Translations:Bugs/4/en: Difference between revisions

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* Attribute ranges on tooltips are sometimes incorrect
** Attribute ranges on the tooltips don't account for the value gained from the rune if the runeword itself adds the same mod. For example, Chains of Honor displays [35 - 45] in game, but the range is actually 50-60 since Um adds +15.
** When multiple affixes add the same attribute, only a single affix's attribute range is shown.
** The attribute range can often show values for a different affix that adds the same attribute, even if that affix might not be able to roll on that particular item.
** The 50% Damage to Undead automod for blunt weapons isn't included in the attribute's range.
** Attribute ranges on theRuneword tooltips don't account for the valuestat gained from thea rune if the runeword itself adds the same modstat. For example,(e.g. [[Chains of Honor]] displaysshows [35 - 45] inall game,res but the range is actually 50-60 since Um adds +15.)
** Some corruptions don't display a red indicator next to the corrupted stat.
** Several additional cases exist for this issue, but are not well documented.
* Lootfilter issues:
** The quantity shown with '''''%QTY%''''' doesn't update correctly sometimes when using cube recipes with stacked gems/runes.
** If the lootfilter attempts to hide stacked gems/runes, they'll usually be loaded regardless and appear with an [[Item_Filtering#Info_Codes|empty name]].
** Some items have their [[Item_Filtering#Colors|default color]] built into '''''%NAME%''''', so their color won't change unless their name is rewritten completely.
** Notification keywords [[Item_Filtering#Notification_Keywords|bypass]] the normal rule-handling procedure.
** Magic items without a prefix/suffix will have an extra space in their name where the prefix/suffix name would be, making the overall name appear slightly off-center.
** Specific lootfilter rules can hide items that were previously shown, from simply leaving the area and returning. Not well-understood.
* Non-Ladder has major issues (will be addressed in [[Patch_Notes#S5|season 5]])
** Non-Ladder characters don't gain experience
** Enemies in non-ladder die upon taking any amount of damage
** Some quests may be incompletable (Act 2 staff quest?)
* [[Larzuk's Puzzlebox]] is consumed when used with throwing weapons (it should do nothing or be unuseable for items that cannot gain sockets)
* When some skills are used on left-click, they don't interact with exits/entrances or other objects (rebind to right-click or use weapon swap to quickly switch left-click skills)
: <span class="omod">''Skills changed to work with left-click:'' Lightning Sentry, Mind Blast, Psychic Hammer, Battle Cry, War Cry, Raven, Summon Grizzly, Fissure, Volcano, Amplify Damage, Poison Nova, Meteor, Hydra, Static Field, Telekinesis, Nova, Teleport, Frost Nova, Blizzard</span>
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