Balance Changes: Difference between revisions

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Line 154:
|'''Fade'''
|Damage reduction reduced
|-
|'''Cloak of Shadows'''
|Fixed Duration (Canight doesn't remember how long.)
Line 268 ⟶ 269:
== Offensive aura's ==
Aura tick rate increased
{| class="wikitable"
Sanctuary applies + magic damage as well as small undead damage bonus
|-
Might Higher damage
|'''Sanctuary'''
Sanctuary Has flat magic damage applied to attacks. Magic damage aura tick.
|
Blessed Aim (Passive 10% increased AR per hard point.)
Sanctuary applies*Applies + magic damage as well as small undead damage bonus
Fanaticism Damage buff reduced to 8% for self and 4% for party
Sanctuary *Has flat magic damage applied to attacks. Magic damage aura tick.
Conviction Got nerfed. (numbers to come soon)
|-
|'''Might'''
Might |Higher damage
|-
|'''Blessed Aim'''
Blessed Aim (|Passive 10% increased AR per hard point.)
|-
|'''Fanaticism'''
Fanaticism |Damage buff reduced to 8% for self and 4% for party
|-
|'''Conviction'''
Conviction |Got nerfed. (numbers to come soon)
|}
== Defensive Aura's ==
Aura tick rate increased, all reworked to have passives now
{| class="wikitable"
Prayer Health regeneration and life per hit (Passive health regeneration per 2 base skills )
|-
Cleansing Reduce length of posion and curses (passive duration of curses and poison per 2 base skills)
|'''Prayer'''
Meditation increase mana recovery (passive mana per kill per 5 base skills )
Prayer |Health regeneration and life per hit (Passive health regeneration per 2 base skills )
Redemption No longer grants +life for redeemed corpses.
|-
Fire/Cold/Lightning Resist Grants bonus to elemental damage for each respective element.
|'''Cleansing'''
Salvation Grants a bonus to all elemental damage.
Cleansing |Reduce length of posion and curses (passive duration of curses and poison per 2 base skills)
Vigor (passive 1% FRW per hard point)
|-
|'''Meditation'''
Meditation increase|Increase mana recovery (passive mana per kill per 5 base skills )
|-
|'''Redemption'''
Redemption |No longer grants +life for redeemed corpses.
|-
|'''Fire/Cold/Lightning Resist'''
Fire/Cold/Lightning Resist |Grants bonus to elemental damage for each respective element.
|-
|'''Salvation'''
Salvation |Grants a bonus to all elemental damage.
|-
|'''Vigor'''
Vigor (|passive 1% FRW per hard point)
|}
== Combat ==
{| class="wikitable"
Zeal number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock
|-
Conversion Higher chance to convert. 8 second duration at all levels.
|'''Zeal'''
Joust Teleport to enemy and impale them. FRW boost when landing. Hard points increase FRW. Small CD. Crit buff.
Zeal number|Number of attacks decreased to 3 from 5 damage has been increased. Avoids animation lock
Holy Bolt Pierces allies and enemies. Heals and damages.
|-
Holy Light Single target heal
|'''Conversion'''
Holy Nova Long CD. AOE heal and damage.
Conversion |Higher chance to convert. 8 second duration at all levels.
Fist of Heaven Removed Auto Target and CD
|-
|'''Joust'''
Joust |Teleport to enemy and impale them. FRW boost when landing. Hard points increase FRW. Small CD. Crit buff.
|-
|'''Holy Bolt'''
Holy Bolt |Pierces allies and enemies. Heals and damages.
|-
|'''Holy Light'''
Holy Light |Single target heal
|-
|'''Holy Nova'''
Holy Nova |Long CD. AOE heal and damage.
|-
|'''Fist of Heaven'''
Fist of Heaven |Removed Auto Target and CD
|}
 
= Barbarian =
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