Translations:Patch Notes/12/en

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Druid

  • Firestorm
    • damage scaling nerfed
    • speed and range (aoe) increases per skill level
  • Arctic Blast
    • moved in the skill tree, requires level 1 (was 6)
    • damage scaling buffed
    • range nerfed, has a bigger hitbox and travels faster
    • mana cost starts lower and scales higher
    • now also has Tornado & Twister as synergies
    • synergies are now 18% for most and 25% for Hurricane (was 15%)
  • Molten Boulder
    • damage scaling nerfed
    • now has Fissure & Armageddon as synergies instead of Firestorm
    • synergies apply to both damage types (physical and fire)
    • synergies are now 10%/10%/10% instead of 10%/8%
    • now rolls faster with additional soft points
  • Cyclone Armor
    • moved in the skill tree, requires level 6 (was 12)
    • scaling buffed
    • synergies removed
    • now has a small cooldown
  • Fissure
    • level 16+ damage scaling buffed slightly
    • duration decreased from 3.2 to 2.2 seconds
    • synergy changed from Volcano to Molten Boulder
    • synergies decreased to 6% (was 12%)
    • now has increased density, lowered cooldown, and no longer causes next hit delay
  • Twister
    • moved in the skill tree, requires level 12 (was 18)
    • mana cost now scales
    • now has Arctic Blast as a synergy
    • synergies increased to 15% (was 10%)
    • damage scaling buffed
    • now shoots additional twisters with additional soft points (max of 14), does not shotgun
  • Gust
    • new skill that teleports the character and briefly chills nearby enemies
  • Volcano
    • synergies decreased to 8% (was 12%)
    • now has reduced cooldown and next hit delay
  • Tornado
    • now has Arctic Blast as a synergy instead of Cyclone Armor
    • synergies increased to 11% (was 9%)
    • hitbox increased in size
  • Hurricane
    • duration increases by 3 per level (Cyclone Armor duration of 2 per level synergy removed)
    • synergies decreased to 8% (was 9%)
    • now has Arctic Blast as a synergy
  • Armageddon
    • prerequisites reduced from 9 to 4 (no longer requires Arctic Blast, Cyclone Armor, Twister, Tornado, Hurricane)
    • duration increases by 3 per level (Fissure duration of 2 per level synergy removed)
    • synergy changed from Firestorm to Fissure
    • synergies decreased to 8% (was 14%)
    • physical damage buffed
    • fire damage (from impact) nerfed
    • now has decreased aoe, increased meteor fall rate
  • Werewolf
    • duration increased to 9999 seconds (was 40)
    • base stamina/life bonuses removed
    • now grants bonus damage instead of bonus attack rating
    • now grants flat magic/physical damage reduction
  • Werebear
    • moved in the skill tree, requires level 1 (was 6)
    • duration increased to 9999 seconds (was 40)
    • base life bonus removed
    • damage/defense bonuses nerfed
  • Lycanthropy
    • prerequisites reduced from 1 to 0 (no longer requires Werewolf)
    • duration bonus removed
    • life bonus nerfed (grants 10% + 2% per level instead of 20% + 5% per level)
    • now grants bonus attack rating
  • Feral Rage
    • moved in the skill tree, requires level 6 (was 12)
    • attack bonus buffed
    • life steal bonus nerfed
  • Maul
    • moved in the skill tree, requires level 6 (was 12)
    • attack bonus buffed
    • damage bonus buffed
    • stun length no longer scales with levels; now decreases to a minimum of 0.2 seconds
  • Hunger
    • moved in the skill tree, requires level 12 (was 24)
    • prerequisites reduced from 5 to 3 (no longer requires Werewolf, Feral Rage, Fire Claws)
    • no longer is an attack that grants life/mana steal and bonus attack rating
    • reworked as a Werebear-only skill that grants bonuses upon eating corpses (movement speed, life leech, crit chance)
  • Rabies
    • attack bonus buffed
    • poison damage scaling nerfed
    • now has Feral Rage as a synergy
    • spread tick rate increased, spread radius increased
  • Shock Wave
    • moved in the skill tree, requires level 18 (was 24)
    • stun length no longer scales with levels
    • now has increased range and projectile speed
    • damage scaling buffed
    • now has Werebear, Twister, & Tornado as synergies at 14% instead of Maul at 5%
  • Fire Claws
    • moved in the skill tree, requires level 24 (was 18)
    • prerequisites reduced from 4 to 0 (no longer requires Werewolf, Feral Rage, Werebear, Maul)
    • attack bonus buffed
  • Fury
    • no long scales from 2-5 attacks, now hits 3 times
    • attack bonus buffed
    • damage bonus buffed to +20% per level (was 17%)
  • Raven
    • attacks no longer blind their targets, but now deal half cold and half physical damage and are viable damage dealers
    • ravens persist while teleporting, cannot take damage, and are not affected by auras or any player buffs
    • can go up to a total of 12 ravens simultaneously, with every 10 hard points summoning an additional raven per cast
    • now has Summon Spirit Wolf, Summon Dire Wolf, & Summon Grizzly as synergies at 12%
    • mana cost starts lower and scales per level
  • Poison Creeper
    • damage buffed
    • now has Carrion Vine, Solar Creeper, & Rabies as synergies at 8%
  • Heart of Wolverine
    • moved in the skill tree, requires level 6 (was 18)
    • prerequisites reduced from 1 to 0 (no longer requires Oak Sage)
    • no longer requires Oak Sage as a prerequisite
    • life buffed
    • starting mana cost reduced to 10 (was 20)
  • Summon Spirit Wolf
    • moved in the skill tree, requires level 12 (was 6)
    • prerequisites increased from 1 to 2 (now also requires Heart of Wolverine)
    • can now be summoned alongside Dire Wolf & Grizzly
    • now has multiple damage synergies instead of just Summon Grizzly
    • attack bonus nerfed
    • defense bonus nerfed
    • life buffed, now gains life per level, no longer has life synergy from Summon Dire Wolf
    • damage buffed
  • Carrion Vine
    • now recovers a flat amount of life instead of a percentage
  • Spirit of Barbs
    • moved in the skill tree, requires level 18 (was 30)
    • prerequisites reduced from 2 to 1 (no longer requires Oak Sage)
    • life buffed
    • now deals a flat amount of damage to attackers instead of reflecting a percentage
  • Summon Dire Wolf
    • moved in the skill tree, requires level 24 (was 18)
    • prerequisites changed (now requires Heart of Wolverine instead of Oak Sage)
    • can now be summoned alongside Spirit Wolf & Grizzly
    • now has multiple damage synergies instead of just Summon Grizzly
    • defense buffed, no longer has defense synergy from Summon Spirit Wolf
    • life buffed
    • no longer gains bonus attack rating per level
  • Solar Creeper
    • now recovers a flat amount of mana instead of a percentage
  • Oak Sage
    • moved in the skill tree, requires level 30 (was 6)
    • prerequisites increased from 0 to 2 (now requires Heart of Wolverine, Spirit of Barbs)
    • life buffed
    • now grants a flat amount of life instead of a percentage
    • now has Carrion Vine & Solar Creeper as synergies which grant 0.5 Health Regeneration per level
  • Summon Grizzly
    • prerequisites changed (now requires Heart of Wolverine instead of Oak Sage)
    • can now be summoned alongside Spirit Wolf & Dire Wolf
    • now deals splash damage
    • can now summon an additional Grizzly with 20 hard points
    • now has multiple damage synergies
    • base damage nerfed
    • attack bonus nerfed, no longer gains attack rating per level
    • defense bonus buffed, no longer has defense synergy from Summon Spirit Wolf
    • life buffed, now gains life per level, no longer has life synergy from Summon Dire Wolf