Zones: Difference between revisions

39 bytes removed ,  3 months ago
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(added general info about corruption zones, simplified organization a little)
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* The Maggot Lair and Arcane Sanctuary in Act 2 have wider pathways
* Lower Kurast no longer has super chests due to their mismatched risk/reward
* Some zones can temporarily be affected by "corruption" which raises their zone level to 85 and increases the chance for [[Worldstone Shard|Worldstone Shards]] to drop - a random zone will be selected every 15 minutes, and when a game is created, that zone will be "corrupted" for the duration of the game (only applies in Hell difficulty games where Baal's quest has been completed; currently unavailable in singleplayer)
 
== Zone Levels ==