Balance Changes: Difference between revisions
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= Reference =
FRW = Faster Run/Walk<br />
IAS = Increased Attack Speed<br />
AOE = Area of Effect<br />
CD = Cooldown<br />
AS = Attack speed<br />
MDR = Magic Damage Resistance<br />
PDR = Physical Damage Resistance<br />
FHR = Faster Hit Recovery<br />
HP = Health Points<br />
AR = Attack Rating<br />
MS = Movement Speed<br />
= Druid =
== Summons ==
You may only have 1 spirit and 1 vine up at a time all other summons may be active<br />
Oak Sage Grants flat life instead of % life as well as provides life regen aura that (scales from points in carrion / solar)▼
{| class="wikitable"
Carrion Grants aoe heal to nearby allies whenever it consumes a corpse▼
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solar Grants aoe mana to nearby allies whenever it consumes a corpse▼
|'''Oak Sage'''
Raven now hits 3 times, caps at 12 ravens and every 10 hard points you can summon an additional raven per cast (max 3) ravens now have both wolves and grizzly as synergies and are part of the summon toolkit as well as doing small splash damage and partial cold▼
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Spirit of Barbs now has flat reflect damage value that scales instead of % of monsters reflected▼
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Grizzly now has melee splash at 20 hard points grants a second bear▼
|'''Carrion'''
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|'''Solar'''
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|'''Raven'''
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|'''Spirit of Barbs'''
▲
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|'''Grizzly'''
|}
== Shapeshifting ==
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