Paladin: Difference between revisions

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Update description for the Paladin class and skills.
(Created page with "= Skill Trees = == Defensive Auras == <p><b>More information at Defensive Auras</b></p> <p>Defensive Auras General Changes & Patch Notes</p> == Offensive Auras == <p...")
 
m (Update description for the Paladin class and skills.)
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= Paladin =
 
The Paladin is a battle-ready warrior for whom faith is a shield; he fights for what he believes to be right. Furthermore, his steadfastness gives him powers to do good upon friends, and wreck cruel justice upon foes. There are those who call the Paladin an overwrought zealot, but others recognize in him the strength and goodness of the Light. The Paladin is a crusading believer in all that is good, just, and holy. He stands tall and intimidates with a deep, commanding voice that sounds appropriate coming from either the pulpit or the battlefield.
 
= Paladin Skills =
 
There are three skill sets that the Paladin can develop as he progresses in the <i>Diablo II</i> realm. As with the other characters, which skills are developed in each area ultimately affect the Paladin's abilities in the game. The three skill sets are Combat, Offensive Auras, and Defensive Auras.
 
= Skill Trees =
 
== Defensive Auras ==
 
This set of skills is aimed at improving existing defensive combat skills. For the Paladin, the Defensive Auras are of great importance in multiplayer games because of their ability to protect/affect other party members. Again, as with the Offensive Auras, the Defensive Auras are great in single-player action, but really shine when they can be applied to a team.
 
<p><b>More information at [[Defensive Auras]]</b></p>
<p>[[Defensive Auras General Changes & Patch Notes]]</p>
 
== Offensive Auras ==
 
This set of skills is aimed at improving existing combat skills, but also provides some unique attributes that wreak havoc with the enemies. For example, Holy Fire will periodically hit any nearby enemies with a blast of fire, while Thorns returns damage to the monster inflicting it. Where the Offensive Auras really shine, however, is in multiplayer action. A multiplayer team without a Paladin versed in these skills will be at a considerable disadvantage.
 
<p><b>More information at [[Offensive Auras]]</b></p>
<p>[[Offensive Auras General Changes & Patch Notes]]</p>
 
== Combat Skills (Paladin) ==
 
As the name implies, this set of skills aids the Paladin in his ability to engage in combat against the evil forces he will face. From multi-faceted attacks such as Smite (which not only damages, but also knocks back and stuns), to melee enhancing skills like Zeal, this line contains important skills that the Paladin must use in order to be successful.
 
<p><b>More information at [[Combat Skills (Paladin)]]</b></p>
<p>[[Combat Skills (Paladin) General Changes & Patch Notes]]</p>