PvP Changes: Difference between revisions
no edit summary
BetweenWalls (talk | contribs) (s7 changes) |
Equanimity (talk | contribs) No edit summary |
||
(8 intermediate revisions by one other user not shown) | |||
Line 1:
<noinclude>This page lists player-vs-player changes relative to the vanilla game. </noinclude>All changes that affect PvP combat apply to PvP arenas only unless otherwise noted.
== General Changes ==
* New dueling arenas accessible via items which can be purchased from
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena
** After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
* Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell)▼
* Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled▼
* Open Wounds
* Life replenish is capped at +30▼
▲* Open Wounds damage is limited the same way skill damage is - it deals 16%/12%/6% of its damage in Normal/Nightmare/Hell difficulty
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster
▲* Slow, Knockback (from items),
▲* Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell)
▲* Life replenish is capped at +30
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)
== Skill Differences ==
* [[Dragon Flight]]: doesn't auto-aim
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds,
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty
Line 23:
* [[Holy Bolt]]: only fires 1 projectile
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[Fist of the Heavens]]: doesn't auto-aim or name-lock▼
▲* [[Fist of the Heavens]]: doesn't auto-aim
* [[Joust]]: doesn't auto-aim
* [[Teleport]]: doesn't have a 1-second damage debuff (Normal only)
* [[Energy Shield]]: while active, Dueling Mana Potions cannot be used
* Chance to parry or dodge is halved ([[Weapon Block]], [[Holy Sword]], [[Dodge]], [[Evade]])
* Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]])
* Healing skills ([[Holy Bolt]], [[Holy Nova]], [[Holy Light]]) don't heal allies
▲* [[Meteor]] has reduced explosion radius
== Damage Multipliers ==
Line 37 ⟶ 39:
! Skill
! Norm/NM % !! Hell % !! Type
|-▼
| • Throw (basic attack) || 60 || || physical▼
|-
| class="mid-column" colspan="4" | '''''Amazon'''''
|-
| • [[Jab]] ||
|-
|
|-
|-
|
|-
| • [[
|-
| • [[Lightning Bolt]] ||
|-
| • [[
|-
| • [[
|-▼
| • [[Magic Arrow]] || 150 || || ▼
|-
| rowspan="2" | • [[
|-
|
|-
| • [[
|-
| • [[
|-
| • [[
|-
| • [[
|-
| class="mid-column" colspan="4" | '''''Assassin'''''
Line 76 ⟶ 74:
| • [[Psychic Hammer]] || 20 || 10 ||
|-
| • [[Mind Blast]] ||
|-
| • [[Lightning Sentry]] ||
|-
| • [[Chain Lightning Sentry]] ||
|-
| • [[Wake of Fire]] ||
|-
| • [[Blade Sentinel]] || 80 ||
|-
| • [[Blade Fury]] || 80 || 60 || <span class="omod">physical</span>
|-▼
▲| • [[Blade Dance]] ([[Chaos]]) || 90 || 85 || <span class="omod">physical</span>
|-
| class="mid-column" colspan="4" | '''''Barbarian'''''
Line 94 ⟶ 90:
| • [[Double Swing]] || 200 || || <span class="omod">physical</span>
|-
| • [[Frenzy]] || 200 || 125 || <span class="omod">physical</span>
|-
| • [[Concentrate]] || 50 || || <span class="omod">magic</span>
|-
| • [[Double Throw]] ||
|-
| • [[Berserk]] || 125 || || <span class="omod">physical</span>
|-
| • [[Whirlwind]] || 75 ||
▲|-
|-
| • [[
|-
| class="mid-column" colspan="4" | '''''Druid'''''
|-
| • [[Firestorm]] || 150 || 120 ||
|-
| • [[Molten Boulder]] || 90 || 80 ||
|-
| • [[Volcano]] ||
|-
| • [[Arctic Blast]] || 200 || ||
|-
| • [[Tornado]] ||
|-
| • [[Hurricane]] || 150 || ||
|-
| • [[Armageddon]] ||
|-
| • [[Rabies]] || 150 || 120 || <span class="omod">poison</span>
|-
| • [[Maul]] ||
|-
| • [[Shock Wave]] || 175 || ||
Line 136 ⟶ 134:
| • [[Teeth]] || 40 || 35 ||
|-
| • [[Bone Spear]] ||
|-
| • [[Bone Spirit]] ||
|-
| • [[Poison Strike]] || 150 || 125 ||
|-
| • [[Desecrate]] ||
|-
| • [[Poison Nova]] || 150 || 125 ||
|-
| • [[Corpse Explosion]] || 65 ||
|-
| • [[Dark Pact]] ||
|-
| class="mid-column" colspan="4" | '''''Paladin'''''
|-
| • [[Holy Fire]] || 125 || 50 ||
|-
| • [[Holy
|-
| • [[
|-
| • [[
|-
| • [[
|-
| • [[
|-▼
| • [[Sacrifice]] || 150 || || ▼
▲| • [[Zeal]] || 75 || || <span class="omod">physical</span>
|-
| • [[Vengeance]] || 200 || || <span class="omod">fire/cold/lightning</span>
|-
| • [[Smite]] || 85 || 75 || <span class="omod">physical</span>
|-
| • [[Joust]] || 20 || <span class="omod">20</span> ||
|-
| • [[Charge]] ||
|-
| class="mid-column" colspan="4" | '''''Sorceress'''''
|-
| • [[Ice Bolt]] || 135 || <span class="omod">135</span> ||
|-
| • [[Ice Blast]] || 150 || 114 ||
|-
| • [[Glacial Spike]] || 150 || 135 ||
|-
| • [[Frost Nova]] ||
|-
| • [[Ice Barrage]] || 175 ||
|-
| • [[Blizzard]] ||
|-
| • [[Frozen Orb]] ||
|-
| • [[Telekinesis]] || 10 || <span class="omod">10</span> ||
|-
| • [[Charged Bolt]] ||
|-
| • [[Nova]] ||
|-
| • [[Lightning]] || 200 || 180 ||
Line 202 ⟶ 196:
| • [[Chain Lightning]] || 120 || ||
|-
| • [[Thunder Storm]] ||
|-
| • [[
▲|-
▲|-
|-
| • [[Blaze]] || 130 || ||
Line 210 ⟶ 208:
| • [[Fire Wall]] || 90 || ||
|-
| • [[Combustion]] ||
▲|-
| • [[Lesser Hydra]] || 40 || 80 ||
|-
| • [[
|-
| • [[Meteor]] ||
|}
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers
|