Translations:Patch Notes/12/en
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Druid
- Firestorm
- damage scaling nerfed
- speed and range (aoe) increases per skill level
- Arctic Blast
- moved in the skill tree, requires level 1 (was 6)
- damage scaling buffed
- range nerfed, has a bigger hitbox and travels faster
- mana cost starts lower and scales higher
- now also has Tornado & Twister as synergies
- synergies are now 18% for most and 25% for Hurricane (was 15%)
- Molten Boulder
- damage scaling nerfed
- now has Fissure & Armageddon as synergies instead of Firestorm
- synergies apply to both damage types (physical and fire)
- synergies are now 10%/10%/10% instead of 10%/8%
- now rolls faster with additional soft points
- Cyclone Armor
- moved in the skill tree, requires level 6 (was 12)
- scaling buffed
- synergies removed
- now has a small cooldown
- Fissure
- level 16+ damage scaling buffed slightly
- duration decreased from 3.2 to 2.2 seconds
- synergy changed from Volcano to Molten Boulder
- synergies decreased to 6% (was 12%)
- now has increased density, lowered cooldown, and no longer causes next hit delay
- Twister
- moved in the skill tree, requires level 12 (was 18)
- mana cost now scales
- now has Arctic Blast as a synergy
- synergies increased to 15% (was 10%)
- damage scaling buffed
- now shoots additional twisters with additional soft points (max of 14), does not shotgun
- Gust
- new skill that teleports the character and briefly chills nearby enemies
- Volcano
- synergies decreased to 8% (was 12%)
- now has reduced cooldown and next hit delay
- Tornado
- now has Arctic Blast as a synergy instead of Cyclone Armor
- synergies increased to 11% (was 9%)
- hitbox increased in size
- Hurricane
- duration increases by 3 per level (Cyclone Armor duration of 2 per level synergy removed)
- synergies decreased to 8% (was 9%)
- now has Arctic Blast as a synergy
- Armageddon
- prerequisites reduced from 9 to 4 (no longer requires Arctic Blast, Cyclone Armor, Twister, Tornado, Hurricane)
- duration increases by 3 per level (Fissure duration of 2 per level synergy removed)
- synergy changed from Firestorm to Fissure
- synergies decreased to 8% (was 14%)
- physical damage buffed
- fire damage (from impact) nerfed
- now has decreased aoe, increased meteor fall rate
- Werewolf
- duration increased to 9999 seconds (was 40)
- base stamina/life bonuses removed
- now grants bonus damage instead of bonus attack rating
- now grants flat magic/physical damage reduction
- Werebear
- moved in the skill tree, requires level 1 (was 6)
- duration increased to 9999 seconds (was 40)
- base life bonus removed
- damage/defense bonuses nerfed
- Lycanthropy
- prerequisites reduced from 1 to 0 (no longer requires Werewolf)
- duration bonus removed
- life bonus nerfed (grants 10% + 2% per level instead of 20% + 5% per level)
- now grants bonus attack rating
- Feral Rage
- moved in the skill tree, requires level 6 (was 12)
- attack bonus buffed
- life steal bonus nerfed
- Maul
- moved in the skill tree, requires level 6 (was 12)
- attack bonus buffed
- damage bonus buffed
- stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds
- Hunger
- moved in the skill tree, requires level 12 (was 24)
- prerequisites reduced from 5 to 3 (no longer requires Werewolf, Feral Rage, Fire Claws)
- no longer is an attack that grants life/mana steal and bonus attack rating
- reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance)
- Rabies
- attack bonus buffed
- poison damage scaling nerfed
- now has Feral Rage as a synergy
- spread tick rate increased, spread radius increased
- Shock Wave
- moved in the skill tree, requires level 18 (was 24)
- stun length no longer scales with levels
- now has increased range and projectile speed
- damage scaling buffed
- now has Werebear, Twister, & Tornado as synergies at 14% instead of Maul at 5%
- Fire Claws
- moved in the skill tree, requires level 24 (was 18)
- prerequisites reduced from 4 to 0 (no longer requires Werewolf, Feral Rage, Werebear, Maul)
- attack bonus buffed
- Fury
- no long scales from 2-5 attacks, now hits 3 times
- attack bonus buffed
- damage bonus buffed to +20% per level (was 17%)
- Raven
- attacks no longer blind their targets, but now deal half cold and half physical damage and are viable damage dealers
- ravens persist while teleporting, cannot take damage, and are not affected by auras or any player buffs
- can go up to a total of 12 ravens simultaneously, with every 10 hard points summoning an additional raven per cast
- now has Summon Spirit Wolf, Summon Dire Wolf, & Summon Grizzly as synergies at 12%
- mana cost starts lower and scales per level
- Poison Creeper
- damage buffed
- now has Carrion Vine, Solar Creeper, & Rabies as synergies at 8%
- Heart of Wolverine
- moved in the skill tree, requires level 6 (was 18)
- prerequisites reduced from 1 to 0 (no longer requires Oak Sage)
- no longer requires Oak Sage as a prerequisite
- life buffed
- starting mana cost reduced to 10 (was 20)
- Summon Spirit Wolf
- moved in the skill tree, requires level 12 (was 6)
- prerequisites increased from 1 to 2 (now also requires Heart of Wolverine)
- can now be summoned alongside Dire Wolf & Grizzly
- now has multiple damage synergies instead of just Summon Grizzly
- attack bonus nerfed
- defense bonus nerfed
- life buffed, now gains life per level, no longer has life synergy from Summon Dire Wolf
- damage buffed
- Carrion Vine
- now recovers a flat amount of life instead of a percentage
- Spirit of Barbs
- moved in the skill tree, requires level 18 (was 30)
- prerequisites reduced from 2 to 1 (no longer requires Oak Sage)
- life buffed
- now deals a flat amount of damage to attackers instead of reflecting a percentage
- Summon Dire Wolf
- moved in the skill tree, requires level 24 (was 18)
- prerequisites changed (now requires Heart of Wolverine instead of Oak Sage)
- can now be summoned alongside Spirit Wolf & Grizzly
- now has multiple damage synergies instead of just Summon Grizzly
- defense buffed, no longer has defense synergy from Summon Spirit Wolf
- life buffed
- no longer gains bonus attack rating per level
- Solar Creeper
- now recovers a flat amount of mana instead of a percentage
- Oak Sage
- moved in the skill tree, requires level 30 (was 6)
- prerequisites increased from 0 to 2 (now requires Heart of Wolverine, Spirit of Barbs)
- life buffed
- now grants a flat amount of life instead of a percentage
- now has Carrion Vine & Solar Creeper as synergies which grant 0.5 Health Regeneration per level
- Summon Grizzly
- prerequisites changed (now requires Heart of Wolverine instead of Oak Sage)
- can now be summoned alongside Spirit Wolf & Dire Wolf
- now deals splash damage
- can now summon an additional Grizzly with 20 hard points
- now has multiple damage synergies
- base damage nerfed
- attack bonus nerfed, no longer gains attack rating per level
- defense bonus buffed, no longer has defense synergy from Summon Spirit Wolf
- life buffed, now gains life per level, no longer has life synergy from Summon Dire Wolf