25 Damage |
+[150-200] to Attack Rating | +[150-200] to Attack Rating |
+160 Poison Damage over 4 Seconds | +160 Poison Damage over 4 Seconds |
+50% Damage to Undead | +50% Damage to Undead |
Hand of Blessed Light
Divine Scepter
Base Damage: 20 to 40 (was 16 to 38)
Base Speed Modifier: -10
Base Melee Range: 2 (was 1)
One-Hand Damage: [66-72] to [137-149], Avg 101.5-110.5 (was [56-61] to [132-143], Avg 94-102)
Required Strength: 103
Durability: 140 (was 70)
Required Level: 42
Before | After |
---|---|
5% Chance to Cast Level 4 Fist of the Heavens on Striking | Removed |
+2 to Paladin Skill Levels | +2 to Paladin Skill Levels |
+[130-160]% Enhanced Damage | +[130-160]% Enhanced Damage |
Adds 20-45 Damage | Adds 20-45 Damage |
100% Bonus to Attack Rating | 100% Bonus to Attack Rating |
+[2-4] to Holy Light (Paladin Only) | |
+2 to Holy Nova (Paladin Only) | |
+2 to Fist of the Heavens (Paladin Only) | +2 to Fist of the Heavens (Paladin Only) |
+4 to Holy Bolt (Paladin Only) | +[2-4] to Holy Bolt (Paladin Only) |
Regenerate Mana 15% | Regenerate Mana 15% |
+4 to Light Radius | +4 to Light Radius |
+50% Damage to Undead | +50% Damage to Undead |
Elite Scepters
Heaven's Light
Mighty Scepter
Base Damage: 40 to 52
Base Speed Modifier: 0
Base Melee Range: 2 (was 0)
Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [150-170] to [195-221], Avg 172.5-195.5 (was [140-160] to [182-208], Avg 161-184)
Required Strength: 125
Required Dexterity: 65
Durability: 100 (was 50)
Required Level: 72
Minimum Item Level: 69
Occurrence Rate: 1/2
Before | After (Unchanged) |
---|---|
+[2-3] to Paladin Skill Levels | +[2-3] to Paladin Skill Levels |
+20% Increased Attack Speed | +20% Increased Attack Speed |
+[250-300]% Enhanced Damage | +[275-325]% Enhanced Damage |
-33% Target Defense | -33% Target Defense |
33% Chance of Crushing Blow | 33% Chance of Crushing Blow |
+[15-20] Life after each Demon Kill | +[15-20] Life after each Demon Kill |
+3 to Light Radius | +3 to Light Radius |
+50% Damage to Undead | +50% Damage to Undead |
Socketed [1-2] | Socketed [1-3] |
The Redeemer
Mighty Scepter
Base Damage: 40 to 52
Base Speed Modifier: 0
Base Melee Range: 2 (was 0)
Base Maximum Sockets: 3 (was 2)
One-Hand Damage: [140-160] to [182-208], Avg 161-184
Required Strength: 50
Required Dexterity: 26
Durability: 100 (was 50)
Required Level: 72
Minimum Item Level: 80
Occurrence Rate: 1/2
Before | After |
---|---|
+2 to Paladin Skill Levels | +2 to Paladin Skill Levels |
+[250-300]% Enhanced Damage | +[250-300]% Enhanced Damage |
Damage +[60-120] | Damage +[60-120] |
-33% Target Defense | -33% Target Defense |
+[200-250]% Damage to Demons | +[200-250]% Damage to Demons |
+[2-4] to Redemption (Paladin Only) | +[2-4] to Redemption (Paladin Only) |
+[2-4] to Sanctuary (Paladin Only) | |
+[2-4] to Holy Bolt (Paladin Only) | +[2-4] to Holy Bolt (Paladin Only) |
+3 to Light Radius | +3 to Light Radius |
Requirements -60% | Requirements -60% |
+50% Damage to Undead | +50% Damage to Undead |
Akarat's Devotion
Seraph Rod
Base Damage:
Base Speed Modifier:
Base Melee Range:
One-Hand Damage:
Required Strength:
Required Dexterity:
Durability:
Required Level: 74
New |
---|
20% Chance to Cast Level 28 Blessed Hammer on Casting |
Astreon's Iron Ward
Caduceus
Base Damage: 37 to 43
Base Speed Modifier: -10
Base Melee Range: 2 (was 1)
One-Hand Damage: [125-144] to [146-167], Avg 135.5-155.5
Required Strength: 97
Required Dexterity: 70
Durability: 140 (was 70)
Required Level: 66
Before | After |
---|---|
+[2-4] to Combat Skills (Paladin Only) | +[3-4] to Combat Skills (Paladin Only) |
+10% Increased Attack Speed | +40% Increased Attack Speed |
+[240-290]% Enhanced Damage | +[240-290]% Enhanced Damage |
Damage +[40-85] | Damage +[80-125] |
[150-200]% Bonus to Attack Rating | [150-200]% Bonus to Attack Rating |
Adds 80-240 Magic Damage | Adds 160-480 Magic Damage |
33% Chance of Crushing Blow | 33% Chance of Crushing Blow |
Slows Target by 25% | Slows Target by 15% |
Physical Damage Taken Reduced by [4-7] | Physical Damage Taken Reduced by [4-7] |
+50% Damage to Undead | +50% Damage to Undead |