Skill Changes: Difference between revisions

→‎Skills on Items: Kalan's Legacy gives Vigor
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<noinclude>This page lists skill changes from the vanilla game. For a list of player-vs-player skill changes, see [[PvP Changes]]. Also see: [[All Skills]]</noinclude>
 
The Skill Overview section on this page may have outdated info (from s9 changes)
 
= Skills on Items =
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| [[Might]] || [[Last Wish]] (17), [[Templar's Might]] (6-8) || added: Templar's Might || [[Mercenaries#Auras|Act 5 Mercenary]], removed from Act 2 Mercenary
|-
| [[Concentration]] || [[Pride]] (1618-20), [[Mist]] (8-12), [[Mage Slayer]] (3-6) || new: Mist, Mage Slayer ||
|-
| [[Fanaticism]] || [[Beast]] (8-10), [[Faith]] (12-15) || ||
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| [[Holy Shock]] || [[Dream (Shield)|Dream]] (13), [[Zerae's Resolve]] (25-30) || new: Zerae's Resolve || [[Mercenaries#Auras|Act 3 Mercenary]]
|-
| [[Sanctuary (Skill)|Sanctuary]] || [[Azurewrath]] (8-10-12), [[Heavenly Garb]] (1), [[Asylum]] (17-20) || added: Heavenly Garb, Asylum<br>removed: Lawbringer || [[Mercenaries#Auras|Act 4 Mercenary]]
|-
| [[Conviction]] || [[Infinity]] (12) || ||
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| [[Defiance]] || [[Exile]] (13-16) || || [[Mercenaries#Auras|Act 2 Mercenary]]
|-
| [[Vigor]] || [[Harmony]] (10), [[Kalan's Legacy]] (4-6) || added: Kalan's Legacy || [[Mercenaries#Auras|Act 1 Mercenary]]
|-
| [[Meditation]] || [[Insight]] (12-17) || || [[Mercenaries#Auras|Act 1 Mercenary]]
|-
| [[Redemption]] || [[Phoenix (Shield)|Phoenix]] (10-1512) || ||
|-
| [[Prayer]] || || || [[Mercenaries#Auras|Act 3 Mercenary]], removed from Act 2 Mercenary
|-
| [[Cleansing]] || [[Plague]] (1315-17) || new || [[Mercenaries#Auras|Act 3 Mercenary]]
|-
| [[Salvation]] || [[Zenith]] (8-12) || new ||
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! <span style="color:#F9C666;">Skill</span> !! <span style="color:#F9C666;">Item Source</span> !! <span style="color:#F9C666;">Item Changes</span>
|-
| [[Poison Strike]] || [[Venom (Weapon)|Venom]], [[Infernal SpikeSpire]] || added (both items)
|-
| [[Critical Strike]] || [[Insight]], [[Peace]], [[The Gladiator's Bane]] || added: The Gladiator's Bane
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|-
| [[Raven]] || [[Eaglehorn]] || added
|-
| [[Arctic Blast]] || || removed from [[Frostwind]] (changed to class-only|| skill)
|-
| [[Werebear]] || [[Beast]] ||
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| [[Werewolf]] || [[Wolfhowl]] ||
|-
| [[Feral Rage]] || || removed from [[Wolfhowl]] ||
|-
| [[Fury (Skill)|Fury]] || [[Wolfhowl]] || added
|-
| [[Summon Dire Wolf]] || [[Wolfhowl]] || replaced charges
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|-
| [[Iron Golem]] || [[Metalgrid]] || replaced charges
|-
| [[Clay Golem]] || [[Stone]] (36 regenerating charges) || charges now regenerate
|-
| Blink || [[Enigma]] (5 regenerating charges), [[Naj's Puzzler]] (3 regenerating charges) || replaced [[Teleport]], replaced Teleport charges
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|-
| [[Fire Mastery]] || || removed from [[Elite#Set_Bonuses_for_Trang-Oul's_Avatar|Trang-Oul's Avatar]]
|-
| [[Arctic Blast]] || || removed from [[Frostwind]] (changed to class-only skill)
|-
| [[Inferno]] || || removed from [[Flamebellow]]
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|}
Oskills are capped at +3 when used by their native class - otherwise they grant the full amount.
 
 
Some items grant other skills when equipped:
* [[Blackoak Shield]] grants level 11 [[Shiver Armor]]
* [[Tempest]] grants level 16 [[Energy Shield]]
* [[Uldyssian's Awakening]] grants level [28-30] [[Energy Shield]]
* [[Hustle]] grants level 6 [[Burst of Speed]]
* [[Innocence]] grants level [8-12] [[Blade Shield]]
 
 
Note that many items have also gained new or improved chance-to-cast effects. For example:
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|'''[[Fend]]'''
|
* 53 hits per attack instead of 10 (helps avoid animation lock)
* now grants +20% melee splash radius on stage 2 and +40% on stage 3
|-
|'''[[Power Strike]]'''
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|'''[[Dragon Claw]]'''
|
* cannot be interrupted
*
|-
|'''[[Dragon Tail]]'''
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* now works while moving
* has a 4 frame cooldown after mitigating an attack
* now also gives +1% FBR per hard level
* affected by "Increased Block Chance" at a 1:5 ratio
|-
|'''[[Psychic Hammer]]'''
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|'''[[Venom (Skill)|Venom]]'''
|
* poison damage now lasts 1.6 secondssecond instead of 0.4 seconds
* no longer benefits from +% poison damage twice
|-
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=== [[Traps]] ===
[[Chain Lightning Sentry]] is new
 
Sentry traps are now displayed in the upper left similar to minions
 
{| class="wikitable"
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* now always paths to your mouse location and no longer has its pathing blocked by monsters
* increased projectile movement speed and hit rate (every 5 frames instead of every 15)
* now releases an aoe burst when changing directions
* duration no longer scales with levels
* no longer counts toward trap count
* now benefits from pierceresistance penetration at half efficiency similar to elemental traps
|-
|'''[[Blade Fury]]'''
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|'''[[Blade Shield]]'''
|
* uses "on striking" instead of "on attack" and can apply: Chance to Cast on Striking, Crushing Blow, Open Wounds, Life/Mana after each Kill
* can no longer miss
* no longer uses durability
* range has been doubled
* attacks faster with hard levels
* delay between attacks has been reduced
* range increased
* now has attack rating
* now has the ranged leech penalty (50% reduced leech)
|-
Line 636 ⟶ 654:
|'''[[Double Throw]]'''
|
* now bounces up to 57 times between targets instead of benefiting from pierce
|-
|'''[[Stun]]'''
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|
* now requires two weapons
* now deals physical damage instead of magic damage, is uninterruptible, and piercespenetrates physical resistance
* reduces player's physical resistance instead of defense, duration is now always 0.5 seconds
|-
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|
* practically unlimited duration (was 40 seconds + 20 seconds per Lycanthropy level)
* now grants 20% increased splash radius and chance for uninterruptible attacks instead of life
|-
|'''[[Lycanthropy]]'''
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|
* renamed from Poison Dagger, can now also be used with scythes
* now piercespenetrates enemy poison resistances by -1% per level, up to -40%
* now releases a poison cloud on hit which carries poison damage from gear/charms
|-
Line 1,061 ⟶ 1,079:
|'''[[Might]]'''
|
* allies receievereceive 1/2 of the bonus
* radius increased
|-
|'''[[Holy Fire]]'''
|
* now includes bonus attack rating
* radius now caps at 8 yards (was 4 + 0.67 per level)
|-
|'''[[Holy Freeze]]'''
|
* now includes bonus attack rating
* radius is now always 8 yards (was 4 + 0.67 per level)
|-
|'''[[Holy Shock]]'''
|
* now includes bonus attack rating
* radius is now always 9.3 yards (was 4 + 0.67 per level)
|-
Line 1,098 ⟶ 1,119:
* reworked to apply to all enemies instead of just undead, add magic damage to attacks, and reduce enemy magic resistance by a relatively small amount (can break immunes)
* no longer applies knockback to undead or negates physical resistance of undead bosses (prime evils, ubers, map bosses)
* now includes bonus attack rating
* radius is now always 10 yards (was 3.33 + 0.67 per level)
|-
Line 1,107 ⟶ 1,129:
 
=== [[Combat Skills (Paladin)|Combat Skills]] ===
[[Holy Nova]], [[Holy Light]], [[Joust]], and [[JoustHoly Sword]] are new
 
Conversion has been removed
 
{| class="wikitable"
Line 1,119 ⟶ 1,143:
|
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own
* no longer applies knockback (in PvE)
* indirectly affected by [[Grief]] having "Adds X-Y damage" instead of "+X damage" like [[The Redeemer]] or [[Astreon's Iron Ward]]
* indirectly affected by Crushing Blow nohaving longergreater workingdiminishing returns against bosses, uniques, or champions that are [[Game_Mechanics#Crushing_Blow|below 65% life]]
|-
|'''[[Holy Bolt]]'''
Line 1,145 ⟶ 1,170:
* hammers now travel faster and have larger hitboxes
|-
|'''[[ConversionHoly Sword]]'''
|
* new skill that grants block chance and bonus damage against demons/undead for two-handed swords
*
|-
|'''[[Holy Shield]]'''
Line 1,328 ⟶ 1,353:
|'''[[Fire Mastery]]'''
|
* now also adds fire pierceresistance penetration
|-
|'''[[Hydra]]'''