Translations:Mercenaries/11/en
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Auras
- Mercenaries from all acts now have auras, rather than just Act 2 mercenaries.
- Desert Guards no longer have different auras when hired from different difficulties - these auras are no longer available from Act 2 mercenaries:
- Prayer (was available from Normal/Hell)
- Might (was available from Nightmare)
- Holy Freeze (was available from Nightmare)
- Mercenaries have "hard points" in their skills, so will gain effects from them that are limited to hard levels, such as Physical Damage Reduction for Defiance.