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=== Map Events ===
Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is
* <span class="d2-red">''Darkness itself wanders these lands...''</span>
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: '''Horazon''' appears and creates a portal to a new map zone when defeated. The new map will be the same tier or 1 tier higher (up to T3) than the current map and will have the same map modifiers. The new map won't have additional events.
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span>
: A '''Treasure Fallen''' appears and flees from attacks, dropping some of their treasures each time they take significant damage. They can drop gems, runes (
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
: A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in unexplored areas and have a chance to drop [[Recipes#Portals|uber keys]]. The spire will appear relatively close to the entrance. The number of keys is capped at a maximum of 6 per map event, and the duration of the event is inversely correlated with how much of the map has been explored.
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=== Modification ===
Maps can be modified with several items via the Horadric Cube. The orbs can be purchased from Anya in Hell
{| class="wikitable"
! Icon !! Item !! Additional Ingredients !! Effect
|-
| [[File:
|-
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| [[File:
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| [[File:
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| [[File:
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| [[File:
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|-
| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Magic/Rare Map || halves number of map monsters and doubles loot/experience gained from them - these ''
|-
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps of same tier || combines 3 maps into one of a higher tier
|-
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon
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| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
|-
| [[File:Standard_of_Heroes.png]] || Standard of Heroes || Magic
|-
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || adds a [[Corruptions#Map_Corruptions | corruption modifier]]
|}
{| class="wikitable"
! Ingredients !! Result
|-
|
|-
|
|-
|
|-
|
|-
| 3 Maps of same tier (any rarity) || Random map of same tier (regular)
|-
| 3 Dungeons || Random dungeon (rare)
|}
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Map affixes affect bonus experience, monster density, and magic/gold find.
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. This means higher tier maps can have greater monster density and provide more experience and magic/gold find.
* Average rare map values
** T1: +71% density, +14% experience, +50% extra magic/gold
** T2: +78% density, +16% experience, +75% extra magic/gold
** T3: +85% density, +18% experience, +100% extra magic/gold
* Maximum values of each type without modifications (a single map cannot get more than one of these at a time)
** T1: +130% density, +38% experience, +170% extra magic/gold
** T2: +155% density, +46% experience, +240% extra magic/gold
** T3: +180% density, +54% experience, +320% extra magic/gold
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons.
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! <span style="color:#F9C666;">Affix</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">Attributes</span> !! <span style="color:#F9C666">X Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span> !! <span style="color:#F9C666">Notes</span>
|-
| Cracking || S || Players have -X% Enhanced Defense || 20-30<br>30-40<br>40-50 || ||
|-
| Fumbling || S || Players have -X% Chance to Block || 10-20<br>20-30<br>30-40 || ||
|-
| Imbalance || S || Players have -X% Faster Hit Recovery || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 ||
|-
| Hindrance || S || Players have -X% to All Resistances || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 15-20<br>30-35<br>50-55 ||
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| Warding || S || Monsters have X% Curse Duration Reduction || 20-40<br>40-60<br>60-80 || 5-6<br>6-7<br>7-8 || || 20-25<br>35-40<br>50-55 || T1-T3 maps only
|-
| Leech || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Life Stolen per Hit || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 ||
|-
| Health || S || Monsters have X% Increased Maximum Life ||
|-
| Large || P || Monsters have X% Increased Maximum Life ||
|-
| Fast || P || Monsters have +X% Increased Cast and Attack Speed || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 ||
|-
| Swiftness || S || Monsters have X% increased Velocity || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 ||
|-
| Protection || S || Monsters take X Reduced Physical Damage || 100-200<br>300-400<br>500-600 || ||
|-
| Resilience || S || Monsters have +X% Faster Hit Recovery || 40-60<br>60-80<br>80-100 || ||
|-
| Silver || P || Monsters have +X% Attack Rating and Chance to Pierce || 30-50<br>50-70<br>70-90 || ||
|-
| Crushing || P || Monsters have X% Chance of Crushing Blow || 15-25<br>25-35<br>35-45 || ||
|-
| Bloody || P || Monsters have X% Chance of Open Wounds || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 || || 5-10<br>20-25<br>35-40 ||
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| Regeneration || S || Monsters have +X Replenish Life || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 || || 20-25<br>35-40<br>50-55 ||
|-
| Flaming || P || Monsters have +X% to Fire Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 ||
|-
| Hibernal || P || Monsters have +X% to Cold Skill Damage || 5-10<br>10-15<br>15-20 || ||
|-
| Static || P || Monsters have +X% to Lightning Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 ||
|-
| Toxic || P || Monsters have +X% to Poison Skill Damage || 5-10<br>10-15<br>15-20 || ||
|-
| Smoking || P || Monsters have +X% of Physical Damage as Extra Fire Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Chilling || P || Monsters have +X% of Physical Damage as Extra Cold Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Sparking || P || style="font-size:95%;" | Monsters have +X% of Physical Damage as Extra Lightning Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Poisonous || P || style="font-size:80%;" | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds || 123-163<br>143-184<br>163-205 || ||
|-
| Runic || P || Monsters have +X% of Physical Damage as Extra Magic Damage || 8-10<br>10-12<br>12-14 || ||
|-
| Crimson || S || Monsters have X% Fire Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Azure || S || Monsters have X% Cold Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Opal || S || Monsters have X% Lightning Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Tangerine || S || Monsters have X% Magic Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Splashing || P || Monsters Melee Attacks Deal Splash Damage || || ||
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| Stygian || P || Map contains Stygian Dolls || || ||
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| Lustful || P || Map contains Succubus Witches || || ||
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| Vampiric || P || Map contains Vampire Lords || || ||
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| Bovine || P || Map contains Hell Bovines || || ||
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| Reanimated || P || Map contains Reanimated Horde || || ||
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| Ghastly || P || Map contains Ghosts || || ||
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| Souless || P || Map contains Burning Souls || || ||
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| Shamanic || P || Map contains Fetishes || || ||
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| Shrieking || P || Map contains Shrieking Terrors || || ||
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| Smith || S || Monsters have X% chance to drop additional weapons || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only
|-
| Armorer || S || Monsters have X% chance to drop additional armor || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only
|-
| Crafter || S || Monsters have X% chance to drop additional jewelry & charms || 1, 2, 3 || || || || ¼ frequency, T1-T3 maps only
|-
| Champion's || P || ''Monster Rarity'' +X% || 30-40<br>40-50<br>50-60 || || || ||
|-
| Duplicated || P || Map Contains an additional Boss || || || || || ½ frequency, T1-T3 maps only
|-
| Adventurer || S || +1 to Area Level || || || || || ½ frequency
|}
* In-game attribute ranges for maps are often [[Bugs|incorrect]] since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes.
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=== Immunes ===
Unique maps don't have any inherently immune monsters.
{| class="wikitable sortable"
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| [[Maps#Arreat_Battlefield|Arreat Battlefield]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>100</span> || ||
|-
| [[Maps#
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| [[Maps#Horazon's_Memory|Horazon's Memory]] || || || <span class=d2-red>135</span> || *
|-
| [[Maps#
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| [[Maps#
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| [[Maps#
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| [[Maps#
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| rowspan="6" | T2
| [[Maps#Ancestral_Trial|Ancestral Trial]] ||
|-
| [[Maps#
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| [[Maps#
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| [[Maps#
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| [[Maps#
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| [[Maps#
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| rowspan="9" | T3
| [[Maps#Ashen_Plains|Ashen Plains]] || || <span class=d2-orange>120</span> || || || <span class=d2-
|-
| [[Maps#Blood_Moon|Blood Moon]] || || || || || ||
|-
| [[Maps#Canyon_of_Sescheron|Canyon of Sescheron]] || <span
|-
| [[Maps#Kehjistan_Marketplace|Kehjistan Marketplace]] || || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> || <span class=d2-green>
|-
| [[Maps#Pandemonium_Citadel|Pandemonium Citadel]] || <span class=d2-gold>100</span> || || || <span class=d2-
|-
| [[Maps#
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| [[Maps#
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| [[Maps#
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| [[Maps#
|-
|}
: <nowiki>*
: <nowiki>*
== Individual Maps ==
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|-
| Afflicted || 25 || 30 || || <span class=emphasis>100</span> || 25 || 25 || Demon || 75
|-
| Night Clan || 50 || || 50 || 85 || || || Demon || 80
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| Blood Wing || || || || 33 || || 50 || || 50
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| Spike Fiend || 50 || 20 || 50 || || 75 || || || 100
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| Unholy Corpse || 50 || 50 || <span class=emphasis>130</span> || 33 || 50 || 65 || Undead || 66
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| Bramble Hulk || 25 || || 75 || 50 || 80 || 45 || || 75
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| Carrion Bird || || 25 || 25 || || || 75 || || 100
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| Zombie || 50 || 50 || || || 50 || 85 || Undead || 50
|-
|
|-
|}
</div>
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</div>
==== [[File:
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Cantor || 10 || || 25 || 50 || 50 ||
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| Doom Knight || 33 || 25 || 60 || 60 || ||
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| Oblivion Knight || 33 || 25 || 60 || 60 || || 75 || Undead || 33
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| Flying Scimitar || 25 || 50 || 50 || 80 || || 75 || || 0
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| Frozen Scorch || 25 || 25 || || 40 || <span class=emphasis>130</span> || 33 || || 75
|-
| Menace Worm || || || <span class=emphasis>135</span> || 75 || 50 || 50 || Demon || 75
|-
| Frozen Abyss || 40 || || || 25 || 75 || || || 100
|-
| Ghost || 50 || 50 || 50 || 65 || 50 || 50 || Undead || 33
|-
| Zakarumite || 10 || || 25 || 33 || 33 || 20 || || 100
|-
| Deathmaiden
|-
|}
</div>
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</div>
==== [[File:
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Bone Warrior || 35 || || 30 || || 65 || 65 || Undead || 0
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| King Leoric || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
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|}
<div style="max-width:fit-content">
</div>
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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[[File:shadows-of-westmarch-3.png|frameless|200px]]
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| ''Blood Maggot Egg'' || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || || || 33
|-
| The Great Worm || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="max-width:fit-content">
* Blood Maggot Young monsters are minions of The Great Worm
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:torajan-jungle-1.png|frameless|200px]]
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</div>
</div>
=== Tier 2 ===
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Preserved Dead || 20 || 50 || 50 || 50 || 50 || 50 || Undead || 33
|-
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| Specter || 50 || 50 || 75 || 35 || 50 || || Undead || 33
|-
| Nathkill The Numb || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
|}
<div style="max-width:fit-content">
* Minions of Destruction only spawn from the "Evil Urns" at low chance
</div>
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==== [[File:
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| ''Giant Lamprey Egg'' || || || || || || || || 33
|-
| Giant Lamprey || || 25 || 33 || 25 || || 85 || || 50
|-
| Sand Raider || 25 || 25 || 50 || 50 || || 33 || || 66
|-
| Demon Steed || 50 || || 25 || 33 || 50 || || || 100
|-
| Hell Temptress || || || 50 || 50 || 50 || 75 || Demon || 75
|-
| Johnathan The Damned || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
|}
</div>
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Zealot || 10 || || 25 || 80 || 33 || 20 || || 100
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| Belial Lord of Lies || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
|}
<div style="max-width:fit-content">
*
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
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[[File:river-of-blood-4.png|frameless|200px]]
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==== [[File:
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Fetish Shaman || 25 || 25 || <span class=emphasis>130</span> || 25 || || 50 || Demon || 100
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| Moon Clan || 50 || 33 || || || 50 || || Demon || 80
|-
| Sucker || || 50 || 75 || 33 || || 80 || || 50
|-
| Tree Lurker || || 25 || 50 || 75 || || 25 || || 75
|-
| Returned || 33 || || || || || 75 || Undead || 0
|-
| Thorned Hulk || 80 || || || || 33 || 75 || || 75
|-
| Hollow One || 33 || 50 || 20 || || 55 || 50 || Undead || 33
|-
| Zealot || 10 || || 25 || 80 || 33 || 20 || || 100
|-
| Burning Dead || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
| Burning Dead Archer || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
| Karvarousku the Cartographer || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|-
|}
<div style="max-width:fit-content">
* Burning Dead & Burning Dead Archer monsters are minions of Karvarousku
</div>
</div>
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Returned Mage || 25 || 50 || 25 || <span class=emphasis>120</span> || || 75 || Undead || 0
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| Toadflax the Tainted || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
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[[File:
[[File:Tomb-of-zoltun-kulle-4.png|frameless|200px]]
</div>
</div>
=== Tier 3 ===
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
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| Death Berserker || 50 || <span class=emphasis>120</span> || 75 || 25 || || || || 75
|-
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| Saber Cat || 50 || 25 || 50 || 50 || 50 || 50 || || 100
Line 807 ⟶ 837:
|-
| Thrasher || 25 || || || 40 || 25 || <span class=emphasis>130</span> || || 75
|-
| Burning Soul || 40 || 50 || || 80 || 40 || 85 || Undead || 0
|-
| Borq the Consumed || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
|}
</div>
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
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| Doom Knight || 50 || || 80 || 20 || 20 || 50 || Undead || 33
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| Oblivion Knight || || 25 || 60 || 60 || 75 || 75 || Undead || 33
|-
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| Frozen Abyss || || 25 || || 25 || 80 || || || 100
|-
| Shattered Soul || 50 || 50 || 75 || 75 || 75 || 75 || || 0
|-
|}
</div>
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
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|-
| Vile Archer || 15 || || 35 || 90 || <span class=emphasis>130</span> || 25 || Demon || 100
|-
| Fire Tower || 40 || 50 || || 50 || 85 || <span class=emphasis>1000</span> || || 0
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| Flying Scimitar || 25 || 50 || 75 || || || 75 || || 0
|-
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|-
| Invader || 25 || || 50 || 65 || || || || 66
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| Unraveler || 33 || 50 || 35 || 20 || 50 || 50 || Undead || 33
|-
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| Overlord Aerlynn || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20
|-
|}
<div style="max-width:fit-content">
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
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| Damned || 25 || || 50 ||
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| Stygian Fury || <span class=emphasis>100</span> || 25 || 25 || 66 || 50 || 25 || Demon || 75
|-
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| Dark Commander Alma || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20
|-
|}
</div>
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</div>
==== [[File:
<div style="display:flex;">
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Line 956 ⟶ 992:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Council Member || 30 || || 33 || 80 || 33 ||
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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<div style="max-width:fit-content">
* The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions
</div>
</div>
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==== [[File:
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<div style="display:flex; flex-direction:column; max-width:fit-content;">
Line 1,043 ⟶ 1,075:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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==== [[File:
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Line 1,080 ⟶ 1,109:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Hell Whip || 40 || || 50 || <span class=emphasis>130</span> || || || Demon || 100
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| Indio The Insane || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
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|}
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
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</div>
</div>
=== Tier 4 (Dungeons) ===
Line 1,119 ⟶ 1,148:
Blood Bringers move slowly and deal "lethal damage" - beware!
Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]]. They drop approximately 3x the loot of map bosses. Accessing the second boss of each dungeon requires defeating the first boss beforehand.
<!--
==== [[File:Map_Icon_Cathedral_of_Light.png| ]] Cathedral of Light ====
<div style="display:flex;">
Line 1,158 ⟶ 1,186:
|}
<div style="max-width:fit-content">
* Currently disabled - new dungeons of this type cannot be obtained
</div>
</div>
Line 1,176 ⟶ 1,200:
</div>
</div>
-->
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ====
Line 1,183 ⟶ 1,208:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Misshapen || <span class=
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| Huntress ||
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| Madness || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
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| Hysteria || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
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| Canight The Corrupted || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
|-
| ''Gargoyle Trap'' || 50 || 50 || 75 || 75 || 75 || 75 || || 0
|-
| The Synthetic One || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
|-
|}
<div style="flex-direction:column; max-width:fit-content">
Line 1,232 ⟶ 1,266:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| Misshapen || <span class=
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| Spear Cat || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || 50 || <span class=emphasis>165</span> || || 100
|-
| Succubus || || || 50 || <span class=emphasis>165</span> || || <span class=emphasis>165</span> || Demon || 75
|-
| Night Lord || 35 || || 33 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || Undead || 75
|-
| ''Stygian Horde'' || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| The Stygian Beast || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20
|-
|}
<div style="flex-direction:column; max-width:fit-content">
Line 1,268 ⟶ 1,311:
</div>
<!-- ////////////// New T4 Map \\\\\\\\\\\\\\\\ -->
==== [[File:Map_Icon_Steppes_of_Daken-Shar.png| ]] Steppes of Daken-Shar ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Shrieking Terror || 15 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || 50 || || || 75
|-
| Misshapen || <span class=emphasis>140</span> || 25 || <span class=emphasis>165</span> || || 50 || 25 || Demon || 75
|-
| Death Lord || 25 || 33 || <span class=emphasis>165</span> || 50 || || 75 || || 75
|-
| Blunderbore || 55 || <span class=emphasis>165</span> || 25 || 50 || <span class=emphasis>165</span> || || Demon || 100
|-
| Undead Soul Killer || 33 || 50 || 75 || || 33 || 75 || Undead || 33
|-
| Huntress || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || 75 || || 100
|-
| Putrid Defiler || 80 || || 50 || <span class=emphasis>165</span> || 50 || <span class=emphasis>100</span> || Demon || 75
|-
| Unholy Corpse || 50 || 25 || <span class=emphasis>165</span> || 60 || <span class=emphasis>165</span> || || Undead || 66
|-
| Blood Bringer || <span class=emphasis>140</span> || 50 || 50 || 50 || 50 || 50 || || 100
|-
| Spear Cat || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || 50 || <span class=emphasis>165</span> || || 100
|-
| Succubus || || || 50 || <span class=emphasis>165</span> || || <span class=emphasis>165</span> || Demon || 75
|-
| Night Lord || 35 || || 33 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || Undead || 75
|-
| ''Anburian Slayer'' || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| Skullsplitter Cyrus || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| Naz the Cursed King || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="flex-direction:column; max-width:fit-content">
*
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Steppes-of-Daken-Shar.png|frameless|200px]]
[[File:Tombs-of-kanemith.png|frameless|200px]]
</div>
</div>
=== Unique Maps ===
No monsters within unique maps are inherently immune to any damage types.
Unique maps cannot be corrupted, Fortified nor use a Catalyst Shard, you can only use a Standard of Heroes on them.
==== [[File:
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Line 1,278 ⟶ 1,372:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
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| Blood Wing || || 25 || 50 || 33 || || 45 || || 50
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| Prowling Dead || || || 45 || 50 || 65 || 60 || Undead || 66
|-
| Thrasher || 25 || || || 40 || 50 || 80 || || 75
|-
| Rakanoth || 50 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| ''Shadow Vermin'' || 30 || 20 || 50 || 50 || 50 || 50 || || 0
|-
| Iskatu || 30 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="max-width:fit-content">
This is a tier 2 map so it has a zone level of 88 like other tier 2 maps.
Unique Attributes:
* Map Boss drops a
* Monsters have +
Other Attributes:
*
*
* Monsters have [10-30]% Increased Maximum Life
* Monsters have +[50-100] Replenish Life
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
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</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
Line 1,320 ⟶ 1,418:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
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| Flayer || 45 || || 75 || 33 || <span class=emphasis>130</span> || 50 || Demon || 100
|-
| Black Raptor || || || 65 || || 45 || || || 100
|-
| Saber Cat || 50 || 25 || 50 || 50 || 50 || 50 || || 100
|-
| Spear Cat || 10 || || 25 || || 50 || || || 100
|-
| Thrasher || 25 || || || 40 || 25 || <span class=emphasis>130</span> || || 75
|-
| Burning Soul || 40 || 50 || || 80 || 40 || 85 || Undead || 0
|-
| Jungle Hunter || 30 || || 25 || 85 || 45 || 95 || || 100
|-
| Bog Creature || 65 || || 65 || 50 || 50 || 65 || || 75
|-
| Returned || 40 || 50 || 85 || || 20 || 50 || Undead || 0
|-
| Hell Temptress || 15 || 20 || 75 || 40 || 55 || || Demon || 75
|-
| Guardian || 15 || 20 || || 75 || 80 || 50 || Undead || 33
|-
| Urdar || 35 || 20 || 30 || 75 || 80 || || Demon || 100
|-
| Heirophant || || 35 || 80 || 25 || 75 || 25 || || 100
|-
| Huntress || 40 || || 65 || 25 || 50 || 80 || || 100
|-
| Spear Cat || 40 || || 25 || 50 || 40 || 80 || || 100
|-
| Hell Swarm || 60 || 25 || 50 || 80 || || 65 || || 0
|-
| Carver || 15 || 30 || 85 || 65 || 45 || 25 || Demon || 75
|-
| Carver Shaman || 15 || 30 || 80 || 50 || 55 || 25 || Demon || 66
|-
| Reanimated Horde || 50 || || || 75 || 60 || 80 || Undead || 66
|-
| Crush Beast || 50 || || 50 || 45 || 20 || 50 || || 100
|-
| Night Lord || 35 || 40 || 40 || 25 || 85 || 65 || Undead || 75
|-
| Infernal Alien || 20 || 20 || 50 || 50 || 50 || 50 || || 100
|-
| Efreet Sajber || 20 || 20 || 50 || 50 || 50 || 50 || || 100
|-
| Ztaziz the Fragile || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 75
|-
| Zhar The Mad || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|-
|}
<div style="max-width:fit-content">
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
* Map Boss drops a
* Monsters have +[
Other Attributes:
*
* Players have
* Monsters have +[
*
* Monsters have [
The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that<br>leads to Zhar the Mad.
Heirophants deal exceptionally high cold damage - beware!
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
[[File:
[[File:Colonnades-of-madness.jpg|frameless|200px]]
[[File:Counselors-causeway.jpg|frameless|200px]]
</div>
</div>
====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
Line 1,354 ⟶ 1,509:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
|
|-
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| Horror || 30 || 50 || 30 || 50 || 60 || 65 || Undead || 0
|-
| Consumed Ice Boar || 25 || || 30 || 15 || 50 || 15 || || 75
|-
| Grotesque Wyrm || 25 || 20 || 55 || 40 || 35 || 70 || Demon || 50
|-
| Grotesque || 55 || 20 || 30 || 50 || 25 || 65 || Demon || 50
|-
| Moon Lord || 25 || || 65 || 55 || 30 || || || 75
|-
| Doom Knight || 30 || 25 || 60 || 20 || 20 || 50 || Undead || 33
|-
| Oblivion Knight || 35 || 25 || 60 || 60 || 55 || 45 || Undead || 33
|-
| Rot Walker || 50 || 20 || 40 || 30 || 65 || 40 || Undead || 66
|-
| Corpse Spitter || 30 || || 25 || 55 || 20 || 75 || Demon || 75
|-
| Onion the Accused || 20 || 60 || 40 || 80 || 80 || 40 || Demon || 75
|-
| Cory the Imp || 50 || 30 || 80 || 40 || 40 || 80 || Demon || 66
|-
| Warlord of Blood || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|-
|}
<div style="max-width:fit-content">
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
* Map Boss drops a
* Monsters have +
Other Attributes:
* Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
* Players have -[5-10]% Chance to Block
* Monsters have [20-30]% Increased Velocity
* Monsters have [5-10]% Chance of Crushing Blow
* Monsters have [20-30]% Increased Maximum Life
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
[[File:
</div>
</div>
|