Offensive Auras: Difference between revisions

(corrected oskill levels)
 
Line 187:
! scope="col" | 0 !! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20
|-
! scope="row" | Passive Target Defense %
|0||-1||-2||-3||-4||-5||-6||-7||-8||-9||-10||-11||-12||-13||-14||-15||-16||-17||-18||-19||-20
|}
Line 202:
* Now provides +5% deadly strike base
* Now gains +1% deadly strike every 2 levels
* Blessed aim now '''passively''' provides -1% target's defense per base level instead of attack rating to prevent it from bugging when the aura is active ''(patch 1)''
<b>Season 4:</b>
* Blessed Aim attack rating increased from 15-20%
9

edits