RWWeapons: Difference between revisions

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stats in "before" column are colored gray if changed
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<noinclude>This page lists all weapon runewords. AlsoOther seerunewords: [[RWHelms|Helms]], [[RWChests|Chests]], [[RWShields|Shields]], [[All Runewords]]</noinclude>
 
<noinclude>For runeword lists pertinent to specific weapon types and mercenaries, see:
* [[Axe Runewords]]
* [[Mace Runewords]]
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* [[Sword Runewords]]
* [[Dagger Runewords]]
* [[Polearm Runewords]]
* [[Bow Runewords]]
* [[Staff Runewords]]
* [[Orb Runewords]]
* [[Wand Runewords]]
* [[Scepter Runewords]]
* [[Claw Runewords]]
* [[Bow Runewords|Bow and Crossbow Runewords]] (Act 1 Mercenary Runewords)
* [[Polearm Runewords|Polearm and Spear Runewords]] (Act 2 Mercenary Runewords)
* [[Staff Runewords]] (Act 4 Mercenary Runewords)
* [[PolearmAct 3 Mercenary Runewords]]
* [[BowAct 5 Mercenary Runewords]]
</noinclude>
 
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Runewords can only be made in <span class="d2-white">regular</span> items, and the socket count must be exact. They ''cannot'' be made in items whose rarity is <span class="d2-blue">magic</span> or higher.
 
Melee Weapons include all non-ranged weapons except Orbs. Technically, Wands are still classified as melee weapons despite their similarities to orbs and lack of melee splash damage.
 
<div id="Staves"></div><div id="Maces"></div>
Note that the in-game tooltips can sometimes be incorrectmisleading since they refer to weapon "super-types" rather than the "sub-types" that are relevant in most scenarios.
 
* Wands/Orbs are ''not'' part of the Staff sub-type
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! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
|-
| <span class="omod">7% Chance to Cast Level 1 Twister when Struck</span> || 7% Chance to Cast Level 1<span class="nmod">10</span> [[Twister]] when Struck
|-
| +25% Faster Run/Walk || +25% Faster Run/Walk
Line 1,139 ⟶ 1,141:
| <span class="omod">+35% Increased Attack Speed</span> || <span class="nmod">Indestructible</span>
|-
| <span class="omod">+[290-340]% Enhanced Damage</span> || <span class="nmod">+[295245-345295]%</span> Enhanced Damage
|-
| <span class="omod">Adds 216-471 Magic Damage</span> || Adds 216<span class="nmod">200-471400</span> Magic Damage
|-
| <span class="omod">25% Chance of Open Wounds</span> || <span class="nmod">10%</span> Chance of Open Wounds
Line 1,153 ⟶ 1,155:
| +15 Life after each Demon Kill || +15 Life after each Demon Kill
|}
* [[Blade Dance]] is aan Assassin-only version of [[Whirlwind]] which can beis balanced independently offrom the Barbarian version.
 
=== Call to Arms ===
Line 1,359 ⟶ 1,361:
| Prevent Monster Heal || Prevent Monster Heal
|-
| || <span class="nmod">+36 to [[Hunger]]</span>
|-
| <span class="omod">+3 to Lycanthropy</span> || <span class="nmod">+36 to [[Maul]]</span>
|-
| <span class="omod">+3 to Werebear</span> || <span class="nmod">+36</span> to [[Werebear]]
|-
| <span class="omod">+[25-40] to Strength</span> || <span class="omod">Removed</span>
Line 1,598 ⟶ 1,600:
| <span class="omod">35% Chance to Cast Level 14 Amplify Damage when Struck</span> || <span class="nmod">65%</span> Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] when Struck
|-
| || <span class="nmod">You May Summon 68 Additional [[Raise Skeleton Archer|Skeleton Archers]]</span>
|-
| Fires Explosive Arrows or Bolts (Level 15) || Fires [[Exploding Arrow|Explosive Arrows]] or Bolts (Level 15)
Line 1,634 ⟶ 1,636:
| 100% Chance to Cast Level 40 Blaze when you Level-Up || 100% Chance to Cast Level 40 [[Blaze]] when you Level-Up
|-
| <span class="omod">Level [10-15] Redemption Aura when Equipped</span> || Level <span class="nmod">[10-1512]</span> [[Redemption]] Aura when Equipped
|-
| <span class="omod">+[350-400]% Enhanced Damage</span> || <span class="nmod">+[400-450]%</span> Enhanced Damage
Line 1,740 ⟶ 1,742:
! <span style="color:#F9C666;">Before (disabled)</span> !! <span style="color:#F9C666">After (enabled)</span>
|-
| <span class="omod">25% Chance to Cast Level 15 Poison Nova on Striking</span> || <span class="nmod">25% Chance to Cast Level 1535 [[Poison Nova]] on Striking</span>
|-
| <span class="omod">20% Chance to Cast Level 12 Lower Resist when Struck</span> || <span class="nmod">30% Chance to Cast Level 35 [[Lower Resist]] when Struck</span>
|-
| <span class="omod">Level [13-17] Cleansing Aura when Equipped</span> || <span class="nmod">Level [1315-17] [[Cleansing]] Aura when Equipped</span>
|-
| +[1-2] to All Skills || <span class="nmod">+[1-2] to All Skills</span>
Line 1,831 ⟶ 1,833:
<div class="item-info-box">
 
<p><b>5-Socket Axes/Hammers/Polearms/<span class="nmod">Spears</span>/<span class="nmod">SwordsStaves</span>/<span class="nmod">StavesScepters</span>/<span class="nmod">SceptersSwords</span></b></p>
<p><b>Hel • Ohm • Um • Lo • Cham</b></p>
<p><b>Required Level:</b> 67</p>
Line 1,843 ⟶ 1,845:
| || <span class="nmod">10% Chance to Cast Level 28 [[Molten Boulder]] on '''Casting''' ''(Staves Only)''</span>
|-
| <span class="omod">Level 12 Holy Freeze Aura when Equipped</span> || Level <span class="nmod">16</span> [[Holy Freeze]] Aura when Equipped <span class="nmod">''(Non-Staves Only)''</span>
|-
| || <span class="nmod">Level 12 [[Holy Freeze]] Aura when Equipped ''(Staves Only)''</span>
|-
| +2 to All Skills || +2 to All Skills
Line 1,915:
| <span class="omod">25% Chance to Cast Level 17 Fire Wall when Struck</span> || 25% Chance to Cast Level <span class="nmod">30</span> [[Fire Wall]] when Struck
|-
| <span class="omod">Level [16-20] Concentration Aura when Equipped</span> || Level <span class="nmod">[1618-20]</span> [[Concentration]] Aura when Equipped
|-
| [260-300]% Bonus to Attack Rating || [260-300]% Bonus to Attack Rating
Line 1,938:
=== Asylum ===
<div class="item-info-box">
<p><b>6-Socket Hammers/Two-Handed Swords/Polearms/Spears/Staves/Bows/Crossbows</b></p>
<p><b>Gul • Cham • Hel • Jah • Dol • Um</b></p>
<p><b>Required Level:</b> 67</p>
Line 1,979:
! <span style="color:#F9C666;">New</span>
|-
| <span class="nmod">24% Chance to Cast Level 1018 [[Weaken]] on Casting</span>
|-
| <span class="nmod">Indestructible</span>
Line 2,035:
| 7% Mana Stolen per Hit || 7% Mana Stolen per Hit
|-
| <span class="omod">[12-15]% Life Stolen per Hit</span> || <span class="nmod">[8-1012]%</span> Life Stolen per Hit
|-
| Prevent Monster Heal || Prevent Monster Heal
|-
| <span class="omod">+30 to All Attributes</span> || <span class="nmod">+[20-30]</span> to All Attributes
|-
| +1 to Light Radius || +1 to Light Radius
Line 2,064:
| <span class="nmod">+20% Faster Run/Walk</span>
|-
| <span class="nmod">+2040% Increased Attack Speed</span>
|-
| <span class="nmod">+[200-300]% Enhanced Damage</span>