Patch:Season 3: Difference between revisions
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= Season 3 Domination - July 23rd 2021 =
{| class="
|+ Patch Notes S3
|-
|
[https://www.reddit.com/r/ProjectDiablo2/comments/opuxzj/final_patch_notes_for_season_3_domination_july/ Season 3 Patch Notes (Reddit)]
[[File:Season_3.gif|x300px]]
* PSA: We have changed Maps as well as the stat limits on Enhanced damage and Maximum Damage per level so you need to remove every item that has the mod Enhanced Damage or Maximum Damage Per level on it if you plan on avoiding corruption on your single player characters. This includes all items such as: Normal, Magic, Rare, Crafted, Unique, Runeword items.
Line 54 ⟶ 56:
* Act 2 Mercenaries now gain 2 less damage per level
* Act 3 mercenaries have been reworked to now have a scaling elemental mastery that also provides life after each kill (cold and fire also have
* Act 3 mercenaries skills have been changed and their ai reworked
* Act 3 fire mercenaries now cast meteor and
* Act 3 cold mercenaries now cast ice blast and blizzard
* Act 3 lightning mercenaries now cast lightning and static field (their static field has had its aoe and duration increased greatly compared to regular static field)
Line 71 ⟶ 73:
* Attackers take damage and reflect mechanics now return damage from ranged attacks and when blocking or avoiding an attack
*
* Mana burn has been rebalanced and will now burn a reasonable amount
Line 105 ⟶ 107:
* 10% curse duration reduction is now a tier 3 corrupt
'''
* Attacker takes damage per level removed
* 3-5% maximum resist with 10-15% single resist corruptions changed to 4-5% with 15% flat resist
Line 221 ⟶ 223:
'''THE FOLLOWING MODS NOW SPAWN ON MAGIC AND RARE ITEMS'''
* 21-30 mana
* Jewels (49)
* 10% Faster Cast Rate
* Armor (17), Shield (17), Gloves (25), Belt (25) <span class="nmod">''(fixed - listed rlvls instead of alvls)''</span>
* 20% Faster Cast Rate
* Armor (25), Shield (25) (scepters now as well) <span class="nmod">''(fixed - listed rlvls instead of alvls)''</span>
* 5-10% Damage Reduction
* Armor (45), Shield (45), Belt (65)
* 10-15% Damage Reduction
* Armor (65), Shield (65)
* 15-20% Damage Reduction
* Armor (85), Shield (85)
* 10-20% Enhanced Damage
* Armor (25), Shield (25)
* 20-40% Enhanced Damage
* Armor (35), Shield (35)
* 40-60% Enhanced Damage
* Armor (45), Shield (45)
* 60-80% Enhanced Damage
* Armor (55), Shield (55)
* 80-120% Enhanced Damage
* Armor (65), Shield (65)
* +21-30 to Dexterity
* Amulets(72), Bows(72), Circlets(72), Crossbows(72)
* +21-30 to Energy
* Amulets(41), Circlets(41), Orbs(41), Staves(41), Wands(41)
* Damage Reduced by 8-15
*
* Magic Damage Reduced by 4-6
* Circlets(42), Amulets(42), Orbs(42) <span class="nmod">''(fixed - included chest/shield)''</span>
* 16-25% Better Chance of Getting Magic Items
* Amulets(16), Boots(16), Circlets(16), Gloves(16), Rings(42)
* Replenish Life +11-15
* Amulets(38), Circlets(38), Scepters(38)
* 30% Faster Run/Walk, 80-90% Slower Stamina Drain
* Boots(65)
* +9-14 to Minimum Damage
* Weapons(48), Amulets(81[10-13]), Circlets(81[10-13]), Rings(81[10-13])
* +21-40 to Maximum Damage
* Weapons(35)
* +11-15 to Maximum Damage
* Jewels(25)
* Attacker Takes Damage of 10-20
*
* +16-20 to Mana
* Jewels(29)
* 11-15% Better Chance of Getting Magic Items
* Amulets(12), Circlets(12), Rings(12), can now spawn on Helms(12) <span class="nmod">''(fixed - didn't mention helms)''</span>
* +61-100 to Attack Rating
* Jewels(44)
* Adds 3 Sockets
*
* +275 Poison Damage over 6 Seconds
* Weapons(50)
* (+0.5 per Character Level) 0.5-49.5 to Life and (+0.25 per Character Level) 0.25-24.75 to Mana (Based on Character Level)
* Circlets(37), Druid Pelts(37) <span class="nmod">''(fixed - included helms)''</span>
* (+0.75 per Character Level) 0.75-74.25 to Mana (Based on Character Level)
* Amulets(20), Circlets(20), Druid Pelts(20)
* +11-15 to Maximum Damage
* Jewels(58)
* +91-120 to Mana
* Amulets(45), Circlets(45), Orbs(45), Rings(45), Rods(45)
* +41-60 to Life
* Amulets(30), Barbarian Helms(30), Belts(30),
* +3 to Bow and Crossbow Skills (Amazon only)
* Bows(60), Crossbows(60),
* +3 to Javelin and Spear Skills (Amazon only)
* Amazon Specific Two Handed Spears(60), also spawns on magic Amulets(60) and Circlets(60) <span class="nmod">''(fixed)''</span>
* +1 to Javelin and Spear Skills (Amazon only)
* Gloves(20), Spears(20), Grand Charms(50), Circlets (20), Amulets (20)
* +2 to Javelin and Spear Skills (Amazon only)
* Gloves(40), Spears(40), Circlets (20), Amulets (20)
* +61-80 to Life
* Barbarian Helms(40), Belts(40),
* +81-100 to Life
* Barbarian Helms(50), Belts(50),
* (+0.75 per Character Level) 0.75-74.25 to Life (Based on Character Level)
* Barbarian Helms(20),
* +1 to Barbarian Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 to Amazon Skill Levels Armor (36), Shield (36), Helm (36) <span class="nmod">''(fixed alvl)''</span>
* +1 to Paladin Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 to Necromancer Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 to Sorceress Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 to Druid Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 to Assassin Skill Levels Armor (65), Shield (65), Helm (65) <span class="nmod">''(fixed alvl)''</span>
* +1 Mana After Each Kill
* +1-3 Mana After Each Kill
* +2-5 Mana After Each Kill
* +1 Life After Each Kill
* +1-3 Life After Each Kill
* +2-5 Life After Each Kill
'''THE FOLLOWING MODS HAVE BEEN ADDED TO RARE CHEST ARMORS AND GLOVES'''
* +21-40 to Attack Rating
* Circlets(4) Rings(4) Weapons(4)
* +41-60 to Attack Rating
* Circlets(8) Rings(8) Weapons(8)
* +61-80 to Attack Rating
* Circlets(12) Rings(12) Weapons(12)
* +81-100 to Attack Rating
* Circlets(17) Rings(17) Weapons(17)
* +101-120 to Attack Rating
* Circlets(22) Rings(22) Weapons(22)
Line 440 ⟶ 442:
'''THE FOLLOWING NOW ROLL ON CHEST ARMOR'''
* +3 to Light Radius, +30 to Attack Rating (changed to 30-60)
* Amulets(15), Bows(15), Crossbows(15), Helms(15), Rings(15), Rods(15), Chests (15)
* +4 light radius +60-120 to attack rating (requires level 21)
* Amulets(25), Bows(25), Crossbows(25), Helms(25), Rings(25), Rods(25), Chests (25) <span class="nmod">''(fixed - alvl/rlvl were incorrect)''</span>
* +5 light radius and 120-240 attack rating (requires level 42)
* Amulets(50), Bows(50), Crossbows(50), Rods(50), Chests (50) <span class="nmod">''(fixed - alvls were incorrect)''</span>
* +5 to Light Radius, 5% Bonus to Attack Rating
* Amulets(17), Bows(17), Crossbows(17), Gloves(17), Helms(17), Rings(17), Rods(17)
* +5 light radius, 10% attack rating (requires level 22)
* Amulets(27), Bows(27), Crossbows(27), Gloves(27), Helms(27), Rings(27), Rods(27) <span class="nmod">''(fixed - alvls were incorrect)''</span>
* +16-20 to Dexterity
* Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75)
Line 469 ⟶ 468:
'''THE FOLLOWING CAN NOW SPAWN ON RARE HELMS'''
Chance
* Chance 5-15% Better Chance of Getting Magic Items Helmets (12)▼
*
* Helms (12)
Fortune
* Leech 2-5% Life Stolen per Hit Helmets (14[3-4])▼
* Bat 2-5% Mana Stolen per Hit Helmets (15[3-4])▼
* Helms (16)
Leech
* Helms (14[3-4])
Bat
* Helms (15[3-4])
Bronze
* Helms (1)
Iron
* Helms (4)
Steel
* Helms (8)
Silver
* Helms (12)
Gold
* +81-100 to Attack Rating
* Helms (17)
Platinum
* Helms (22)
Arcadian
▲* Bronze +10-20 to Attack Rating Helmets (1)
*
* Helms (15)
▲* Steel +41-60 to Attack Rating Helmets (8)
▲* Silver +61-80 to Attack Rating Helmets (12)
▲* Gold +81-100 to Attack Rating Helmets (17)
▲* Platinum +101-120 to Attack Rating Helmets (22)
* +1-5 to Maximum Damage
*
* +2-8 to Maximum Damage
*
* +3-12 to Maximum Damage
*
* +1-3 to Minimum Damage
*
* +3-5 to Minimum Damage
*
* +5-9 to Minimum Damage
*
* +10-13 to min damage
* 81 level 73 level req
* +11-14 to max damage
* 71 level 58 level req (now on amulets, rings, circlets, helms) <span class="nmod">''(fixed - alvl/rlvl were incorrect)''</span>
Line 517 ⟶ 546:
'''THE FOLLOWING NOW ROLL ON AMAZON SPECIFIC RARE / MAGIC WEAPONS'''
* 10% Faster Run/Walk
* Boots(12), Circlets(12)
* 20% Faster Run/Walk
* Boots(22), Circlets(22)
Line 527 ⟶ 556:
'''THE FOLLOWING MODS HAVE BEEN ADDED TO MAGIC AND RARE SHIELDS'''
* +10-15 to Strength
* Amulets(42), Belts(42), Circlets(42), Clubs(42), Hammers(42),
* +16-20 to Strength
* Amulets(58), Belts(58), Circlets(58), Clubs(58), Hammers(58),
* +10-15 to Dexterity
* Amulets(43), Bows(43), Circlets(43), Crossbows(43), Gloves(56), Rings(56),
* also appears on rare chests/boots instead of just magic chests/boots <span class="nmod">''(fixed - wasn't mentioned)''</span>
* +16-20 to Dexterity
* Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75)
* All Resistances +21-30%
* Shields(50)
Line 550 ⟶ 579:
'''THE FOLLOWING HAVE BEEN ADDED TO RARE WEAPONS'''
* 301-400% enhanced damage
* (affix level 75 and rolls on bows / xbows, daggers, throwing knives, throwing axes, clubs, maces, amazon javelins) <span class="nmod">''(fixed - alvl 75, not rlvl 75)''</span>
* weapons (18) - 5-10% deadly strike, cb or ow (can only roll one of the three)
* weapons (28) - 10-15%
Line 563 ⟶ 592:
'''THE FOLLOWING CAN NOW SPAWN ON RARE BOWS'''
* +251-300 to Attack Rating; 151-200% Enhanced Damage - Weapons(69)
* +301-400 to Attack Rating vs. Demons; 201-300% Enhanced Damage vs. Demons - Weapons(55)
* +326-450 to Attack Rating vs. Undead; 276-350% Enhanced Damage vs. Undead - Weapons(45)
* 30% Increased Attack Speed
* Melee Weapons(34)▼
▲* Melee Weapons(34)
▲* Quickness
* 40% Increased Attack Speed
* Melee Weapons(46)
'''THE FOLLOWING HAVE BEEN ADDED TO RARE JEWELS'''
* <s>+2-5 Mana After Each Kill</s> <span class="nmod">''(fixed - not available on jewels)''</span>
* <s>+1 Life After Each Kill</s> <span class="nmod">''(fixed - not available on jewels)''</span>
* +1-3 Life After Each Kill
* +31-40% Enhanced Damage <span class="nmod">''(fixed - wasn't included)''</span>
Line 623 ⟶ 651:
* Amulet - requires Dol Rune + Skull + Jewel
** 3-6% mana stolen per hit
** 5-10 life replenish
** 5-10% curse duration reduction
* Weapon - requires Shael Rune + Skull + Jewel
** 3-6% Mana leech
** Damage to undead 75-120%
** Damage to demons 75-120%
** Replenish life 10-15
*
** Enhanced Defense 25-50%
** 3-6% Mana stolen per hit
** Requirements -20-30%
* Rings - requires Hel Rune + Skull + Jewel
** 1-3% mana leech
** 10-20% poison length reduction
** 5-10 life replenish
* Helm - requires Lum Rune + Skull + Jewel
** 2-4% mana leech
** 5-10 life replenish
** 10-20% deadly strike
* Gloves - requires io Rune + Skull + Jewel
** 5-10% deadly strike
** 2-4% mana leech
** 5-10 life replenish
* Belt - requires Eld Rune + Skull + Jewel
** 10-20% damage taken goes to mana
** 3-6% mana leech
** 5-10 life replenish
* Boots - requires El Rune + Skull + Jewel
** 2-4% mana leech
** 5-10 life replenish
** 10-20% poison length reduction
* Shield - requires sol Rune + Skull + Jewel
** 10-20% increased chance to block
** Requirements -20-30%
** 3-6% mana leech
==== Bountiful Craft (Topaz) ====
* Amulet - requires Ko Rune + Topaz + Jewel
** +1-3 Light radius
** 20-30% Magic find
** 10-20 Vitality
* Weapon - requires Shael Rune + Topaz + Jewel
** +1-3 Light radius
** 20-30% Magic find
** 50-80% Enhanced damage
*
** Enhanced Defense 25-50%
** +1-3 Light radius
** 20-30% Magic find
* Rings - requires Lum Rune + Topaz + Jewel
** +1-3 Light radius
** 10-15% Magic find
** 5-10 Vitality
* Helm - requires Tir Rune + Topaz + Jewel
** Enhanced Defense 25-50%
** +1-3 Light radius
** 20-30% Magic find
* Gloves - requires Hel Rune + Topaz + Jewel
** Enhanced Defense 25-50%
** +1-3 Light radius
** 15-25% Magic find
* Belt - requires El Rune + Topaz + Jewel
** Enhanced Defense 25-50%
** +1-3 Light radius
** 20-30% Magic find
* Boots - requires io Rune + Topaz + Jewel
** Enhanced Defense 25-50%
** +1-3 Light radius
** 15-25% Magic find
* Shield - requires Dol Rune + Topaz + Jewel
** 10-20% increased chance to block
** +1-3 Light radius
** 20-30% Magic find
=== SKILL BALANCE CHANGES ===
Line 791 ⟶ 819:
* Death sentry now deals 2-5% of the corpses life as damage from 5-10%
*
*
*
*
*
* Fire blast synergies increased from 9% to 12%
Line 814 ⟶ 842:
* Claws of thunder charged bolt missile travel velocity has been doubled
* Claws of thunder's charged bolt damage scaling has been improved
*
* Claws of thunder's charged bolt damage scaling from level 1-8 increased from 0-20 per level to 5-20
* Claws of thunder's charged bolt damage scaling from level 8-16 increased from 0-40 per level to 10-40
Line 851 ⟶ 879:
* Berserk now uses frenzy animation and requires two weapons
* Berserk now applies its physical
* Berserk's attack rating per level reduced from 12% to 8%
* Berserk's starting attack rating reduced from 240% to 60%
Line 889 ⟶ 917:
* Whirlwinds attack rating per level increased from 5% to 6%
*
* General mastery 16% attack rating per level reduced to 10%
Line 981 ⟶ 1,009:
* Joust now has its cooldown reduced from base points at .1 per level (eventually reaches a 1.5 second cooldown)
* Joust now has a starting cooldown of 3.5 from 3 seconds
* Joust now has lock on targeting similar to fist of the heavens
* Conversion now gains 2% chance to convert per level from 1%
Line 1,006 ⟶ 1,034:
* Vengeance synergies changed from Resist Fire, Resist Cold, Resist Lightning and Salvation to Holy Fire, Holy Freeze, Holy Shock and Conviction
* Fist of the heavens damage scaling has been completely reworked to increase its early game potential and allow it to scale more smoothly into end game
* Fist of the heavens lightning synergies have been increased from 5% to 12%
* Fist of the heavens magic synergies have been reduced from 15% to 12%
* Fist of the heavens now has holy nova as a magic damage synergy at 12%
* Fist of the heavens holy bolt range has been reduced by 50%
* Fist of the heavens reverted back to locking on enemies but with a reduced aoe to make it less clunky
* Fist of the Heavens now deals 1% damage in pvp from 6%
* Holy bolt healing per level reduced from 2 to 1
Line 1,046 ⟶ 1,074:
* Hydra's duration reduced from 10 seconds to 6 seconds
*
*
*
*
*
*
*
*
*
* Cold enchant is now an aoe skill similar to battle orders
Line 1,076 ⟶ 1,104:
* Energy Shield absorbs 5% more at level 1 <span class="nmod">''(fixed - wasn't included)''</span>
*
*
*
*
* Lightning 1-8 scaling increased from +8 max damage per level to +12
Line 1,110 ⟶ 1,138:
* Chilling armor's level 28+ scaling increased from 11-12 per level to 15-16
* Frost Nova's level 16+ max damage per level reduced by 5 (this is to offset the damage gain from the new
* Frost Nova's 13% synergies reduced to 9%
Line 1,116 ⟶ 1,144:
* Novas level 28+ scaling reduced from 10-19 to 12-15
* Fire mastery now caps at 30%
* Cold mastery now caps at 45%
* Cold mastery now gains 1%
==== Druid ====
Line 1,130 ⟶ 1,158:
* Oak sage increased from 10 life per level to 20 life per level
*
*
*
* Lycanthropy life bonus per level reduced from 3% to 2%
Line 1,176 ⟶ 1,204:
* Armageddon level 16-22 scaling increased from 16-18 to 17-19
*
* Hunger base move speed increased from 10% to 20%
Line 1,207 ⟶ 1,235:
* gothic bow's damage reduced from 12-63 to 8-60
* battle hammer damage reduced from 44-72 to 34-52
* martel
* war club damage reduced from 66-98 to 60-98
* poignard can now roll 2 sockets from 1
Line 1,274 ⟶ 1,302:
* Warshrike now has 300-350% enhanced damage instead of 250-300%
* Eschuta's Temper
* Death's Fathom now always rolls 30% faster cast rate instead of 20-30%
Line 1,312 ⟶ 1,340:
* Demon Machine now rolls 33-66 to max damage instead of 66-99
* Demon Machine now has +233-266 enhanced damage from 266-299%
* Demon Machine now has a 12% chance on striking to proc level 18
* Suicide Branch now has -2% to blood warp health cost
Line 1,361 ⟶ 1,389:
* Cloudcrack now rolls +3-4 to defensive and offensive auras instead of +2-4
* Cloudcrack now has 6% chance to cast level 21 fist of the heavens instead of level 7
* The Vile Husk 6% chance to cast level 18 amplify damage on striking increased to 12%
Line 1,375 ⟶ 1,403:
* Bloodmoon now has 240-300% enhanced damage from 210-260%
* Goldstrike arch now has 15% chance to cast level 20 fist of the heavens on striking from 5%
* Goldstrike arch now has +200-250% enhanced damage to demons from 150-200%
* Goldstrike arch now has +200-250% enhanced damage to undead from 150-200%
Line 1,400 ⟶ 1,428:
* Woestave slows target by 50% reduced to 20%
* Blastbark +1-2 to
* Blastbark now rolls +1-2 to amazon skills instead of +1
* The Grim Reaper +4-6 to skeleton warrior
* The Grim Reaper +4-6 to
* The Meat Scraper now rolls +200-250% enhanced damage from 150-250%
Line 1,414 ⟶ 1,442:
* Zakarum's Hand +6% chance to cast level 5 blizzard striking now increased to +10% chance to cast level 15 blizzard on striking
* Stormeye now rolls +2-3 to fist of the heavens from +1
* Stormeye now has +17-25 cold damage from 3-5
* Stormeye now has 1-30 lightning damage instead of 1-(20-30)
Line 1,435 ⟶ 1,463:
* Hellclap 10% increased attack speed changed to +20%
*
* Grim's Burning Dead scythe now allows you to summon 6 additional
* Grim's Burning Dead scythe no longer has 20% enhanced defense
* Leadcrow now has 20% increased attack speed
* Death's Web now has -10-20% to enemy poison resist instead of -40-50% (keep in mind lower resist has been buffed and you may now
* Death's Web now has 4-6 life after each kill
* Death's Web now has 4-6 mana after each kill
Line 1,473 ⟶ 1,501:
* Wraith Flight now has 50-150 magic damage
*
* Islestrike's 30-40% increased attack speed increased to 50%
Line 1,499 ⟶ 1,527:
* Bloodrise now rolls 20-30% increased attack speed from 10-30%
* Doomslinger now has 20% chance to cast level 12
* Wizendraw 20% increased attack speed changed to 30%
Line 1,526 ⟶ 1,554:
* Cranebeak +8 to raven replaced with +3-5 ravens (druid only)
*
*
* Razor's Edge +175-275% Enhanced Damage increased to 225-325%
Line 1,547 ⟶ 1,575:
* Axe of fechmar now has 20% increased attack speed
* Hellslayer 10% chance to proc
* Hellslayer now has 20% increased attack speed
Line 1,568 ⟶ 1,596:
* Razorswitch now has 40% faster cast rate instead of 30%
*
* Mang song's lesson now has +6 to all skills instead of +7
* Mang song's lesson now has -20-30% to enemy cold / fire / light
* Mang song's lesson now has 85% faster cast rate instead of 65%
* Mang song's lesson now has +20-30% regenerate mana instead of 10-30%
Line 1,586 ⟶ 1,614:
* Gladiator's Bane Attackers takes damage reduced from 1200-1800 to 320-640
* Gladiator's Bane +50 defense removed
* Gladiator's Bane now has +2 to critical strike
* Que-
* Atma's Wail now rolls 15-25% max mana from 15%
Line 1,613 ⟶ 1,641:
* Halaberd's Reign 25-33 life replenish removed
* Overlord's Helm 10-15% physical
* Crown of Ages curse reduction reduced to 50-75% from 75%
*
* Medusa's Gaze -50% requirements reduced to -25%
Line 1,657 ⟶ 1,685:
* Steelrend now roll 10-20% crushing blow from 10-15%
* Soul Drainer's reduced to 2-4%
* Soul Drainer's 5-10% physical
* Soul Drainer's -50 to -100 monster defense change to -50 flat
* Soul Drainer's life drain values increased
Line 1,711 ⟶ 1,739:
==== Set Changes ====
* Angelic Mantle (chest) now has 50-80% damage to undead
* Berserker's hauberk enhanced maximum damage per level set bonus increased from 2% per level to 3% per level
Line 1,717 ⟶ 1,745:
* Cathan's Mesh now has 20% faster run walk
* Milabrega's
* Tancred's Spine (chest) now has 20-30% enhanced damage
* Vidala's Ambush now has +15-25 to dexterity from +11
Line 1,727 ⟶ 1,755:
* Hwanin's Refuge 10% chance to cast level 9 static field increased to 20% chance to cast level 9 static field
* Tal Rasha's Guardianship (chest) reduced from 60-100% mf to 50-80% mf
* Immortal king's
* Griswold's valor now rolls 2-3 sockets from 1-2
Line 1,797 ⟶ 1,825:
* Doom can be made in staves and swords (useable on act 3 mercenaries)
* Doom now has 30% faster cast rate in staves but no longer has prevent monster heal in staves
* Doom's cold
* Doom's 5% chance to cast level 18 volcano has been replaced with 5% chance to cast level 28 molten boulder (the volcano proc was causing nhd to prevent some builds from dealing damage)
Line 1,825 ⟶ 1,853:
* Fury no longer has prevent monster heal
* Crescent Moon lightning
* Crescent Moon magic absorb reduced from 9-11 to 3-5
* Crescent Moon can now be made in claws
Line 1,851 ⟶ 1,879:
* Phoenix enhanced damage in a weapon increased from 300-350% to 400-450%
* Phoenix 10%
* Voice of Reason can now be made in bows
Line 1,883 ⟶ 1,911:
* Plague now has 20% faster cast rate (plague can be made in any weapon including claws and orbs)
* Plague's 23% poison
==== Runeword Armor Changes ====
Line 1,934 ⟶ 1,962:
* oak sage will now properly grant its 20 life per level
* arcane sanctuary will no longer have an offset tile connecting to the summoner from the south east
* the salamander staff will now drop with its 10% faster cast rate automod (this will require dropping a new salamander)
* venom now gains 5 seconds duration per level
* phoenix strikes freeze duration has been increased from .5 seconds to 1 second (this is before cold duration reductions)
Line 1,963 ⟶ 1,991:
==== Season 3 Patch 3 (2021-08-01) ====
* the +1 to assassion skill affix on
* the phlegethon boss has had its health reduced by roughly 7%
* the ruins of viz'jun boss's skeleton warrior minions have had their health reduced by 17%
Line 1,975 ⟶ 2,003:
* the arreat battlefield boss has had its health reduced by 12.5%
* the sewers of harrogath boss has had its health reduced by 28%
* the pandemonium citadel boss has had its
* the meteors in diablo clone have had half of the previous aoe reduction reverted (it was reduced from an aoe size of 5 to 3 in the last patch and has been brought back to 4)
Line 1,997 ⟶ 2,025:
==== Season 3 Patch 5 (2021-08-20) ====
* passion runeword's berserk replaced for concentrate (berserk now requires two weapons so it no longer makes sense as an
* blood golem's health is no longer bugged and will now have the appropriate displayed value
* the blood moon map now has the proper 89 ilvl
Line 2,117 ⟶ 2,145:
* Changed Frost Nova pvp modifier in hell from 110%->125% and in normal from 120%->140%
* Changed Blizzard pvp modifier in hell from 110%->120% and in normal from 120%->130%
* Added "
* Added open wounds to be cleared at healing npcs
* Reziarfg's Lair should now be its proper 89 ilvl
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