Maps: Difference between revisions

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Maps are items that allow access to new endgame zones (which are also referred to as maps) with higher zone levels than the vanilla game. For a list of high level zones outside of maps, see [[Zones]].
* Maps are comparable to vanilla endgame zones, making both new and old zones viable for farming.
* Dungeons (tier 4 maps) are very difficult group-based zones that offer more challenge for those interested.
 
This page has outdated monster stats for individual maps (from s9 changes)
 
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== General Info ==
Tier 1 maps can rarely be found in Hell and Act 5 Nightmare. Maps are more commonly found from within map zones themselves, with each tier having a chance to drop higher tiered maps. Anya also rewards characters with a regular T1 map in Hell.
 
To open a map, right click it from your inventory in Harrogath (Hell difficulty) with a level 80+ character who has defeated Hell Ancients. Only 1 map (or uber zone) may be opened per game.
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To open a map, right click it from your inventory in Hell Harrogath with a level 80+ character who has defeated Hell Ancients. Only 1 map (or uber zone) may be opened per game. When maps are opened, a random selection of enemy types are chosen from the [[Maps#Individual_Maps|lists below]] to populate the map zone - they often don't include ''all'' of the monsters listed, so maps won't always have the same immunities present.
 
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=== Map Events ===
Map zones have a ~20% chance ''(unconfirmed)'' for special enemies or objects to appear somewhere randomly within them, each with different effects. AAn event message is displayed uponwhen enteringgetting theclose zoneenough ifto those special enemies/objects. The chance is 33% for rare maps, 2/3 of that for magic maps, and 1/3 of that for thisregular happensmaps.
 
* <span class="d2-red">''Darkness itself wanders these lands...''</span>
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*: A '''Dark Wanderer''' appears and transforms into a random boss or super unique withmonster that has increased damage/health, whoand drops extra [[Worldstone Shard|Worldstone Shards]] when killed. (upUp to 3 dark wanderers may appear per map) event.
* <span class="d2-red">''Evil beckons you from the Void...''</span>
* The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies
: The '''Shadow of Mendeln''' appears and summons waves of undead, with later waves having many champion/elite enemies - they have a chance to drop [[Splinter of the Void]].
* '''Horazon''' appears, and creates a portal to a new map when he dies (same tier or 1 tier higher up to T3, with same map modifiers) - the new map won't have additional events
* <span class="d2-red">''An alternate dimension radiates dark energy...''</span>
* A '''Treasure Fallen''' appears and flees from attacks, but drops items when damaged such as gems, runes (Lem and below), maps, and map orbs (up to 3 treasure fallen per map)
* A: '''Spire of DarknessHorazon''' appears and plungescreates thea zoneportal intoto darknessa new map zone when clickeddefeated. -The shadownew enemiesmap spawnwill inbe the unexploredsame darknesstier andor have1 atier higher chance(up to dropT3) [[Recipes#Portals|uberthan keys]]the -current themap spireand will appearhave relativelythe closesame tomap themodifiers. The new map won't have additional entranceevents.
* <span class="d2-red">''A shrieking, mischievious laughter pierces your ears...''</span>
: A '''Treasure Fallen''' appears and flees from attacks, dropping some of their treasures each time they take significant damage. They can drop gems, runes (Um and below), maps, map orbs, and crafting infusions. Up to 3 treasure fallen may appear per map event.
* <span class="d2-red">''A faint humming keeps the darkness at bay...''</span>
: A '''Spire of Darkness''' appears and plunges the zone into darkness when clicked - shadow enemies spawn in unexplored areas and have a chance to drop [[Recipes#Portals|uber keys]]. The spire will appear relatively close to the entrance. The number of keys is capped at a maximum of 6 per map event, and the duration of the event is inversely correlated with how much of the map has been explored.
* <span class="d2-red">''You hear coins being counted nearby...''</span>
: '''Gheed''' appears and sells 5 unidentified unique items for 1 million gold each. The items may transform into their exceptional or elite versions when purchased.
* <span class="d2-red">''A mysterious altar vibrates with potential...''</span>
: An '''Altar of the Catalyst''' appears and spawns a boss monster nearby when clicked - defeating the monster will allow the altar to be used to create [[Maps#Modification|Catalyst Shards]].
 
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=== Modification ===
Maps can be modified with several items via the Horadric Cube. Besides theThe orbs which can be purchased from Anya in Hell, Horadrim Scarab is an uncommon drop from map bosses, Catalyst Shard drops from a map event, and Standard of Heroes drops from Uber TristramAncients with each additional ancient beyond the first having a chance to drop more. Maps can also be corrupted with Worldstone Shards, which may drop anywhere.
 
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{| class="wikitable"
! Icon !! Item !! Additional Ingredients !! Effect
|-
| [[File:Arcane_OrbHoradrim_Orb.png]] Arcane|| Horadrim Orb || CommonRare Map, JewelPerfect Gem, Rune || upgradesrowspan="2" map| (commonrerolls ->rare magic)map
|-
| [[File:Zakarum_OrbInfused_Horadrim_Orb.png]] Zakarum|| Infused&nbsp;Horadrim&nbsp;Orb || CommonRare Map, Jewel, Rune #10+ || upgrades map (common -> rare)
|-
| [[File:Angelic_Orb.png]] || Angelic Orb || Magic &nbsp;Map, &nbsp;Perfect &nbsp;Skull, &nbsp;Rune #10+ || rowspan="2" | upgrades map (magic -> rare)
|-
| [[File:Orb_of_DestructionInfused_Angelic_Orb.png]] Orb|| ofInfused DestructionAngelic Orb || Magic/Rare Map || downgrades map (to common)
|-
| [[File:Horadrim_OrbZakarum_Orb.png]] Horadrim|| Zakarum Orb || RareRegular Map, Perfect GemJewel, Rune #10+ || rerollsrowspan="2" rare| upgrades map (regular -> rare)
|-
| [[File:Cartographer's_OrbInfused_Zakarum_Orb.png]] Cartographer's Orb || 3Infused T1/T2Zakarum MapsOrb || combines 3 maps into one of a higherRegular tierMap
|-
| [[File:Horadrim_ScarabArcane_Orb.png]] Horadrim|| Arcane ScarabOrb || T3Regular Map, Jewel || turnsrowspan="2" a| T3upgrades map into a random(regular rare-> dungeonmagic)
|-
| [[File:Infused_Arcane_Orb.png]] || Infused Arcane Orb || Regular Map
| [[File:Standard_of_Heroes.png]] Standard of Heroes || Map/Dungeon || adds Heroic bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find
|-
| [[File:Worldstone_ShardOrb_of_Destruction.png]] Worldstone|| ShardOrb of Destruction || Magic/Rare Map || [[Corruptions#Map_Corruptionsdowngrades |map corruption]](to regular)
|-
| [[File:Orb_of_Fortification.png]] Orb|| Orb&nbsp;of &nbsp;Fortification || Magic/Rare Map || Reduceshalves basenumber densityof bymap 50%.<br>Monstersmonsters haveand 20%doubles increasedloot/experience damage,gained 2xfrom health,them 2x- exp,these ''fortified'' monsters have doubled life and dropdeal 2x20% theextra loot.damage (does not affect event monsters)
|-
| [[File:Cartographer's_Orb.png]] || Cartographer's Orb || 3 T1/T2 Maps of same tier || combines 3 maps into one of a higher tier
|-
| [[File:Horadrim_Scarab.png]] || Horadrim Scarab || T3 Map || turns a T3 map into a random rare dungeon
|-
| [[File:Catalyst_Shard.png]] || Catalyst Shard || Magic/Rare Map || adds "Area contains a random event"
|-
| [[File:Standard_of_Heroes.png]] || Standard&nbsp;of&nbsp;Heroes || Magic/Rare/Unique Map/Dungeon || adds ''heroic'' bonuses: +10% Experience, +20% Monster Density, +20% Magic and Gold Find
|-
| [[File:Worldstone_Shard.png]] || Worldstone Shard || Magic/Rare Map/Dungeon || adds a [[Corruptions#Map_Corruptions | corruption modifier]]
|}
* Magic maps can be rerolled with the vanilla [[Recipes#Magic_Items|recipe]] (3 perfect gems & any magic item)
* Rare maps can be rerolled with the vanilla [[Recipes#Rare_Items|recipe]] (6 perfect skulls & any rare item)
* The Orb of Fortification does not affect map bosses or events
 
* The Cartographer's Orb recipe is currently [[Bugs | bugged]] and sometimes doesn't work correctly with T1 maps
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Note: the Cartographer's Orb recipe is currently [[Bugs | bugged]] and sometimes doesn't work correctly with T1 maps
{| class="wikitable"
! Ingredients !! Result
|-
| Horadrim Orb + Perfect Gem + Rune || Infused Horadrim Orb
|-
| Angelic Orb + Perfect Skull + Rune || Infused Angelic Orb
|-
| Zakarum Orb + Jewel + Rune || Infused Zakarum Orb
|-
| Arcane Orb + Jewel || Infused Arcane Orb
|-
| 3 Maps of same tier (any rarity) || Random map of same tier (regular)
|-
| 3 Dungeons || Random dungeon (rare)
|}
 
=== Affixes ===
Map affixes affect bonus experience, monster density, and magic/gold find.
 
Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three. This means higher tier maps can have greater monster density and provide more experience and magic/gold find.
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Most affixes have 3 tiers of attribute ranges, with each tier becoming available at the corresponding map tier - T2 maps can roll the first two ranges and T3 maps can roll any of the three.
* Average rare map values
** T1: +71% density, +14% experience, +50% extra magic/gold
** T2: +78% density, +16% experience, +75% extra magic/gold
** T3: +85% density, +18% experience, +100% extra magic/gold
* Maximum values of each type without modifications (a single map cannot get more than one of these at a time)
** T1: +130% density, +38% experience, +170% extra magic/gold
** T2: +155% density, +46% experience, +240% extra magic/gold
** T3: +180% density, +54% experience, +320% extra magic/gold
 
Dungeon attribute ranges always use the T3 ranges, and some affixes will not spawn for dungeons.
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Dungeon attribute ranges are the same as T3 ranges, and affixes that add monsters will not spawn for dungeons.
 
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{| class="wikitable wikitable-2col mw-collapsible mw-collapsed"
|+ style="white-space:nowrap; text-align:left;" | <strong>List of Map Affixes</strong>
|-
! <span style="color:#F9C666;">Affix</span> !! <span style="color:#F9C666;">P/S</span> !! <span style="color:#F9C666;">Attributes</span> !! <span style="color:#F9C666">X Range</span> !! <span style="color:#F9C666">Exp</span> !! <span style="color:#F9C666">Density</span> !! <span style="color:#F9C666">MF/GF</span> !! <span style="color:#F9C666">Notes</span>
|-
| Cracking || S || Players have -X% Enhanced Defense || 20-30<br>30-40<br>40-50 || || 2513-3518<br>3015-3518<br>3518-4020 || 15-20<br>30-35<br>45-50 ||
|-
| Fumbling || S || Players have -X% Chance to Block || 10-20<br>20-30<br>30-40 || || 2513-3518<br>3518-4523<br>4523-5025 || 15-20<br>30-35<br>45-50 ||
|-
| Imbalance || S || Players have -X% Faster Hit Recovery || 10-20<br>20-30<br>30-40 || 3-4<br>4-5<br>5-6 || 3015-4020<br>4020-5025<br>5025-6030 || ||
|-
| Hindrance || S || Players have -X% to All Resistances || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 15-20<br>30-35<br>50-55 ||
|-
| Unhealthy || P || Players have -X Drain Life || 30-40<br>50-60<br>70-80 || 3-4<br>4-5<br>5-6 || || 5-10<br>20-25<br>35-40 ||
|-
| Warding || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Curse Duration Reduction || 1020-1540<br>1540-2060<br>2060-2580 || 5-6<br>6-7<br>7-8 || || 20-25<br>35-40<br>50-55 || T1-T3 maps only
|-
| Leech || S || Monsters have X% Increased Maximum Life<br>Monsters have X% Life Stolen per Hit || 10-15<br>15-20<br>20-25 || 5-6<br>6-7<br>7-8 || 2513-3015<br>3015-4020<br>3518-4020 || ||
|-
| Health || S || Monsters have X% Increased Maximum Life || 105-2015<br>2015-3025<br>3025-4035 || 5-6-8<br>68-710<br>710-812 || 3015-4020<br>4020-5025<br>5025-6030 || || ½ frequency
|-
| Large || P || Monsters have X% Increased Maximum Life || 105-2015<br>2015-3025<br>3025-4035 || 5-6-8<br>68-710<br>710-812 || 3015-4020<br>4020-5025<br>5025-6030 || || ½ frequency
|-
| Fast || P || Monsters have +X% Increased Cast and Attack Speed || 40-60<br>60-80<br>80-100 || 3-4<br>4-5<br>5-6 || 3015-4020<br>4020-5025<br>5025-6030 || ||
|-
| Swiftness || S || Monsters have X% increased Velocity || 20-30<br>30-40<br>40-50 || 3-4<br>4-5<br>5-6 || 3015-4020<br>4020-5025<br>5025-6030 || ||
|-
| Protection || S || Monsters take X Reduced Physical Damage || 100-200<br>300-400<br>500-600 || || 2513-3015<br>3015-3518<br>3518-4523 || 15-20<br>30-35<br>45-50 ||
|-
| Resilience || S || Monsters have +X% Faster Hit Recovery || 40-60<br>60-80<br>80-100 || || 3015-4020<br>4020-5025<br>5025-6030 || 10-15<br>25-30<br>40-45 ||
|-
| Silver || P || Monsters have +X% Attack Rating and Chance to Pierce || 1030-2050<br>2050-3070<br>3070-4090 || || 158-2010<br>3015-3518<br>3518-4020 || 15-20<br>30-35<br>45-50 ||
|-
| Crushing || P || Monsters have X% Chance of Crushing Blow || 15-25<br>25-35<br>35-45 || || 158-2010<br>3015-3518<br>3518-4020 || 5-10<br>20-25<br>35-40 ||
|-
| Bloody || P || Monsters have X% Chance of Open Wounds || 5-10<br>10-15<br>15-20 || 4-5<br>5-6<br>6-7 || || 5-10<br>20-25<br>35-40 ||
|-
| Strong || P || Monsters have +X% Enhanced Physical Damage || 10-15<br>15-20<br>20-25 || 4-5<br>5-6<br>6-7 || || 10-15<br>25-30<br>40-45 ||
|-
| Sturdiness || S || Monsters have +X% Enhanced Defense || 50-100<br>100-150<br>150-200 || 3-4<br>4-5<br>5-6 || || 10-15<br>25-30<br>40-45 ||
|-
| Regeneration || S || Monsters have +X Replenish Life || 1024-1560<br>1560-2048<br>2048-2560 || 3-4<br>4-5<br>5-6 || || 20-25<br>35-40<br>50-55 ||
|-
| Flaming || P || Monsters have +X% to Fire Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 2513-3518<br>3518-4523<br>4523-5025 || ||
|-
| Hibernal || P || Monsters have +X% to Cold Skill Damage || 5-10<br>10-15<br>15-20 || || 2513-3015<br>3015-3518<br>3518-4020 || 15-20<br>25-30<br>35-40 ||
|-
| Static || P || Monsters have +X% to Lightning Skill Damage || 5-10<br>10-15<br>15-20 || 3-4<br>4-5<br>5-6 || 2513-4020<br>3518-4523<br>4523-5025 || ||
|-
| Toxic || P || Monsters have +X% to Poison Skill Damage || 5-10<br>10-15<br>15-20 || || 3015-4020<br>4020-5025<br>5025-6030 || 5-10<br>15-20<br>25-30 ||
|-
| Smoking || P || Monsters have +X% of Physical Damage as Extra Fire Damage || 60-80<br>70-90<br>80-100 || || 2513-3015<br>3015-3518<br>3518-4020 || 5-10<br>20-25<br>35-40 ||
|-
| Chilling || P || Monsters have +X% of Physical Damage as Extra Cold Damage || 60-80<br>70-90<br>80-100 || || 2513-3015<br>3015-3518<br>3518-4020 || 5-10<br>20-25<br>35-40 ||
|-
| Sparking || P || style="font-size:95%;" | Monsters have +X% of Physical Damage as Extra Lightning Damage || 60-80<br>70-90<br>80-100 || || 2513-3015<br>3015-3518<br>3518-4020 || 5-10<br>20-25<br>35-40 ||
|-
| Poisonous || P || style="font-size:80%;" | Monsters have +X% of Physical Damage as Extra Poison Damage over 5 seconds || 123-163<br>143-184<br>163-205 || || 2513-3015<br>3015-3518<br>3518-4020 || 5-10<br>20-25<br>35-40 ||
|-
| Runic || P || Monsters have +X% of Physical Damage as Extra Magic Damage || 8-10<br>10-12<br>12-14 || || 2513-3015<br>3015-3518<br>3518-4020 || 5-10<br>20-25<br>35-40 ||
|-
| Crimson || S || Monsters have X% Fire Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 2513-3518<br>3518-4523<br>4523-5025 || ||
|-
| Azure || S || Monsters have X% Cold Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 2513-3518<br>3518-4523<br>3518-5025 || ||
|-
| Opal || S || Monsters have X% Lightning Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 2513-3518<br>3518-4523<br>4020-5025 || ||
|-
| Tangerine || S || Monsters have X% Magic Absorb || 4-6<br>6-8<br>8-10 || 3-4<br>4-5<br>5-6 || 2513-3518<br>3518-4523<br>4020-5025 || ||
|-
| Splashing || P || colspan="2" | Monsters Melee Attacks Deal Splash Damage || || 15 || 8-2513<br>3518-4523<br>4523-5025 || 5-10<br>20-25<br>35-40 ||
|-
| Stygian || P || colspan="2" | Map contains Stygian Dolls || || 50 || 25-6030 || 40-45 || ½ frequency, T1-T3 maps only
|-
| Lustful || P || colspan="2" | Map contains Succubus Witches || || 50 || 25-6030 || 45-50 || ½ frequency, T1-T3 maps only
|-
| Vampiric || P || colspan="2" | Map contains Vampire Lords || || 35 || 18-4020 || 15-20 || ½ frequency, T1-T3 maps only
|-
| Bovine || P || colspan="2" | Map contains Hell Bovines || || 35 || 25-4030 || 15-20 || ½ frequency, T1-T3 maps only
|-
| Reanimated || P || colspan="2" | Map contains Reanimated Horde || || 50 || 25-6030 || 35-40 || ½ frequency, T1-T3 maps only
|-
| Ghastly || P || colspan="2" | Map contains Ghosts || || 35 || 18-4020 || 15-20 || ½ frequency, T1-T3 maps only
|-
| Souless || P || colspan="2" | Map contains Burning Souls || || 50 || 25-6030 || 40-50 || ½ frequency, T1-T3 maps only
|-
| Shamanic || P || colspan="2" | Map contains Fetishes || || 40 || 20-5025 || 15-20 || ½ frequency, T1-T3 maps only
|-
| Shrieking || P || Map contains Shrieking Terrors || || || 25-30 || 20-30 || ½ frequency, T1-T3 maps only
| Champion's || P || colspan="2" | ''None'' || colspan="3" | 30-60 Monster Rarity
|-
| Smith || S || Monsters have X% chance to drop additional weapons || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only
|-
| Armorer || S || Monsters have X% chance to drop additional armor || 1, 2, 3 || || || || ½ frequency, T1-T3 maps only
|-
| Crafter || S || Monsters have X% chance to drop additional jewelry & charms || 1, 2, 3 || || || || ¼ frequency, T1-T3 maps only
|-
| Champion's || P || ''Monster Rarity'' +X% || 30-40<br>40-50<br>50-60 || || || ||
|-
| Duplicated || P || Map Contains an additional Boss || || || || || ½ frequency, T1-T3 maps only
|-
| Adventurer || S || +1 to Area Level || || || || || ½ frequency
|}
* In-game attribute ranges for maps are often [[Bugs|incorrect]] since there are so many affixes with the same three attributes and ranges only show the widest range for any given attribute, rather than the range for specific affixes on the item - this is especially apparent when multiple affixes add the same attributes.
* Many affixes have different names for each tier of attribute ranges, but only the first name is shown here for better legibility.
 
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{| class="wikitable sortable"
|+ style="white-space:nowrap; text-align:left;" | <strong>Resistances of Monsters Added by Affixes</strong>
|-
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| BurningStygian SoulDoll || 33 || 25 || 25 || 80 || 5033 || 7580 || Undead || 033
|-
| Hell Temptress || || || 50 || 50 || 50 || 50 || Demon || 75
|-
| Dark Lord || 75 || || 33 || 33 || <span class=emphasis>135</span> || 50 || Undead || 75
|-
| Fetish || 25 || 25 || 50 || 50 || 50 || 50 || Demon || 100
|-
| Hell Bovine || 50 || 33 || 50 || 50 || 50 || 33 || || 66
|-
| HellUnholy TemptressCorpse || 50 || 50 || 5075 || 50 || 50 || 5080 || DemonUndead || 7566
|-
| Specter || 95 || 50 || 25 || 75 || 50 || 95 || Undead || 0
|-
| Burning Soul || || 25 || || 80 || 50 || 75 || Undead || 0
|-
| Fetish || 25 || 25 || 50 || 50 || 50 || 50 || Demon || 100
|-
| Shrieking Terror || 35 || 25 || 25 || 40 || 80 || 25 || || 75
|}
 
[[Maps#Unique_Maps|Unique maps]] use some of the above affixes but also have special attributes which are unique to them. All the affixes for each unique map are listed in their own sections below.
 
=== Immunes ===
Unique maps don't have any inherently immune monsters. Dungeons, on the other hand, all have at least one monster with 140 resistance to each damage type. Other maps are listed below:
 
{| class="wikitable sortable"
|+ style="white-space:nowrap; text-align:left;" | <strong>Highest Immunities per Map</strong>
! Tier !! Map !! Phys !! Magic !! Fire !! Light !! Cold !! Poison
|-
| rowspan="7" | T1
| Specter || 95 || 50 || 25 || 75 || 50 || 95 || Undead || 0
| [[Maps#Arreat_Battlefield|Arreat Battlefield]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>100</span> || ||
|-
| Stygian[[Maps#Fall_of_Caldeum|Fall Dollof Caldeum]] || 33 || || 25 || <span || 33class=d2-yellow>100</span> || 80 ||<span Undeadclass=d2-blue>130</span> || 33
|-
| [[Maps#Horazon's_Memory|Horazon's Memory]] || || || <span class=d2-red>135</span> || * || <span class=d2-blue>130</span> || *
|-
| [[Maps#Royal_Crypts|Royal Crypts]] || || <span class=d2-orange>150</span> || || || <span class=d2-blue>125</span> || <span class=d2-green>105</span>
|-
| [[Maps#Sewers_of_Harrogath|Sewers of Harrogath]] || || || || <span class=d2-yellow>135</span> || || <span class=d2-green>125</span>
|-
| [[Maps#Shadows_of_Westmarch|Shadows of Westmarch]] || <span class=d2-gold>100</span> || || || || || <span class=d2-green>135</span>
|-
| [[Maps#Torajan_Jungle|Torajan Jungle]] || || || <span class=d2-red>125</span> || <span class=d2-yellow>105</span> || ||
|-
| rowspan="6" | T2
| [[Maps#Ancestral_Trial|Ancestral Trial]] || || || || <span class=d2-yellow>130</span> || || <span class=d2-green>120</span>
|-
| [[Maps#Bastion_Keep|Bastion Keep]] || <span class=d2-gold>110</span> || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> ||
|-
| [[Maps#Lost_Temple|Lost Temple]] || || || <span class=d2-red>120</span> || || <span class=d2-blue>110</span> ||
|-
| [[Maps#River_of_Blood|River of Blood]] || || <span class=d2-orange>100</span> || || || <span class=d2-blue>180</span> || <span class=d2-green>130</span>
|-
| [[Maps#Ruins_of_Viz-Jun|Ruins of Viz-Jun]] || || || <span class=d2-red>130</span> || <span class=d2-yellow>120</span> || ||
|-
| [[Maps#Tomb_of_Zoltun_Kulle|Tomb of Zoltun Kulle]] || <span class=d2-gold>105</span> || || || <span class=d2-yellow>120</span> || || <span class=d2-green>110</span>
|-
| rowspan="9" | T3
| [[Maps#Ashen_Plains|Ashen Plains]] || || <span class=d2-orange>120</span> || || || <span class=d2-blue>130</span> || <span class=d2-green>130</span>
|-
| [[Maps#Blood_Moon|Blood Moon]] || || || || || ||
|-
| [[Maps#Canyon_of_Sescheron|Canyon of Sescheron]] || <span class=d2-gold>120</span> || || <span class=d2-red>130</span> || || || <span class=d2-green>110</span>
|-
| [[Maps#Kehjistan_Marketplace|Kehjistan Marketplace]] || || || <span class=d2-red>125</span> || || <span class=d2-blue>130</span> || <span class=d2-green>105</span>**
|-
| [[Maps#Pandemonium_Citadel|Pandemonium Citadel]] || <span class=d2-gold>100</span> || || || <span class=d2-yellow>135</span> || || <span class=d2-green>130</span>
|-
| [[Maps#Phlegethon|Phlegethon]] || || || <span class=d2-red>140</span> || <span class=d2-yellow>125</span> || ||
|-
| [[Maps#Ruined_Cistern|Ruined Cistern]] || || <span class=d2-orange>125</span> || <span class=d2-red>135</span> || || <span class=d2-blue>115</span> ||
|-
| [[Maps#Sanatorium|Sanatorium]] || || || || <span class=d2-yellow>125</span> || || <span class=d2-green>130</span>
|-
| [[Maps#Throne_of_Insanity|Throne of Insanity]] || || || || <span class=d2-yellow>130</span> || <span class=d2-blue>130</span> ||
|-
| Unholy Corpse || 50 || 50 || 75 || || || 80 || Undead || 66
|}
: <nowiki>*</nowiki> Lightning Spires have <span class=d2-yellow>100</span> lightning resistance and <span class=d2-green>1000</span> poison resistance
: <nowiki>**</nowiki> Fire Towers have <span class=d2-green>1000</span> poison resistance
 
== Individual Maps ==
For each map, monsters are listed with their resistances, type, and drain effectiveness. Drain effectiveness is the percentage applied to life and mana returned by ''"% Life Stolen per Hit"'' and ''"% Mana Stolen per Hit"''.
 
Map bosses are treated as [[Monsters#Prime_Evils|prime evils]].
<!--T:113-->
Map bosses are treated as prime evils.
 
All monster types are used during map generation
=== Tier 1 ===
Tier 1 map zones have a zone level of 87
<!--T:35-->
==== [[File:Map_Icon_Arreat_Battlefield.png| ]] Arreat Battlefield ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Afflicted || 25 || 30 || || <span class=emphasis>100</span> || 25 || 25 || Demon || 75
Line 221 ⟶ 319:
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:36-->
[[File:arreat-battlefield-1.png|frameless|200px]]
 
<!--T:37-->
[[File:arreat-battlefield-2.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Fall_of_Caldeum.png| ]] Fall of Caldeum ====
<!--T:23-->
==== [[File:Map_Icon_Bastion_Keep.png| ]] Bastion Keep ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| DemonFlying SpriteScimitar || 25 || 25 || 8050 || 25<span class=emphasis>100</span> || 33 || 75 || Demon || 1000
|-
| Demon SteedHeirophant || 5010 || 50 || 25 || 33 || 5095 || 25 || || 100
|-
| DesertHell WingSwarm || <span class=emphasis>110</span>50 || 25 || 75 || 70 || 7525 || 2580 || || 750
|-
| DevilkinHuntress || 15 || 25 || 75 || 75 || 4065 || 50 || Demon || 75100
|-
| Devilkin ShamanSlinger || 1510 || 5025 || 75 || <span class=emphasis>135</span> || 65 || 75 || Demon || 66100
|-
| Giant LampreyZombie || 50 || 25 || 3395 || 25 || 75 || 8545 || Undead || 50
|-
| GiantWaheed Lampreythe EggTraitor || 50 || 50 || 75 || 75 || 75 || 75 || || 3320
|-
| Giant Lamprey Young || || || || || || 80 || || 50
|-
| Hell Temptress || || || 50 || 50 || 50 || 75 || Demon || 75
|-
| Moon Clan || 50 || || 75 || || 85 || 45 || Demon || 80
|-
| Sand Raider || 25 || 25 || 50 || 50 || || 33 || || 66
|-
| Johnathan<br>the Damned || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:fall-of-caldeum-1.png|frameless|200px]]
<!--T:24-->
[[File:bastion-keep-1.png|frameless|200px]]
 
[[File:fall-of-caldeum-2.png|frameless|200px]]
<!--T:25-->
[[File:bastion-keep-2.png|frameless|200px]]
 
[[File:fall-of-caldeum-3.png|frameless|200px]]
<!--T:26-->
[[File:bastion-keep-3.png|frameless|200px]]
</div>
</div>
 
<!--T:21-->
==== [[File:Map_Icon_Horazon's_Memory.png| ]] Horazon's Memory ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Cantor || 10 || || 25 || 50 || 50 || 20 || || 100
Line 306 ⟶ 387:
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:22-->
[[File:horazons-memory.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Royal_Crypts.png| ]] Royal Crypts ====
<!--T:56-->
==== [[File:Map_Icon_Reziarfg's_Lair.png| ]] Lost Temple ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Blood WingAfflicted || || 25 || || 3375 || 65 || 45 || Demon || 5075
|-
| EnslavedBone Archer || 2535 || <span class=emphasis>150</span> || 5030 || 1520 || 25 || 65<span class=emphasis>105</span> || Undead || 750
|-
| GloamBone Warrior || 35 || 25 || 30 || 80 || 5065 || 7565 || Undead || 0
|-
| GloombatClaw Viper || 1080 || || 3345 || 5025 || <span class=emphasis>110</span> || 40 || || 7550
|-
| GorebellyDune Beast || 55 || || 5060 || <span class=emphasis>115</span>25 || 6520 || 3025 || Demon || 100
|-
| PoisonFlying SpinnerScimitar || 25 || 50 || 50 || <span class=emphasis>120100</span> || || || 75 || || 500
|-
| UnravelerGloombat || 3350 || 5025 || 2075 || 2050 || 50 || 80 || Undead || 3375
|-
| Khalim's<br>Corrupted BodyScarab || 50 || 50 || 75 || 7580 || 7550 || 75 || Demon || 2050
|-
| King Leoric || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|-
| Decaying Guard || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|}
 
<div style="max-width:fit-content">
* Decaying Guards are minions of King Leoric
</div>
</div>
<div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;">
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:royal-crypts-1.png|frameless|200px]]
<!--T:57-->
[[File:Lost-temple-1.png|frameless|200px]]
 
[[File:royal-crypts-2.png|frameless|200px]]
<!--T:58-->
[[File:Lost-temple-2.png|frameless|200px]]
 
[[File:royal-crypts-3.png|frameless|200px]]
<!--T:59-->
[[File:Lost-temple-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_PhlegethonMap_Icon_Sewers_of_Harrogath.png| ]] PhlegethonSewers of Harrogath ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| CouncilBlood MemberWing || 30 || 25 || 3350 || 8033 || 33 || 33 || Demon || 6650
|-
| Demon ImpEnslaved || 25 || 25 || <span class=emphasis>100</span>50 || 2515 || 3325 || 15 || Demon || 10075
|-
| FallenFetish || 1525 || 25 || 25<span class=emphasis>125</span> || || 40 || 5080 || Demon || 75100
|-
| Fallen ShamanFlayer || 15 || 25 || 50 || 9075 || 050 || 5045 || Demon || 66100
|-
| FetishGhoul Lord || 2530 || 25 || 5033 || 5025 || 5075 || 50 || DemonUndead || 10075
|-
| HellGrotesque CatWyrm || 1525 || 2550 || || 50<span class=emphasis>135</span> || 80 || 2550 || Demon || 10050
|-
| Hell SlingerMarauder || 1025 || 25 || 2550 || 5080 || 050 || 2545 || || 10066
|-
| HellSand SpawnMaggot || 3366 || || 5033 || 25 || 5085 || 7590 || Demon || 7550
|-
| MoonSand LordMaggot Egg || 50 || 50 || 25 || 50 || 50 || 0 || || 7533
|-
| SiegeSand BeastMaggot Young || 7520 || 20 || <span class=emphasis>140</span>20 || 3320 || 5020 || 80 || || 10050
|-
| UnholyThe CorpseMad Philosopher || 5020 || 5020 || 050 || 2550 || 050 || <span class=emphasis>120</span>33 || UndeadDemon || 6620
|-
| Lieutenant of Sin || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:sewers-of-harrogath-1.png|frameless|200px]]
<!--T:28-->
[[File:phlegethon-1.png|frameless|200px]]
 
[[File:sewers-of-harrogath-2.png|frameless|200px]]
<!--T:29-->
[[File:phlegethon-2.png|frameless|200px]]
 
[[File:sewers-of-harrogath-3.png|frameless|200px]]
<!--T:30-->
[[File:phlegethon-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Shadows_of_Westmarch.png| ]] Shadows of Westmarch ====
<!--T:31-->
==== [[File:Map_Icon_Torajan_Jungle.png| ]] Torajan Jungle ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| CouncilFire MemberBoar || 50 || || 3365 || 5025 || 33 || 3365 || Demon || 6675
|-
| CrusherMoon Clan || 50<span class=emphasis>100</span> || 2545 || 50 || 45 || <span class=emphasis>140</span>85 || 5025 || Demon || 10080
|-
| DeathOver BeatleSeer || 5020 || 25 || || <span class=emphasis>105110</span> || 20 || 40 || 40 || Demon || 50100
|-
| DeathSiege BrawlerBeast || 3350 || 5020 || 5025 || 5045 || 50<span class=emphasis>150</span> || 5040 || || 75100
|-
| Dune BeastSlinger || 3310 || || 25 || 7525 || 5075 || 25 || || 100
|-
| Foul CrowSuccubus || || || 2550 || 50 || 75 || 7065 || Demon || 10075
|-
| Quill RatZombie || 50 || 50 || || 65 || 50 || 4585 || Undead || 10050
|-
| TreeUrzael<br>Harbinger Lurkerof Death || 20 || 2520 || 8050 || 50 || 50 || 8550 || || 7520
|-
| The Great Worm || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| Blood Maggot Egg || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || || || 33
|-
| Blood Maggot Young || 20 || 20 || 50 || 50 || 50 || 50 || || 50
|}
<div style="max-width:fit-content">
* Blood Maggot Young monsters are minions of The Great Worm
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
</div>
<div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;">
 
[[File:shadows-of-westmarch-1.png|frameless|200px]]
<!--T:32-->
[[File:torajan-jungle-1.png|frameless|200px]]
 
[[File:shadows-of-westmarch-2.png|frameless|200px]]
<!--T:33-->
 
[[File:torajan-jungle-2.png|frameless|200px]]
[[File:shadows-of-westmarch-3.png|frameless|200px]]
 
<!--T:34-->
[[File:torajan-jungle-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Ruined_CisternMap_Icon_Torajan_Jungle.png| ]] RuinedTorajan CisternJungle ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| BogCouncil CreatureMember || 1550 || || 6533 || 50 || 5533 || 5033 || Demon || 7566
|-
| Dried CorpseCrusher || 50 || 25 || || 50 || 65 || <span class=emphasis>140</span> || Undead50 || || 33100
|-
| GorebellyDeath Beatle || 50 || 25 || 30 || 50<span class=emphasis>105</span> || 60 || || Demon || 10050
|-
| ReturnedDeath MageBrawler || 33 || 50 || 4050 || 7550 || 50 || 7550 || Undead || 075
|-
| SalamanderDune Beast || 33 || || 50 || 75 || <span class=emphasis>115</span>50 || 25 || || 50100
|-
| StranglerFoul Crow || 60 || <span class=emphasis>125</span> || 25 || 75 || || 4570 || Undead || 33100
|-
| VileQuill ArcherRat || 50 || || 75 || 25 || 2550 || 2545 || Demon || 100
|-
| VileTree HunterLurker || 20 || 2025 || 4580 || 3350 || || 85 || Demon || 10075
|-
| AncientThe CisternGreat Hydra (fire)Worm || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| Blood Maggot Egg || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || <span class=emphasis>180</span> || || || 33
| Ancient Cistern Hydra (poison) || 20 || 20 || 50 || 50 || 50 || 50 || || 75
|-
| Blood Maggot Young || 20 || 20 || 50 || 50 || 50 || 50 || || 50
|}
<div style="max-width:fit-content">
* Blood Maggot Young monsters are minions of The Great Worm
* The fire Hydra head is the only one that drops loot
* The poison Hydra heads are considered minions of the fire head
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:torajan-jungle-1.png|frameless|200px]]
 
[[File:Ruinedtorajan-cisternjungle-12.png|frameless|200px]]
 
[[File:Ruinedtorajan-cisternjungle-23.png|frameless|200px]]
 
[[File:Ruined-cistern-3.png|frameless|200px]]
</div>
</div>
Line 485 ⟶ 552:
=== Tier 2 ===
Tier 2 map zones have a zone level of 88
<!--T:60-->
==== [[File:Map_Icon_Ancestral_Trial.png| ]] Ancestral Trial ====
<!-- [[File:Map_Ancestral_Trial_1.png|thumb|Ancestral Trial Minimap]]
Line 496 ⟶ 562:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Bone Mage || || 25 || 50 || || 65 || 50 || Undead || 0
Line 511 ⟶ 577:
|-
| Spider Magus || 25 || || || 30 || 75 || <span class=emphasis>120</span> || || 50
|-
| Storm Caster || <span class=emphasis>100</span> || 25 || || 50 || 50 || || Undead || 33
|-
| Nathkill the Numb || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:61-->
[[File:Ancestral-trial-1.jpeg|frameless|200px]]
 
<!--T:62-->
[[File:Ancestral-trial-2.jpeg|frameless|200px]]
 
<!--T:63-->
[[File:Ancestral-trial-3.jpeg|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Bastion_Keep.png| ]] Bastion Keep ====
<!--T:68-->
==== [[File:Map_Icon_Fall_of_Caldeum.png| ]] Fall of Caldeum ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
Line 537 ⟶ 597:
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| FlyingDemon ScimitarSprite || 25 || 25 || 5080 || <span class=emphasis>100</span>25 || 33 || 75 || Demon || 0100
|-
| HeirophantDemon Steed || 1050 || 50 || 25 || 33 || 9550 || 25 || || 100
|-
| HellDesert SwarmWing || 50<span class=emphasis>110</span> || 25 || <span class=emphasis>125</span> || 70 || 2575 || 8025 || || 075
|-
| HuntressDevilkin || 15 || 25 || 75 || 75 || 6540 || 50 || Demon || 10075
|-
| SlingerDevilkin Shaman || 1015 || 2550 || 75 || <span class=emphasis>135</span> || 65 || 75 || Demon || 10066
|-
| ZombieGiant Lamprey || 50 || 25 || 9533 || 25 || 75 || 4585 || Undead || 50
|-
| WaheedGiant theLamprey TraitorEgg || 50 || 50 || 75 || 75 || 75 || 75 || || 2033
|-
| Giant Lamprey Young || || || || || || 80 || || 50
|-
| Hell Temptress || || || 50 || 50 || 50 || 75 || Demon || 75
|-
| Moon Clan || 50 || || 75 || || 85 || 45 || Demon || 80
|-
| Sand Raider || 25 || 25 || 50 || 50 || || 33 || || 66
|-
| Johnathan<br>the Damned || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 0
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:bastion-keep-1.png|frameless|200px]]
<!--T:69-->
[[File:fall-of-caldeum-1.png|frameless|200px]]
 
[[File:bastion-keep-2.png|frameless|200px]]
<!--T:70-->
[[File:fall-of-caldeum-2.png|frameless|200px]]
 
[[File:bastion-keep-3.png|frameless|200px]]
<!--T:71-->
[[File:fall-of-caldeum-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Reziarfg's_Lair.png| ]] Lost Temple ====
<!--T:95-->
==== [[File:Map_Icon_Royal_Crypts.png| ]] Royal Crypts ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| AfflictedBlood Wing || || 25 || || 7533 || 65 || 45 || Demon || 7550
|-
| Bone ArcherEnslaved || 3525 || <span class=emphasis>150</span> || 3050 || 2015 || 25 || <span class=emphasis>105</span>65 || Undead || 075
|-
| Bone WarriorGloam || 35 || 25 || 30 || 80 || 6550 || 6575 || Undead || 0
|-
| Claw ViperGloombat || 8010 || || 4533 || 2550 || <span class=emphasis>110</span> || 40 || || 5075
|-
| Dune BeastGorebelly || 55 || || 6050 || 25<span class=emphasis>115</span> || 2065 || 2530 || Demon || 100
|-
| FlyingPoison Scimitar || 25Spinner || 50 || 50 || <span class=emphasis>100120</span> || || || 75 || || 050
|-
| GloombatUnraveler || 5033 || 2550 || 7520 || 5020 || 50 || 80 || Undead || 7533
|-
| ScarabKhalim's<br>Corrupted Body || 50 || 50 || 75 || 8075 || 5075 || 75 || Demon || 5020
|}
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Lost-temple-1.png|frameless|200px]]
 
[[File:Lost-temple-2.png|frameless|200px]]
 
[[File:Lost-temple-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_River_of_Blood.png| ]] River of Blood ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| King LeoricCorpulent || 2015 || 20 || 50 || 50 || 50 || 5075 || UndeadDemon || 2075
|-
| DecayingCouncil GuardMember || 2030 || 20 || 5033 || 5080 || 5033 || 5033 || UndeadDemon || 2066
|-
| Death Mauler || 33 || || 50 || 85 || 50 || || || 75
|-
| Doom Knight || 33 || || <span class=emphasis>125</span> || 20 || 20 || 50 || Undead || 33
|-
| Flesh Beast || 25 || || || || <span class=emphasis>140</span> || || Demon || 50
|-
| Flesh Spawner || 66 || <span class=emphasis>100</span> || || || 80 || || Demon || 50
|-
| Minion of Destruction || 50 || || 90 || 33 || 50 || 95 || Demon || 50
|-
| Oblivion Knight || 33 || 25 || 60 || 60 || <span class=emphasis>180</span> || 75 || Undead || 33
|-
| Skeleton Archer || 40 || 50 || 33 || 40 || 33 || 80 || Undead || 0
|-
| Zealot || 10 || || 25 || 80 || 33 || 20 || || 100
|-
| Avunaos the Rotten || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|-
| Belial Lord of Lies || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| Blood Golem || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|}
 
<!--T:99-->
<div style="max-width:fit-content">
* DecayingBlood GuardsGolems are minions of King LeoricAvunaos
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:river-of-blood-1.png|frameless|200px]]
<!--T:117-->
[[File:royal-crypts-1.png|frameless|200px]]
 
[[File:river-of-blood-2.png|frameless|200px]]
<!--T:118-->
[[File:royal-crypts-2.png|frameless|200px]]
 
[[File:river-of-blood-3.png|frameless|200px]]
<!--T:119-->
 
[[File:royal-crypts-3.png|frameless|200px]]
[[File:river-of-blood-4.png|frameless|200px]]
</div>
</div>
Line 615 ⟶ 717:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Black Lancer || 0 || || 25 || <span class=emphasis>120</span> || 25 || 25 || Demon || 100
Line 657 ⟶ 759:
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:18-->
[[File:ruins-of-viz-jun-1.png|frameless|200px]]
 
<!--T:19-->
[[File:ruins-of-viz-jun-2.png|frameless|200px]]
 
<!--T:20-->
[[File:ruins-of-viz-jun-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Tomb_of_Zoltun_Kulle.png| ]] Tomb of Zoltun Kulle ====
<!--T:96-->
==== [[File:Map_Icon_Sanatorium.png| ]] Sanatorium ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Blood LordArach || 50 || 33 || <span class=emphasis>130</span>85 || 50 || 33 || 50 || || 7550
|-
| DeathDark MaulerFamiliar || 3315 || 25 || 50 || 50 || 65 || || || 75
|-
| GhoulDune LordBeast || 30 || || 3325 || 2550 || <span class=emphasis>130150</span> || 7525 || Undead || 75100
|-
| GloamMinion of Destruction || 60 || 35 || 50 || 75<span class=emphasis>100</span> || 25 || 8575 || UndeadDemon || 050
|-
| VilePain ArcherWorm || 15 || 20 || 65 || || 2575 || 25<span class=emphasis>110</span> || Demon || 10075
|-
| VileRazor HunterSpine || 2025 || 20 || 3075 || 45 || 6550 || 25 || Demon || 100
|-
| VileReturned LancerMage || 4525 || 1550 || 4525 || 35<span class=emphasis>120</span> || 25 || 2575 || DemonUndead || 1000
|-
| The GuardianScarab || 20<span class=emphasis>105</span> || 2025 || 50 || 5075 || 50 || 5025 || Undead || 2050
|}
</div>
<div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;">
 
<!--T:114-->
[[File:sanatorium-1.png|frameless|200px]]
 
<!--T:115-->
[[File:sanatorium-2.png|frameless|200px]]
 
<!--T:116-->
[[File:sanatorium-3.png|frameless|200px]]
</div>
</div>
 
<!--T:97-->
==== [[File:Map_Icon_Shadows_of_Westmarch.png| ]] Shadows of Westmarch ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| FireToadflax Boarthe Tainted || 20 || 20 || 6550 || 2550 || 50 || 6550 || || 7520
|-
| Moon Clan || <span class=emphasis>100</span> || 45 || 50 || 45 || 85 || 25 || Demon || 80
|-
| Over Seer || 20 || 25 || <span class=emphasis>110</span> || 20 || 40 || 40 || Demon || 100
|-
| Siege Beast || 50 || 20 || 25 || 45 || <span class=emphasis>150</span> || 40 || || 100
|-
| Slinger || 10 || || 25 || 25 || 75 || || || 100
|-
| Succubus || || || 50 || 50 || 75 || 65 || Demon || 75
|-
| Zombie || 50 || 50 || || 65 || || 85 || Undead || 50
|-
| Urzael<br>Harbinger of Death || 20 || 20 || 50 || 50 || 50 || 50 || || 20
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Tomb-of-zoltun-kulle-1.png|frameless|200px]]
<!--T:109-->
[[File:shadows-of-westmarch-1.png|frameless|200px]]
 
[[File:Tomb-of-zoltun-kulle-2.png|frameless|200px]]
<!--T:110-->
[[File:shadows-of-westmarch-2.png|frameless|200px]]
 
[[File:Tomb-of-zoltun-kulle-3.png|frameless|200px]]
<!--T:111-->
[[File:shadows-of-westmarch-3.png|frameless|200px]]
 
[[File:Tomb-of-zoltun-kulle-4.png|frameless|200px]]
<!--T:112-->
</div>
</div>
Line 753 ⟶ 813:
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Black Raptor || || || 65 || || 45 || || || 100
Line 774 ⟶ 834:
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
 
Line 785 ⟶ 845:
</div>
 
<!--T:64-->
==== [[File:Map_Icon_Blood_Moon.png| ]] Blood Moon ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Hell Bovine || 50 || 33 || 65 || 65 || 65 || 65 || || 66
Line 800 ⟶ 859:
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:65-->
[[File:blood-moon-1.png|frameless|200px]]
 
<!--T:66-->
[[File:blood-moon-2.png|frameless|200px]]
 
<!--T:67-->
[[File:blood-moon-3.png|frameless|200px]]
</div>
</div>
 
<!--T:76-->
==== [[File:Map_Icon_Canyon_of_Sescheron.png| ]] Canyon of Sescheron ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Cliff Lurker || 25 || || 80 || <span class=emphasis>160</span> || || || || 75
Line 839 ⟶ 894:
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:77-->
[[File:Canyon-of-sescheron-1.png|frameless|200px]]
 
<!--T:78-->
[[File:Canyon-of-sescheron-2.png|frameless|200px]]
 
<!--T:79-->
[[File:Canyon-of-sescheron-3.png|frameless|200px]]
</div>
</div>
 
<!--T:80-->
==== [[File:Map_Icon_Kehjistan_Marketplace.png| ]] Kehjistan Marketplace ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Feeder || || || || 75 || 45 || <span class=emphasis>110</span> || || 50
Line 883 ⟶ 934:
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:81-->
[[File:kehjistan-marketplace.png|frameless|200px]]
</div>
</div>
 
<!--T:72-->
==== [[File:Map_Icon_Pandemonium_Citadel.png| ]] Pandemonium Citadel ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Blood Bringer || 50 || || <span class=emphasis>140</span> || || 50 || 50 || || 100
Line 914 ⟶ 963:
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:73-->
[[File:pandemonium-citadel-1.png|frameless|200px]]
 
<!--T:74-->
[[File:pandemonium-citadel-2.png|frameless|200px]]
 
<!--T:75-->
[[File:pandemonium-citadel-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_River_of_BloodMap_Icon_Phlegethon.png| ]] River of BloodPhlegethon ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Corpulent || 15 || 20 || || || || 75 || Demon || 75
|-
| Council Member || 30 || || 33 || 80 || 33 || 33 || Demon || 66
|-
| DeathDemon MaulerImp || 33 || 25 || 50<span class=emphasis>100</span> || 8525 || 5033 || || Demon || 75100
|-
| Doom KnightFallen || 3315 || 25 || <span class=emphasis>125</span>25 || 20 || 2040 || 50 || UndeadDemon || 3375
|-
| FleshFallen BeastShaman || 2515 || 25 || 50 || 90 || <span class=emphasis>140</span>0 || 50 || Demon || 5066
|-
| Flesh SpawnerFetish || 6625 || <span class=emphasis>100</span>25 || 50 || 50 || 8050 || 50 || Demon || 50100
|-
| MinionHell of DestructionCat || 5015 || 25 || 90 || 3350 || 5080 || 9525 || Demon || 50100
|-
| OblivionHell KnightSlinger || 3310 || 25 || 6025 || 6050 || <span class=emphasis>180</span>0 || 7525 || Undead || 33100
|-
| SkeletonHell ArcherSpawn || 4033 || 50 || 3350 || 4025 || 3350 || 8075 || UndeadDemon || 075
|-
| ZealotMoon Lord || 1050 || 50 || 25 || 8050 || 3350 || 200 || || 10075
|-
| AvunaosSiege the RottenBeast || 2075 || 20 || 50<span class=emphasis>140</span> || 5033 || 50 || 50 || Undead || 20100
|-
| BelialUnholy Lord of LiesCorpse || 2050 || 2050 || 500 || 5025 || 500 || 50<span class=emphasis>120</span> || DemonUndead || 2066
|-
| BloodLieutenant Golemof Sin || 20 || 20 || 50 || 50 || 50 || 50 || UndeadDemon || 20
|}
<div style="max-width:fit-content">
* Blood Golems are minions of Avunaos
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:phlegethon-1.png|frameless|200px]]
<!--T:48-->
[[File:river-of-blood-1.png|frameless|200px]]
 
[[File:phlegethon-2.png|frameless|200px]]
<!--T:49-->
[[File:river-of-blood-2.png|frameless|200px]]
 
[[File:phlegethon-3.png|frameless|200px]]
<!--T:50-->
[[File:river-of-blood-3.png|frameless|200px]]
 
<!--T:51-->
[[File:river-of-blood-4.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Ruined_Cistern.png| ]] Ruined Cistern ====
<!--T:43-->
==== [[File:Map_Icon_Sewers_of_Harrogath.png| ]] Sewers of Harrogath ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| BloodBog WingCreature || 15 || 25 || 5065 || 33 || 55 || 50 || || 5075
|-
| EnslavedDried Corpse || 2550 || || 50 || 1550 || 2565 || 15<span class=emphasis>140</span> || Undead || 7533
|-
| FetishGorebelly || 25 || || <span class=emphasis>125</span>30 || 50 || 60 || 80 || Demon || 100
|-
| FlayerReturned Mage || 33 || 25 || 40 || 75 || 50 || 4575 || DemonUndead || 1000
|-
| Ghoul LordSalamander || 30 || 25 || 3350 || 25 || 75<span class=emphasis>115</span> || 50 || Undead || 7550
|-
| Grotesque Wyrm || 25 || 50Strangler || 60 || <span class=emphasis>135125</span> || 25 || 75 || || 5045 || DemonUndead || 5033
|-
| MarauderVile Archer || 25 || || 5075 || 8025 || 5025 || 4525 || Demon || 66100
|-
| SandVile MaggotHunter || 6620 || 20 || 3345 || 33 || 85 || 90 || Demon || 50100
|-
| SandAncient MaggotCistern EggHydra (fire) || 20 || 20 || 50 || 50 || 50 || 50 || || 3320
|-
| SandAncient MaggotCistern YoungHydra (poison) || 20 || 20 || 2050 || 2050 || 2050 || 8050 || || 5075
|-
| The Mad Philosopher || 20 || 20 || 50 || 50 || 50 || 33 || Demon || 20
|}
<div style="max-width:fit-content">
* The fire Hydra head is considered the boss and drops loot accordingly - the poison Hydra heads are considered its minions
</div>
</div>
<div style="display:flex;flex-direction: column;margin:0.5em 0 0 1em;box-sizing:border-box;">
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Ruined-cistern-1.png|frameless|200px]]
<!--T:44-->
[[File:sewers-of-harrogath-1.png|frameless|200px]]
 
[[File:Ruined-cistern-2.png|frameless|200px]]
<!--T:45-->
[[File:sewers-of-harrogath-2.png|frameless|200px]]
 
[[File:Ruined-cistern-3.png|frameless|200px]]
<!--T:46-->
[[File:sewers-of-harrogath-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Sanatorium.png| ]] Sanatorium ====
<!--T:52-->
==== [[File:Map_Icon_Throne_of_Insanity.png| ]]Throne of Insanity ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| BalrogBlood Lord || 50 || 2033 || <span class=emphasis>130</span> || 2550 || 4533 || 7550 || Demon || 6675
|-
| DemonDeath RascalMauler || 33 || 75 || 50 || 2550 || 65 || 50 || Demon || 10075
|-
| DoomGhoul CasterLord || 5030 || 25 || 2533 || 6525 || 90<span class=emphasis>130</span> || 75 || Undead || 3375
|-
| Flesh ArcherGloam || 1560 || 35 || || 4575 || 50 || 2585 || DemonUndead || 1000
|-
| FleshVile HunterArcher || 4015 || 20 || 65 || 50 || 6525 || 2025 || Demon || 100
|-
| FleshVile LancerHunter || 4520 || 20 || 30 || 45 || 5065 || 25 || Demon || 100
|-
| HellVile SpawnLancer || 3345 || 15 || <span class=emphasis>115</span>45 || 1535 || 3325 || 1525 || Demon || 75100
|-
| HellThe WhipGuardian || 4020 || 20 || 50 || 8550 || 50 || 50 || DemonUndead || 10020
|-
| Swamp Dweller || 15 || || 75 || || 25 || <span class=emphasis>115</span> || || 75
|-
| Indio the Insane || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:sanatorium-1.png|frameless|200px]]
<!--T:53-->
[[File:throne-of-insanity-1.png|frameless|200px]]
 
[[File:sanatorium-2.png|frameless|200px]]
<!--T:54-->
[[File:throne-of-insanity-2.png|frameless|200px]]
 
[[File:sanatorium-3.png|frameless|200px]]
<!--T:55-->
[[File:throne-of-insanity-3.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Throne_of_Insanity.png| ]]Throne of Insanity ====
<!--T:38-->
==== [[File:Map_Icon_Tomb_of_Zoltun_Kulle.png| ]] Tomb of Zoltun Kulle ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| ArachBalrog || 50 || 20 || 85<span class=emphasis>130</span> || 25 || 45 || 5075 || Demon || 5066
|-
| DarkDemon FamiliarRascal || 15 || 2575 || 50 || 5025 || || 50 || Demon || 75100
|-
| DuneDoom BeastCaster || 50 || 25 || 25 || 5065 || <span class=emphasis>150</span>90 || 25 || Undead || 10033
|-
| MinionFlesh of DestructionArcher || 15 || || 50 || <span class=emphasis>100</span>45 || 2550 || 7525 || Demon || 50100
|-
| PainFlesh WormHunter || 40 || 20 || || 50 || 7565 || <span class=emphasis>110</span>20 || Demon || 75100
|-
| RazorFlesh SpineLancer || 2545 || || 75 || 45 || 50 || 25 || Demon || 100
|-
| ReturnedHell MageSpawn || 2533 || 50 || 25 || <span class=emphasis>120115</span> || 15 || 7533 || Undead15 || 0Demon || 75
|-
| ScarabHell Whip || <span class=emphasis>105</span>40 || 25 || 50 || 7585 || 50 || 25 || Demon || 50100
|-
| ToadflaxSwamp the TaintedDweller || 2015 || 20 || 5075 || 50 || 5025 || 50<span class=emphasis>115</span> || || 2075
|-
| Indio the Insane || 20 || 20 || 50 || 50 || 50 || 50 || Undead || 20
|}
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:throne-of-insanity-1.png|frameless|200px]]
<!--T:39-->
[[File:Tomb-of-zoltun-kulle-1.png|frameless|200px]]
 
[[File:throne-of-insanity-2.png|frameless|200px]]
<!--T:40-->
[[File:Tomb-of-zoltun-kulle-2.png|frameless|200px]]
 
[[File:throne-of-insanity-3.png|frameless|200px]]
<!--T:41-->
[[File:Tomb-of-zoltun-kulle-3.png|frameless|200px]]
 
<!--T:42-->
[[File:Tomb-of-zoltun-kulle-4.png|frameless|200px]]
</div>
</div>
Line 1,109 ⟶ 1,128:
Dungeons have a zone level of 90
 
<!--T:83-->
Dungeon monsters grant 200% more experience, have 75% curse reduction, and are treated as prime evils.
 
<!--T:101-->
Dungeons each use the same pool of monster types, of which 7 are chosen from the 8 possibilities during map generation. Common monster types: Gloam, Misshapen, Succubus, Unholy Corpse, Death Lord, Huntress, Night Lord, Blood Bringer
 
<!--T:102-->
Blood Bringers move slowly and deal "lethal damage" - beware!
 
Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]]. They drop approximately 3x the loot of map bosses. Accessing the second boss of each dungeon requires defeating the first boss beforehand.
<!--T:103-->
Most immunities of dungeon enemies cannot be broken by conventional means since their resistances are so high - breaking 180% resistances requires combining multiple high level skills such as level 38 [[Conviction]] (-43%), level 37 [[Lower Resist]] (-23%), and level 36 [[Static Field]] (-15%)
 
<!--T:84-->
Dungeon bosses each have a 1/20 chance to drop a [[Maps#Modification|Horadrim Scarab]] and a 1/1000 chance to drop exclusive unique items that otherwise can only be dropped by [[Monsters#Diablo-Clone|Diablo-Clone]] or [[Monsters#Rathma|Rathma]] ([[Overlord's Helm]], [[Dark Abyss]], [[Itherael's Path]], [[Hadriel's Hand]], [[Aidan's Scar]], [[The Third Eye]], [[Band of Skulls]], [[Cage of the Unsullied]])
 
<!--T:85-->
==== [[File:Map_Icon_Cathedral_of_Light.png| ]] Cathedral of Light ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Gloam || 15 || <span class="emphasis">180</span> || || 25 || 25 || <span class="emphasis">180</span> || Undead || 0
Line 1,160 ⟶ 1,170:
|}
<div style="max-width:fit-content">
* Currently disabled - new dungeons of this type cannot be obtained
* Flying Scimitars only appear from terrain objects such as barrels
* Canight the Corrupted is in a separate zone within the dungeon called the Cathedral Basement
* Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:86-->
[[File:cathedral-of-light-1.png|frameless|200px]]
 
<!--T:87-->
[[File:cathedral-of-light-2.png|frameless|200px]]
 
<!--T:88-->
[[File:cathedral-of-light-3.png|frameless|200px]]
 
<!--T:89-->
[[File:cathedral-of-light-basement.png|frameless|200px]]
</div>
</div>
-->
* The Cathedral Basement has fewer possible monster types and 3 will be chosen from 5 possibilities (Spear Cat, Succubus, Unholy Corpse, Death Lord, Huntress), but the zone is small enough that even the chosen types may not appear
 
<!--T:90-->
==== [[File:Map_Icon_Plains_of_Torment.png| ]] Plains of Torment ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Gloam || 15 || <span class="emphasis">180</span> || || 25 || 25 || <span class="emphasis">180</span> || Undead || 0
Line 1,216 ⟶ 1,219:
|}
<div style="flex-direction:column; max-width:fit-content">
* Specters always spawn in addition to the common dungeon monster types
* Canight the Corrupted is in a separate zone within the dungeon called the Pit of Despair
* Madness & Hysteria are minions of Canight and are immune until Canight has been defeated
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:91-->
[[File:Plains-of-torment-1.png|frameless|200px]]
 
<!--T:92-->
[[File:Plains-of-torment-2.png|frameless|200px]]
 
<!--T:93-->
[[File:Plains-of-torment-3.png|frameless|200px]]
 
<!--T:94-->
[[File:Pit-of-despair.png|frameless|200px]]
</div>
</div>
 
<!--T:98-->
==== [[File:Map_Icon_Sanctuary_of_Sin.png| ]] Sanctuary of Sin ====
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Gloam || 15 || <span class="emphasis">180</span> || || 25 || 25 || <span class="emphasis">180</span> || Undead || 0
Line 1,269 ⟶ 1,266:
</div>
</div>
<div style="display:flex; flex-direction: column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
<!--T:120-->
[[File:sanctuary-of-sin1.png|frameless|200px]]
 
<!--T:121-->
[[File:sanctuary-of-sin2.png|frameless|200px]]
 
<!--T:122-->
[[File:sanctuary-of-sin3.png|frameless|200px]]
 
<!--T:123-->
[[File:black-abyss.png|frameless|200px]]
</div>
</div>
 
<!-- ////////////// New T4 Map \\\\\\\\\\\\\\\\ -->
<!--T:104-->
<!--
==== [[File:Map_Icon_Steppes_of_Daken-Shar.png| ]] Steppes of Daken-Shar ====
 
<div style="display:flex;">
<div style="display:flex; flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|-
| - || || || || || || || ||
|}
<div style="flex-direction:column; max-width:fit-content">
* ?
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
[[File:Steppes-of-Daken-Shar.png|frameless|200px]]
 
[[File:Tombs-of-kanemith.png|frameless|200px]]
</div>
</div>
-->
 
=== Unique Maps ===
No monsters within unique maps are inherently immune to any damage types.
Unique maps cannot be corrupted.
 
==== [[File:Map_Icon_Fallen_Gardens.png| ]] Fallen Gardens ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Thrasher || 25 || || || 40 || 50 || 80 || || 75
|-
| Blood Wing || || 25 || 50 || 33 || || 45 || || 50
|-
| Bog Creature || 50 || || 45 || 50 || 45 || 35 || Demon || 66
|-
| Imp || 65 || 35 || 70 || 65 || 40 || || Demon || 100
|-
| Prowling Dead || || || 45 || 50 || 65 || 60 || Undead || 66
|-
| Strangler || 60 || 80 || 60 || 25 || 75 || 45 || Undead || 33
|-
| Rakanoth || 50 || 20 || 50 || 50 || 50 || 50 || Demon || 20
|-
| Iskatu || 30 || 20 || 50 || 50 || 50 || 50 || || 20
|-
| ''Vermin'' || 30 || 20 || 50 || 50 || 50 || 50 || || 0
|}
<div style="max-width:fit-content">
This is a tier 2 map so it has a zone level of 88 like other tier 2 maps.
 
Unique Attributes:
* Map Boss drops a Rainbow Facet
* Monsters have +2% chance of dropping Additional Jewels
Other Attributes:
* Monsters have +[50-100]% of Physical Damage as Extra Lightning Damage
* Monsters have [10-20]% Deadly Strike
* Monsters have [10-30]% Increased Maximum Life
* Monsters have +[50-100] Replenish Life
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Fallen-gardens.png|frameless|200px]]
 
[[File:Diamond-gate.png|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Zhar's_Sanctum.png| ]] Zhar's Sanctum ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Huntress || 40 || || 65 || 25 || 50 || 80 || || 100
|-
| Hell Swarm || 60 || 25 || 50 || 80 || || 65 || || 0
|-
| Heirophant || || 35 || 80 || 25 || 75 || 25 || || 100
|-
| Spear Cat || 40 || || 25 || 50 || 40 || 80 || || 100
|-
| Urdar || 35 || 20 || 30 || 75 || 80 || || Demon || 100
|-
| Jungle Hunter || 30 || || 25 || 85 || 45 || 95 || || 100
|-
| Returned || 40 || 50 || 85 || || 20 || 50 || Undead || 0
|-
| Guardian || 15 || 20 || || 75 || 80 || 50 || Undead || 33
|-
| Bog Creature || 65 || || 65 || 50 || 50 || 65 || || 75
|-
| Hell Temptress || 15 || 20 || 75 || 40 || 55 || || Demon || 75
|-
| Carver Shaman || 15 || 30 || 80 || 50 || 55 || 25 || Demon || 66
|-
| Night Lord || 35 || 40 || 40 || 25 || 85 || 65 || Undead || 75
|-
| Carver || 15 || 30 || 85 || 65 || 45 || 25 || Demon || 75
|-
| Reanimated Horde || 50 || || || 75 || 60 || 80 || Undead || 66
|-
| Crush Beast || 50 || || 50 || 45 || 20 || 50 || || 100
|-
| Infernal Alien || 20 || 20 || 50 || 50 || 50 || 50 || Demon || 75
|-
| Efreet Sajber || 20 || 20 || 50 || 50 || 50 || 50 || || 100
|-
| Ztaziz the Fragile || 20 || 20 || 50 || 50 || 50 || 50 || || 100
|-
| Zhar the Mad || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|}
<div style="max-width:fit-content">
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
 
Unique Attributes:
* Map Boss drops a Skill Charm
* Monsters have +[4-6]% chance of dropping Additional Charms
Other Attributes:
* Players have -[50-100] Drain Life
* Players have -10% to All Resistances
* Monsters have +[50-100]% of Physical Damage as Extra Poison Damage over 5 Seconds
* Players have -[20-30]% Faster Hit Recovery
* Monsters have [20-30]% Increased Maximum Life
 
The entrance zone has portals to 3 other zones, with a random one chosen to have a portal that<br>leads to Zhar the Mad.
 
Heirophants deal exceptionally high cold damage - beware!
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Zhars-sanctum.jpg|frameless|200px]]
 
[[File:Hidden-waterways.jpg|frameless|200px]]
 
[[File:Colonnades-of-madness.jpg|frameless|200px]]
 
[[File:Counselors-causeway.jpg|frameless|200px]]
</div>
</div>
 
==== [[File:Map_Icon_Stygian_Caverns.png| ]] Stygian Caverns ====
<div style="display:flex;">
<div style="flex-direction:column; max-width:fit-content;">
{| class="wikitable sortable"
! Monster !! Phys !! Magic !! Fire !! Light !! Cold !! Poison !! Type !! Drain
|-
| Grotesque || 55 || 20 || 30 || 50 || 25 || 65 || Demon || 50
|-
| Grotesque Wyrm || 25 || 20 || 55 || 40 || 35 || 70 || Demon || 50
|-
| Ice Boar || 25 || || 30 || 15 || 50 || 15 || || 75
|-
| Imp || 40 || 35 || 70 || 65 || 40 || 50 || Demon || 100
|-
| Death Mauler || 30 || || 65 || 50 || 65 || || || 75
|-
| Horror || 30 || 50 || 30 || 50 || 60 || 65 || Undead || 0
|-
| Doom Knight || 30 || 25 || 60 || 20 || 20 || 50 || Undead || 33
|-
| Corpse Spitter || 30 || || 25 || 55 || 20 || 75 || Demon || 75
|-
| Rot Walker || 50 || 20 || 40 || 30 || 65 || 40 || Undead || 66
|-
| Oblivion Knight || 35 || 25 || 60 || 60 || 55 || 45 || Undead || 33
|-
| Blood Lord || 25 || || 65 || 55 || 30 || || || 75
|-
| Cory the Imp || 50 || 30 || 80 || 40 || 40 || 80 || Demon || 66
|-
| Onion the Accused || 20 || 60 || 40 || 80 || 80 || 40 || || 75
|-
| Warlord of Blood || 20 || 20 || 50 || 50 || 50 || 50 || || 0
|}
<div style="max-width:fit-content">
This is a tier 3 map so it has a zone level of 89 like other tier 3 maps.
 
Unique Attributes:
* Map Boss drops a Corrupted Unique
* Monsters have +100% chance of dropping Corrupted Items
Other Attributes:
* Monsters have +[50-100]% of Physical Damage as Extra Fire Damage
* Players have -[5-10]% Chance to Block
* Monsters have [20-30]% Increased Velocity
* Monsters have [5-10]% Chance of Crushing Blow
* Monsters have [20-30]% Increased Maximum Life
</div>
</div>
<div style="display:flex; flex-direction:column; margin:0.5em 0 0 1em; box-sizing:border-box;">
 
[[File:Stygian-caverns.jpg|frameless|200px]]
 
[[File:Stronghold-of-acheron.jpg|frameless|200px]]
</div>
</div>
 
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<!--T:105-->
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<!--T:106-->
<noinclude><span class="emphasis">Source of Information on this Page</span></noinclude>
 
<!--T:107-->
<noinclude>See PD2's [https://github.com/BetweenWalls/PD2-Singleplayer/tree/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official text files] for updated info when game changes are made. Map affixes are in [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MagicPrefix.txt MagicPrefix.txt] and [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MagicSuffix.txt MagicSuffix.txt], and map monster info can be determined from [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/Levels.txt Levels.txt] and [https://github.com/BetweenWalls/PD2-Singleplayer/blob/main/Diablo%20II/ProjectD2/data/global/excel/modpacks/official/MonStats.txt MonStats.txt]. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: [https://drive.google.com/drive/folders/1kLTpnQ6NWD9G-9dki-4X8T_2ClGDik4o D2 Text File Tables].</noinclude>
 
<noinclude>If the files in these locations are not updated by others, you can extract them yourself from ''pd2data.mpq'' (found in ''Diablo II/ProjectD2'') using an [http://www.zezula.net/en/mpq/download.html MPQ editor and D2 listfile] - the text files will be in ''/data/global/excel''.</noinclude>
<!--T:108-->
<noinclude>If the files in these locations are not updated by others, you can extract them yourself from ''patch_d2.mpq'' (found in ''Diablo II/ProjectD2'') using an [http://www.zezula.net/en/mpq/download.html MPQ editor and D2 listfile] - the text files will be in ''/data/global/excel''.</noinclude>
 
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