Patch Notes: Difference between revisions

→‎Upcoming Spoilers: s7 dev stream 3
(→‎Upcoming Spoilers: s7 dev stream 3)
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= Upcoming Spoilers =
<span class="nmod">'''NOTICE: Drop all maps''' from your s6 characters and stash '''before''' the s7 open beta. Maps are being changed so that they can stack, and the old versions will prevent those characters from being loaded.</span>
Season 7 begins: TBA
 
Season 7 begins: TBAApril 28th
Open Beta: TBA
 
ClosedOpen Beta: TBAApril 24-25
 
Closed Beta: April 15-23
 
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** The default difficulty (level 0) will be lower, but the exclusive unique equipment items won't drop (Annihilus & Tainted Worldstone Shard will still drop)
** Cubing a high rune with Vision of Terror (for Diablo-Clone) or Voidstone (for Rathma) will modify the difficulty level, with each level increasing the chance for the exclusive unique equipment items to drop
*** difficulty level 1 - Vex (lowest chance to get exclusive items, <span class="nmod">''same difficulty as previously''</span>)
*** difficulty level 2 - Ohm
*** difficulty level 3 - Lo
*** difficulty level 4 - Sur <span class="omod"><s>(currently same difficulty as previously)</s></span>
*** difficulty level 5 - Ber
*** difficulty level 6 - Jah
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====Spoilers from Dev Stream #3====
VOD (2023-04-08): https://www.twitch.tv/videos/1788269545
TBA
 
* New passive Barbarian skill "Deep Wounds" which increases the chance of inflicting open wounds and adds additional damage to open wounds, currently has Grim Ward as a synergy
* Many items that have a chance of inflicting open wounds will have a new stat which adds additional damage to open wounds (reminder: enemies inflicted with open wounds take physical damage over 8 seconds)
** Examples spoiled: [[The Meat Scraper]] (50% chance of OW; +[85-125] OW dps), [[Gut Siphon]] (33% chance of OW; +[350-400] OW dps), [[Messerschmidt's Reaver]] (20% chance of OW; +[250-300] OW dps)
* New "curse resistance" stat which reduces the ''effectiveness'' of enemy curses (currently capped at 50%)
** Example spoiled: [[Templar's Might]] (curse resistance +20%)
* The current "curse duration reduction" stat (only reduces the ''duration'' of enemy curses) will now cap at 75% instead of 100%
* The base duration of monster curses will be reduced
* Mind Blast changed from dealing pure physical damage to dealing a mix of physical and magic damage (currently seems to be about 30% magic and 70% physical)
* Tiger Strike changed back to a 1-handed attack instead of requiring dual-wielding
* Spirit of Barbs now has a synergy (Carrion Vine) for anyone who wants to invest more into thorns damage
* Uber difficulty levels based on high runes (described in previous stream) are still being balanced, but have been adjusted to make difficulty level 1 (Vex) match the previous season's difficulty rather than difficulty level 4 (Sur) as was initially planned
* Fury, Fend, and Zeal will now gain melee splash radius for different attacks per 3-hit sequence
** Attack 2: +20% melee splash radius
** Attack 3: +40% melee splash radius
* Feral Rage will no longer add melee splash radius (since Fury does instead)
* New unique maps (both made by Aerlynn)
** can drop rarely or be gained via corruptions (map corruptions will sometimes tranform the map into a unique)
** 2 unique maps this season - both will be T3 maps and have one or more unique modifiers (in future seasons, additional unique maps will also be made at T1 and T2 levels)
*** '''Zhar's Sanctum'''
**** has 2 charm-themed modifiers: Map boss drops skill charms, Monsters have +[2-5]% chance of dropping additional charms
**** contains 3 portals that lead to smaller miniature map zones (Hidden Waterways, Colonnades of Madness, Counselor's Causeway) where each zone will have a portal at the end, and a random one will lead to the boss: Zhar, the Mad
*** '''Stygian Caverns''' uses an entirely new tileset reminiscient of the caves from Diablo I and has a second zone within it (Stronghold of Acheron) with the boss: Warlord of Blood
* Affix changes (for magic/rare/crafted items)
** Many weaker affixes won't appear on higher level items
** New affixes for "chance to cast X on cast" on staves and "chance to cast X on striking" on some melee weapons, other "chance to cast" effects will also be reviewed and adjusted as needed
 
===Closed Beta Spoilers===