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Maps are items that allow access to new endgame zones (which are also referred to as maps) with higher zone levels than the vanilla game. For a list of high level zones outside of maps, see [[Zones]].
* Maps are comparable to vanilla endgame zones, making both new and old zones viable for farming.
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== General Info ==
Tier 1 maps can rarely be found in Hell and Act 5 Nightmare. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
To open a map, right click it from your inventory in Harrogath (Hell difficulty) with a level 80+ character who has defeated Hell Ancients. Only 1 map (or uber zone) may be opened per game.
=== Map Events ===
Map zones have a
* <span class="d2-red">''Darkness itself wanders these lands...''</span>
* <span class="d2-red">''Evil beckons you from the Void...''</span>
: The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - they have a chance to drop [[Splinter of the Void]].
* <span class="d2-red">''An alternate dimension radiates dark energy...''</span>
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span>
: A '''Treasure Fallen''' appears and flees from attacks, dropping some of their treasures each time they take significant damage. They can drop gems, runes (Um and below), maps, map orbs, and crafting infusions. Up to 3 treasure fallen may appear per map event.
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
: A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in unexplored areas and have a chance to drop [[Recipes#Portals|uber keys]]. The spire will appear relatively close to the entrance. The number of keys is capped at a maximum of 6 per map event, and the duration of the event is inversely correlated with how much of the map has been explored.
* <span class="d2-red">''You hear coins being counted nearby...''</span>
: '''Gheed''' appears and sells 5 unidentified unique items for 1 million gold each. The items may transform into their exceptional or elite versions when purchased.
* <span class="d2-red">''A mysterious altar vibrates with potential...''</span>
: An '''Altar of the Catalyst''' appears and spawns a boss monster nearby when clicked - defeating the monster will allow the altar to be used to create [[Maps#Modification|Catalyst Shards]].
=== Modification ===
Maps can be modified with several items via the Horadric Cube.
{| class="wikitable"
! Icon !! Item !! Additional Ingredients !! Effect
|-
| [[File:
|-
| [[File:
|-
| [[File:Angelic_Orb.png]] || Angelic Orb || Magic
|-
| [[File:
|-
| [[File:
|-
| [[File:
|-
| [[File:
|-
| [[File:Infused_Arcane_Orb.png]] || Infused Arcane Orb || Regular Map
|-
| [[File:
|-
| [[File:Orb_of_Fortification.png]]
|-
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps of same tier || combines 3 maps into one of a higher tier
|-
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon
|-
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
|-
| [[File:Standard_of_Heroes.png]] || Standard of Heroes || Magic/Rare/Unique Map/Dungeon || adds ''heroic'' bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find
|-
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || adds a [[Corruptions#Map_Corruptions | corruption modifier]]
|}
* The Cartographer's Orb recipe is currently [[Bugs | bugged]] and sometimes doesn't work correctly with T1 maps
{| class="wikitable"
! Ingredients !! Result
|-
| Horadrim Orb + Perfect Gem + Rune || Infused Horadrim Orb
|-
| Angelic Orb + Perfect Skull + Rune || Infused Angelic Orb
|-
| Zakarum Orb + Jewel + Rune || Infused Zakarum Orb
|-
| Arcane Orb + Jewel || Infused Arcane Orb
|-
| 3 Maps of same tier (any rarity) || Random map of same tier (regular)
|-
| 3 Dungeons || Random dungeon (rare)
|}
=== Affixes ===
Map affixes affect bonus experience, monster density, and magic/gold find.
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. This means higher tier maps can have greater monster density and provide more experience and magic/gold find.
* Average rare map values
** T1: +71% density, +14% experience, +50% extra magic/gold
** T2: +78% density, +16% experience, +75% extra magic/gold
** T3: +85% density, +18% experience, +100% extra magic/gold
* Maximum values of each type without modifications (a single map cannot get more than one of these at a time)
** T1: +130% density, +38% experience, +170% extra magic/gold
** T2: +155% density, +46% experience, +240% extra magic/gold
** T3: +180% density, +54% experience, +320% extra magic/gold
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons.
{| class="wikitable wikitable-2col mw-collapsible mw-collapsed"
|+ style="white-space:nowrap; text-align:left;" | <strong>List of Map Affixes</strong>
|-
! <span style="color:#F9C666;">Affix</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">Attributes</span> !! <span style="color:#F9C666">X Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span> !! <span style="color:#F9C666">Notes</span>
|-
| Cracking || S || Players have -X% Enhanced Defense || 20-30<br>30-40<br>40-50 || ||
|-
| Fumbling || S || Players have -X% Chance to Block || 10-20<br>20-30<br>30-40 || ||
|-
| Imbalance || S || Players have -X% Faster Hit Recovery || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 ||
|-
| Hindrance || S || Players have -X% to All Resistances || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 15-20<br>30-35<br>50-55 ||
|-
| Unhealthy || P || Players have -X Drain Life || 30-40<br>50-60<br>70-80 || 3-4<br>4-5<br>5-6 || || 5-10<br>20-25<br>35-40 ||
|-
| Warding || S ||
|-
| Leech || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Life Stolen per Hit || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 ||
|-
| Health || S || Monsters have X% Increased Maximum Life ||
|-
| Large || P || Monsters have X% Increased Maximum Life ||
|-
| Fast || P || Monsters have +X% Increased Cast and Attack Speed || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 ||
|-
| Swiftness || S || Monsters have X% increased Velocity || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 ||
|-
| Protection || S || Monsters take X Reduced Physical Damage || 100-200<br>300-400<br>500-600 || ||
|-
| Resilience || S || Monsters have +X% Faster Hit Recovery || 40-60<br>60-80<br>80-100 || ||
|-
| Silver || P || Monsters have +X% Attack Rating and Chance to Pierce ||
|-
| Crushing || P || Monsters have X% Chance of Crushing Blow || 15-25<br>25-35<br>35-45 || ||
|-
| Bloody || P || Monsters have X% Chance of Open Wounds || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 || || 5-10<br>20-25<br>35-40 ||
|-
| Strong || P || Monsters have +X% Enhanced Physical Damage || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 10-15<br>25-30<br>40-45 ||
|-
| Sturdiness || S || Monsters have +X% Enhanced Defense || 50-100<br>100-150<br>150-200 || 3-4<br>4-5<br>5-6 || || 10-15<br>25-30<br>40-45 ||
|-
| Regeneration || S || Monsters have +X Replenish Life || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 || || 20-25<br>35-40<br>50-55 ||
|-
| Flaming || P || Monsters have +X% to Fire Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 ||
|-
| Hibernal || P || Monsters have +X% to Cold Skill Damage || 5-10<br>10-15<br>15-20 || ||
|-
| Static || P || Monsters have +X% to Lightning Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 ||
|-
| Toxic || P || Monsters have +X% to Poison Skill Damage || 5-10<br>10-15<br>15-20 || ||
|-
| Smoking || P || Monsters have +X% of Physical Damage as Extra Fire Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Chilling || P || Monsters have +X% of Physical Damage as Extra Cold Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Sparking || P || style="font-size:95%;" | Monsters have +X% of Physical Damage as Extra Lightning Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Poisonous || P || style="font-size:80%;" | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds || 123-163<br>143-184<br>163-205 || ||
|-
| Runic || P || Monsters have +X% of Physical Damage as Extra Magic Damage || 8-10<br>10-12<br>12-14 || ||
|-
| Crimson || S || Monsters have X% Fire Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Azure || S || Monsters have X% Cold Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Opal || S || Monsters have X% Lightning Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Tangerine || S || Monsters have X% Magic Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Splashing || P |
|-
| Stygian || P |
|-
| Lustful || P |
|-
| Vampiric || P |
|-
| Bovine || P |
|-
| Reanimated || P |
|-
| Ghastly || P |
|-
| Souless || P |
|-
| Shamanic || P |
|-
| Shrieking || P || Map contains Shrieking Terrors || || || 25-30 || 20-30 || ½ frequency, T1-T3 maps only
|-
| Smith || S || Monsters have X% chance to drop additional weapons || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only
|-
| Armorer || S || Monsters have X% chance to drop additional armor || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only
|-
| Crafter || S || Monsters have X% chance to drop additional jewelry & charms || 1, 2, 3 || || || || ¼ frequency, T1-T3 maps only
|-
| Champion's || P || ''Monster Rarity'' +X% || 30-40<br>40-50<br>50-60 || || || ||
|-
| Duplicated || P || Map Contains an additional Boss || || || || || ½ frequency, T1-T3 maps only
|-
| Adventurer || S || +1 to Area Level || || || || || ½ frequency
|}
* In-game attribute ranges for maps are often [[Bugs|incorrect]] since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes.
* Many affixes have different names for each tier of attribute ranges, but only the first name is shown here for better legibility.
{| class="wikitable sortable"
|+ style="white-space:nowrap; text-align:left;" | <strong>Resistances of Monsters Added by Affixes</strong>
|-
!
|-
|
|-
| Hell Temptress || || || 50 || 50 || 50 || 50 || Demon || 75
|-
| Dark Lord || 75 || || 33 || 33 || <span class=emphasis>135</span> || 50 || Undead || 75
|-
| Hell Bovine || 50 || 33 || 50 || 50 || 50 || 33 || || 66
|-
|
|-
| Specter || 95 || 50 || 25 || 75 || 50 || 95 || Undead || 0
|-
| Burning Soul || || 25 || || 80 || 50 || 75 || Undead || 0
|-
| Fetish || 25 || 25 || 50 || 50 || 50 || 50 || Demon || 100
|-
| Shrieking Terror || 35 || 25 || 25 || 40 || 80 || 25 || || 75
|}
[[Maps#Unique_Maps|Unique maps]] use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.
=== Immunes ===
Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 140 resistance to each damage type. Other maps are listed below:
{| class="wikitable sortable"
|+ style="white-space:nowrap; text-align:left;" | <strong>Highest Immunities per Map</strong>
! Tier !! Map !! Phys !! Magic !! Fire !! Light !! Cold !! Poison
|-
| rowspan="7" | T1
| [[Maps#Arreat_Battlefield|Arreat Battlefield]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>100</span> || ||
|-
|
|-
| [[Maps#Horazon's_Memory|Horazon's Memory]] || || || <span class=d2-red>135</span> || * || <span class=d2-blue>130</span> || *
|-
| [[Maps#Royal_Crypts|Royal Crypts]] || || <span class=d2-orange>150</span> || || || <span class=d2-blue>125</span> || <span class=d2-green>105</span>
|-
| [[Maps#Sewers_of_Harrogath|Sewers of Harrogath]] || || || || <span class=d2-yellow>135</span> || || <span class=d2-green>125</span>
|-
| [[Maps#Shadows_of_Westmarch|Shadows of Westmarch]] || <span class=d2-gold>100</span> || || || || || <span class=d2-green>135</span>
|-
| [[Maps#Torajan_Jungle|Torajan Jungle]] || || || <span class=d2-red>125</span> || <span class=d2-yellow>105</span> || ||
|-
| rowspan="6" | T2
| [[Maps#Ancestral_Trial|Ancestral Trial]] || || || || <span class=d2-yellow>130</span> || || <span class=d2-green>120</span>
|-
| [[Maps#Bastion_Keep|Bastion Keep]] || <span class=d2-gold>110</span> || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> ||
|-
| [[Maps#Lost_Temple|Lost Temple]] || || || <span class=d2-red>120</span> || || <span class=d2-blue>110</span> ||
|-
| [[Maps#River_of_Blood|River of Blood]] || || <span class=d2-orange>100</span> || || || <span class=d2-blue>180</span> || <span class=d2-green>130</span>
|-
| [[Maps#Ruins_of_Viz-Jun|Ruins of Viz-Jun]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>120</span> || ||
|-
| [[Maps#Tomb_of_Zoltun_Kulle|Tomb of Zoltun Kulle]] || <span class=d2-gold>105</span> || || || <span class=d2-yellow>120</span> || || <span class=d2-green>110</span>
|-
| rowspan="9" | T3
| [[Maps#Ashen_Plains|Ashen Plains]] || || <span class=d2-orange>120</span> || || || <span class=d2-blue>130</span> || <span class=d2-green>130</span>
|-
| [[Maps#Blood_Moon|Blood Moon]] || || || || || ||
|-
| [[Maps#Canyon_of_Sescheron|Canyon of Sescheron]] || <span class=d2-gold>120</span> || || <span class=d2-red>130</span> || || || <span class=d2-green>110</span>
|-
| [[Maps#Kehjistan_Marketplace|Kehjistan Marketplace]] || || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> || <span class=d2-green>105</span>**
|-
| [[Maps#Pandemonium_Citadel|Pandemonium Citadel]] || <span class=d2-gold>100</span> || || || <span class=d2-yellow>135</span> || || <span class=d2-green>130</span>
|-
| [[Maps#Phlegethon|Phlegethon]] || || || <span class=d2-red>140</span> || <span class=d2-yellow>125</span> || ||
|-
| [[Maps#Ruined_Cistern|Ruined Cistern]] || || <span class=d2-orange>125</span> || <span class=d2-red>135</span> || || <span class=d2-blue>115</span> ||
|-
| [[Maps#Sanatorium|Sanatorium]] || || || || <span class=d2-yellow>125</span> || || <span class=d2-green>130</span>
|-
| [[Maps#Throne_of_Insanity|Throne of Insanity]] || || || || <span class=d2-yellow>130</span> || <span class=d2-blue>130</span> ||
|-
|}
: <nowiki>*</nowiki> Lightning Spires have <span class=d2-yellow>100</span> lightning resistance and <span class=d2-green>1000</span> poison resistance
: <nowiki>**</nowiki> Fire Towers have <span class=d2-green>1000</span> poison resistance
== Individual Maps ==
For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by ''"% Life Stolen per Hit"'' and ''"% Mana Stolen per Hit"''.
Map bosses are treated as [[Monsters#Prime_Evils|prime evils]].
=== Tier 1 ===
Tier 1 map zones have a zone level of 87
==== [[File:Map_Icon_Arreat_Battlefield.png| ]] Arreat Battlefield ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
| Afflicted || 25 || 30 || || <span class=emphasis>100</span> || 25 || 25 || Demon || 75
|-
| Night Clan || 50 || || 50 || 85 || || || Demon || 80
|-
| Blood Wing || || || || 33 || || 50 || || 50
|-
| Spike Fiend || 50 || 20 || 50 || || 75 || || || 100
|-
| Unholy Corpse || 50 || 50 || <span class=emphasis>130</span> || 33 || 50 || 65 || Undead || 66
|-
| Bramble Hulk || 25 || || 75 || 50 || 80 || 45 || || 75
|-
| Carrion Bird || || 25 || 25 || || || 75 || || 100
|-
| Zombie || 50 || 50 || || || 50 || 85 || Undead || 50
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:arreat-battlefield-1.png|frameless|200px]]
[[File:arreat-battlefield-2.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Fall_of_Caldeum.png| ]] Fall of Caldeum ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:fall-of-caldeum-1.png|frameless|200px]]
[[File:fall-of-caldeum-2.png|frameless|200px]]
[[File:fall-of-caldeum-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Horazon's_Memory.png| ]] Horazon's Memory ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
| Cantor || 10 || || 25 || 50 || 50 ||
|-
| Doom Knight || 33 || 25 || 60 || 60 || ||
|-
|
|-
|
|-
| Frozen Scorch || 25 || 25 || || 40 ||
|-
| Menace Worm || || || <span class=emphasis>135</span> || 75 || 50 || 50 || Demon || 75
|-
|
|-
| Ghost || 50 || 50 || 50 || 65 || 50 || 50 || Undead || 33
|-
| Zakarumite || 10 || || 25 || 33 || 33 || 20 || || 100
|-
| Deathmaiden
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:horazons-memory.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Royal_Crypts.png| ]] Royal Crypts ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| Bone Warrior || 35 || || 30 || || 65 || 65 || Undead || 0
|-
| King Leoric || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|-
|}
<div style="max-width:fit-content">
</div>
</div>
<div style="display:flex; flex-direction:
[[File:royal-crypts-1.png|frameless|200px]]
[[File:royal-crypts-2.png|frameless|200px]]
[[File:royal-crypts-3.png|frameless|200px]]
</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:sewers-of-harrogath-1.png|frameless|200px]]
[[File:sewers-of-harrogath-2.png|frameless|200px]]
[[File:sewers-of-harrogath-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Shadows_of_Westmarch.png| ]] Shadows of Westmarch ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:shadows-of-westmarch-1.png|frameless|200px]]
[[File:shadows-of-westmarch-2.png|frameless|200px]]
[[File:shadows-of-westmarch-3.png|frameless|200px]]
</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
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|-
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|-
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|-
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|-
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|-
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|-
|
|-
| ''Blood Maggot Egg'' || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || || || 33
|-
| The Great Worm || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="max-width:fit-content">
* Blood Maggot Young monsters are minions of The Great Worm
</div>
</div>
<div style="display:flex; flex-direction:
[[File:torajan-jungle-1.png|frameless|200px]]
[[File:
[[File:
</div>
</div>
=== Tier 2 ===
Tier 2 map zones have a zone level of 88
==== [[File:Map_Icon_Ancestral_Trial.png| ]] Ancestral Trial ====
<!-- [[File:Map_Ancestral_Trial_1.png|thumb|Ancestral Trial Minimap]]
Line 496 ⟶ 562:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
| Preserved Dead || 20 || 50 || 50 || 50 || 50 || 50 || Undead || 33
|-
|
|-
|
|-
| Specter || 50 || 50 || 75 || 35 || 50 || || Undead || 33
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:Ancestral-trial-1.jpeg|frameless|200px]]
[[File:Ancestral-trial-2.jpeg|frameless|200px]]
[[File:Ancestral-trial-3.jpeg|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Bastion_Keep.png| ]] Bastion Keep ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
Line 537 ⟶ 598:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| ''Giant Lamprey Egg'' || || || || || || || || 33
|-
| Giant Lamprey || || 25 || 33 || 25 || || 85 || || 50
|-
| Sand Raider || 25 || 25 || 50 || 50 || || 33 || || 66
|-
| Demon Steed || 50 || || 25 || 33 || 50 || || || 100
|-
| Hell Temptress || || || 50 || 50 || 50 || 75 || Demon || 75
|-
| Johnathan The Damned || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:bastion-keep-1.png|frameless|200px]]
[[File:bastion-keep-2.png|frameless|200px]]
[[File:bastion-keep-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Reziarfg's_Lair.png| ]] Lost Temple ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:Lost-temple-1.png|frameless|200px]]
[[File:Lost-temple-2.png|frameless|200px]]
[[File:Lost-temple-3.png|frameless|200px]]
</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
<div style="max-width:fit-content">
*
</div>
</div>
<div style="display:flex; flex-direction:
[[File:river-of-blood-1.png|frameless|200px]]
[[File:river-of-blood-2.png|frameless|200px]]
[[File:river-of-blood-3.png|frameless|200px]]
[[File:river-of-blood-4.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Ruins_of_Viz-Jun.png| ]] Ruins of Viz-Jun ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| Fetish Shaman || 25 || 25 || <span class=emphasis>130</span> || 25 || || 50 || Demon || 100
|-
| Moon Clan || 50 || 33 || || || 50 || || Demon || 80
|-
| Sucker || || 50 || 75 || 33 || || 80 || || 50
|-
| Tree Lurker || || 25 || 50 || 75 || || 25 || || 75
|-
| Returned || 33 || || || || || 75 || Undead || 0
|-
| Thorned Hulk || 80 || || || || 33 || 75 || || 75
|-
| Hollow One || 33 || 50 || 20 || || 55 || 50 || Undead || 33
|-
| Zealot || 10 || || 25 || 80 || 33 || 20 || || 100
|-
| Burning Dead || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
| Burning Dead Archer || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
| Karvarousku the Cartographer || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|-
|}
<div style="max-width:fit-content">
* Burning Dead & Burning Dead Archer monsters are minions of Karvarousku
</div>
</div>
<div style="display:flex; flex-direction:
[[File:ruins-of-viz-jun-1.png|frameless|200px]]
[[File:ruins-of-viz-jun-2.png|frameless|200px]]
[[File:ruins-of-viz-jun-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Tomb_of_Zoltun_Kulle.png| ]] Tomb of Zoltun Kulle ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| Returned Mage || 25 || 50 || 25 || <span class=emphasis>120</span> || || 75 || Undead || 0
|-
| Toadflax the Tainted || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:Tomb-of-zoltun-kulle-1.png|frameless|200px]]
[[File:Tomb-of-zoltun-kulle-2.png|frameless|200px]]
[[File:Tomb-of-zoltun-kulle-3.png|frameless|200px]]
[[File:Tomb-of-zoltun-kulle-4.png|frameless|200px]]
</div>
</div>
=== Tier 3 ===
Line 753 ⟶ 818:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Death Berserker || 50 || <span class=emphasis>120</span> || 75 || 25 || || || || 75
|-
|
|-
|
|-
| Saber Cat || 50 || 25 || 50 || 50 || 50 || 50 || || 100
Line 770 ⟶ 833:
|-
| Thrasher || 25 || || || 40 || 25 || <span class=emphasis>130</span> || || 75
|-
| Burning Soul || 40 || 50 || || 80 || 40 || 85 || Undead || 0
|-
| Borq the Consumed || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
|}
</div>
<div style="display:flex; flex-direction:
Line 785 ⟶ 851:
</div>
==== [[File:Map_Icon_Blood_Moon.png| ]] Blood Moon ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
| Hell Bovine || 50 || 33 || 65 || 65 || 65 || 65 || || 66
Line 800 ⟶ 865:
</div>
</div>
<div style="display:flex; flex-direction:
[[File:blood-moon-1.png|frameless|200px]]
[[File:blood-moon-2.png|frameless|200px]]
[[File:blood-moon-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Canyon_of_Sescheron.png| ]] Canyon of Sescheron ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Doom Knight || 50 || || 80 || 20 || 20 || 50 || Undead || 33
|-
| Oblivion Knight || || 25 || 60 || 60 || 75 || 75 || Undead || 33
|-
|
|-
|
|-
|
|-
|
|-
| Frozen Abyss || || 25 || || 25 || 80 || || || 100
|-
| Shattered Soul || 50 || 50 || 75 || 75 || 75 || 75 || || 0
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:Canyon-of-sescheron-1.png|frameless|200px]]
[[File:Canyon-of-sescheron-2.png|frameless|200px]]
[[File:Canyon-of-sescheron-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Kehjistan_Marketplace.png| ]] Kehjistan Marketplace ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Vile Archer || 15 || || 35 || 90 || <span class=emphasis>130</span> || 25 || Demon || 100
|-
| Fire Tower || 40 || 50 || || 50 || 85 || <span class=emphasis>1000</span> || || 0
Line 865 ⟶ 925:
| Flying Scimitar || 25 || 50 || 75 || || || 75 || || 0
|-
|
|-
| Invader || 25 || || 50 || 65 || || || || 66
Line 871 ⟶ 931:
| Unraveler || 33 || 50 || 35 || 20 || 50 || 50 || Undead || 33
|-
|
|-
|
|-
| Overlord Aerlynn || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20
|-
|}
<div style="max-width:fit-content">
Line 883 ⟶ 942:
</div>
</div>
<div style="display:flex; flex-direction:
[[File:kehjistan-marketplace.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Pandemonium_Citadel.png| ]] Pandemonium Citadel ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Damned || 25 || || 50 ||
|-
|
|-
|
|-
|
|-
| Stygian Fury || <span class=emphasis>100</span> || 25 || 25 || 66 || 50 || 25 || Demon || 75
|-
|
|-
| Dark Commander Alma || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:pandemonium-citadel-1.png|frameless|200px]]
[[File:pandemonium-citadel-2.png|frameless|200px]]
[[File:pandemonium-citadel-3.png|frameless|200px]]
</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Council Member || 30 || || 33 || 80 || 33 ||
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:phlegethon-1.png|frameless|200px]]
[[File:phlegethon-2.png|frameless|200px]]
[[File:phlegethon-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Ruined_Cistern.png| ]] Ruined Cistern ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
<div style="max-width:fit-content">
* The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions
</div>
</div>
<div style="display:flex; flex-direction:
[[File:Ruined-cistern-1.png|frameless|200px]]
[[File:Ruined-cistern-2.png|frameless|200px]]
[[File:Ruined-cistern-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Sanatorium.png| ]] Sanatorium ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:sanatorium-1.png|frameless|200px]]
[[File:sanatorium-2.png|frameless|200px]]
[[File:sanatorium-3.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Throne_of_Insanity.png| ]]Throne of Insanity ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| Hell Whip || 40 || || 50 || <span class=emphasis>130</span> || || || Demon || 100
|-
| Indio The Insane || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|-
|}
</div>
<div style="display:flex; flex-direction:
[[File:throne-of-insanity-1.png|frameless|200px]]
[[File:throne-of-insanity-2.png|frameless|200px]]
[[File:throne-of-insanity-3.png|frameless|200px]]
</div>
</div>
=== Tier 4 (Dungeons) ===
Dungeons have a zone level of 90
Dungeon monsters grant 200% more experience, have 75% curse reduction, and are treated as prime evils.
Blood Bringers move slowly and deal "lethal damage" - beware!
Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]]. They drop approximately 3x the loot of map bosses. Accessing the second boss of each dungeon requires defeating the first boss beforehand.
<!--
==== [[File:Map_Icon_Cathedral_of_Light.png| ]] Cathedral of Light ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
| Gloam || 15 || <span class="emphasis">180</span> || || 25 || 25 || <span class="emphasis">180</span> || Undead || 0
Line 1,160 ⟶ 1,182:
|}
<div style="max-width:fit-content">
* Currently disabled - new dungeons of this type cannot be obtained
</div>
</div>
<div style="display:flex; flex-direction:
[[File:cathedral-of-light-1.png|frameless|200px]]
[[File:cathedral-of-light-2.png|frameless|200px]]
[[File:cathedral-of-light-3.png|frameless|200px]]
[[File:cathedral-of-light-basement.png|frameless|200px]]
</div>
</div>
-->
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Misshapen || <span class=
|-
|
|-
|
|-
|
|-
| Huntress ||
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| Madness || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
|-
| Hysteria || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
| Canight The Corrupted || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
|-
| ''Gargoyle Trap'' || 50 || 50 || 75 || 75 || 75 || 75 || || 0
|-
| The Synthetic One || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
|-
|}
<div style="flex-direction:column; max-width:fit-content">
* Canight the Corrupted is in a separate zone within the dungeon called the Pit of Despair
* Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
</div>
</div>
<div style="display:flex; flex-direction:
[[File:Plains-of-torment-1.png|frameless|200px]]
[[File:Plains-of-torment-2.png|frameless|200px]]
[[File:Plains-of-torment-3.png|frameless|200px]]
[[File:Pit-of-despair.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Sanctuary_of_Sin.png| ]] Sanctuary of Sin ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Misshapen || <span class=
|-
|
|-
|
|-
|
|-
| Huntress ||
|-
|
|-
|
|-
|
|-
| Spear Cat || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || 50 || <span class=emphasis>165</span> || || 100
|-
| Succubus || || || 50 || <span class=emphasis>165</span> || || <span class=emphasis>165</span> || Demon || 75
|-
| Night Lord || 35 || || 33 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || Undead || 75
|-
| ''Stygian Horde'' || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| The Stygian Beast || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20
|-
|}
<div style="flex-direction:column; max-width:fit-content">
Line 1,269 ⟶ 1,296:
</div>
</div>
<div style="display:flex; flex-direction:
[[File:sanctuary-of-sin1.png|frameless|200px]]
[[File:sanctuary-of-sin2.png|frameless|200px]]
[[File:sanctuary-of-sin3.png|frameless|200px]]
[[File:black-abyss.png|frameless|200px]]
</div>
</div>
<!-- ////////////// New T4 Map \\\\\\\\\\\\\\\\ -->
==== [[File:Map_Icon_Steppes_of_Daken-Shar.png| ]] Steppes of Daken-Shar ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Shrieking Terror || 15 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || 50 || || || 75
|-
| Misshapen || <span class=emphasis>140</span> || 25 || <span class=emphasis>165</span> || || 50 || 25 || Demon || 75
|-
| Death Lord || 25 || 33 || <span class=emphasis>165</span> || 50 || || 75 || || 75
|-
| Blunderbore || 55 || <span class=emphasis>165</span> || 25 || 50 || <span class=emphasis>165</span> || || Demon || 100
|-
| Undead Soul Killer || 33 || 50 || 75 || || 33 || 75 || Undead || 33
|-
| Huntress || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || 75 || || 100
|-
| Putrid Defiler || 80 || || 50 || <span class=emphasis>165</span> || 50 || <span class=emphasis>100</span> || Demon || 75
|-
| Unholy Corpse || 50 || 25 || <span class=emphasis>165</span> || 60 || <span class=emphasis>165</span> || || Undead || 66
|-
| Blood Bringer || <span class=emphasis>140</span> || 50 || 50 || 50 || 50 || 50 || || 100
|-
| Spear Cat || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || 50 || <span class=emphasis>165</span> || || 100
|-
| Succubus || || || 50 || <span class=emphasis>165</span> || || <span class=emphasis>165</span> || Demon || 75
|-
| Night Lord || 35 || || 33 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || Undead || 75
|-
| ''Anburian Slayer'' || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| Skullsplitter Cyrus || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| Naz the Cursed King || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="flex-direction:column; max-width:fit-content">
*
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Steppes-of-Daken-Shar.png|frameless|200px]]
[[File:Tombs-of-kanemith.png|frameless|200px]]
</div>
</div>
=== Unique Maps ===
No monsters within unique maps are inherently immune to any damage types.
Unique maps cannot be corrupted, Fortified nor use a Catalyst Shard, you can only use a Standard of Heroes on them.
==== [[File:Map_Icon_Fallen_Gardens.png| ]] Fallen Gardens ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Bog Creature || 50 || || 45 || 50 || 45 || 35 || Demon || 66
|-
| Strangler || 60 || 80 || 60 || 25 || 75 || 45 || Undead || 33
|-
| Demon Sprite || 65 || 35 || 70 || 65 || 40 || || Demon || 100
|-
| Blood Wing || || 25 || 50 || 33 || || 45 || || 50
|-
| Prowling Dead || || || 45 || 50 || 65 || 60 || Undead || 66
|-
| Thrasher || 25 || || || 40 || 50 || 80 || || 75
|-
| Rakanoth || 50 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| ''Shadow Vermin'' || 30 || 20 || 50 || 50 || 50 || 50 || || 0
|-
| Iskatu || 30 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="max-width:fit-content">
This is a tier 2 map so it has a zone level of 88 like other tier 2 maps.
Unique Attributes:
* Map Boss drops a Rainbow Facet
* Monsters have +2% chance of dropping Additional Jewels
Other Attributes:
* Monsters have +[50-100]% of Physical Damage as Extra Lightning Damage
* Monsters have [10-20]% Deadly Strike
* Monsters have [10-30]% Increased Maximum Life
* Monsters have +[50-100] Replenish Life
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Fallen-gardens.png|frameless|200px]]
[[File:Diamond-gate.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Doom Ape || || || 50 || 75 || 50 || 25 || || 100
|-
| Death Berserker || 50 || <span class=emphasis>120</span> || 75 || 25 || || || || 75
|-
| Flayer || 45 || || 75 || 33 || <span class=emphasis>130</span> || 50 || Demon || 100
|-
| Black Raptor || || || 65 || || 45 || || || 100
|-
| Saber Cat || 50 || 25 || 50 || 50 || 50 || 50 || || 100
|-
| Spear Cat || 10 || || 25 || || 50 || || || 100
|-
| Thrasher || 25 || || || 40 || 25 || <span class=emphasis>130</span> || || 75
|-
| Burning Soul || 40 || 50 || || 80 || 40 || 85 || Undead || 0
|-
| Jungle Hunter || 30 || || 25 || 85 || 45 || 95 || || 100
|-
| Bog Creature || 65 || || 65 || 50 || 50 || 65 || || 75
|-
| Returned || 40 || 50 || 85 || || 20 || 50 || Undead || 0
|-
| Hell Temptress || 15 || 20 || 75 || 40 || 55 || || Demon || 75
|-
| Guardian || 15 || 20 || || 75 || 80 || 50 || Undead || 33
|-
| Urdar || 35 || 20 || 30 || 75 || 80 || || Demon || 100
|-
| Heirophant || || 35 || 80 || 25 || 75 || 25 || || 100
|-
| Huntress || 40 || || 65 || 25 || 50 || 80 || || 100
|-
| Spear Cat || 40 || || 25 || 50 || 40 || 80 || || 100
|-
| Hell Swarm || 60 || 25 || 50 || 80 || || 65 || || 0
|-
| Carver || 15 || 30 || 85 || 65 || 45 || 25 || Demon || 75
|-
| Carver Shaman || 15 || 30 || 80 || 50 || 55 || 25 || Demon || 66
|-
| Reanimated Horde || 50 || || || 75 || 60 || 80 || Undead || 66
|-
| Crush Beast || 50 || || 50 || 45 || 20 || 50 || || 100
|-
| Night Lord || 35 || 40 || 40 || 25 || 85 || 65 || Undead || 75
|-
| Infernal Alien || 20 || 20 || 50 || 50 || 50 || 50 || || 100
|-
| Efreet Sajber || 20 || 20 || 50 || 50 || 50 || 50 || || 100
|-
| Ztaziz the Fragile || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 75
|-
| Zhar The Mad || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|-
|}
<div style="max-width:fit-content">
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
* Map Boss drops a Skill Charm
* Monsters have +[4-6]% chance of dropping Additional Charms
Other Attributes:
* Players have -[50-100] Drain Life
* Players have -10% to All Resistances
* Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
* Players have -[20-30]% Faster Hit Recovery
* Monsters have [20-30]% Increased Maximum Life
The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that<br>leads to Zhar the Mad.
Heirophants deal exceptionally high cold damage - beware!
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Zhars-sanctum.jpg|frameless|200px]]
[[File:Hidden-waterways.jpg|frameless|200px]]
[[File:Colonnades-of-madness.jpg|frameless|200px]]
[[File:Counselors-causeway.jpg|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Stygian_Caverns.png| ]] Stygian Caverns ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Death Mauler || 30 || || 65 || 50 || 65 || || || 75
|-
| Demon Sprite || 40 || 35 || 70 || 65 || 40 || 50 || Demon || 100
|-
| Horror || 30 || 50 || 30 || 50 || 60 || 65 || Undead || 0
|-
| Consumed Ice Boar || 25 || || 30 || 15 || 50 || 15 || || 75
|-
| Grotesque Wyrm || 25 || 20 || 55 || 40 || 35 || 70 || Demon || 50
|-
| Grotesque || 55 || 20 || 30 || 50 || 25 || 65 || Demon || 50
|-
| Moon Lord || 25 || || 65 || 55 || 30 || || || 75
|-
| Doom Knight || 30 || 25 || 60 || 20 || 20 || 50 || Undead || 33
|-
| Oblivion Knight || 35 || 25 || 60 || 60 || 55 || 45 || Undead || 33
|-
| Rot Walker || 50 || 20 || 40 || 30 || 65 || 40 || Undead || 66
|-
| Corpse Spitter || 30 || || 25 || 55 || 20 || 75 || Demon || 75
|-
| Onion the Accused || 20 || 60 || 40 || 80 || 80 || 40 || Demon || 75
|-
| Cory the Imp || 50 || 30 || 80 || 40 || 40 || 80 || Demon || 66
|-
| Warlord of Blood || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|-
|}
<div style="max-width:fit-content">
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
* Map Boss drops a Corrupted Unique
* Monsters have +100% chance of dropping Corrupted Items
Other Attributes:
* Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
* Players have -[5-10]% Chance to Block
* Monsters have [20-30]% Increased Velocity
* Monsters have [5-10]% Chance of Crushing Blow
* Monsters have [20-30]% Increased Maximum Life
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Stygian-caverns.jpg|frameless|200px]]
[[File:Stronghold-of-acheron.jpg|frameless|200px]]
</div>
</div>
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<noinclude><span class="emphasis">Source of Information on this Page</span></noinclude>
<noinclude>See PD2's [https://github.com/BetweenWalls/PD2-Singleplayer/tree/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official text files] for updated info when game changes are made. Map affixes are in [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MagicPrefix.txt MagicPrefix.txt] and [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MagicSuffix.txt MagicSuffix.txt], and map monster info can be determined from [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/Levels.txt Levels.txt] and [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MonStats.txt MonStats.txt]. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: [https://drive.google.com/drive/folders/1kLTpnQ6NWD9G-9dki-4X8T_2ClGDik4o D2 Text File Tables].</noinclude>
<noinclude>If the files in these locations are not updated by others, you can extract them yourself from ''pd2data.mpq'' (found in ''Diablo II/ProjectD2'') using an [http://www.zezula.net/en/mpq/download.html MPQ editor and D2 listfile] - the text files will be in ''/data/global/excel''.</noinclude>
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