Fire Spells

From Project Diablo 2
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This page lists Sorceress skills from the Fire Spells skill tree. Other Sorceress skills: Cold Spells, Lightning Spells, All Sorceress Skills



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Fire Bolt

  • Description: Creates a magical flaming missile
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 3 5 7 9 11 13 15 17 25 33 41 49 57 65 73 81 96 111 126 141 156 171 194 217 240 263 286 309 332 355 378 401 424 447 470 493 516 539 562 585 608 631 654 677 700 723 746 769 792 815 838 861 884 907 930 953 976 999 1022 1045
Fire Damage (max) 6 9 12 15 18 21 24 27 36 45 54 63 72 81 90 99 115 131 147 163 179 195 219 243 267 291 315 339 363 387 411 435 459 483 507 531 555 579 603 627 651 675 699 723 747 771 795 819 843 867 891 915 939 963 987 1011 1035 1059 1083 1107
Mana Cost 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17

Fire Bolt receives bonuses from:

  • Fire Ball: +18% Fire Damage per Level
  • Combustion: +18% Fire Damage per Level
Changelog

Season 5:

  • Firebolt mana cost now increases by .25 per level
  • Firebolt synergies reduced from 20% to 18%
  • Firebolt level 1-8 scaling reduced from 5-6 to 4-6
  • Firebolt level 8-16 scaling increased from 13-15 to 16-18
  • Firebolt level 16-22 scaling increased from 20-37 to 30-32
  • Firebolt level 22-28 scaling changed from 40-55 to 46-48
  • Firebolt level 28+ scaling increased from 30-37 to 46-48

Season 1:

  • damage scaling increased
  • synergy from Meteor changed to Combustion
  • synergies are now 20% (was 16%)

Vanilla Info

Warmth

  • Description: Passive - Increases the rate at which you recover mana and grants passive attack rating
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Mana Recovery +% 30 42 54 66 78 90 102 114 126 138 150 162 174 186 198 210 222 234 246 258 270 282 294 306 318 330 342 354 366 378 390 402 414 426 438 450 462 474 486 498 510 522 534 546 558 570 582 594 606 618 630 642 654 666 678 690 702 714 726 738
Attack Rating 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 310 320 330 340 350 360 370 380 390 400 410 420 430 440 450 460 470 480 490 500 510 520 530 540 550 560 570 580 590 600 610
Changelog

Season 1:

  • now also adds flat attack rating (10 + 10 per level)

Vanilla Info

Inferno

  • Description: Creates a continuous jet of flame to scorch your enemies
  • Required Level: 1
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 7 16 25 34 43 52 61 70 88 106 124 142 160 178 196 214 250 286 322 358 394 430 483 537 591 645 699 753 807 861 915 969 1023 1076 1130 1184 1238 1292 1346 1400 1454 1508 1562 1616 1669 1723 1777 1831 1885 1939 1993 2047 2101 2155 2208 2262 2316 2370 2424 2478
Fire Damage (max) 13 22 32 41 50 60 69 78 97 116 135 153 172 191 210 228 266 303 341 378 416 453 510 566 622 678 735 791 847 903 960 1016 1072 1128 1185 1241 1297 1353 1410 1466 1522 1578 1635 1691 1747 1803 1860 1916 1972 2028 2085 2141 2197 2253 2310 2366 2422 2478 2535 2591
Enemy Fire Resistance % -2 -3 -4 -5 -6 -7 -8 -9 -10 -11 -12 -13 -14 -15 -16 -17 -18 -19 -20 -21 -22 -23 -23 -24 -24 -25 -25 -26 -26 -27 -27 -28 -28 -29 -29 -30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

-30

Range (yards) 2 2 2.6 3.3 4 4 4.6 5.3 6 6 6.6 7.3 8 8 8.6 9.3 10 10 10.6 11.3 12 12 12.6 13.3 14 14 14.6 15.3 16 16 16.6 17.3 18 18 18.6 19.3 20 20 20.6 21.3 22 22 22.6 23.3 24 24 24.6 25.3 26 26 26.6 27.3 28 28 28.6 29.3 30 30 30.6 31.3
Mana Cost 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30

Minimum Mana Required to Cast: 4

Startup Time: 3 frames

Enemy Fire Resistance is reduced while being damage by Inferno and for approximately 0.4-0.8 seconds thereafter

Resistances are reduced at 1/2 effectiveness when those resistances are above 99% (immunes) or below 0%

Inferno receives bonuses from:

  • Blaze: +5% Fire Damage per Level
  • Fire Wall: +5% Fire Damage per Level
Changelog

Season 9:

  • Reworked inferno to shoot a cone of fire
  • The size of inferno will now scale with levels
  • Reduced startup time from 12 frames to 3
  • Inferno completely rebalanced

Season 6:

  • Inferno now reduces enemies fire resistance
  • Inferno synergies reduced from 20% to 5%

Season 1:

  • moved in the skill tree, requires level 1 (was 6)
  • faster spray speed
  • damage increased
  • range reduced
  • mana cost reduced
  • now has Fire Wall & Blaze as synergies instead of Warmth
  • synergies are now 20% (was 13%)

Vanilla Info

Blaze

  • Description: Creates a wall of fire in your wake to scorch your enemies
  • Required Level: 6
  • Required Skills: Inferno [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 0 1 1 2 2 3 4 4 5 5 6 7 7 8 8 9 12 15 18 21 24 27 32 36 41 46 50 55 60 65 69 74 79 84 88 93 98 103 107 112 117 122 126 131 136 141 145 150 155 160 164 169 174 179 183 188 193 198 202 207
Fire Damage (max) 1 1 2 2 3 4 4 5 6 7 8 10 11 12 13 14 18 21 25 29 32 36 41 46 52 57 62 68 73 78 84 89 94 100 105 110 116 121 126 132 137 142 148 153 158 164 169 174 180 185 190 196 201 206 212 217 222 228 233 238
Burning Damage (min) 1 2 3 4 5 7 8 9 10 11 12 14 15 16 17 18 24 30 36 42 48 53 63 72 82 91 100 110 119 128 138 147 157 166 175 185 194 203 213 222 232 241 250 260 269 278 288 297 307 316 325 335 344 353 363 372 382 391 400 410
Burning Damage (max) 2 3 4 5 7 8 9 10 12 15 17 19 22 24 26 29 36 43 50 57 64 71 82 92 103 113 124 134 145 155 166 176 187 198 208 219 229 240 250 261 271 282 292 303 314 324 335 345 356 366 377 387 398 408 419 430 440 451 461 472
Velocity % 33 35 37 38 40 41

41

42 43

43

44

44

45

45

45

46 47

47

47

47

47

47

47

47

47

47

48

48

48

48

48

48

48

48

48

48

48

49

49

49

49

49

49

49

49

49

49

49

49

49

49

49

49

49

49

49

49

49

49

50
Duration (seconds) 3 3.2 3.4 3.6 3.8 4 4.2 4.4 4.6 4.8 5 5.2 5.4 5.6 5.8 6 6.2 6.4 6.6 6.8 7 7.2 7.4 7.6 7.8 8 8.2 8.4 8.6 8.8 9 9.2 9.4 9.6 9.8 10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

Mana Cost 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5 36 36.5 37 37.5 38 38.5 39 39.5 40 40.5

Cooldown: 2 seconds

Blaze receives bonuses from:

  • Fire Wall: +6% Fire Damage per Level
Changelog

Season 6:

  • Blaze now has a 2 second cooldown (cooldowns are no longer shared with other skills)
  • Blaze maximum duration increased from 8 seconds to 10
  • Blaze now grants cannot be frozen

Season 5:

  • Blaze now gains .2 seconds per level
  • Blaze duration cap increased from 3 seconds to 8
  • Blaze warmth synergy removed
  • Blaze firewall synergy increased from 3% to 6%

Season 4:

  • Blaze has been reworked to do an initial explosion on cast as well as provide a movement speed bonus
  • The fire trail has had its hitbox size increased
  • Blaze's synergies changed from 4%/1% to 3%/3%
  • Duration is now 3 seconds instead of scaling per level

Season 1:

  • moved in the skill tree, requires level 6 (was 12)
  • mana cost scales less per level
  • duration increased slightly

Vanilla Info

Fire Wall

  • Description: Creates a wall of flame that blocks or burns your enemies
  • Required Level: 12
  • Required Skills: Inferno [1], Blaze [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 187 257 328 398 468 539 609 679 754 829 904 979 1054 1129 1204 1279 1359 1439 1518 1598 1678 1757 1842 1926 2010 2095 2179 2264 2353 2442 2531 2620 2709 2798 2887 2976 3065 3154 3243 3332 3421 3510 3600 3689 3778 3867 3956 4045 4134 4223 4312 4401 4490 4579 4668 4757 4846 4935 5025 5114
Fire Damage (max) 304 375 445 515 585 656 726 796 871 946 1021 1096 1171 1246 1321 1396 1476 1556 1635 1715 1795 1875 1959 2043 2128 2212 2296 2381 2470 2559 2648 2737 2826 2915 3004 3093 3182 3271 3360 3450 3539 3628 3717 3806 3895 3984 4073 4162 4251 4340 4429 4518 4607 4696 4785 4875 4964 5053 5142 5231
Wall Length (yards) 4 6 7 8 10 11 12 14 15 16 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 58 59 60 62 63 64 66 67 68 70 71 72 74 75 76 78 79 80 82 83
Mana Cost 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81

Fire Duration: 3 seconds

Cooldown: 1.5 seconds

Fire Wall receives bonuses from:

  • Blaze: +4% Fire Damage per Level
Changelog

Season 5:

  • Firewall warmth synergy replaced with blaze
  • Firewall inferno synergy removed
  • Firewall base damage increased from 15-20 to 40-65
  • Firewall level 1-8 scaling increased from 7-7 to 15-15
  • Firewall level 8-16 scaling increased from 9-9 to 16-16
  • Firewall level 16-22 scaling increased from 11-11 to 17-17
  • Firewall level 22-28 scaling increased from 13-13 to 18-18
  • Firewall level 28+ scaling increased from 15-15 to 19-19

Season 4:

  • Firewall cooldown increased from 0.5 seconds to 1.5
  • Firewall scaling reduced from 9 / 14 / 21 / 21 / 21 to 7 / 9 / 11 / 13 / 15
  • Firewall inferno synergy increased from 1% to 4%

Season 1:

  • moved in the skill tree, requires level 12 (was 18)
  • reduced duration
  • reduced cooldown

Vanilla Info

Fire Ball

  • Description: Creates an explosive sphere of fiery death to engulf your enemies
  • Required Level: 12
  • Required Skills: Fire Bolt [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 6 12 19 25 32 38 45 51 63 74 86 97 109 120 132 143 157 171 185 199 213 227 244 260 277 293 310 326 345 364 383 402 421 440 459 478 497 516 535 554 573 592 611 630 649 668 687 706 725 744 763 782 801 820 839 858 877 896 915 934
Fire Damage (max) 14 21 29 36 44 51 59 66 79 91 104 116 129 141 154 166 181 196 211 226 241 256 274 291 309 326 344 361 381 401 421 441 461 481 501 521 541 561 581 601 621 641 661 681 701 721 741 761 781 801 821 841 861 881 901 921 941 961 981 1001
Mana Cost 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7 12 12.2 12.5 12.7 13 13.2 13.5 13.7 14 14.2 14.5 14.7 15 15.2 15.5 15.7 16 16.2 16.5 16.7 17 17.2 17.5 17.7 18 18.2 18.5 18.7 19 19.2 19.5 19.7
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (yards) 2.6 2.6

2.6

2.6

2.6

3.3

3.3

3.3

3.3

3.3

4

4

4

4

4

4.6

4.6

4.6

4.6

4.6

5.3

Fire Ball receives bonuses from:

  • Fire Bolt: +15% Fire Damage per Level
  • Combustion: +15% Fire Damage per Level
Changelog

Season 6:

  • Fire ball explosion radius increased by 25%

Season 5:

  • Fire ball mana cost per level reduced from .5 to .25
  • Fire ball synergies reduced from 16% to 15%
  • Fire ball's level 28+ scaling increased from 33-35 to 38-40

Season 2:

  • synergies increased from 14% to 16%

Season 1:

  • synergy from Meteor changed to Combustion

Vanilla Info

Lesser Hydra

  • Description: Summons a multi-headed beast of flame that spits fire bolts at your enemies
  • Required Level: 12
  • Required Skills: Warmth [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 3 6 9 12 15 18 21 24 31 38 45 52 59 66 73 80 92 104 116 128 140 152 169 186 203 220 237 254 271 288 305 322 339 356 373 390 407 424 441 458 475 492 509 526 543 560 577 594 611 628 645 662 679 696 713 730 747 764 781 798
Fire Damage (max) 6 10 14 18 22 26 30 34 42 50 58 66 74 82 90 98 111 124 137 150 163 176 194 212 230 248 266 284 302 320 338 356 374 392 410 428 446 464 482 500 518 536 554 572 590 608 626 644 662 680 698 716 734 752 770 788 806 824 842 860
Mana Cost 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5 36 36.5 37 37.5 38 38.5 39 39.5

Duration: 6 seconds

Lesser Hydra receives bonuses from:

  • Fire Bolt: +12% Fire Damage per Level
  • Hydra: +12% Fire Damage per Level
Changelog

Season 5:

  • No longer benefits from resistance penetration
  • Lesser hydra duration reduced from 6 seconds to 5 seconds
  • Lesser hydra level 22-28 scaling increased from 32-34 to 34-36
  • Lesser hydra level 28+ scaling reduced from 40-42 to 34-36

Season 3:

  • Lesser hydra 16% synergy reduced to 12%
  • Lesser hydra level 1-8 minimum damage per level reduced from 3.5 to 3
  • Lesser hydra level 16-22 scaling reduced from 14-16 per level to 12-13 per level
  • Lesser hydra level 22-28 scaling reduced from 18-20 per level to 16-17 per level
  • Lesser hydra level 28+ scaling reduced from 18-20 per level to 16-21 per level
  • Lesser hydra duration reduced from 10 seconds to 6 seconds

Season 1:

  • new skill that summons hydras which shoot fire bolts

Enchant Fire

  • Description: Enchants the weapons of you and your party with fire damage and grants bonus attack rating. Ranged weapons receive one-third of the damage. Half efficiency for allies. Prebuff only applies + SKills
  • Required Level: 18
  • Required Skills: Fire Bolt [1], Warmth [1], Fire Ball [12], Lesser Hydra [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 12 15 18 21 24 27 30 33 39 45 51 57 63 69 75 81 91 101 111 121 131 141 158 175 192 209 226 243 268 293 318 343 368 393 418 443 468 493 518 543 568 593 618 643 668 693 718 743 768 793 818 843 868 893 918 943 968 993 1018 1043
Fire Damage (max) 17 21 25 29 33 37 41 45 52 59 66 73 80 87 94 101 112 123 134 145 156 167 185 203 221 239 257 275 301 327 353 379 405 431 457 483 509 535 561 587 613 639 665 691 717 743 769 795 821 847 873 899 925 951 977 1003 1029 1055 1081 1107
Attack Rating +% 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225 230 235 240 245 250 255 260 265 270 275 280 285 290 295 300 305 310 315
Mana Cost 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84

Duration: 300 seconds

Enchant Fire receives bonuses from:

  • Warmth: +18% Fire Damage per Level
Changelog

Season 9:

  • Level 16-22 scaling increased from 9-10 to 10-11
  • Level 22-28 scaling increased from 15-16 to 17-18
  • Level 28+ scaling increased from 24-25 to 25-26

Season 6:

  • Enchant level 1-8 scaling increased from 5-7 to 6-8 per level
  • Enchant level 8-16 scaling increased from 11-13 to 12-14 per level
  • Enchant level 22-28 scaling reduced from 32-34 to 30-32 per level
  • Enchant level 28+ scaling increased from 46-48 to 48-50 per level

Season 5:

  • Fire enchants level 22-28 scaling increased from 30-32 to 32-34
  • Fire enchants level 28+ scaling increased from 42-44 to 46-48
  • Fire enchant duration now lasts 5 minutes at all levels
  • Revives will now receive 1/10 effect from enchant (was 1/4)

Season 3:

  • Fire enchant is now an aoe skill similar to battle orders
  • Fire enchant now grants allies 50% of the damage instead of 100%
  • Fire enchants synergies increased from 15% to 18%
  • Fire enchants level 1-8 scaling increased from 1.5-2.5 to 2.5-3.5
  • Fire enchants level 8-16 scaling increased from 3.5-4.5 to 5.5-6.5
  • Fire enchants level 16-22 scaling increased from 6.5-7.5 to 9-10
  • Fire enchants level 22-28 scaling increased from 10.5-11.5 to 13-14
  • Fire enchants level 28 scaling increased from 15.5-16.5 to 17.5-18.5
  • Fire enchant no longer gains mastery bonuses twice

Season 1:

  • renamed from Enchant
  • prerequisites increased from 1 to 4 (now also requires Lesser Hydra)
  • now correctly applies 1/3 of damage to ranged attacks
  • damage scaling increased slightly
  • synergy is now 15% (was 9%)

Vanilla Info for Enchant

Meteor

  • Description: Summons a meteor from the heavens to crush and incinerate your enemies
  • Required Level: 24
  • Required Skills: Fire Bolt [1], Inferno [1], Blaze [6], Fire Wall [12], Fire Ball [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Damage (min) 25 32 39 46 53 60 67 74 84 94 104 114 124 134 144 154 167 180 193 206 219 232 247 262 277 292 307 322 339 356 373 390 407 424 441 458 475 492 509 526 543 560 577 594 611 628 645 662 679 696 713 730 747 764 781 798 815 832 849 866
Damage (max) 30 39 48 57 66 75 84 93 105 117 129 141 153 165 177 189 204 219 234 249 264 279 297 315 333 351 369 387 408 429 450 471 492 513 534 555 576 597 618 639 660 681 702 723 744 765 786 807 828 849 870 891 912 933 954 975 996 1017 1038 1059
Fire Damage (min) 25 32 39 46 53 60 67 74 84 94 104 114 124 134 144 154 167 180 193 206 219 232 247 262 277 292 307 322 339 356 373 390 407 424 441 458 475 492 509 526 543 560 577 594 611 628 645 662 679 696 713 730 747 764 781 798 815 832 849 866
Fire Damage (max) 30 39 48 57 66 75 84 93 105 117 129 141 153 165 177 189 204 219 234 249 264 279 297 315 333 351 369 387 408 429 450 471 492 513 534 555 576 597 618 639 660 681 702 723 744 765 786 807 828 849 870 891 912 933 954 975 996 1017 1038 1059
Burning Damage (min) 17 19 22 24 26 29 31 33 37 41 44 48 51 55 58 62 66 71 76 80 85 90 96 101 107 113 119 125 132 139 146 153 160 167 174 181 188 195 202 209 216 223 230 237 244 251 258 266 273 280 287 294 301 308 315 322 329 336 343 350
Burning Damage (max) 23 25 28 30 32 35 37 39 43 46 50 53 57 60 64 67 72 77 82 86 91 96 101 107 113 119 125 131 138 145 152 159 166 173 180 187 194 201 208 215 222 229 236 243 250 257 264 271 278 285 292 300 307 314 321 328 335 342 349 356
Mana Cost 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5 36 36.5 37 37.5 38 38.5 39 39.5

Cooldown: 0.5 seconds

Meteor receives bonuses from:

  • Fire Ball: +6% Damage per Level
  • Blaze: +6% Damage per Level
  • Inferno: +6% Damage per Level
Changelog

Season 6:

  • Meteor physical damage now scales from fire mastery and +% fire damage sources
  • Meteor cooldown reduced by 19%

Season 5:

  • Meteor firewall synergy replaced with blaze
  • Meteor synergies reduced from 10% to 6%
  • Meteor impact explosion radius increased by 25%
  • Meteor level 1 mana cost reduced from 17 to 10
  • Meteor fire duration reduced from 50 frames to 40
  • Meteor level 1 physical and fire base damage increased from 20-25 to 25-30 (50-60 total)
  • Meteor fire damage level 1-8 scaling increased from 4-6 to 7-9
  • Meteor fire damage level 8-16 scaling increased from 4-6 to 10-12
  • Meteor fire damage level 16-22 scaling increased from 5-7 to 13-15
  • Meteor fire damage level 22-28 scaling increased from 6-8 to 15-18
  • Meteor fire damage level 28+ scaling increased from 7-9 to 17-21

Season 3:

  • Meteor explosion aoe increased by 33%
  • Meteor's damage scaling has been completely reworked to deal more physical damage and less fire (the skill will now deal less total damage but more hybrid damage)
  • Meteor synergies increased from 9% to 10%

Season 2:

  • synergies increased from 5% to 9%

Season 1:

  • moved in the skill tree
  • now also deals physical damage (25% physical, 75% fire)
  • cooldown reduced
  • meteors fall faster
  • synergy from Fire Bolt replaced with Fire Wall
  • synergies now affect all damage (was just fire/fire/burning)
  • synergies are now 5% (was 5%/5%/3%)

Vanilla Info

Combustion

  • Description: Creates an expanding ring of fire balls to engulf your enemies
  • Required Level: 24
  • Required Skills: Fire Bolt [1], Fire Ball [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 12 18 24 30 36 42 48 54 62 70 78 86 94 102 110 118 128 138 148 158 168 178 190 202 214 226 238 250 264 278 292 306 320 334 348 362 376 390 404 418 432 446 460 474 488 502 516 530 544 558 572 586 600 614 628 642 656 670 684 698
Fire Damage (max) 28 35 42 49 56 63 70 77 86 95 104 113 122 131 140 149 160 171 182 193 204 215 228 241 254 267 280 293 308 323 338 353 368 383 398 413 428 443 458 473 488 503 518 533 548 563 578 593 608 623 638 653 668 683 698 713 728 743 758 773
Mana Cost 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69

Cooldown: 3 seconds

Combustion receives bonuses from:

  • Fire Bolt: +12% Fire Damage per Level
  • Fire Ball: +12% Fire Damage per Level
Changelog

Season 5:

  • Combustion level 1-8 scaling reduced from 13-15 to 12-14 per level
  • Combustion level 8-16 scaling reduced from 23-25 to 16-18 per level
  • Combustion level 16-22 scaling reduced from 26-28 to 20-22 per level
  • Combustion level 22-28 scaling reduced from 28-30 to 24-26 per level
  • Combustion level 28+ scaling reduced from 33-35 to 28-30 per level

Season 2:

  • synergies nerfed from 18% to 12%

Season 1:

  • new skill which shoots fire balls in all directions, has a long cooldown

Hydra

  • Description: Summons a multi-headed beast of flame that spits fire balls to reduce your enemies to ashes
  • Required Level: 30
  • Required Skills: Fire Bolt [1], Warmth [1], Fire Ball [12], Lesser Hydra [12], Enchant Fire [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage (min) 42 50 58 66 74 82 90 98 109 121 132 144 155 167 178 190 205 221 236 252 267 283 302 321 340 359 378 397 419 441 463 485 507 529 551 573 595 617 639 661 683 705 727 749 771 793 815 837 859 881 903 925 947 969 991 1013 1035 1057 1079 1101
Fire Damage (max) 58 68 78 88 98 108 118 128 141 153 166 178 191 203 216 228 246 263 281 298 316 333 354 374 395 415 436 456 480 503 527 550 574 597 621 644 668 691 715 738 762 785 809 832 856 879 903 926 950 973 997 1020 1044 1067 1091 1114 1138 1161 1185 1208
Mana Cost 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30 30.5 31 31.5 32 32.5 33 33.5 34 34.5 35 35.5 36 36.5 37 37.5 38 38.5 39 39.5 40 40.5 41 41.5 42 42.5 43 43.5 44 44.5 45 45.5 46 46.5 47 47.5 48 48.5 49 49.5

Duration: 6 seconds

Hydra receives bonuses from:

  • Fire Bolt: +6% Fire Damage per Level
  • Lesser Hydra: +6% Fire Damage per Level
Changelog

Season 6:

  • Hydra fireball explosion radius increased by 50%

Season 5:

  • No longer benefits from resistance penetration
  • Hydra duration reduced from 6 seconds to 5 seconds

Season 4:

  • Reduced start up delay on Hydras

Season 3:

  • Hydra's duration reduced from 10 seconds to 6 seconds

Season 1:

  • prerequisites increased from 4 to 5 (now also requires Lesser Hydra)
  • shoots Fire Balls instead of Fire Bolts
  • damage increased
  • synergy from Fire Ball changed to Lesser Hydra
  • synergies are now 6% (was 3%)

Vanilla Info

Fire Mastery

  • Description: Passive - Increases all damage caused by your fire spells and penetrates enemies' resistances to fire
  • Required Level: 30
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Fire Damage +% 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 80 84 88 92 96 100 104 108 112 116 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 244 248 252 256
‑% to Enemy Fire Resistance 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

30

Changelog

Season 3:

  • Fire mastery now caps at 30% resistance penetration instead of 40%

Season 1:

  • medium damage, medium resistance penetration
  • now also adds resistance penetration (1% per level)
  • damage reduced to 20% +4% per level (was 30% +7%)

Vanilla Info