Patch:Season 1: Difference between revisions
→Season 1 Awakening - November 6th 2020
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= Season 1 Awakening - November 6th 2020 =
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|+ Patch Notes S1
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<span class="nmod">Notice: This wiki acted as documentation for the season 1 patch notes, and many changes were not documented at the time by the community. Some changes have been retroactively compiled and added here for posterity.</span>
[[File:Season_1.gif|x300px]]
=== GENERAL CHANGES ===
Line 535 ⟶ 537:
** bonus attack rating is now 240% + 12% per level (was 100% + 15%)
** Now deals physical damage instead of magic damage, damage bonus is now +10% per level (was +15%)
** Now also
** synergies changed from Howl & Shout to Taunt & Combat Reflexes
** synergies are now 8% (was 10%)
Line 780 ⟶ 782:
* Poison Dagger
** moved in the skill tree, requires level 1 (was 6)
** Now
** Now releases a poison cloud on hit which carries poison damage from gear/charms
* damage/duration reduced (damage per second is higher)
Line 1,004 ⟶ 1,006:
* Sacrifice
** Damage to self decreases by 1% per level to a minimum of 3%
** Now benefits from Damage to Undead, Damage to Demons, Deadly Strike, and Critical Strike
** bonus attack rating increased to +28% per level (was +7%)
** synergies are now 20% (was 15%/5%)
Line 1,112 ⟶ 1,115:
** synergies are now 3% (was 2%)
* Cold Mastery
** high
**
** now also adds cold damage (10% +2% per level)
* Charged Bolt
Line 1,205 ⟶ 1,208:
** synergies are now 6% (was 3%)
* Fire Mastery
** medium damage, medium
** now also adds
** damage reduced to 20% +4% per level (was 30% +7%)
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