Bugs: Difference between revisions

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attribute ranges for crafted items
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(attribute ranges for crafted items)
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** When multiple affixes add the same attribute, only a single affix's attribute range is shown rather than a combined range.
** The 50% Damage to Undead automod for blunt weapons isn't included in the attribute's range.
** Crafted items will display the standard attribute range (e.g. rolled affixes) without taking into account the attribute range from predetermined affixes.
** When a runeword adds the same attribute as one of its runes, the attribute range doesn't include values from the rune. Example: [[Chains of Honor]] shows [35-45] all res in-game but is actually [50-60] since Um adds +15
** When an item has a "hybrid" affix with multiple attributes, each attribute range is still treated separately which results in inaccurate/ambiguous comparisons. Example: A Fine Small Charm adds +[1-3] damage & +[10-20] AR but the attribute range for AR shows [2-36] in-game since the Bronze/Iron/Steel affixes can add that much AR (but of course those affixes don't add any damage)