Recipes: Difference between revisions

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== Stacking ==
[[File:Stacking2Stack.gif|224px280px|thumb|merging two stackable itemsright]]
Flawless Gems, Perfect Gems, and all Runes are now stackable. They can be switched between their ''stacked'' and ''unstacked'' forms byvia cubing themshortcuts. Some other items are newly stackable as well, and those items can be stacked/unstacked in the same way. Gems and Runes cannot be inserted into equipment sockets while in their stacked forms.
 
Gems and Runes are in their ''stacked'' forms when a "+" icon appears in the upper right of the item. They cannot be inserted into equipment sockets while in their ''stacked'' forms.
{| class="wikitable"
 
|+ style="white-space:nowrap; text-align:left;" | Stacking/Unstacking Items
Shortcuts for stacking/unstacking items:
|-
! Ingredients !! Result
|-
| 1 unstacked Gem/Rune || stacked Gem/Rune
|-
| Stacked Gems/Runes of same type || 1 unstacked Gem/Rune + remaining Stacked Gems/Runes
|}
There are also convenient shortcuts for stacking/unstacking items without using cube recipes:
* ctrl+shift+click - switches a single item between stacked/unstacked forms
* ctrl+click (while holding item) - places an item in ''stacked'' form
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=== Socketing Recipes ===
Sockets can only be added to helms, chests, shields, or non-throwing weapons that do not already have sockets. These recipes won't work on other items. The [[Item_Bases#Sockets|maximum sockets]] an item can get will alwaysalso be restricted by the item base. Items- withfor existingexample, socketsa cannotLegend gainSword additionalwill socketsnever inbe anyable way,to soget thesemore recipesthan won't3 work on themsockets.
 
[[File:Puzzlebox_in_Cube.png|right]]
<div id="Larzuk's Puzzlebox"></div>
'''New Items:'''
* Larzuk's Puzzlebox - droprate similar to aVex high rune (same [https://diablo2.diablowiki.net/Rune_Group TC] as <span class="d2-orange">Gul</span>/<span class="d2-orange">Vex</span>)Rune
* Larzuk's Puzzlepiece - droprate similar to <span class="d2-orange">Mal</span> Rune
* Larzuk's Malus - can be purchased from Larzuk
 
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| <span class="d2-orange">Ral</span> Rune + <span class="d2-orange">Thul</span> Rune + <span class="d2-blue">Perfect Sapphire</span> + Standard <span class="d2-white">Regular</span> Helm || Adds 1-3 sockets to the Helm
|-
| <span class="d2-orange">Hel</span> Rune + Scroll of Town Portal + Any SocketedGemmed Item (has inserted items) || Destroys inserted items (gems/runes/jewels in the Item)
|-
| Larzuk's Puzzlebox + Two-Handed Weapon || Adds 2-4 sockets to the Item
|-
| Larzuk's Puzzlebox + Other Item || Adds 1-2 sockets to the Item
|-
| Larzuk's PuzzlepiecePuzzlebox + Non-Unique/Non-Set Two-Handed WeaponItem || Adds 2-4 sockets to thetwo-handed Itemweapons<br>Adds 1-2 sockets to other items
|-
| Larzuk's Puzzlepiece + Non-Unique/Non-Set Other Item || Adds 2-4 sockets to two-handed weapons<br>Adds 1-2 sockets to theother Itemitems
|-
| Larzuk's Malus + Item || Adds 1 socket to the Item
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In addition to these recipes, [[Recipes#Corruptions|corruptions]] also have a chance to add sockets. Note that items canwhich get sockets from these recipes ''and alsonon-socket'' get corruption modifiers -may still theybe arensocketed via these recipes. Corruptions don't limitedprevent tothem onefrom orbeing themodified otherfurther.
 
 
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'''New Items:'''
* Vial of Lightsong - can drop from any enemy (1:7.5 million chance)
* Lilith's Mirror - can drop from any enemy (1:25 million chance)
 
{| class="wikitable"
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| <span class="d2-orange">Zod</span> Rune + <span class="d2-gray">Perfect Skull</span> + Item || Repaired/Recharged Item || works with <span class="d2-gray">ethereal</span> items
|-
| Vial of Lightsong + Item || Item becomes ethereal || doesn't work with set items or items that lack durability (indestructible items)
|-
| Lilith's Mirror + Item || Item is duplicated || only works with <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span equipmentclass="d2-orange">crafted</span> and jewelsequipment<br>* the items are marked as "mirrored" and cannot be used in any cube recipes<br>* their color palettes are changed to white & black (except jewels)
|}
 
=== Corruptions ===
Mirrored jewels apply their "mirrored" status to any item they're inserted into - the targeted item cannot be used in cube recipes. Mirrored jewels retain their original color palette, but will modify the color palette of the item they're inserted into as follows:
Main article: [[Corruptions]]
* upper jewel: white
* lower jewel: black
* 2 lower jewels: red
* 3 lower jewels: green
* 4 lower jewels: gold
* upper jewel with any number of additional upper/lower jewels: silver
 
'''New Item:''' Worldstone Shard - can drop anywhere
Note: "upper" and "lower" refer to where the jewels appeared in the cube after being mirrored, and are often used interchangeably with "white" and "black", respectively.
 
Worldstone shards can be used to corrupt items.
{{#lsth:Corruptions|Equipment Corruptions}}
 
== Gear Creation ==
These recipes create new items - any affixes on ingredient items are not preserved. Also see: [[Recipes#Corruptions|Corruptions]]
 
=== Equipment Creation Recipes ===
Recipes for creating arrows from multiple bolts and creating bolts from multiple arrows have been removed.
 
{| class="wikitable"
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<!--<div style="display:inline-table">[[File:RerollGC-twoStacks.gif]]</div>--><!-- NOTICE: this image's resolution is too large to animate at 400px (same scale as other gifs on this page) -->
 
=== Crafting ===
Main article: [[Crafting#Changes_in_PD2|Crafting]]
 
Crafting an item creates a new rare-like item of the same type as the equipment item used in the recipe. Except for ''ethereal'', affixes from the ingredient equipment item are not transferred to the crafted item.
 
Crafted items get predetermined affixes and up to 4 additional [[Item Affixes|affixes]]. The affixes they can get depends on their [[Item_Affixes#Other_Info|affix level]], which depends on their item level (ilvl). The ilvl of a crafted item is determined by the crafter's character level (clvl) and the ilvl of the ingredient equipment item used in the recipe. Bracketed values within the formula are rounded down.
 
: <code>crafted ilvl = [clvl/2] + [ilvl/2]</code>
 
The amount of additional affixes depends on the ilvl of the crafted item.
 
* ilvl 1-30: 4 affixes (20%), 3 affixes (20%), 2 affixes (20%), 1 affix (40%)
* ilvl 31-50: 4 affixes (20%), 3 affixes (20%), 2 affixes (60%)
* ilvl 51-70: 4 affixes (20%), 3 affixes (80%)
* ilvl 71+: 4 affixes (100%)
 
'''Changes'''
{{#lsth:Crafting|Changes in PD2}}
'''Crafting Ingredients'''
 
The recipe for each craft includes a [[Recipes#Jewel_Fragments|jewel]] and a magic/rare base item as well as the [[Runes|runes/gems]] shown below. Alternatively, a "craft infusion" can be used which doesn't require any other ingredients except the base item.
{| class="wikitable" style="width:auto; text-align:center"
! Type !! Blood !! Caster !! Hitpower !! Safety !! Vampiric !! Bountiful !! Brilliant
|-
| Amulet
| <span class="d2-orange">Amn</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange"">Ral</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Thul</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Thul</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">Dol</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">Ko</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">Tal</span> + <span class="d2-white">P.Diamond</span>
|-
| Ring
| <span class="d2-orange">Sol</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">Amn</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Amn</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Amn</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">Hel</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">Lum</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">Hel</span> + <span class="d2-white">P.Diamond</span>
|-
| Belt
| <span class="d2-orange">Tal</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">Ith</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Tal</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Tal</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">Eld</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">El</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">Io</span> + <span class="d2-white">P.Diamond</span>
|-
| Gloves
| <span class="d2-orange">Nef</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">Ort</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Ort</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Ral</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">Io</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">Hel</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">Shael</span> + <span class="d2-white">P.Diamond</span>
|-
| Boots
| <span class="d2-orange">Eth</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">Thul</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Ral</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Ort</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">El</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">Io</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">Ko</span> + <span class="d2-white">P.Diamond</span>
|-
| Helm
| <span class="d2-orange">Ral</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">Nef</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Ith</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Ith</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">Lum</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">Tir</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">Eld</span> + <span class="d2-white">P.Diamond</span>
|-
| Chest
| <span class="d2-orange">Thul</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">Tal</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Nef</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Eth</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">Tir</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">Eld</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">El</span> + <span class="d2-white">P.Diamond</span>
|-
| Shield
| <span class="d2-orange">Ith</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">Eth</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Eth</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Nef</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">Sol</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">Dol</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">Ort</span> + <span class="d2-white">P.Diamond</span>
|-
| Weapon
| <span class="d2-orange">Ort</span> + <span class="d2-red">P.Ruby</span>
| <span class="d2-orange">Tir</span> + <span class="d2-purple">P.Amethyst</span>
| <span class="d2-orange">Tir</span> + <span class="d2-blue">P.Sapphire</span>
| <span class="d2-orange">Sol</span> + <span class="d2-green">P.Emerald</span>
| <span class="d2-orange">Shael</span> + <span class="d2-gray">P.Skull</span>
| <span class="d2-orange">Shael</span> + <span class="d2-yellow">P.Topaz</span>
| <span class="d2-orange">Sol</span> + <span class="d2-white">P.Diamond</span>
|-
| Any
| Blood Craft Infusion
| Caster Craft Infusion
| Hitpower Craft Infusion
| Safety Craft Infusion
| Vampiric Craft Infusion
| Bountiful Craft Infusion
| Brilliant Craft Infusion
|}
 
=== Promotion Recipes ===
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| 1-7 [[Hellfire Torch|Hellfire Torches]] + Key || 1-7 Hellfire Ashes
|}
 
Jewel Fragments and Hellfire Ashes are new items - they have no affixes and cannot grant any stats, but can stack up to 50 and be used in the same way as recipe ingredients.
'''New Items:''' Jewel Fragments and Hellfire Ashes
 
These items have no affixes and cannot grant any stats, but can stack up to 50 and be used in the same way as recipe ingredients.
 
{| class="wikitable"
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| Twisted Essence of Suffering + Charged Essence of Hatred + Burning Essence of Terror + Festering Essence of Destruction || Token of Absolution
|}
Essences can now drop from bosses in Nightmare difficulty as well as Hell difficulty. (They have the same drop chances) in either difficulty.
* '''Token of Absolution''' resets character skills/stats
** '''Twisted Essence of Suffering''' drops from Andariel/Duriel (~16.1%/~21.3% chance)
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| Trang-Oul's Jawbone + Splinter of the Void + Hellfire Ashes or [[Hellfire Torch]] || Voidstone
|}
Relic of the Ancients, Pandemonium Talisman, Vision of Terror, Voidstone, and all their ingredients (except the uber organs and Hellfire Torch) are new items.
 
'''New Items:''' Relic of the Ancients, Pandemonium Talisman, Vision of Terror, Voidstone (and all their ingredients other than uber organs and Hellfire Torch)
Characters can no longer freely exit/re-enter Uber Tristram while enemies remain within, and the same applies to the new Diablo-Clone fight. Note that only 1 uber zone (or map) may be opened per game.
 
The "boss areas" accessible via the following items cannot be freely exited or re-entered while enemies remain within. For Uber Tristram, three single-use silver portals are created upon entry and the area may only be entered by using them; players get their original attempt plus three extra attempts. For each of the other areas, players only get a single attempt.
 
Only one of these "boss areas" (or a map) may be opened in a single game.
 
* '''Relic of the Ancients''' grants access to [[Monsters#Uber_Ancients|Uber Ancients]] for all players near the blood fountain
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* '''Voidstone''' grants access to [[Monsters#Rathma|Rathma]]
** '''Splinter of the Void''' drops from [[Maps#Map_Events|Shadow of Mendeln]] map event (40% chance - unconfirmed)
** '''Trang-Oul's Jawbone''' drops from undead enemies (1:45k22.5k chance in Hell, 3x/9x rarer in Nightmare/Normal - unconfirmed)
** '''Hellfire Ashes''' or [[Hellfire Torch]] (the former is just a stackable ingredient version of the latter)
 
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! Ingredients !! Result
|-
| Item*Voidstone +''or'' 1Vision Vex/Ohm/Lo/Surof RuneTerror || ItemSame withitem - difficulty cycled between level 0, 1, and 2
|-
| Item* + 1 Ber/Jah/Cham/Zod Rune || Item with difficulty level 2
|}
* Item must be a [[Recipes#Uber_Access|Vision of Terror]] or [[Recipes#Uber_Access|Voidstone]] that doesn't already have a difficulty level
 
EachDifficulty difficultylevels level1 providesand a2 higherprovide a chance of getting [[New_Equipment#Exclusive_Uniques|exclusive unique items]] from Diablo-Clone or Rathma when defeating them., Ifwith thedifficulty itemlevel doesn't2 haveproviding a difficulty level, there is zerogreater chance for such exclusive items to drop, although the fights are significantly easier. Difficulty level 1 is roughly the same difficulty as previousearlier seasons when there weren't multiple difficulty levels.
 
=== Maps ===
Main article: [[Maps#Modification|Maps]]
 
'''New Items:''' All of the following items except Standard of Heroes
 
{{#lsth:Maps|Modification}}
 
<!-- spacing -->
 
<div id="Legacy"></div>
{| class="non-table mw-collapsible mw-collapsed"
|+ style="white-space:nowrap; text-align:left;" | <h3 style="border:0px; padding:0px;">Legacy Recipes</h4>
|+ Legacy Recipes
|-
|
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Lilith's Mirror was introduced in Season 5 and worked with items of all rarities. As of season 6, it can no longer be used with crafted, set, or unique items. As of season 9, it can no longer be used with jewels but ''can'' be used with crafted items. The following
|}
 
Legacy mirrored jewels apply their "mirrored" status to any item they're inserted into - the targeted item cannot be used in cube recipes. Mirrored jewels retain their original color palette, but will modify the color palette of the item they're inserted into as follows:
== Crafting ==
* upper jewel: white
Main article: [[Crafting#Changes_in_PD2|Crafting]]
* lower jewel: black
* 2 lower jewels: red
* 3 lower jewels: green
* 4 lower jewels: gold
* upper jewel with any number of additional upper/lower jewels: silver
 
Note: "upper" and "lower" refer to where the jewels appeared in the cube after being mirrored, and are often used interchangeably with "white" and "black", respectively.
== Corruptions ==
Main article: [[Corruptions]]
 
 
== Maps ==
Previously, items could be stacked and unstacked via cumbersome cube recipes. These are no longer available:
Main article: [[Maps#Modification|Maps]]
 
{| class="wikitable"
|+ style="white-space:nowrap; text-align:left;" | Stacking/Unstacking Items
|-
! Ingredients !! Result
|-
| 1 unstacked Gem/Rune || <span class="omod">stacked Gem/Rune</span>
|-
| Stacked Gems/Runes of same type || <span class="omod">1 unstacked Gem/Rune + remaining Stacked Gems/Runes</span>
|}
 
|}
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