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=== Map Events ===
Map zones have a chance for special enemies or objects to appear somewhere randomly within them, each with different effects. An event message is displayed when getting close enough to those special enemies/objects. The chance is
* <span class="d2-red">''Darkness itself wanders these lands...''</span>
: A '''Dark Wanderer''' appears and transforms into a random boss or super unique
* <span class="d2-red">''Evil beckons you from the Void...''</span>
: The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - they have a chance to drop [[Splinter of the Void]].
* <span class="d2-red">''An alternate dimension radiates dark energy...''</span>
: '''Horazon''' appears
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span>
: A '''Treasure Fallen''' appears and flees from attacks,
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
: A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in
* <span class="d2-red">''You hear coins being counted nearby...''</span>
: '''Gheed''' appears
* <span class="d2-red">''A mysterious altar vibrates with potential...''</span>
: An '''Altar of the Catalyst''' appears and spawns a boss monster nearby when clicked - defeating the monster will allow the altar to be used to create [[Maps#Modification|Catalyst Shards]].
=== Modification ===
Maps can be modified with several items via the Horadric Cube. The orbs can be purchased from Anya in Hell
{| class="wikitable"
! Icon !! Item !! Additional Ingredients !! Effect
|-
| [[File:
|-
| [[File:
|-
| [[File:Angelic_Orb.png]] || Angelic Orb || Magic Map, Perfect Skull, Rune
|-
| [[File:
|-
| [[File:
|-
| [[File:Infused_Zakarum_Orb.png]] || Infused Zakarum Orb || Regular Map
|-
| [[File:
|-
| [[File:Infused_Arcane_Orb.png]] || Infused Arcane Orb || Regular Map
|-
| [[File:Orb_of_Destruction.png]] || Orb of Destruction || Magic/Rare Map || downgrades map (to regular)
|-
| [[File:Orb_of_Fortification.png]] || Orb of Fortification || Magic/Rare Map || halves number of map monsters and doubles loot/experience gained from them - these ''fortified'' monsters have doubled life and deal 20% extra damage (does not affect event monsters)
|-
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps of same tier || combines 3 maps into one of a higher tier
|-
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon
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| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
|-
| [[File:Standard_of_Heroes.png]] || Standard of Heroes || Magic
|-
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || adds a [[Corruptions#Map_Corruptions | corruption modifier]]
|}
{| class="wikitable"
! Ingredients !! Result
|-
| Horadrim Orb + Perfect Gem + Rune || Infused Horadrim Orb
|-
| Angelic Orb + Perfect Skull + Rune || Infused Angelic Orb
|-
| Zakarum Orb + Jewel + Rune || Infused Zakarum Orb
|-
| Arcane Orb + Jewel || Infused Arcane Orb
|-
| 3 Maps of same tier (any rarity) || Random map of same tier (regular)
|-
| 3 Dungeons || Random dungeon (rare)
|}
=== Affixes ===
Map affixes affect bonus experience, monster density, and magic/gold find.
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. This means higher tier maps can have greater monster density and provide more experience and magic/gold find.
* Average rare map values
** T1: +71% density, +14% experience, +50% extra magic/gold
** T2: +78% density, +16% experience, +75% extra magic/gold
** T3: +85% density, +18% experience, +100% extra magic/gold
* Maximum values of each type without modifications (a single map cannot get more than one of these at a time)
** T1: +130% density, +38% experience, +170% extra magic/gold
** T2: +155% density, +46% experience, +240% extra magic/gold
** T3: +180% density, +54% experience, +320% extra magic/gold
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons.
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! <span style="color:#F9C666;">Affix</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">Attributes</span> !! <span style="color:#F9C666">X Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span> !! <span style="color:#F9C666">Notes</span>
|-
| Cracking || S || Players have -X% Enhanced Defense || 20-30<br>30-40<br>40-50 || ||
|-
| Fumbling || S || Players have -X% Chance to Block || 10-20<br>20-30<br>30-40 || ||
|-
| Imbalance || S || Players have -X% Faster Hit Recovery || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 ||
|-
| Hindrance || S || Players have -X% to All Resistances || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 15-20<br>30-35<br>50-55 ||
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| Warding || S || Monsters have X% Curse Duration Reduction || 20-40<br>40-60<br>60-80 || 5-6<br>6-7<br>7-8 || || 20-25<br>35-40<br>50-55 || T1-T3 maps only
|-
| Leech || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Life Stolen per Hit || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 ||
|-
| Health || S || Monsters have X% Increased Maximum Life ||
|-
| Large || P || Monsters have X% Increased Maximum Life ||
|-
| Fast || P || Monsters have +X% Increased Cast and Attack Speed || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 ||
|-
| Swiftness || S || Monsters have X% increased Velocity || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 ||
|-
| Protection || S || Monsters take X Reduced Physical Damage || 100-200<br>300-400<br>500-600 || ||
|-
| Resilience || S || Monsters have +X% Faster Hit Recovery || 40-60<br>60-80<br>80-100 || ||
|-
| Silver || P || Monsters have +X% Attack Rating and Chance to Pierce || 30-50<br>50-70<br>70-90 || ||
|-
| Crushing || P || Monsters have X% Chance of Crushing Blow || 15-25<br>25-35<br>35-45 || ||
|-
| Bloody || P || Monsters have X% Chance of Open Wounds || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 || || 5-10<br>20-25<br>35-40 ||
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| Regeneration || S || Monsters have +X Replenish Life || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 || || 20-25<br>35-40<br>50-55 ||
|-
| Flaming || P || Monsters have +X% to Fire Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 ||
|-
| Hibernal || P || Monsters have +X% to Cold Skill Damage || 5-10<br>10-15<br>15-20 || ||
|-
| Static || P || Monsters have +X% to Lightning Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 ||
|-
| Toxic || P || Monsters have +X% to Poison Skill Damage || 5-10<br>10-15<br>15-20 || ||
|-
| Smoking || P || Monsters have +X% of Physical Damage as Extra Fire Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Chilling || P || Monsters have +X% of Physical Damage as Extra Cold Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Sparking || P || style="font-size:95%;" | Monsters have +X% of Physical Damage as Extra Lightning Damage || 60-80<br>70-90<br>80-100 || ||
|-
| Poisonous || P || style="font-size:80%;" | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds || 123-163<br>143-184<br>163-205 || ||
|-
| Runic || P || Monsters have +X% of Physical Damage as Extra Magic Damage || 8-10<br>10-12<br>12-14 || ||
|-
| Crimson || S || Monsters have X% Fire Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Azure || S || Monsters have X% Cold Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Opal || S || Monsters have X% Lightning Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Tangerine || S || Monsters have X% Magic Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 ||
|-
| Splashing || P || Monsters Melee Attacks Deal Splash Damage || || ||
|-
| Stygian || P || Map contains Stygian Dolls || || ||
|-
| Lustful || P || Map contains Succubus Witches || || ||
|-
| Vampiric || P || Map contains Vampire Lords || || ||
|-
| Bovine || P || Map contains Hell Bovines || || ||
|-
| Reanimated || P || Map contains Reanimated Horde || || ||
|-
| Ghastly || P || Map contains Ghosts || || ||
|-
| Souless || P || Map contains Burning Souls || || ||
|-
| Shamanic || P || Map contains Fetishes || || ||
|-
| Shrieking || P || Map contains Shrieking Terrors || || ||
|-
| Smith || S || Monsters have X% chance to drop additional weapons || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only
|-
| Armorer || S || Monsters have X% chance to drop additional armor || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only
|-
| Crafter || S || Monsters have X% chance to drop additional jewelry & charms || 1, 2, 3 || || || || ¼ frequency, T1-T3 maps only
|-
| Champion's || P || ''Monster Rarity'' +X% || 30-40<br>40-50<br>50-60 || || || ||
|-
| Duplicated || P || Map Contains an additional Boss || || || || || ½ frequency, T1-T3 maps only
|-
| Adventurer || S || +1 to Area Level || || || || || ½ frequency
|}
* In-game attribute ranges for maps are often [[Bugs|incorrect]] since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes.
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|+ style="white-space:nowrap; text-align:left;" | <strong>Resistances of Monsters Added by Affixes</strong>
|-
!
|-
| Stygian Doll || 33 || || 25 || || 33 || 80 || Undead || 33
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[[Maps#Unique_Maps|Unique maps]] use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.
=== Immunes ===
Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 140 resistance to each damage type. Other maps are listed below:
{| class="wikitable sortable"
|+ style="white-space:nowrap; text-align:left;" | <strong>Highest Immunities per Map</strong>
! Tier !! Map !! Phys !! Magic !! Fire !! Light !! Cold !! Poison
|-
| rowspan="7" | T1
| [[Maps#Arreat_Battlefield|Arreat Battlefield]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>100</span> || ||
|-
| [[Maps#Fall_of_Caldeum|Fall of Caldeum]] || || || || <span class=d2-yellow>100</span> || <span class=d2-blue>130</span> ||
|-
| [[Maps#Horazon's_Memory|Horazon's Memory]] || || || <span class=d2-red>135</span> || * || <span class=d2-blue>130</span> || *
|-
| [[Maps#Royal_Crypts|Royal Crypts]] || || <span class=d2-orange>150</span> || || || <span class=d2-blue>125</span> || <span class=d2-green>105</span>
|-
| [[Maps#Sewers_of_Harrogath|Sewers of Harrogath]] || || || || <span class=d2-yellow>135</span> || || <span class=d2-green>125</span>
|-
| [[Maps#Shadows_of_Westmarch|Shadows of Westmarch]] || <span class=d2-gold>100</span> || || || || || <span class=d2-green>135</span>
|-
| [[Maps#Torajan_Jungle|Torajan Jungle]] || || || <span class=d2-red>125</span> || <span class=d2-yellow>105</span> || ||
|-
| rowspan="6" | T2
| [[Maps#Ancestral_Trial|Ancestral Trial]] || || || || <span class=d2-yellow>130</span> || || <span class=d2-green>120</span>
|-
| [[Maps#Bastion_Keep|Bastion Keep]] || <span class=d2-gold>110</span> || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> ||
|-
| [[Maps#Lost_Temple|Lost Temple]] || || || <span class=d2-red>120</span> || || <span class=d2-blue>110</span> ||
|-
| [[Maps#River_of_Blood|River of Blood]] || || <span class=d2-orange>100</span> || || || <span class=d2-blue>180</span> || <span class=d2-green>130</span>
|-
| [[Maps#Ruins_of_Viz-Jun|Ruins of Viz-Jun]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>120</span> || ||
|-
| [[Maps#Tomb_of_Zoltun_Kulle|Tomb of Zoltun Kulle]] || <span class=d2-gold>105</span> || || || <span class=d2-yellow>120</span> || || <span class=d2-green>110</span>
|-
| rowspan="9" | T3
| [[Maps#Ashen_Plains|Ashen Plains]] || || <span class=d2-orange>120</span> || || || <span class=d2-blue>130</span> || <span class=d2-green>130</span>
|-
| [[Maps#Blood_Moon|Blood Moon]] || || || || || ||
|-
| [[Maps#Canyon_of_Sescheron|Canyon of Sescheron]] || <span class=d2-gold>120</span> || || <span class=d2-red>130</span> || || || <span class=d2-green>110</span>
|-
| [[Maps#Kehjistan_Marketplace|Kehjistan Marketplace]] || || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> || <span class=d2-green>105</span>**
|-
| [[Maps#Pandemonium_Citadel|Pandemonium Citadel]] || <span class=d2-gold>100</span> || || || <span class=d2-yellow>135</span> || || <span class=d2-green>130</span>
|-
| [[Maps#Phlegethon|Phlegethon]] || || || <span class=d2-red>140</span> || <span class=d2-yellow>125</span> || ||
|-
| [[Maps#Ruined_Cistern|Ruined Cistern]] || || <span class=d2-orange>125</span> || <span class=d2-red>135</span> || || <span class=d2-blue>115</span> ||
|-
| [[Maps#Sanatorium|Sanatorium]] || || || || <span class=d2-yellow>125</span> || || <span class=d2-green>130</span>
|-
| [[Maps#Throne_of_Insanity|Throne of Insanity]] || || || || <span class=d2-yellow>130</span> || <span class=d2-blue>130</span> ||
|-
|}
: <nowiki>*</nowiki> Lightning Spires have <span class=d2-yellow>100</span> lightning resistance and <span class=d2-green>1000</span> poison resistance
: <nowiki>**</nowiki> Fire Towers have <span class=d2-green>1000</span> poison resistance
== Individual Maps ==
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<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
| Afflicted || 25 || 30 || || <span class=emphasis>100</span> || 25 || 25 || Demon || 75
|-
| Night Clan || 50 || || 50 || 85 || || || Demon || 80
|-
| Blood Wing || || || || 33 || || 50 || || 50
|-
| Spike Fiend || 50 || 20 || 50 || || 75 || || || 100
|-
| Unholy Corpse || 50 || 50 || <span class=emphasis>130</span> || 33 || 50 || 65 || Undead || 66
|-
| Bramble Hulk || 25 || || 75 || 50 || 80 || 45 || || 75
|-
| Carrion Bird || || 25 || 25 || || || 75 || || 100
|-
| Zombie || 50 || 50 || || || 50 || 85 || Undead || 50
|-
|
|-
|}
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{| class="wikitable sortable"
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| Cantor || 10 || || 25 || 50 || 50 ||
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| Doom Knight || 33 || 25 || 60 || 60 || ||
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| Oblivion Knight || 33 || 25 || 60 || 60 || || 75 || Undead || 33
|-
| Flying Scimitar || 25 || 50 || 50 || 80 || || 75 || || 0
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| Frozen
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| Menace Worm || || || <span class=emphasis>135</span> || 75 || 50 || 50 || Demon || 75
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| Ghost || 50 || 50 || 50 || 65 || 50 || 50 || Undead || 33
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| Zakarumite || 10 || || 25 || 33 || 33 || 20 || || 100
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| Deathmaiden
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|}
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| Bone Warrior || 35 || || 30 || || 65 || 65 || Undead || 0
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| King Leoric || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
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| ''Blood Maggot Egg'' || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || || || 33
|-
| The Great Worm || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="max-width:fit-content">
* Blood Maggot Young monsters are minions of The Great Worm
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[[File:torajan-jungle-1.png|frameless|200px]]
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=== Tier 2 ===
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| Preserved Dead || 20 || 50 || 50 || 50 || 50 || 50 || Undead || 33
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| Specter || 50 || 50 || 75 || 35 || 50 || || Undead || 33
|-
| Nathkill The Numb || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
|}
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! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
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| ''Giant Lamprey Egg'' || || || || || || || || 33
|-
| Giant Lamprey || || 25 || 33 || 25 || || 85 || || 50
|-
| Sand Raider || 25 || 25 || 50 || 50 || || 33 || || 66
|-
| Demon Steed || 50 || || 25 || 33 || 50 || || || 100
|-
| Hell Temptress || || || 50 || 50 || 50 || 75 || Demon || 75
|-
| Johnathan The Damned || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
|}
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| Zealot || 10 || || 25 || 80 || 33 || 20 || || 100
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| Belial Lord of Lies || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
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*
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| Fetish Shaman || 25 || 25 || <span class=emphasis>130</span> || 25 || || 50 || Demon || 100
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| Moon Clan || 50 || 33 || || || 50 || || Demon || 80
|-
| Sucker || || 50 || 75 || 33 || || 80 || || 50
|-
| Tree Lurker || || 25 || 50 || 75 || || 25 || || 75
|-
| Returned || 33 || || || || || 75 || Undead || 0
|-
| Thorned Hulk || 80 || || || || 33 || 75 || || 75
|-
| Hollow One || 33 || 50 || 20 || || 55 || 50 || Undead || 33
|-
| Zealot || 10 || || 25 || 80 || 33 || 20 || || 100
|-
| Burning Dead || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
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| Burning Dead Archer || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
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| Karvarousku the Cartographer || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|-
|}
<div style="max-width:fit-content">
* Burning Dead & Burning Dead Archer monsters are minions of Karvarousku
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
[[File:
[[File:
</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| Returned Mage || 25 || 50 || 25 || <span class=emphasis>120</span> || || 75 || Undead || 0
|-
| Toadflax the Tainted || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
[[File:
[[File:
[[File:Tomb-of-zoltun-kulle-4.png|frameless|200px]]
</div>
</div>
=== Tier 3 ===
Line 714 ⟶ 818:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Death Berserker || 50 || <span class=emphasis>120</span> || 75 || 25 || || || || 75
|-
|
|-
|
|-
| Saber Cat || 50 || 25 || 50 || 50 || 50 || 50 || || 100
Line 731 ⟶ 833:
|-
| Thrasher || 25 || || || 40 || 25 || <span class=emphasis>130</span> || || 75
|-
| Burning Soul || 40 || 50 || || 80 || 40 || 85 || Undead || 0
|-
| Borq the Consumed || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
|}
</div>
Line 750 ⟶ 855:
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
| Hell Bovine || 50 || 33 || 65 || 65 || 65 || 65 || || 66
Line 774 ⟶ 879:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Doom Knight || 50 || || 80 || 20 || 20 || 50 || Undead || 33
|-
| Oblivion Knight || || 25 || 60 || 60 || 75 || 75 || Undead || 33
|-
|
|-
|
|-
|
|-
|
|-
| Frozen Abyss || || 25 || || 25 || 80 || || || 100
|-
| Shattered Soul || 50 || 50 || 75 || 75 || 75 || 75 || || 0
|-
|}
</div>
Line 809 ⟶ 915:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Vile Archer || 15 || || 35 || 90 || <span class=emphasis>130</span> || 25 || Demon || 100
|-
| Fire Tower || 40 || 50 || || 50 || 85 || <span class=emphasis>1000</span> || || 0
Line 817 ⟶ 925:
| Flying Scimitar || 25 || 50 || 75 || || || 75 || || 0
|-
|
|-
| Invader || 25 || || 50 || 65 || || || || 66
Line 823 ⟶ 931:
| Unraveler || 33 || 50 || 35 || 20 || 50 || 50 || Undead || 33
|-
|
|-
|
|-
| Overlord Aerlynn || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20
|-
|}
<div style="max-width:fit-content">
Line 845 ⟶ 952:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Damned || 25 || || 50 ||
|-
|
|-
|
|-
|
|-
| Stygian Fury || <span class=emphasis>100</span> || 25 || 25 || 66 || 50 || 25 || Demon || 75
|-
|
|-
| Dark Commander Alma || 50 || 50 || 75 || 75 || 75 || 75 || Demon || 20
|-
|}
</div>
Line 874 ⟶ 982:
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Council Member || 30 || || 33 || 80 || 33 ||
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
[[File:
[[File:
</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
<div style="max-width:fit-content">
* The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
[[File:
[[File:
</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|}
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
[[File:
[[File:
</div>
</div>
==== [[File:
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| Hell Whip || 40 || || 50 || <span class=emphasis>130</span> || || || Demon || 100
|-
| Indio The Insane || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|-
|}
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:
[[File:
[[File:
</div>
</div>
=== Tier 4 (Dungeons) ===
Line 1,043 ⟶ 1,144:
Blood Bringers move slowly and deal "lethal damage" - beware!
Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]]. They drop approximately 3x the loot of map bosses. Accessing the second boss of each dungeon requires defeating the first boss beforehand.
<!--
==== [[File:Map_Icon_Cathedral_of_Light.png| ]] Cathedral of Light ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
| Gloam || 15 || <span class="emphasis">180</span> || || 25 || 25 || <span class="emphasis">180</span> || Undead || 0
Line 1,082 ⟶ 1,182:
|}
<div style="max-width:fit-content">
* Currently disabled - new dungeons of this type cannot be obtained
</div>
</div>
Line 1,100 ⟶ 1,196:
</div>
</div>
-->
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ====
Line 1,105 ⟶ 1,202:
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Misshapen || <span class=
|-
|
|-
|
|-
|
|-
| Huntress ||
|-
|
|-
|
|-
|
|-
|
|-
|
|-
|
|-
| Madness || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
|-
| Hysteria || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|-
| Canight The Corrupted || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
|-
| ''Gargoyle Trap'' || 50 || 50 || 75 || 75 || 75 || 75 || || 0
|-
| The Synthetic One || 50 || 50 || 75 || 75 || 75 || 75 || Undead || 20
|-
|}
<div style="flex-direction:column; max-width:fit-content">
Line 1,154 ⟶ 1,260:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
| Misshapen || <span class=
|-
|
|-
|
|-
|
|-
| Huntress ||
|-
|
|-
|
|-
| Blood Bringer || <span class=emphasis>140</span> || 50 || 50 || 50 || 50 || 50 || || 100
|-
| Spear Cat || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || 50 || <span class=emphasis>165</span> || || 100
|-
| Succubus || || || 50 || <span class=emphasis>165</span> || || <span class=emphasis>165</span> || Demon || 75
|-
| Night Lord || 35 || || 33 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || Undead || 75
|-
| ''Stygian Horde'' || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| The Stygian Beast || 50 || 50 || 75 || 75 || 75 || 75 ||
|-
|}
<div style="flex-direction:column; max-width:fit-content">
Line 1,192 ⟶ 1,307:
</div>
<!-- ////////////// New T4 Map \\\\\\\\\\\\\\\\ -->
==== [[File:Map_Icon_Steppes_of_Daken-Shar.png| ]] Steppes of Daken-Shar ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Shrieking Terror || 15 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || 50 || || || 75
|-
| Misshapen || <span class=emphasis>140</span> || 25 || <span class=emphasis>165</span> || || 50 || 25 || Demon || 75
|-
| Death Lord || 25 || 33 || <span class=emphasis>165</span> || 50 || || 75 || || 75
|-
| Blunderbore || 55 || <span class=emphasis>165</span> || 25 || 50 || <span class=emphasis>165</span> || || Demon || 100
|-
| Undead Soul Killer || 33 || 50 || 75 || || 33 || 75 || Undead || 33
|-
| Huntress || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || 75 || || 100
|-
| Putrid Defiler || 80 || || 50 || <span class=emphasis>165</span> || 50 || <span class=emphasis>100</span> || Demon || 75
|-
| Unholy Corpse || 50 || 25 || <span class=emphasis>165</span> || 60 || <span class=emphasis>165</span> || || Undead || 66
|-
| Blood Bringer || <span class=emphasis>140</span> || 50 || 50 || 50 || 50 || 50 || || 100
|-
| Spear Cat || <span class=emphasis>140</span> || || 20 || <span class=emphasis>165</span> || 50 || <span class=emphasis>165</span> || || 100
|-
| Succubus || || || 50 || <span class=emphasis>165</span> || || <span class=emphasis>165</span> || Demon || 75
|-
| Night Lord || 35 || || 33 || 25 || <span class=emphasis>165</span> || <span class=emphasis>165</span> || Undead || 75
|-
| ''Anburian Slayer'' || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| Skullsplitter Cyrus || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| Naz the Cursed King || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="flex-direction:column; max-width:fit-content">
*
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Steppes-of-Daken-Shar.png|frameless|200px]]
[[File:Tombs-of-kanemith.png|frameless|200px]]
</div>
</div>
=== Unique Maps ===
No monsters within unique maps are inherently immune to any damage types.
Unique maps cannot be corrupted, Fortified nor use a Catalyst Shard, you can only use a Standard of Heroes on them.
==== [[File:Map_Icon_Fallen_Gardens.png| ]] Fallen Gardens ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Bog Creature || 50 || || 45 || 50 || 45 || 35 || Demon || 66
|-
| Strangler || 60 || 80 || 60 || 25 || 75 || 45 || Undead || 33
|-
| Demon Sprite || 65 || 35 || 70 || 65 || 40 || || Demon || 100
|-
| Blood Wing || || 25 || 50 || 33 || || 45 || || 50
|-
| Prowling Dead || || || 45 || 50 || 65 || 60 || Undead || 66
|-
| Thrasher || 25 || || || 40 || 50 || 80 || || 75
|-
| Rakanoth || 50 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| ''Shadow Vermin'' || 30 || 20 || 50 || 50 || 50 || 50 || || 0
|-
| Iskatu || 30 || 20 || 50 || 50 || 50 || 50 || || 20
|-
|}
<div style="max-width:fit-content">
This is a tier 2 map so it has a zone level of 88 like other tier 2 maps.
Unique Attributes:
* Map Boss drops a Rainbow Facet
* Monsters have +2% chance of dropping Additional Jewels
Other Attributes:
* Monsters have +[50-100]% of Physical Damage as Extra Lightning Damage
* Monsters have [10-20]% Deadly Strike
* Monsters have [10-30]% Increased Maximum Life
* Monsters have +[50-100] Replenish Life
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Fallen-gardens.png|frameless|200px]]
[[File:Diamond-gate.png|frameless|200px]]
</div>
</div>
==== [[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ====
Line 1,200 ⟶ 1,412:
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
|
|-
| Black Raptor || || || 65 || || 45 || || || 100
|-
| Saber Cat || 50 || 25 || 50 || 50 || 50 || 50 || || 100
|-
| Spear Cat || 10 || || 25 || || 50 || || || 100
|-
| Thrasher || 25 || || || 40 || 25 || <span class=emphasis>130</span> || || 75
|-
| Burning Soul || 40 || 50 || || 80 || 40 || 85 || Undead || 0
|-
| Jungle Hunter || 30 || || 25 || 85 || 45 || 95 || || 100
|-
| Bog Creature || 65 || || 65 || 50 || 50 || 65 || || 75
|-
| Returned || 40 || 50 || 85 || || 20 || 50 || Undead || 0
|-
| Hell Temptress || 15 || 20 || 75 || 40 || 55 || || Demon || 75
|-
| Guardian || 15 || 20 || || 75 || 80 || 50 || Undead || 33
|-
| Urdar || 35 || 20 || 30 || 75 || 80 || || Demon || 100
|-
| Heirophant || || 35 || 80 || 25 || 75 || 25 || || 100
|-
| Huntress || 40 || || 65 || 25 || 50 || 80 || || 100
|-
| Spear Cat || 40 || || 25 || 50 || 40 || 80 || || 100
|-
| Hell Swarm || 60 || 25 || 50 || 80 || || 65 || || 0
|-
| Carver || 15 || 30 || 85 || 65 || 45 || 25 || Demon || 75
|-
| Carver Shaman || 15 || 30 || 80 || 50 || 55 || 25 || Demon || 66
|-
| Reanimated Horde || 50 || || || 75 || 60 || 80 || Undead || 66
|-
| Crush Beast || 50 || || 50 || 45 || 20 || 50 || || 100
|-
| Night Lord || 35 || 40 || 40 || 25 || 85 || 65 || Undead || 75
|-
| Infernal Alien || 20 || 20 || 50 || 50 || 50 || 50 || || 100
|-
| Efreet Sajber || 20 || 20 || 50 || 50 || 50 || 50 || || 100
|-
| Ztaziz the Fragile || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 75
|-
| Zhar The Mad || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|-
|}
<div style="max-width:fit-content">
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
Line 1,217 ⟶ 1,476:
* Monsters have +[4-6]% chance of dropping Additional Charms
Other Attributes:
* Players have -[50-100]
* Players have -
* Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
* Players have -[20-30]% Faster Hit Recovery
* Monsters have [
The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that<br>leads to Zhar the Mad.
Heirophants deal exceptionally high cold damage - beware!
</div>
</div>
Line 1,240 ⟶ 1,503:
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
!
|-
|
|-
|
|-
| Horror || 30 || 50 || 30 || 50 || 60 || 65 || Undead || 0
|-
| Consumed Ice Boar || 25 || || 30 || 15 || 50 || 15 || || 75
|-
| Grotesque Wyrm || 25 || 20 || 55 || 40 || 35 || 70 || Demon || 50
|-
| Grotesque || 55 || 20 || 30 || 50 || 25 || 65 || Demon || 50
|-
| Moon Lord || 25 || || 65 || 55 || 30 || || || 75
|-
| Doom Knight || 30 || 25 || 60 || 20 || 20 || 50 || Undead || 33
|-
| Oblivion Knight || 35 || 25 || 60 || 60 || 55 || 45 || Undead || 33
|-
| Rot Walker || 50 || 20 || 40 || 30 || 65 || 40 || Undead || 66
|-
| Corpse Spitter || 30 || || 25 || 55 || 20 || 75 || Demon || 75
|-
| Onion the Accused || 20 || 60 || 40 || 80 || 80 || 40 || Demon || 75
|-
| Cory the Imp || 50 || 30 || 80 || 40 || 40 || 80 || Demon || 66
|-
| Warlord of Blood || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|-
|}
<div style="max-width:fit-content">
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
Unique Attributes:
* Map Boss drops a Corrupted Unique
* Monsters have +
Other Attributes:
* Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
Line 1,259 ⟶ 1,545:
* Monsters have [20-30]% Increased Velocity
* Monsters have [5-10]% Chance of Crushing Blow
* Monsters have [
</div>
</div>
|