Balance Changes: Difference between revisions

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Line 377:
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|'''Whirlwind'''
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*Increase the movement speed (4% per soft point)
*Movement speed increase speed of Whirlwind
Line 420 ⟶ 421:
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|Meteor 25% phys on impact. Missile falls faster. Fire ground shorter but higher damage. Shorter CD.
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|Inferno Faster Spray speed
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|Fire Wall Reduced duration. Reduced CD.
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|Combustion Added for fireball synergy. Long CD. AOE burst fire ball.
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|Hydra/Lesser Hydra Lesser shoots fire bolt. Greater shoots fire ball.
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|Fire Mastery Med damage, Med Pierce
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|Warmth added Flat attack rating bonus
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Line 432 ⟶ 439:
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|Frozen Orb Shorter Cooldown
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|Blizzard Improved ground density
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|Ice Bolt Faster missile speed
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|Ice Blast Pierces. Faster missiles
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|Ice Barrage AOE impact that chills. Additional missles as you level (max 5). Shotguns. No pierce
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|Cold Enchant Can use enchant fire and cold together.
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|Chilling armor Creates single blizzard spike per counter ranged attack. Chills melee on successful strike.
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|Cold Mastery High pierce, low damage
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Line 445 ⟶ 459:
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|Thunder storm time between attacks goes down with increased skills, cast nova on impact
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|Static Field Reduces enemy's life to 50% in normal, 65% in nm, 80% in hell. Additionally gives -1% to enemy lightning resistance per soft point. Breaks immunities
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|Teleport 50% spell damage debuff for 1 second on cast. Teleport uses lightning FCR frames. Damage debuff reduced by hard points.
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|Lightning pierce no pierce, high damage
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|Energy Shield Asorb caps at 80%. Synergy from telekenisis has been nerfed.
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|Telekinesis Large Damage buff. Synergies added.
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Line 457 ⟶ 476:
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|Magic Arrow High flat magic damage. 50% weapon damage. Add 1 arrow every 10 soft points
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|Multi-shot Reduced mana cost, Range reduced greatly
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|Guided Arrow Now pierces. Can pierce same target 3 times.
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|Strafe No next hit delay. Reduced to 5 attacks from 10.
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|Fire/Cold Arrow Additional arrow every 4 soft points. Flat damage. Hybrid element/phys damage. Fire increased damage decreased range. Cold is 75% weapon damage. Fire is 100% weapon damage
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|Exploding Arrow Bigger AOE. AOE triggers on each pierced impact.
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Line 468 ⟶ 492:
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|Javelin and Spear Mastery Replaces impale IAS per hard point
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|Fend 5 attacks instead of 10
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|Power Strike Lightning Nova on attack. Main target gets primary lightning damage + Nova damage
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|Poison Javelin Increased damage. Poison done over .5 seconds.
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|Plague Javelin Poison damage done over 3 seconds. (fixed)
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|Lightning Fury Damage and bolts released nerfed. capped at 10 bolts.
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Line 479 ⟶ 508:
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|Inner Sight reduce enemy attack rating (percentage based) and defense
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|Slow Movement reduce enemy missle speed and movement speed
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|Evade level 6. Scaling FRW added
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|Dodge Grants bonus FHR per hard point, removed animation
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|Pierce Level 12.
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|Valkyrie Additional valk at lvl 20 and 30. Valks use Power strike. Valks move faster. Can inspect
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|Penetrate (passive -5% to enemy defense per hard point)
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