Patch:Season 7: Difference between revisions

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= Season 7 Revelation - April 28th 2023 =
{| class="wikitablenon-table mw-collapsible mw-collapsed"
|+ Patch Notes S7
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[https://docs.google.com/document/d/1C4LPtMZmKoRduadzUZvXnPXSYZ91o18K6Al_A7Km9Gs/edit#heading=h.3sratoslcy9i Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/131a6cs/pd2_season_7_revelation_patch_notes/ Reddit Thread])
 
[[File:Season_7.gif|x300px]]
 
<span class="nmod">'''NOTICE:''' Maps are being fundamentally changed this season to be stackable. Old maps will cause compatibility errors and will need to be dropped beforehand.</span>
 
== GENERAL CHANGES ==
Line 17 ⟶ 22:
 
* Rare items have received a massive overhaul
** Many low level affixes will no longer spawn 40 levels after they are first available <span class="nmod">''(fixed - added list of affixes below)''</span>
*** Sturdy, Strong, Glorious (10-50% enhanced defense)
*** Jagged, Deadly, Vicious, Brutal, Massive (10-65% enhanced damage)
*** Bronze, Iron (10-40 attack rating)
*** Sharp, Fine, Warrior's (10-60 attack rating & 10-40% enhanced damage)
*** Lizard's, Snake's, Serpent's (3-20 mana)
*** Shimmering (3-7 all resistances)
*** Azure, Crimson, Tangerine, Beryl (5-10% elemental resist)
*** Triumphant (1 mana after each kill)
*** Lunar, Arcadian (25-100 attack rating vs demons & 10-50% enhanced damage vs demons)
*** Snowy, Fiery, Static, Septic, Foul (flat elemental damage)
*** Consecrated (25-75 attack rating vs undead & 25-75% enhanced damage vs undead)
*** Blood Letting (1 life after each kill)
*** Health, Protection, Absorption (physical damage taken reduced by 1-3)
*** Warding (magic damage taken reduced by 1-2)
*** Thorns, Spikes, Razors (attack takes damage of 3-40)
*** Frost, Icicle, Flame, Fire, Burning, Shock, Lightning, Blight, Venom (flat elemental damage)
*** Craftsmanship, Quality, Maiming, Slaying (1-8 maximum damage)
*** Worth, Measure (1-5 minimum damage)
*** Dexterity, Skill (1-5 dexterity)
*** Energy, Mind (1-6 energy)
*** Light, Radiance (1-3 light radius & 15-60 attack rating)
*** Jackal, Fox, Wolf (1-20 life)
*** Strength, Might (1-5 strength)
*** Damage Amplification (level 15 amplify damage on striking)
*** Savagery, Devastation (5-15% deadly strike)
*** Bleeding, Siphoning (open wounds)
*** Chipping, Crumbling (5-15% crushing blow)
** There are two new tiers of amplify damage procs
** Magic and rare staves now have three tiers (alevels of affixes 37/56/76) of chance to cast on casting procs for the following skills (Fireball, Lightning, Chain Lightning, Nova, Charged Bolt, Frost Nova, Ice Barrage) These procs are level 18/24/30 based on their tiers and have different chance to proc based on the level of the skill
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** There is now an open wounds and added open wounds damage per level hybrid prefix on jewels
 
* Added a new stat "+X Open wounds damage per second”second"
* Open wounds now stacks up to three times on a target
* Open wounds now lasts 5 seconds
Line 56 ⟶ 88:
* Added an attack speed calculator into the advanced stats menu. It will show the attack speed breakpoints and the amount of frames of your current breakpoint
* Critical Strike stat now shows the correct values on the advanced stats page
 
* Mephisto in Hell difficulty can now drop Prime Evil Soul <span class="nmod">''(fixed - wasn't mentioned)''</span>
 
== MAPS ==
Line 113 ⟶ 147:
** Items names can now use %NL%, so long as the item is identified and its quality is magic or greater
** Added %ED%
** Added EDEF, EDAM, FCR, AR, REPLIFE, STAT3 (vit), STAT60 (life leech), STAT62 (mana leech) to "+" condiditoncondition (can be summed before evaluation)
** Reworked PREFIX/SUFFIX/AUTOMOD to all start from ID 1. Previously the first PREFIX was 968 (Stout) but will now be 1. Likewise the first AUTOMOD (Fletcher's) was 1645 but will now be 1. This will prevent loot filters from needing updates every time a new PREFIX or SUFFIX is added
** Color codes which were previously Glide-Only (%CORAL%, %SAGE%, %TEAL%, %LIGHT_GRAY%) will work if HD Text is enabled <span class="nmod">''(addedfixed - wasn't mentioned)''</span>
* Bug Fixes:
** Fixed a bug with Enhanced Defense and Enhanced Damage sometimes returning 0
Line 145 ⟶ 179:
Lightning Strike
* Chain range reduced from 20 to 16
* Hits reduced from 12 to 10
* Synergies reduced from 12% to 10%
 
Line 175 ⟶ 210:
 
Dragon Claw
* Synergies increased from 8% to 14% <span class="nmod">''(fixed - incorrectly said 15%)''</span>
* Damage per level increased from 15% to 25%
 
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=== Uniques ===
 
==== Unique Weapons ====
The Meat Scraper
* +170-250 open wounds damage per second added
* 200-250% enhanced damage reduced to 150-200%
 
Messerschmidt’s Reaver
* 20% faster run walk removed
* 20% deadly strike removed
* 20% chance of open wounds added
* +650-800 open wounds damage per second added
* +225-275% enhanced damage reduced to +200-250%
* +40-480 fire damage removed
 
Gut Siphon
* +320-440% enhanced damage reduced to +280-400%
* 12% chance to cast level 36 desecrate on striking reduced to 12% chance to cast level 28 desecrate
* +1000-1200 open wounds damage per second added
 
Viperfork
* 6% chance to cast level 32 desecrate on striking increased to 9%
 
The Gnasher
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* +60-70% enhanced damage reduced to +40-50%
 
TemplarButcher's MightPupil
* +1 all skillsindestructible removed
* Adds 30-50 damage reduced to adds 20-30 damage
* Added 20% curse resistance
* Added +90-120 open wounds damage per second
 
Skull Splitter
The Gavel of Pain
* Added +10-20% curse resistance
 
Atma’s Scarab
* Poison damage removed
* Added 10% open wounds
* Added 200-300 open wounds damage per second
 
Plague Bearer
* +4-6 to rabies reduced to 3-5
 
Grandfather
* +200-260% enhanced damage increased to 220-280%
 
Bonehew
* Added 10-20% curse resistance
 
Aidan's Scar
* 30% chance to cast level 20 amplify damage on striking changed to 25% to cast level 31
 
Zerae's Resolve
* +200-250% enhanced damage increased to 220-270%
 
Ursa's Nightmare
* Increased maximum life +20-25% increased to 20-30%
 
Spirit shroud
* Added +10% curse resistance
 
Skull splitter
* +60-100% enhanced damage reduced to +60-80%
* 15% crushing blow removed
* added +12-16 open wounds damage per second
 
Razor's Edge
* +225-325% enhanced damage reduced to +225-300%
* Added +260-340 open wounds damage per second
 
Rune Master
* +220-270% enhanced damage increased to +240-290%
* Added +10-20% Curse resistance
 
Death Cleaver
* +280-330% enhanced damage increased to +300-350%
 
Goreshovel
* +50-70% enhanced damage reduced to +30-50%
* added +8-12 open wounds damage per levelsecond <span class="nmod">''(fixed typo)''</span>
 
Hellslayer
Butcher's Pupil
* +100-200% enhanced damage increased to +140-200% enhanced damage
* indestructible removed
* Adds 30-50 damage reduced to adds 20-30 damage
* Added +90-120 open wounds damage per second
 
Executioner's Justice
Razor's Edge
* Added +20% curse resistance
* +225-325% enhanced damage reduced to +225-300%
 
* Added +260-340 open wounds damage per second
Messerschmidt’s Reaver
* 20% faster run walk removed
* 20% deadly strike removed
* 20% chance of open wounds added
* +650-800 open wounds damage per second added
* +225-275% enhanced damage reduced to +200-250%
* +40-480 fire damage removed
 
Bloodrise
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Fleshrender
* Added +50 open wounds damage per second
* +130-200% enhanced damage reduced to +130-180%
 
Stone Crusher
Executioner's Justice
* Added +205-10% cursephysical resistance penetration reduced to 5%
 
The Gavel of Pain
* Added +10-20% curse resistance
 
Earth Shifter
* +250-340% enhanced damage reduced to +250-300%
 
The Cranium Basher
* 10% chance to cast level 33 Amplify Damage reduced to 8% chance
* +240-280% enhanced damage reduced to +220-260%
 
Blood Crescent
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* +4 to open wounds damage per second
 
Plague Bearer
Ripsaw
* +1504-200%6 enhancedto damagerabies reduced to 1203-160%5
* Added +30 open wounds damage per second
 
Bloodmoon
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* Level 15 blood warp charges removed
* Added +400 open wounds damage per second
 
Ripsaw
* +150-200% enhanced damage reduced to 120-160%
* Added +30 open wounds damage per second
 
Grandfather
* +200-260% enhanced damage increased to 220-280%
 
Fleshripper
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* +20 to minimum damage removed
* Added +450 open wounds damage per second
 
Wraith Flight
* +150-250% enhanced damage increased to +190-250%
* Added +10% curse resistance
 
Gargoyle's Bite
* -15 to -25% enemy poison resistance reduced to -10 to -20%
 
Bloodthief
Line 479 ⟶ 507:
* Prevent monster heal removed
* added +40 open wounds damage per second
 
Viperfork
* 6% chance to cast level 32 desecrate on striking increased to 9%
 
Arioc's Needle
* +394 poison damage over 4 seconds removed
* Added +750 open wounds damage per second
* Added 20% chance of open wounds
* +240-290% enhanced damage reduced to +240-280%
 
Steel Pillar
* 10-15% physical resistance penetration reduced to 5-10%
* Repairs 1 durability in 4 seconds removed
 
Soul Harvest
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* Prevent monster heal removed
* Added +30-40 Open wounds damage per second
 
The Meat Scraper
* +170-250 open wounds damage per second added
* 200-250% enhanced damage reduced to 150-200%
 
Bonehew
* Added 10-20% curse resistance
 
Riphook
* +15 maximum damage removed
* Added +50 open wounds damage per second
 
Endlesshail
* 12% chance to cast level 18 blizzard on striking changed to 6% chance to cast level 24 blizzard on striking
 
Kuko Shakaku
* +2-3 to immolation arrow removed
 
Langer Briser
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* +10-30 maximum damage increased to +20-30
 
Gut Siphon
Demonhorn's Edge
* +320-440% enhanced damage reduced to +280-400%
* +20% increased attack speed removed
* 12% chance to cast level 36 desecrate on striking reduced to 12% chance to cast level 28 desecrate
* +20% chance for open wounds added
* +1000-1200 open wounds damage per second added
* +25 All resistance removed
* Added +350 open wounds damage per second
 
Hand of Blessed Light
Cerebus' Bite
* +2 to fist of heavens increased to +2-3
* 7-10% lifesteal removed
* +2 to holy nova increased to +2-3
* Added +360 open wounds damage per second
 
Akarat's Devotion
Boneflesh
* 20% chance to cast level 35 blessed hammer increased to 25%
* +5-10 to bone armor oskill removed
* Now has a chance to drop as a second variation with 25% chance to cast level 35 blessed hammer on striking instead of casting
* Added +24-32 open wounds damage per second
* 10% chance to cast level 10 bone armor increased to level 15
 
Aidan's Scar
Crow Caw
* 30% chance to cast level 20 amplify damage on striking changed to 25% to cast level 31
* 15% faster hit recovery removed
* Added +70 open wounds damage per second
 
Zerae's Resolve
Toothrow
* 25+200-35250% deadlyenhanced strikedamage reducedincreased to 15220-25270%
* Added +260-350 open wounds damage per second
* Attacker takes damage of 250-400 removed
* +10 to strength increased to +20
 
==== Other Uniques ====
Dracul's Grasp
* +20% increased attack speed removed
* Added +240-320 open wounds damage per second
 
Gorefoot
* 18% chance of open wounds removed
* +20% faster run walk increased to +25%
 
Gore Rider
* +20 maximum stamina removed
* Added +140-200 open wounds damage per second
 
Swordback Hold
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* Added +8 open wounds damage per second
 
Moser's Blessed Circle
Arioc's Needle
* +25 to all resistance reduced to +20
* +394 poison damage over 4 seconds removed
* Added +75010% opencurse wounds damage per secondresistance
* Added 20% chance of open wounds
* +240-290% enhanced damage reduced to +240-280%
 
Head Hunter's Glory
Hellslayer
* +280-445 attack rating removed
* +100-200% enhanced damage increased to +140-200% enhanced damage
* +12% chance to cast level 31 amplify damage on attack changed to on striking
* Added 20-30% curse resistance
* Removed 25% faster run walk
 
Alma Negra
Earth Shifter
* +250150-340220% enhanced damage reducedchanged to +250160-300200%
* +1-2 to all skills increased to +2 to all skills
 
Dragonscale
The Cranium Basher
* +30 to hydra oskill increased to +35
* 10% chance to cast level 33 Amplify Damage reduced to 8% chance
* +240-280% enhanced damage reduced to +220-260%
 
Martyrdom
Leviathan
* 20-30% physicalMagic damage taken reduced by +12-18 increased to 15+18-25%24
* Added 20-30% curse resistance
* Removed Increased corpse explosion radius
 
Steel PillarShade
* 10+5-15%11 physicalfire pierceabsorb reduced to 5+4-10%6
* Repairs 1 durability in 4 seconds removed
 
Valkyrie Wing
Death Cleaver
* +280-33020% enhancedfaster damagehit recovery increased to +300-35030%
 
Cyclopean Roar
* Now drops in two different variations one with chance to cast on striking and one with chance to cast on casting
* 8% chance to cast level 6 battle cry on casting or striking increased to 10% chance to cast level 6 battle cry on casting or striking
 
Demonhorn's Edge
* +20% increased attack speed removed
* +20% chance for open wounds added
* +25 All resistance removed
* Added +350 open wounds damage per second
 
Raekor's Virtue
* +20% curse duration reduction removed
* +20% curse resistance added
 
Runemaster
* +220-270% enhanced damage increased to +240-290%
* Added +10-20% Curse resistance
 
Stone Crusher
* +5-10% physical pierce reduced to 5%
 
Wraith Flight
* +150-250% enhanced damage increased to +190-250%
* Added +10% curse resistance
 
Gargoyle's Bite
* -15 to -25% enemy poison resistance reduced to -10 to -20%
 
Endlesshail
* 12% chance to cast level 18 blizzard on striking changed to 6% chance to cast level 24 blizzard on striking
 
Kuko Shakaku
* +2-3 to immolation arrow removed
 
Akarat's Devotion
* 20% chance to cast level 35 blessed hammer increased to 25%
* Now has a chance to drop as a second variation with 25% chance to cast level 35 blessed hammer on striking instead of casting
 
Hand of Blessed Light
* +2 to fist of heavens increased to +2-3
* +2 to holy nova increased to +2-3
 
Wolfhowl
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* +3-6 to werewolf reduced to +3-5
 
Cerebus' Bite
Cyclopean Roar
* 7-10% lifesteal removed
* Now drops in two different variations one with chance to cast on striking and one with chance to cast on casting
* Added +360 open wounds damage per second
* 8% chance to cast level 6 battle cry on casting or striking increased to 10% chance to cast level 6 battle cry on casting or striking
 
Ursa's Nightmare
* Increased maximum life +20-25% increased to 20-30%
 
Overlord's Helm
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* -30% curse resistance added
 
Boneflesh
Steel Shade
* +5-1110 fireto absorbbone reducedarmor tooskill +4-6removed
* Added +24-32 open wounds damage per second
* 10% chance to cast level 10 bone armor increased to level 15
 
Spirit Shroud
Valkyrie Wing
* Added +10% curse resistance
* +20% faster hit recovery increased to +30%
 
Crow Caw
Dark Abyss
* 15% faster hit recovery removed
* +6-10 mana after each kill reduced to +3-5
* Added +70 open wounds damage per second
* +6-10 life after each kill reduced to +3-5
* Requirements -20% removed
 
Toothrow
Black Hades
* +16025-22535% damagedeadly to demonsstrike increasedreduced to +18515-22525%
* Added +260-350 open wounds damage per second
* Attacker takes damage of 250-400 removed
* +10 to strength increased to +20
 
Que-Hegan's Wisdom
* +3-5 to mana after each kill reverted back to +3
 
Black Hades
Dragonscale
* +30160-225% todamage hydrato oskilldemons increased to +35185-225%
 
Leviathan
Alma Negra
* 20-30% physical damage reduction decreased to 15-25% <span class="nmod">''(fixed typo)''</span>
* +150-220% enhanced damage changed to +160-200%
* Added 20% curse resistance
* +1-2 to all skills increased to +2 to all skills
 
Templar's Might
Martyrdom
* +1 all skills removed
* Magic damage taken reduced by +12-18 increased to +18-24
* Added 20-30% curse resistance
* Removed Increased corpse explosion radius
 
Dark Abyss
Head Hunter's Glory
* +6-10 mana after each kill reduced to +3-5
* +280-445 attack rating removed
* +6-10 life after each kill reduced to +3-5
* +12% chance to cast level 31 amplify damage on attack changed to on striking
* Requirements -20% removed
* Added 20-30% curse resistance
 
* Removed 25% faster run walk
Dracul's Grasp
* +20% increased attack speed removed
* Added +240-320 open wounds damage per second
 
Soul Drainer
Line 649 ⟶ 679:
* +2-5% life stolen per hit reduced to +2-3%
 
Gorefoot
Moser's Blessed Circle
* 18% chance of open wounds removed
* +25 to all resistance reduced to +20
* +20% faster run walk increased to +25%
* Added 10% curse resistance
 
Gore Rider
* +20 maximum stamina removed
* Added +140-200 open wounds damage per second
 
Shadow Dancer
* Added +10% curse resistance
 
Itherael's Path
* +10-20 to dexterity reduced to +10-15
* +10-20 to vitality reduced to +10-15
 
Band of Skulls
* 10% chance to cast level 24 bone armor when struck changed to 6% chance to cast level 28 bone armor when struck
 
Razortail
* +10 to maximum damage increased to +10-20
 
Band of Skulls
Metalgrid
* 10% chance to cast level 24 bone armor when struck changed to 6% chance to cast level 28 bone armor when struck
* +2 to golem mastery increased to +8-12
 
Rising Sun
* -5 to -10% to enemy fire resistance reduced to -4 to -8%
* +5 Fire absorb removed
 
Shadow Dancer
* Added +10% curse resistance
 
Saracen's Chance
Line 680 ⟶ 707:
* +25 to dex increased to +25-35
 
Atma’s Scarab
=== Set Items ===
* Poison damage removed
* Added 10% open wounds
* Added 200-300 open wounds damage per second
 
Rising Sun
Griswold's Legacy full set bonus
* -5 to -10% to enemy fire resistance reduced to -4 to -8%
* +30 to all resist increased to +50
* +5 Fire absorb removed
 
Metalgrid
* +2 to golem mastery increased to +8-12
 
[[Kadala's Heirloom]]
* New unique ring <span class="nmod">''(fixed - wasn't mentioned)''</span>
 
=== Set Items ===
 
Infernal Tools full set bonus
* 20% chance of open wounds removed
* Added 12 poison damage over 2 seconds
 
Griswold's Legacy full set bonus
* +30 to all resist increased to +50
 
Natalya's Odium full set bonus
Line 695 ⟶ 737:
 
=== Runewords ===
 
Myth
* 10% chance to cast level 1 taunt on striking reduced to 5%
 
Zenith
Line 745 ⟶ 784:
* +33-66% open wounds removed
* Added +5 to Deep Wounds (Barbarian Only)
 
Hand of Justice
* Fire resistance penetration reduced from 20% to 10-20%
 
Myth
* 10% chance to cast level 1 taunt on striking reduced to 5%
 
Gloom
Line 753 ⟶ 798:
* Holy shock aura level reduced from 14 to 13
 
== PATCHES ==
Hand of Justice
 
* Fire pierce reduced from 20% to 10-20%
=== Season 7 Patch 1 (2023-04-30) ===
<span class="emphasis">(was mislabeled as patch #3)</span>
* Blessed aim now passively provides -1% target's defense per base level instead of attack rating to prevent it from bugging when the aura is active
* Fixed an issue that was causing the Altar of the Catalyst map event to not spawn
* Several improvements to server stability
 
=== Season 7 Patch 2 (2023-05-01) ===
<span class="emphasis">(was mislabeled as patch #4)</span>
* Unique map drop rates reduced by 33%
* Unique maps level reduced from 92 to 89
* Several stability improvements
* Altar of the catalyst forced map event should always give a map event now
* Default render mode set
* Blessed aim will now properly apply its passive ignore targets defense bonus
 
=== Season 7 Patch 3 (2023-05-05) ===
<span class="emphasis">(was mislabeled as patch #5)</span>
* Added preset quality settings to D2GL
* Removed 800x600 resolution as it was causing crashes
* The Guardian of Fate now has a limit to the amount of clones they can spawn
* Fixed a bug that was allowing curse immune monsters to still be cursed
* Applied several stability improvements
 
=== Season 7 Patch 4 (2023-05-08) ===
<span class="emphasis">(was mislabeled as patch #6)</span>
* Fixed crash in unique maps and Ashen Plains
* Server improvements
 
=== Season 7 Patch 5 (2023-05-30) ===
<span class="emphasis">(was mislabeled as patch #7)</span>
* Fixed some server bugs and added logging to help debug server instability
* Removed the Find Potion synergy string from Find Item (it wasn't applying but incorrectly displayed a synergy)
* Fixed Spirit of Barbs ATD synergies
* Fixed a bug with Battle Cry not being counted as a curse for curse resistance/duration reduction calculations
* Fixed Mind Blast not stunning with 1 hard point
* Fixed the Undead Damage/AR corruption on weapons not applying the Undead Damage% in some cases
* Fixed a bug in the stat screen with Druid FHR breakpoint display
* Improved the performance of the lootfilter code
 
PVP Updates:
* Weapon Block is now disabled when running/walking in the PVP arena
* Healing skills (holy bolt/holy nova) no longer heal allies inside the PVP arena
* Lightning Sentry PVP modifier changed from 65% -> 45% in Normal/NM PVP arena
* Chain Lightning Sentry PVP modifier changed from 65% -> 45% in Normal/NM PVP arena
* Wake of Fire PVP modifier changed from 55% -> 45% in Normal/NM PVP arena
* Magic Arrow PVP modifier changed from 150% -> 100% in Normal/NM PVP arena
 
=== Season 7 Patch 6 (2023-05-31) ===
<span class="emphasis">(was mislabeled as patch #8)</span>
* Some server bug fixes to help with instability
* Fixed battle cry being overwritten by other curses (it will still be affected by curse resistance and curse duration reduction)
* Fixed the MAPTIER condition in lootfilters
* Fixed the lootfilter Settings button not saving it's position on game exit
 
PVP Changes:
* Changed weapon block to be 1/3 chance while running and 1/2 chance while walking (full chance while standing still)
 
=== Season 7 Patch 7 (2023-06-19) ===
<span class="emphasis">(was mislabeled as patch #9)</span>
* Server functionality rewrite and speedups
* Fixed a bug with kadala's ring getting other unique ring stats (All bugged kadala's rings will be deleted)
* Enabled dclone/rathma difficulty changes in single player/non-ladder
 
PVP Changes:
*Decrease the pvp penalty for open wounds:
** Hell 6% -> 18%
** NM 12% -> 24%
** Norm 16% -> 32%
* Smite PVP modifier in hell changed 35% -> 65%
|}