PvP Changes: Difference between revisions

updated based on patch #7
(updated for s5)
(updated based on patch #7)
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* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas
* Maximum resistances are capped in PvP arenas based on the difficulty
** Normal - 75%
** Nightmare - 80%
** Hell - 85%
 
= PvP Multipliers =
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* ''Amazon''
** [[Jab]]: 85% (Normal/Nightmare), 90% (Hell)
** [[Charged Strike]]: 150% (Normal/Nightmare)
** [[Power Strike]]: 150% (Normal/Nightmare)
** [[Lightning Bolt]]: 150% (Normal/Nightmare)
** [[Lightning Fury]]: 150% (Normal/Nightmare)
** [[Poison Javelin]]: 140% (Normal/Nightmare)
** [[Plague Javelin]]: 135% (Normal/Nightmare), 60% (Hell)
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** [[Freezing Arrow]]: 150% (Normal/Nightmare)
** [[Immolation Arrow]]: 175% (Normal/Nightmare)
** [[Dopplezonstrafe]] ([[Decoy]]?): 70% (Normal/Nightmare)
* ''Assassin''
** [[Psychic Hammer]]: 20% (Normal/Nightmare), 10% (Hell)
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** [[Blade Fury]]: 80% (Hell)
* ''Barbarian''
** [[Bash]]: 125% (Normal/Nightmare)
** [[Stun]]: 125% (Normal/Nightmare)
** [[Double Swing]]: 200% (Normal/Nightmare)
** [[Double Throw]]: 114% (Normal/Nightmare)
** [[Concentrate]]: 125% (Normal/Nightmare)
** [[Berserk]]: 125% (Normal/Nightmare)
** [[Frenzy]]: 200% (Normal/Nightmare)
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** [[Rabies]]: 200% (Normal/Nightmare)
** [[Maul]]: 200% (Normal/Nightmare)
** [[Shock Wave]]: 250175% (Normal/Nightmare)
** [[Fire Claws]]: 400300% (Normal/Nightmare)
** [[Raven]]: 90% (Normal/Nightmare)
** [[Molten Boulder]]: 90% (Normal/Nightmare), 80% (Hell)
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* ''Necromancer''
** [[Teeth]]: 45% (Normal/Nightmare), 35% (Hell)
** [[Bone Spear]]: 9080% (Normal/Nightmare), 7050% (Hell)
** [[Bone Spirit]]: 80% (Normal/Nightmare), 45% (Hell)
** [[Poison Strike]]: 150% (Normal/Nightmare)
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= Other PvP Skill Changes =
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds (vanilla was 1.8 + 0.2 per level up to 10 seconds), has a 6/5 frame cooldown in Nightmare/Hell PvP arenas
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds in PvP arenas
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty in PvP arenas
* [[Bone Spear]]: only fires 1 projectile in PvP arenas
* [[Holy Bolt]]: only fires 1 projectile in PvP arenas
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[Charge]]: has a 4/2 frame cooldown in Nightmare/Hell PvP arenas
* [[Oak Sage]]: doesn't grant life replenish in PvP arenas
* [[Teleport]]: doesn't have a 1-second damage debuff in Normal PvP arenas