Balance Changes: Difference between revisions
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note about more up-to-date "Skill Changes" page (this "Balance Changes" page can probably be removed)
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This page contains outdated information. For an up-to-date list of skill changes from the vanilla game, see [[Skill Changes]].
All classes have been tuned to give a better and customized gameplay in Project D2.
This section is intended to anyone who is interested in the skill balance changes respect Diablo 2 LoD stock version (vanilla).
'''Date of Last Update from Source<ref>https://docs.google.com/spreadsheets/d/19gYEZa0cW9a4IUe7xQNevDO6gsgiMenpyNnUh4g6Qu0/edit#gid=1493866224</ref>: November, 9th 2020 '''▼
▲'''Date of Last Update from Source<ref>https://docs.google.com/spreadsheets/d/19gYEZa0cW9a4IUe7xQNevDO6gsgiMenpyNnUh4g6Qu0/edit#gid=1493866224</ref>: November, 9th 2020 ''' (season 1 changes only)
= Reference =
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|'''Phoenix Strike'''
|Removed Next Hit Delay for 3rd charge (cold attack). Now 2nd charge (lightning attack) no longer prevents 3rd charge from dealing damage when using Dragon Claw as the finisher <ref>https://www.reddit.com/r/ProjectDiablo2/comments/lypb0r/next_hit_delay_unchanged_from_og_d2/gpy1bh5/</ref>
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|'''Sanctuary'''
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*Aura tick rate increased
*AOE fixed
*Applies + magic damage as well as small undead damage bonus
*Has flat magic damage applied to attacks. Magic damage aura tick.
*Knockback undead type monster removed
*Bonus from cleansing removed
*Bonus from Might added
*Bonus from Blessed Aim added
*Bonus from Thorns added
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|'''Holy Shock'''
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|'''Frozen Orb'''
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*
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|'''Blizzard'''
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