Maps: Difference between revisions
recipe details, map event messages, unique map attributes
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Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is ~20% ''(unconfirmed)'' for rare maps, 2/3 of that for magic maps, and 1/3 of that for regular maps.
* <span class="d2-red">''Darkness itself wanders these lands...''</span>
* <span class="d2-red">''Evil beckons you from the Void...''</span>
* '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events▼
* <span class="d2-red">''An alternate dimension radiates dark energy...''</span>
* A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in the unexplored darkness and have a chance to drop [[Recipes#Portals|uber keys]] - the spire will appear relatively close to the entrance▼
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* '''Gheed''' appears, and sells 5 unidentified unique items for 1 million gold each▼
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span>
* An '''Altar of the Catalyst''' appears and spawns a boss monster somewhere in the map when clicked - defeating the monster will allow the altar to be used to create one or more [[Maps#Modification|Catalyst Shards]]▼
: A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map)
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
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* <span class="d2-red">''You hear coins being counted nearby...''</span>
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* <span class="d2-red">''???''</span>
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=== Modification ===
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| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps || combines 3 maps into one of a higher tier
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| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Magic/Rare Map || halves number of map monsters and doubles loot/experience gained from them - these ''Fortified'' monsters have doubled life and deal 20% extra damage (does not affect map bosses or event monsters)
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| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
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| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon
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| [[File:Standard_of_Heroes.png]] || Standard of Heroes || Magic+ Map/Dungeon || adds ''Heroic'' bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find
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| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || [[Corruptions#Map_Corruptions | corruption]]
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* Magic maps can be rerolled with the vanilla [[Recipes#Magic_Items|recipe]] (3 perfect gems & any magic item)
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Unique Attributes:
* Map Boss drops a Skill Charm
* Monsters have +
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Unique Attributes:
* Map Boss drops a Corrupted Unique
* Monsters have
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