PvP Changes: Difference between revisions

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<noinclude>This page lists player-vs-player changes relative to the vanilla game. </noinclude>All changes that affect PvP combat apply to PvP arenas only unless otherwise noted.
 
== General Changes ==
* New dueling arenas accessible via items which can be purchased from AnyaAkara
** Spectator mode can be toggled by typing ''.spec'' or ''.spectate'' within the safe zone of an arena
** After dying in these arenas, characters revive without needing to retrieve their corpse, and no gold is dropped
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
* Maximum resistances are capped based on the difficulty: 75% (Normal), 80% (Nightmare), 85% (Hell)
* Slow, Knockback (from items), Flat Elemental Absorb, and Attackers Take Damage are disabled in PvP arenas
* Open Wounds is limited based on the difficulty - it deals 8%/6%/4% of its damage in Normal/Nightmare/Hell
* Life replenish is capped at +30 in PvP arenas
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas
* Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled
* Life replenish is capped at +30
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)
 
== PvPSkill MultipliersDifferences ==
* [[Dragon Flight]]: doesn't auto-aim
Skills deal 16%/12%/6% of their damage against other players and their minions in Normal/Nightmare/Hell difficulty. The following skills have additional modifiers:
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds, radius doesn't increase with base levels, doesn't name-lock
* [[Battle Cry]]: duration increased to 10 seconds instead of 5 seconds
* [[Whirlwind]]: doesn't have a dual-wield attack frame penalty
* [[Oak Sage]]: doesn't grant life replenish
* [[Bone Spear]]: only fires 1 projectile
* [[Holy Bolt]]: only fires 1 projectile
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
* [[Fist of the Heavens]]: doesn't auto-aim or name-lock
* [[Joust]]: doesn't auto-aim
* [[Teleport]]: doesn't have a 1-second damage debuff (Normal only)
* [[Meteor]]: reduced explosion radius
* [[Energy Shield]]: while active, Dueling Mana Potions cannot be used
* Chance to parry or dodge is halved ([[Weapon Block]], [[Holy Sword]], [[Dodge]], [[Evade]])
* Movement skills don't name-lock ([[Whirlwind]], [[Leap]], [[Leap Attack]], [[Charge]])
* Healing skills ([[Holy Bolt]], [[Holy Nova]], [[Holy Light]]) don't heal allies
 
== Damage Multipliers ==
* ''Amazon''
Skills deal 16%/12%/6% (1/6th, 1/8th, 1/16th) of their damage against other players and their minions in Normal/Nightmare/Hell difficulty. They deal 100% of those amounts except for the following skills which have other multipliers:
** [[Jab]]: 85% (Normal/Nightmare), 90% (Hell)
** [[Charged Strike]]: 150% (Normal/Nightmare)
** [[Power Strike]]: 150% (Normal/Nightmare)
** [[Lightning Bolt]]: 150% (Normal/Nightmare)
** [[Lightning Fury]]: 150% (Normal/Nightmare)
** [[Poison Javelin]]: 140% (Normal/Nightmare)
** [[Plague Javelin]]: 135% (Normal/Nightmare), 60% (Hell)
** [[Magic Arrow]]: 175% (Normal/Nightmare)
** [[Guided Arrow]]: ???% (Normal/Nightmare)
** [[Ice Arrow]]: 150% (Normal/Nightmare)
** [[Freezing Arrow]]: 150% (Normal/Nightmare)
** [[Immolation Arrow]]: 175% (Normal/Nightmare)
** [[Dopplezonstrafe]] ([[Decoy]]?): 70% (Normal/Nightmare)
* ''Assassin''
** [[Psychic Hammer]]: 20% (Normal/Nightmare), 10% (Hell)
** [[Mind Blast]]: 15% (Normal/Nightmare), 10% (Hell)
** [[Lightning Sentry]]: 90% (Normal/Nightmare), 65% (Hell)
** [[Chain Lightning Sentry]]: 90% (Normal/Nightmare), 65% (Hell)
** [[Blade Sentinel]]: 125% (Normal/Nightmare), 80% (Hell)
** [[Blade Fury]]: 80% (Hell)
* ''Barbarian''
** [[Bash]]: 125% (Normal/Nightmare)
** [[Stun]]: 125% (Normal/Nightmare)
** [[Double Swing]]: 200% (Normal/Nightmare)
** [[Double Throw]]: 114% (Normal/Nightmare)
** [[Concentrate]]: 125% (Normal/Nightmare)
** [[Berserk]]: 125% (Normal/Nightmare)
** [[Frenzy]]: 200% (Normal/Nightmare)
** [[Whirlwind]]: 90% (Normal/Nightmare), 85% (Hell)
** [[War Cry]]: 135% (Normal/Nightmare), 115% (Hell)
* ''Druid''
** [[Firestorm]]: 150% (Normal/Nightmare)
** [[Arctic Blast]]: 200% (Normal/Nightmare)
** [[Hurricane]]: 150% (Normal/Nightmare)
** [[Rabies]]: 200% (Normal/Nightmare)
** [[Maul]]: 200% (Normal/Nightmare)
** [[Shock Wave]]: 250% (Normal/Nightmare)
** [[Fire Claws]]: 400% (Normal/Nightmare)
** [[Raven]]: 90% (Normal/Nightmare)
** [[Molten Boulder]]: 90% (Normal/Nightmare), 80% (Hell)
** [[Volcano]]: 80% (Hell)
** [[Tornado]]: 80% (Hell)
* ''Necromancer''
** [[Teeth]]: 45% (Normal/Nightmare), 35% (Hell)
** [[Bone Spear]]: 90% (Normal/Nightmare), 70% (Hell)
** [[Bone Spirit]]: 80% (Normal/Nightmare), 45% (Hell)
** [[Poison Strike]]: 150% (Normal/Nightmare)
** [[Corpse Explosion]]: 65% (Normal/Nightmare), 50% (Hell)
** [[Desecrate]]: 150% (Normal/Nightmare), 25% (Hell)
** [[Poison Nova]]: 150% (Normal/Nightmare)
* ''Paladin''
** [[Holy Fire]] (aura only): 125% (Normal/Nightmare), 50% (Hell)
** [[Holy Shock]] (aura only): 50% (All difficulties)
** [[Holy Bolt]]: 90% (All Difficulties)
** [[Blessed Hammer]]: 95% (Normal/Nightmare), 60% (Hell)
** [[Fist of the Heavens]]: 55% (Normal/Nightmare), 15% (Hell)
** [[Joust]]: 25% (All Difficulties)
** [[Sacrifice]]: 150% (Normal/Nightmare)
** [[Vengeance]]: 175% (Normal/Nightmare)
** [[Holy Nova]]: 200% (Normal/Nightmare)
** [[Smite]]: 35% (Hell)
** [[Zeal]]: 90% (Hell)
* ''Sorceress''
** [[Ice Bolt]]: 114% (Normal/Nightmare)
** [[Ice Blast]]: 150% (Normal/Nightmare)
** [[Glacial Spike]]: 150% (Normal/Nightmare)
** [[Ice Barrage]]: 150% (Normal/Nightmare)
** [[Frozen Orb]]: 120% (Normal/Nightmare)
** [[Inferno]]: 114% (Normal/Nightmare)
** [[Blaze]]: 130% (Normal/Nightmare)
** [[Fire Wall]]: 150% (Normal/Nightmare)
** [[Fire Bolt]]: 120% (Normal/Nightmare)
** [[Hydra]]: 110% (Normal/Nightmare)
** [[Chain Lightning]]: 120% (Normal/Nightmare)
** [[Frost Nova]]: 140% (Normal/Nightmare), 125% (Hell)
** [[Blizzard]]: 190% (Normal/Nightmare), 150% (Hell)
** [[Ice Barrage]]: 140% (Normal/Nightmare), 125% (Hell)
** [[Charged Bolt]]: 175% (Normal/Nightmare), 65% (Hell)
** [[Nova]]: 175% (Normal/Nightmare), 130% (Hell)
** [[Telekinesis]]: 10%
** [[Lightning]]: 200% (Normal/Nightmare), 180% (Hell)
** [[Thunder Storm]]: 150% (Normal/Nightmare), 35% (Hell)
** [[Lesser Hydra]]: 85% (Normal/Nightmare)
** [[Combustion]]: 110% (Normal/Nightmare), 85% (Hell)
 
{| class="wikitable" ||
= Other PvP Skill Changes =
|-
* [[Mind Blast]]: stun lasts 1.5 seconds instead of 2 seconds (vanilla was 1.8 + 0.2 per level up to 10 seconds), has a 6 frame cooldown in PvP arenas
! Skill
* [[Bone Spear]]: only fires 1 projectile in PvP arenas
! Norm/NM % !! Hell % !! Type
* [[Holy Bolt]]: only fires 1 projectile in PvP arenas
|-
* [[Smite]]: stun lasts up to 2.5 seconds instead of up to 10 seconds
| class="mid-column" colspan="4" | '''''Amazon'''''
* [[Charge]]: has a 4 frame cooldown in PvP arenas
|-
* [[Oak Sage]]: doesn't grant life replenish in PvP arenas
|&nbsp; • &nbsp;[[Jab]] || 80 || <span class="omod">80</span> ||
|-
|&nbsp; • &nbsp;[[Poison Javelin]] || 85 || 80 || <span class="omod">poison</span>
|-
|&nbsp; • &nbsp;[[Plague Javelin]] || 85 || 40 || <span class="omod">poison</span>
|-
|&nbsp; • &nbsp;[[Power Strike]] || 17 || || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Charged Strike]] || 130 || || <span class="omod">lightning</span>
|-
|&nbsp; • &nbsp;[[Lightning Bolt]] || 85 || ||
|-
|&nbsp; • &nbsp;[[Guided Arrow]] || 130 || 120 ||
|-
|&nbsp; • &nbsp;[[Strafe]] || 65 || || <span class="omod">physical</span>
|-
| rowspan="2" | &nbsp; • &nbsp;[[Ice Arrow]] || || 120 ||
|-
| 175 || || <span class="omod">cold</span>
|-
|&nbsp; • &nbsp;[[Freezing Arrow]] || 175 || 130 || <span class="omod">cold</span>
|-
|&nbsp; • &nbsp;[[Immolation Arrow]] || 200 || 135 || <span class="omod">fire</span>
|-
|&nbsp; • &nbsp;[[Decoy]] || 50 || ||
|-
|&nbsp; • &nbsp;[[Valkyrie]] || 70 || ||
|-
| class="mid-column" colspan="4" | '''''Assassin'''''
|-
|&nbsp; • &nbsp;[[Psychic Hammer]] || 20 || 10 ||
|-
|&nbsp; • &nbsp;[[Mind Blast]] || 30 || 35 ||
|-
|&nbsp; • &nbsp;[[Lightning Sentry]] || 35 || 40 ||
|-
|&nbsp; • &nbsp;[[Chain Lightning Sentry]] || 35 || 40 ||
|-
|&nbsp; • &nbsp;[[Wake of Fire]] || 60 || ||
|-
|&nbsp; • &nbsp;[[Blade Sentinel]] || 80 || 60 || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Blade Fury]] || 80 || 60 || <span class="omod">physical</span>
|-
| class="mid-column" colspan="4" | '''''Barbarian'''''
|-
|&nbsp; • &nbsp;[[Double Swing]] || 200 || || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Frenzy]] || 200 || 125 || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Concentrate]] || 50 || || <span class="omod">magic</span>
|-
|&nbsp; • &nbsp;[[Double Throw]] || 114 || || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Berserk]] || 125 || || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Whirlwind]] || 75 || 110 || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[War Cry]] || 135 || 125 ||
|-
|&nbsp; • &nbsp;[[Deep Wounds]] || 50 || <span class="omod">50</span> ||
|-
| class="mid-column" colspan="4" | '''''Druid'''''
|-
|&nbsp; • &nbsp;[[Firestorm]] || 150 || 120 ||
|-
|&nbsp; • &nbsp;[[Molten Boulder]] || 90 || 80 ||
|-
|&nbsp; • &nbsp;[[Volcano]] || 45 || 65 ||
|-
|&nbsp; • &nbsp;[[Arctic Blast]] || 200 || ||
|-
|&nbsp; • &nbsp;[[Tornado]] || 60 || 50 ||
|-
|&nbsp; • &nbsp;[[Hurricane]] || 150 || ||
|-
|&nbsp; • &nbsp;[[Armageddon]] || 30 || 35 ||
|-
|&nbsp; • &nbsp;[[Rabies]] || 150 || 120 || <span class="omod">poison</span>
|-
|&nbsp; • &nbsp;[[Maul]] || 150 || || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Shock Wave]] || 175 || ||
|-
|&nbsp; • &nbsp;[[Fire Claws]] || 300 || || <span class="omod">fire</span>
|-
|&nbsp; • &nbsp;[[Raven]] || 60 || ||
|-
| class="mid-column" colspan="4" | '''''Necromancer'''''
|-
|&nbsp; • &nbsp;[[Teeth]] || 40 || 35 ||
|-
|&nbsp; • &nbsp;[[Bone Spear]] || 55 || 45 ||
|-
|&nbsp; • &nbsp;[[Bone Spirit]] || 30 || 15 ||
|-
|&nbsp; • &nbsp;[[Poison Strike]] || 150 || 125 ||
|-
|&nbsp; • &nbsp;[[Desecrate]] || 85 || 60 ||
|-
|&nbsp; • &nbsp;[[Poison Nova]] || 150 || 125 ||
|-
|&nbsp; • &nbsp;[[Corpse Explosion]] || 65 || ||
|-
|&nbsp; • &nbsp;[[Dark Pact]] || 55 || 50 ||
|-
| class="mid-column" colspan="4" | '''''Paladin'''''
|-
|&nbsp; • &nbsp;[[Holy Fire]] || 125 || 50 ||
|-
|&nbsp; • &nbsp;[[Holy Bolt]] || 65 || <span class="omod">65</span> ||
|-
|&nbsp; • &nbsp;[[Blessed Hammer]] || 60 || 40 ||
|-
|&nbsp; • &nbsp;[[Fist of the Heavens]] || 55 || 65 ||
|-
|&nbsp; • &nbsp;[[Holy Nova]] || 50 || 50 ||
|-
|&nbsp; • &nbsp;[[Zeal]] || 75 || <span class="omod">75</span> || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Vengeance]] || 200 || || <span class="omod">fire/cold/lightning</span>
|-
|&nbsp; • &nbsp;[[Smite]] || 85 || 75 || <span class="omod">physical</span>
|-
|&nbsp; • &nbsp;[[Joust]] || 20 || <span class="omod">20</span> ||
|-
|&nbsp; • &nbsp;[[Charge]] || 70 || <span class="omod">70</span> || <span class="omod">physical</span>
|-
| class="mid-column" colspan="4" | '''''Sorceress'''''
|-
|&nbsp; • &nbsp;[[Ice Bolt]] || 135 || <span class="omod">135</span> ||
|-
|&nbsp; • &nbsp;[[Ice Blast]] || 150 || 114 ||
|-
|&nbsp; • &nbsp;[[Glacial Spike]] || 150 || 135 ||
|-
|&nbsp; • &nbsp;[[Frost Nova]] || 165 || 125 ||
|-
|&nbsp; • &nbsp;[[Ice Barrage]] || 175 || 140 ||
|-
|&nbsp; • &nbsp;[[Blizzard]] || 145 || 130 ||
|-
|&nbsp; • &nbsp;[[Frozen Orb]] || 150 || 114 ||
|-
|&nbsp; • &nbsp;[[Telekinesis]] || 10 || <span class="omod">10</span> ||
|-
|&nbsp; • &nbsp;[[Charged Bolt]] || 185 || 75 ||
|-
|&nbsp; • &nbsp;[[Nova]] || 150 || 140 ||
|-
|&nbsp; • &nbsp;[[Lightning]] || 200 || 180 ||
|-
|&nbsp; • &nbsp;[[Chain Lightning]] || 120 || ||
|-
|&nbsp; • &nbsp;[[Thunder Storm]] || 30 || 35 ||
|-
|&nbsp; • &nbsp;[[Fire Bolt]] || 95 || 135 ||
|-
|&nbsp; • &nbsp;[[Fire Ball]] || 95 || 130 ||
|-
|&nbsp; • &nbsp;[[Inferno]] || 114 || ||
|-
|&nbsp; • &nbsp;[[Blaze]] || 130 || ||
|-
|&nbsp; • &nbsp;[[Fire Wall]] || 90 || ||
|-
|&nbsp; • &nbsp;[[Combustion]] || 80 || 90 ||
|-
|&nbsp; • &nbsp;[[Lesser Hydra]] || 40 || 80 ||
|-
|&nbsp; • &nbsp;[[Hydra]] || 30 || 80 ||
|-
|&nbsp; • &nbsp;[[Meteor]] || 65 || 90 ||
|}
* Hell damage multipliers are colored <span class="omod">gray</span> if they're the same as the Normal/Nightmare multipliers
* Damage types are colored <span class="omod">gray</span> if they're the same as the damage added by the skill itself
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