General Changes: Difference between revisions

Added link to splash damage in Game Mechanics
(Added links to Game Mechanics for a few items in the General Balancing list)
(Added link to splash damage in Game Mechanics)
Line 130:
* Clubs can now have Druid pointmods (similar to pelts)
* Quivers can now be magic or rare
* Melee weapons now deal [[Game_Mechanics#Melee_Splash|splash damage]]
* Staves have 10%/30%/50% FCR as an automod (normal/exceptional/elite)
* Crossbows have 10% Physical Pierce as an automod