Patch Notes: Difference between revisions
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* season start date revealed
* Option to lock charms & equipment within inventory (to prevent misclicks)
* New throwing potions for cold/lightning elements, and all throwing potions now apply a small debuff to enemy resistances of their element type (highest
* Dragon Claw will trigger all charge effects twice when consuming them (once for each attack since Dragon Claw is a dual-wield skill which attacks twice)
* Fixed bugs with Dragon Tail, and adjusted damages bonuses from strength/dexterity for it (more heavily focused toward strength)
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