Balance Changes: Difference between revisions
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== Summons ==
{| class="wikitable"
Summon Skeleton Splash. Damage increased. Less skeletons able to be summoned. (8 max with soft points. Dont know what you need for cap.) ▼
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Summon Mages Pierce. Damage increased. Less skeletons able to be summoned. (8 max with 20 hard points) ▼
|'''Summon Skeleton'''
Golem Mastery Every 5 hard points gives additional golem. up to 5.▼
▲
Iron Golem Has splash if created with a weapon. Only first iron golem created is perm.▼
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|'''Summon Mages'''
Revive Total of 6 revives at 20 hard points. Can get 3 more with eternity RW. ▼
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Fire Golem Indirect buff of Aura ticks increased▼
*Pierce.
*Damage increased.
▲
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|'''Golem Mastery'''
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|'''Iron Golem'''
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|'''Clay Golem'''
|Has splash
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|'''Revive'''
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*Can get 3 more with eternity RW.
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|'''Fire Golem'''
|}
== Bone ==
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