Item Bases: Difference between revisions

s8 kick damage rework
(→‎Melee Range: s8 open beta)
(s8 kick damage rework)
Line 12:
* All claws can now have pointmods (staffmods) - previously, claws couldn't if they had a [[Item_Bases#Other|qlvl]] below 40: all normal claws, Quhab, Wrist Spike, Fascia
* Clubs can now have Druid pointmods
* Quivers can now be magic or rare (see [[Item_Affixes#Quiver_AffixesAll_Item_Affixes|affixes]])
 
== Automods ==
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* Staves & Two-Handed Axes/Swords now gain bonus damage equal to <span class="nmod">110% str</span> instead of <span class="omod">100% str</span> (same as Hammers)
* Bows/Crossbows now gain bonus damage equal to <span class="nmod">50% dex</span> instead of <span class="omod">100% dex</span>
* Boots now gain bonus damage equal to <span class="nmod">80% str</span> instead of <span class="omod">120% str</span> and kicks also benefit roughly twice as much from dexterity (now <span class="nmod">dex/3 - dex/2</span>, was <span class="omod">dex/6 - dex/5</span>)
 
{| class="wikitable mw-collapsible mw-collapsed"
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| || 50%
|-
| <span class="nmod">Boots (Kick)</span>
| 12080% || *
|}