Game Mechanics: Difference between revisions

(→‎Life and Mana Steal: Updated formula & examples)
Line 151:
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! scope="row" | Super Uniques
| <span class="nmod">1/168</span> || 1/168 || <span class="omod">1/8</span> || 1/16
|-
! scope="row" | Bosses
| <span class="nmod">?1/80**</span> ||<span class="nmod">?1/80**</span> || <span class="omod">1/8</span> || <span class="omod">1/16</span>
|-
! scope="row" | Players and Mercenaries
| <span class="nmod">1/2010</span> || 1/2010 || <span class="omod">1/10</span> || 1/20
|}
* "Most Targets" refers to pets as well as normal, minion, Champion, and Unique monsters
** Affected by diminishing returns: 80 + pow(100-missing hp%, 2)
 
Also see: [https://www.theamazonbasin.com/wiki/index.php/Crushing_Blow Vanilla Info about Crushing Blow]
 
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