Item Filtering: Difference between revisions

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All notification keywords seem to bypass the normal rule-handling procedure. Normally, the rules are processed top-to-bottom and this process halts when a matching rule (without '''%CONTINUE%''') is found. Notification keywords, however, can apply even after the process has halted. This mayis most likely due to the game making a separate pass through the filter file for notification keywords - the first pass ignores notification keywords, and the second pass beignores [[Bugs|unintendedeverything behavior]]else.
 
==== Special Keywords ====
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| FILTLVL || filter strictness level || 0 - 9 (Show All Items, up to 9 custom levels)
|}
There is currently a [[Bugs|bug]] with hiding stacked gems/runes - if the lootfilter attempts to hide them, they'll usually be loaded regardless and appear with an empty name.
 
==== Named Attribute Codes ====