PvP Changes: Difference between revisions

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== General Changes ==
* New dueling arenas accessible via items which can be purchased from AnyaAkara
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena
** After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
* Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled
* Life replenish is capped at +30
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
* Open Wounds is limited based on the difficulty - it deals 32%/24%/18% of its damage in Normal/Nightmare/Hell
* Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell)
* Open Wounds is limited based on the difficulty - it deals 32%/24%/18% of its damage in Normal/Nightmare/Hell
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster
* Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled
* Life replenish is capped at +30
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)
 
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* [[Dragon Flight]]: doesn't auto-aim
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds (vanilla was 1.8 + 0.2 per level up to 10 seconds), doesn't name-lock, has a cooldown: 6 frames (Nightmare) or 5 frames (Hell)
* [[Weapon Block]]: chance reduced to 1/3 while running and 1/2 while walking (full chance while standing still)
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty
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* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[Charge]]: has a cooldown: 4 frames (Nightmare) or 2 frames (Hell)
* [[Fist of the Heavens]]: doesn't auto-aim or name-lock
* [[Joust]]: doesn't auto-aim
* [[Teleport]]: doesn't have a 1-second damage debuff (Normal only)
* [[Meteor]] has reduced explosion radius
* Chance to parry or dodge is halved ([[Weapon Block]], [[Holy Sword]], [[Dodge]], [[Evade]])
* Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]])
* Healing skills ([[Holy Bolt]], [[Holy Nova]], [[Holy Light]]) don't heal heal allies
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| class="mid-column" colspan="4" | '''''Amazon'''''
|-
|&nbsp; • &nbsp;[[Jab]] || 8580 || 90<span class="omod">80</span> ||
|-
| rowspan="2" | &nbsp; • &nbsp;[[Poison Javelin]] || 110 || 85 || <span class="omod">poison</span>
|-
| 60 || || physical
|-
| rowspan="2" | &nbsp; • &nbsp;[[Plague Javelin]] || 135 || 6045 || <span class="omod">poison</span>
|-
| 60 || || physical
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|&nbsp; • &nbsp;[[Magic Arrow]] || || 150 ||
|-
|&nbsp; • &nbsp;[[Guided Arrow]] || 120 || 110 ||
|-
|&nbsp; • &nbsp;[[Strafe]] || 60 || || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Ice Arrow]] || 150 || 110 || <span class="omod">cold</span>
|-
|&nbsp; • &nbsp;[[Freezing Arrow]] || 150 || || <span class="omod">cold</span>
Line 78:
|&nbsp; • &nbsp;[[Psychic Hammer]] || 20 || 10 ||
|-
|&nbsp; • &nbsp;[[Mind Blast]] || 1560 || 10<span class="omod">60</span> ||
|-
|&nbsp; • &nbsp;[[Lightning Sentry]] || 4540 || 6555 ||
|-
|&nbsp; • &nbsp;[[Chain Lightning Sentry]] || 4540 || 6555 ||
|-
|&nbsp; • &nbsp;[[Wake of Fire]] || 45 || 55 ||
|-
|&nbsp; • &nbsp;[[Blade Sentinel]] || 70 || 8050 || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Blade Fury]] || 80 || || <span class="omod">physical</span>
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|&nbsp; • &nbsp;[[Berserk]] || 125 || || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Whirlwind]] || 75 || 8590 || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[War Cry]] || 135 || 115125 ||
|-
| class="mid-column" colspan="4" | '''''Druid'''''
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|&nbsp; • &nbsp;[[Arctic Blast]] || 200 || ||
|-
|&nbsp; • &nbsp;[[Tornado]] || 11085 || 70 ||
|-
|&nbsp; • &nbsp;[[Hurricane]] || 150 || ||
|-
|&nbsp; • &nbsp;[[Armageddon]] || 60 || 90 ||
|-
|&nbsp; • &nbsp;[[Rabies]] || 150 || || <span class="omod">poison</span>
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|&nbsp; • &nbsp;[[Teeth]] || 40 || 35 ||
|-
|&nbsp; • &nbsp;[[Bone Spear]] || 7060 || 5045 ||
|-
|&nbsp; • &nbsp;[[Bone Spirit]] || 6050 || 4530 ||
|-
|&nbsp; • &nbsp;[[Poison Strike]] || 150 || ||
|-
|&nbsp; • &nbsp;[[Desecrate]] || 150 || 2560 ||
|-
|&nbsp; • &nbsp;[[Poison Nova]] || 150 || 125 ||
|-
|&nbsp; • &nbsp;[[Corpse Explosion]] || 65 || 50 ||
|-
|&nbsp; • &nbsp;[[Dark Pact]] || 7570 || 60 ||
|-
| class="mid-column" colspan="4" | '''''Paladin'''''
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|&nbsp; • &nbsp;[[Holy Bolt]] || 90 || <span class="omod">90</span> ||
|-
|&nbsp; • &nbsp;[[Blessed Hammer]] || 8570 || 6050 ||
|-
|&nbsp; • &nbsp;[[Fist of the Heavens]] || 55 || 1585 ||
|-
|&nbsp; • &nbsp;[[Holy Nova]] || 70 || ||
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|&nbsp; • &nbsp;[[Vengeance]] || 200 || || <span class="omod">fire/cold/lightning</span>
|-
|&nbsp; • &nbsp;[[Smite]] || 85 || 6575 || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Joust]] || 20 || <span class="omod">20</span> ||
|-
|&nbsp; • &nbsp;[[Charge]] || 9080 || <span class="omod">80</span> ||
|-
| class="mid-column" colspan="4" | '''''Sorceress'''''
|-
|&nbsp; • &nbsp;[[Ice Bolt]] || 135 || 115 ||
|-
|&nbsp; • &nbsp;[[Ice Blast]] || 150 || 115 ||
|-
|&nbsp; • &nbsp;[[Glacial Spike]] || 150 || 115 ||
|-
|&nbsp; • &nbsp;[[Frost Nova]] || 140 || 125 ||
|-
|&nbsp; • &nbsp;[[Ice Barrage]] || 175 || 125140 ||
|-
|&nbsp; • &nbsp;[[Blizzard]] || 175 || 150130 ||
|-
|&nbsp; • &nbsp;[[Frozen Orb]] || 140 || 115 ||
|-
|&nbsp; • &nbsp;[[Telekinesis]] || 10 || <span class="omod">10</span> ||
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|&nbsp; • &nbsp;[[Charged Bolt]] || 175 || 65 ||
|-
|&nbsp; • &nbsp;[[Nova]] || 140 || 130<span class="omod">140</span> ||
|-
|&nbsp; • &nbsp;[[Lightning]] || 200 || 180 ||
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|-
|&nbsp; • &nbsp;[[Thunder Storm]] || 120 || 35 ||
|-
|&nbsp; • &nbsp;[[Fire Bolt]] || || 115 ||
|-
|&nbsp; • &nbsp;[[Fire Ball]] || || 115 ||
|-
|&nbsp; • &nbsp;[[Inferno]] || 115 || ||
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|&nbsp; • &nbsp;[[Lesser Hydra]] || 65 || ||
|-
|&nbsp; • &nbsp;[[MeteorHydra]] || 7590 || <span class="omod">90</span> ||
|-
|&nbsp; • &nbsp;[[Meteor]] || 70 || 90 ||
|}
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers