Patch Notes: Difference between revisions
→Upcoming Spoilers: s8 dev stream 2 spoilers
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'''Season 8 begins:'''
'''Open Beta:'''
'''Closed Beta:'''
===Pre-Beta===
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* Uber difficulty levels are being changed from 9 separate levels to 3 brackets (no rune, Vex-Sur, Ber-Zod)
* Drop rate for exclusive uber items will be increased slightly
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* Deep Wounds will be fixed (it is currently bugged and has a unintended damage cap)
* Corruption Zones
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====Spoilers from Dev Stream #2====
VOD: https://www.twitch.tv/videos/1909176408
* season start date revealed
* Option to lock charms & equipment within inventory (to prevent misclicks)
* New throwing potions for cold/lightning elements, and all throwing potions now apply a small debuff to enemy resistances (highest level potions do -10%)
* Dragon Claw will trigger all charge effects twice when consuming them (once for each attack since Dragon Claw is a dual-wield skill which attacks twice)
* Fixed bugs with Dragon Tail, and adjusted damages bonuses from strength/dexterity for it (more heavily focused toward strength)
* Option to show miniature icons for potions of each belt slot above the main 4 slots (alternative to having the belt open and all 16 large slots visible)
* Blade Shield will no longer reduce durability (this means it will trigger "on striking" effects instead of "on attack" effects) and it will have a bit more range
* New unique item (work-in-progress): [https://discord.com/channels/701658302085595158/739761245074489355/1145057836464885862 energy-themed ghost spear] (concept and artwork by AerinOboros)
* New unique map (work-in-progress): [https://www.twitch.tv/videos/1909176408?t=01h11m12s "fallen gardens"], small secondary zone [https://www.twitch.tv/videos/1909176408?t=01h18m33s "diamond gate"] where the boss will be (made by Alma)
====Spoilers from Dev Stream #3====
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