Patch:Season 5: Difference between revisions
→Season 5 Ascension - June 24th 2022
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= Season 5 Ascension - June 24th 2022 =
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[https://docs.google.com/document/d/107aLVEj_XpICiFKPQDi_aP_G0ZlgRZEzF6mU-Y8orFY/edit Patch Notes Document] ([https://www.reddit.com/r/ProjectDiablo2/comments/vjjx9l/season_5_ascension_patch_notes/ reddit thread])
[[File:Season_5.gif|x300px]]
== GENERAL CHANGES ==
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=== Amazon ===
* Reduced
* Multiple shot range increased by 8%
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* Claw and dagger mastery +10% enhanced damage per level increased to +12%
* Sentry traps no longer benefit from
* Wake of fire range increased by 17.5%
* Wake of fire fires 8 shots reduced to 5
* Wake of fire
* Wake of fire
* Wake of Fire level 16-22 scaling increased from 12-16 to 13-16
* Wake of Fire level 22-28 scaling increased from 20-24 to 22-26
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* Charged bolt sentry death sentry synergy has been removed
* Charged bolt sentry synergies have been increased from 6% to 8%
* Charged bolt sentry
* Charged bolt sentry now has fire blast as a synergy
* Charged bolt sentry base mana cost reduced from 6 to 4
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* Charged bolt sentry level 28+ scaling increased from 0-16 to 0-19
* Lightning sentry
* Lightning sentry now has fire blast as a synergy
* Lightning sentry fires 12 shots reduced to 5
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* Lightning sentry level 28+ scaling increased from 0-35 to 0-39
* Chain lightning sentry
* Chain lightning sentry now has fire blast as a synergy
* Chain lightning sentry fires 12 shots reduced to 5
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* Weapon block now has a 4 frame cooldown after mitigating an attack
* A new assassin skill has been added called [[Blade Dance]]. This skill is only found on chaos runeword and functions the exact same as whirlwind with the exception that it attacks every 4 frames instead of every 5 like whirlwind (The original whirlwind
* Fists of fire rework has been reworked
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* Increased speed now gives 2% increased attack speed per base level
* Berserk now caps at 30% physical
* Berserk physical
* Double swing synergies increased from 12% to 16%
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* Werebear form now grants 10% + 1% per level chance to be uninterruptible when struck
* Heart of
* Oak sage can no longer be targeted by monsters or take damage
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* Life tap base mana cost increased from 4 to 5
* Confuse now lasts 5 seconds at all levels and difficulties <span class="nmod">''(fixed - didn't mention difficulties)''</span>
* Confuse no longer removes other curses if you're able to apply two curses
* Confuse base mana cost reduced from 6.5 to 4
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* Poison strike attack rating base increased from 30% to 50%
* Poison strike attack rating per level increased from 20% to 30%
* Poison strike poison
* Poison strike level 16-22 scaling increased from 10-10 to 12-12
* Poison strike level 22-28 scaling increased from 18-18 to 20-20
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* Fire golem scaling has been completely reworked and they now have their own version of holy fire aura
* Fire golems no longer benefit from
* Revives will now receive 1/10 effect from enchant from ¼
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* Fire wall level 28+ scaling increased from 15-15 to 19-19
* Meteor
* Meteor synergies reduced from 10% to 6%
* Meteor impact explosion radius increased by 25%
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* Fire balls level 28+ scaling increased from 33-35 to 38-40
* <s>Combustion level 1 damage reduced from 24-56 to 24-48</s> <span class="nmod">''(fixed - this change didn't actually happen)''</span>
* Combustion level 1-8 scaling reduced from 13-15 to 12-14 per level
* Combustion level 8-16 scaling reduced from 23-25 to 16-18 per level
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* Teleport debuff will now reduce damage at proper values
* Hydra and lesser hydra no longer benefit from
* Lesser hydra duration reduced from 6 seconds to 5 seconds
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* Blaze duration cap increased from 3 seconds to 8
* Blaze warmth synergy removed
* Blaze
* Cold enchant attack rating bonus per level increased from 5% to 10%
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* Rare items can now be used in crafting recipes
* Physical
* Lower resist wands will now roll with level 15 lower resist (80 charges)
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* Infinity in a staff has had its 50% chance to cast level 20 lightning on kill changed to 15% chance to cast level 20 lightning on casting (the polearm / spear runeword goes unchanged)
* Infinity in a staff has had its level 3 cyclone armor
* Doom runeword in staves 5% chance to cast level 28 molten boulder on striking changed to 10% chance to cast level 28 molten boulder on casting
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* Venom -10% to -30% to enemy poison resistance increased to -20% to -30%
* Oath +8 to heart of
* Rift 20% chance to cast level 21 tornado on striking increased to 20% chance to cast level 25 tornado
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* Last wish +350-400% enhanced damage reverted back to its original 330-375%
*
* Unending will has had its name changed to dominion (this is to avoid confusion with the new unbending will runeword)
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* Unending will (dominion) +2 additional golems reduced to +1
* Phoenix runeword in weapons 20% chance to cast level 22
* Phoenix runeword in a staff 20% chance to cast level 22
* Chaos runeword +5 to whirlwind removed
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* Treachery 35% chance to cast level 25 psychic hammer when struck replaced with 15% chance to cast level 21 mind blast when struck
* Enlightenment 5% chance to cast level 15
* Rain 5% chance to cast level 15 twister on striking increased to 10% chance to cast level 20 twister on striking
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==== Runeword Shields ====
* Phoenix runeword in a shield 20% chance to cast level 22
* Exile 25% chance to cast level 18 amplify damage on striking changed to 25% chance to cast level 18 decrepify on striking
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* Brainhew +90-120% enhanced damage increased to +170-200%
* Coldkill +15% to maximum cold resist reduced to +10%
*
* Guardian naga 5% chance to cast level 25 poison nova on striking increased to 10%
* Warlord's trust now has +10-20% physical damage reduction
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* Rune master +30% increased attack speed increased to +40%
* Hellslayer +20% increased attack speed increased to +40%
* Hellslayer 20% chance to cast level 30
* Messerschmidt's reaver +15 to all attributes increased to +20
* Executioner's justice 50% chance to cast level 18 amplify damage replaced with 50% chance to cast level 25 decrepify
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==== Bows ====
* Witherstring fires magic arrows level 3 increased to level 6
*
* Stormstrike +120-160% enhanced damage increased to +140-170%
* Blastbark +90-150% enhanced damage increased to +120-150%
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==== Crossbows ====
* Ichorsting +50 poison damage over 3 seconds increased to 100 damage over 3 seconds
* Doomslinger 35% chance to cast level 12
* Doomslinger +1 to amazon skills increased to +1-2
* Doomslinger +15-40 to life increased to +30-40
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* Stormlash 15% chance to cast level 10 static field on striking increased to 15% chance to cast level 25 static field on striking
* Horizon's tornado +30% faster cast rate increased to +35%
* The Gavel of pain 15% chance to cast level 16 amplify damage on striking changed to 12% chance to cast level 31 amplify damage on striking
* Bloodtree stump +3-5 life after each hit has been removed
* Bloodtree stump now has +3 to leap attack
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* Swordguard now has +40% faster block rate
* Todesfaelle flamme 2% chance to cast level 16 combustion on attack increased to 4%
* Todesfaelle flamme 10% chance to cast level 20
* Todesfaelle flamme level 20
* Todesfaelle flamme now has +20% increased attack speed
* Cloudcrack 12% chance to cast level 21 fists of heavens on striking increased to 20%
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* Bane ash now has 20% chance to cast level 8 fire bolt on casting
* Bane ash +2 to warmth (sorceress only) removed
* Bane ash +5 to
* Bane ash now rolls +1-2 to fire skills
* Serpent lord +2-3 to cyclone armor (druiid only) replaced with 5% chance to cast level 3 cyclone armor on cast
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* The salamander +1-2 to lesser hydra (sorceress only) removed
* The salamander now has a 20% chance to cast level 14 lesser hydra on casting
* The salamander +1-2 to
* The salamander +1 to
* The salamander +2-3 to warmth (sorceress only) reduced to +2
* The iron jang bong +2 to sorceress skills removed
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==== Helms ====
* Halaberd's reign will now display as black on the character model
* Wolfhowl no longer has +3-6 feral rage
* Demonhorn's edge attackers take damage of 855-977 increased to 900-1050
* Overlord's helm -20% to -25% to enemy physical resistance reduced to -15% to -20%
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* Thundergod's vigor +1 to lightning skills increased to +2
* Thundergod's vigor +5-10 lightning absorb removed
* Arachnid
* Snowclash +20-35 cold resist increased to +30-45
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==== Amulets ====
* Metalgrid attack takes damage of 700-900 increased to 750-1000
* Metalgrid now has +2 to golem mastery
* The rising sun -6% to -12% to enemy fire resistance reduced to -5% to -10%
* Atma's scarab 10% chance to cast level 5 amplify damage increased to 8% chance to cast level 15 amplify damage
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==== Rings ====
* Wisp projector +1-3 to heart of
* Wisp projector +1-3 to spirit of barbs reverted back to level 7 spirit of barbs (11 charges)
* Nature's peace +3-5 to oak sage reverted back to level 5 oak sage (27 charges)
*
* Carrion wind attacker takes damage of 160-280 increased to 180-300
* Carrion wind 10% faster run walk removed
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* Arreat battlefield is now its proper area level (88)
PVP Changes
* Removed cooldown on charge and
* Reduced cooldown on charge from 4 -> 2 and cooldown on
* Removed teleport damage debuff in the PVP arena in Normal mode
* Removed
* Increased Battle Cry duration in PVP arena from 5 -> 10 seconds
* Pvp arenas now have maximum resistance caps based on difficulty
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<span class="emphasis">(was mislabeled as patch #9)</span>
* Fire golem now displays its iron golem defense synergies
* Valkyrie lightning
* Fixed power strike tooltip not displaying +% lightning damage bonuses on the nova
* Fixed wake of inferno synergies not applying properly
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PVP Changes:
* Disabled auto-aim (i.e. FoH) in PvP arenas
* Removed namelock from
* Changed the way PvP skill damage modifiers work to allow different modifier for each damage type
* Changed PvP modifiers to reflect the above change and changed some modifiers based on feedback of pvpers:
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