Patch Notes: Difference between revisions

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VOD: https://www.twitch.tv/videos/2092631267
 
* Base density of all maps increased 1.5x50%; reduced density from (non-corruption) affixes by the same amount --> less map rerolling because base density will be higher (higher floor, same ceiling without corruptions, higher ceiling with corruptions)
* Added descriptions to map orbs for base game in case you are not running lootfilter
* Can filter games by difficulty in game menu
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