Fanazealot: Difference between revisions

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== '''Stats''' ==
We have to reach three goals:<br>
- Ability to wear our gear<br>
- Max Block<br>
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== '''Skills''' ==
That is the easiest part of all<br>
All necessary skills to reach the named below = 1 Point<br><br>
Sacrifice = Max, bonus dmg for zeal<br>
Zeal = Max, main skill<br>
Holy Shield = Should be lvl 16 at the end, so just look how much you need taking into account your +skills from pc skiller, torch, anni etc. After lvl 16 the output of further skill points does not justify the “costs”<br>
Fanaticism = Max, this is our second main skill<br>
Salvation = 1, we use this to “block” the -65res aura from Uber-Mephisto<br>
<br>
 
Makes all in all 77 points if you have +0 skills. At level 90 we should have enough points in spare to do whatever we want to. So the rest depends on your personal preferences. <br>
<br>
 
You could:
1. Put some extra points into “Bleesed aim” to optimize you attack rating. This is especially helpful in UT and for bosses as it increases your hit chance. And the zealer need a good hit rate to work properly.<br>
2. Skill 1 point in Joust. This allows you to tele short distances (if a monster is available) and makes diaruns way faster 😉 Can only recommend this. Also helpful to faster reach enemies!<br>
3. Further push holy shield or defiance to up you def.<br>
4. Skill Holy Nova (but as it costs you 5 skill points and does not have a decent effect, I cannot really recommend it).<br>
5. Put some extra points into smite. But tbh, I do not really use smite in PD2 because of the missing life tap options. It just does not make any sense. <br>
6. Skill resists. Every 2 points increase you maxres by 1%. Does not sound that nice, but we should have more than 18 points left at lvl 90, you might get an additional 8% maxres which might help a lot for DClone.<br>
7. Or just play with your skills, test what fits your needs.<br>
<br>
 
Personally, I prefer Nr. 1, 2 and 6. Blessed aim helps a lot in Ubertrist. You need to hit your enemy to activate leech and the skills on your weapon like life tap on LW. The extra maxres is also nice to have. And joust is just nice to have ;)
 
== '''Items''' ==
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=== '''My current gear''' ===
This is my endgame gear. This char can hold the T3 Map Boss in a full 8 player game alone.
So first, I will present my current build. Currently, I am aiming for solo organ and torch farming and am collecting some items to test this on DClone. I will keep you posted here. Afterwards, I will show an option for the mid- to low-budget players.
In brackets () means that this is in sockets.
 
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|-
| Weaponhand || Last Wish runeword in Phaseblade|| This is THE tank runeword. 10% chance to lvl 18 life tap, 6% chance to fade, lvl17 might aura, 335+ed, ignore targets defense, up to 70% CB, prevents monster heal….
just WOW. But with JahMalJahSurJahBer around 10HR at the moment (10th December 2020), so expensive as hell. You might think it would make more sense in BA because of the higher damage. But we need to proc LT as fast as possible on hardcore mobs in solo, so speed of the phaseblade outruns the higher damage of ba in my opinion. This is only of use in Ubers, for general gameplay Botd is the better choice.
|-
| Weaponhand II (press w)|| Breath of the Dying in eth berserker axe|| Indestructible, so use eth BA for higher dmg. 60% IAS, -25% target defense, +330% ed, 50ar, 8% dual leech, prevent monster heal and +10 all attributes. Very nice choice and the first one after LW since Grief was nerfed in PD2 and is now no longer a real option for this char. Further, this is my first choice for solo diaruns. The damage output combined with dual leech is very nice and fast. Further, it is a good starting option in the high end section as Vex and Zod are easier to get than LW runes
|-
| Shield|| Herold of Zakarum (p’diamond3x 40ed jewel) || +2PCSkl +2PalaSkl, 20% AR and +20Str/vit combined with +50 plain allres and +19allres from the diamond. SolidWith 3os corruption the best shield for pala.
|-
| Head|| Guillaume’s face (um3x 40ed jewel) || 30% fhr, 35% CB, 15% DS, 15str and um for 15allres
Nothing to say here if you read the whole story above
|-
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| Belt|| Nosferatu’s coil || 20% IAS, 6% LL, 10%DS, 12%Str
|-
| Amu|| Mara's || 2skill, 30allres and all attributes, very nice runeword
| Amu|| Atma’s scarab || 7% chance to cast amplify dmg, +56% AR, 60%psnres. Amplify helps a lot with phys immunes. Who need a merc?
|-
| Ring 1|| Raven || 250AR, Mana, 20% cold absorb and cannot be frozen is a must have for our zealer
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| Ring 2 || Raven || Y, why not?
|}
 
So far we got:
+149 allres
30% FHR (remember, goal was 27%)
32% LL (if we use Last wish 24%)
40% DS
120% CB
35% OW
 
I do not use Mara as with CoH the additional res are just not necessary. Further, I value amplify higher than +skills from Highlords (and it is holy expensive atm, so nn).
As the crits, especially CB, as well as LL are overstacked, we could easy replace some items like nosferatus. As said earlier, I am still in the process of finding the best gear (also limited due to the hard economy and the missing trade system).
For DClone I plan to change nosferatus to verdungos for the +15%physdmg reduction and one of my Raven for Dwarf because of the 8% fire absorb. Gully will be replaced by vampire gaze as fare as I thought about it, for obvious reasons (for the newjoiners, Dual leech and also physdmg reduction). We can also get the necessary FHR from Small Charms, so no need to stick with Gully all the time.
Atma`s will be replaced by highlords to not override life tap (see also in FAQ) and to up our CB even further.
We got all we need to Solo almost everything in PD2 (not tested dungeons and DClone). Feels a bit like the good old smite in vanilla. Life tap from LW and the AR is so high, it is ~90% hit chance at the Uber`s, so who needs smite?
We can also withstand hordes of monsters (even might or fana upped ones) in a 8 player Tier 3 map easily with this build and gear. But it should be around 20 HR`s at the moment, so I don`t think it is achievable for everyone.
 
 
=== '''Here some other options for your gear in high-end''' ===
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=== '''The Mercenarie''' ===
 
This is mainly a question of your gear and your style. You could either use the "might-merc" (please use the mercenarie information in the wiki, nn to copy them) to extend your damage. But with LW, you already got might aura. You could also use a mercenarie who has an defensive aura or whatever. Just test what fits you best. <br>
As I am doing the Uber's most of the time, I stopped resurrecting my merc and don`t really miss him (he gets`s auto-aggro within seconds and dies from bosses so fast, I cannot even give him a potion :D)<br>
However, I can recommend a nice eth reapers toll on your merc to speed up the process of killing immunes.<br>
 
=== '''FAQ''' ===
 
Q: Does the faster attack speed with LW in PB really make up for some of the damage loss of not using ana BA? <br>
=== '''FAQ''' ===
 
Q: Does the faster attack speed with LW in PB really make up for some of the damage loss of not using an BA? <br>
A: The matter with the last wish is following:<br>
If you use BA, you have to get IAS from other items, which limits your possibilities in PD2 (imo) way too much. Vanilla was very straight forward in endgame content (meaning one build would fit them all) where PD2 is very divers, making it necessary to vary your gear around the challenges. For example, for DClone you need to stack you fire and light resistances way more than for Ubertrist or regular gameplay, making it necessary to change your head / belt / amu or smth else.<br>
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Q: If you use last wish and life tap is applied, then if you have other gear such as exile/atma`s which will cast amplify damage, wouldn't that remove the life tap? <br>
A: Yes, it would. You have to balance here. For regular gameplay I mostly use botd and atma`s to get rid of the physimmunes faster. Last Wish is just my endgame weapon for Uber and DClone. I will add an extra section regarding Ubertrist soon for further information.<br><br>
 
 
 
 
Q: And last, how big is life tap really in comparison to just a lot of life leech? I know why it makes sense for a smiter, but with a zealer its just essentially more life leech yes?<br>
A: Again, in regular gameplay the mentioned 15%+LL are well enough, we do not need life tap. It is only necessary for Ubertrist and Dclone because of the reduced drain effectiveness.<br><br>
 
 
== '''How To: Ubertrist''' ==
Since life tap is not as easily available as in Vanilla, I would like to give you some further guidance on how to crush Ubertrist with your Uberzealer. Please note, that you, in addition to your last wish or if you do not have it yet, might get the chance to buy a stick with life tap charges at the A5 shop. However, this is not a valid option for me as it is very expensive and you cannot easily stop the fight to recast LT from the stick. <br>
I will not add tons of monster information here, as this is easily available and writing this guide in html code bores me too much to just copy/paste further information, please use google ;)<br><br>
 
Please notice: Your Mercenarie will be useless against the Bosses as they auto-aggro him and kill him in most cases instantly. So we will go from the start to every boss monster itself until you hold the unid torch in your hand. <br>
 
=== '''Entering Tristram''' ===
You need the three organs and can open the portal in Harrogath (A5) with your cube (just cube any 3 organs in PD2). <br>
After entering the portal, you will be in Tristram in the upper middle of the map (the layout is identical to the "normal" tristram). '''Caution:''' The following does apply in 90% of the cases, but sometimes Ubers are spawned different.<br><br>
Now just walk up on the map. The space in the upper half should be completely free. In the upper right corner I always set my "safe spot". <br>
In the upper left corner I set my "battle space". Meaning, I pull the Ubers after each other (we are going to kill them one by one alone) in the corner and fight them there until they die.<br>
<br>
Ubers regularly spawn in the lower middle (so the opposite of our safe spot). Mephisto is very fast and stands a bit beside Dia and Baal. We should do him first as it is easier to pull him than the others. <br>
Baal is no real deal. You may check your phone our cook while you battle him alone if you just hold your attacks up. <br>
Dia is the hard one here, but more to him later.<br><br>
Please refer to the following pictures to see the single spots mentioned above and below (marked on the ingame card/where I am standing).
 
[[:File:Pull route.PNG]]<br>
[[:File:Entrance point.PNG]]<br>
[[:File:Battlespot.PNG]]<br>
[[:File:Uber spawn location.PNG]]
 
=== '''Uber Mephisto''' ===
 
Activate your salvation aura if necessary (remember, aura from mephi costs you 65% of each resistance), check your potions and let`s start!<br>
Start from the battlepoint - Walk on the left border of the map until you reach the first building. Enter tristram from here, walk to the middle of the town. <br>
If you go below now, be careful. Mephisto should rush you as soon as you see him on the map. Pull him right into your battle spot. Be careful, he spawns tons of bonemages who apply high damage to you. So you should have your resistances up and attack him fast to apply LT early. His poisondmg is also high, so have a few red pots in your belt to constantly battle the psndmg with healt pots (for times where LT runs out).<br><br>
 
As soon as he dies, clear the bones, check you belt and activate fanaticism aura, you should no longer need salvation as the aura from mephi is gone with him.<br>
 
=== '''Uber Diablo''' ===
 
I always do him second. It is easier to pull him than baal and both of them stick together very strong. That is the only reason why.<br>
Pull him the same way you did with Mephi and start fighting asap to apply LT. Be very careful here. He spawns tons of ghosts (who drain your mana), ghulmages and other demons. The mages and ghosts are especially critical as they are physical immune. So this might be the time to sometimes run into your safe spot, get your merc, pull some adds and clear them with him before you continue to fight Diablo. <br>
Here you might come to the point where your leech from life tap does not work. This is because your zeal hits multiple enemies, and most of them around you will be immune = 0 dmg = 0 leech. If this happens, try smite as last resort. It only hits Diablo and this for sure.<br>
<br>
As soon as he dies you may congratulate yourself. Clear the adds, the Ubertrist is done :D Because Baal, as said earlier, is no deal for you.<br>
 
=== '''Uber Baal''' ===
 
Nothing to be afraid of here. Run straigt to him, attack him, kill him. With my gear, you will hardly find a time to use even a normal health potion against him.<br><br>
 
As soon as he licks your boots, take that unid torch and your standard of heroes and go straigt to Deckard --> Good luck on your role mate!
 
== '''Charms''' ==
 
I recently received questions regarding the charms to use. This, as your merc, depends on your gameplay and final equipment. To build this char is easy, to maximize it's power is not. <br>
Especially in high-end you have to balance. For example, you might want to use CoA with 174str requirement to maximize your resistances. To not loose to much life points you may find it a nice alternative to use a few str + add small charms. Or you do neither use CoA nor CoH and want to maximize your resistances, then you need to use allres or singleres +add small charms. It is also possible to use +FHR small charms to reach the next FHR frame. Bit more maxdmg or AR is always nice, too.<br>
As you see, it highly depends on your equipment. <br>
Keep in mind, that if you use last wish as main weapon, you do not need to think about your paper damage. With 70%+ CB chance your main dmg comes from CB mechanics. If you use any other weapon, paper maxdmg should be +7k. <br>
<br>
For the ones who need it very simple:<br>
- For paper dmg offensive skiller > pc skiller, as the higher +dmg comes from your fana aura. This is also applicable if you play in parties alot as the fana helps your mates. + should be life<br>
- Torch and Anni are a must have<br>
- If you lack FHR, use small charms with +FHR<br>
- If you lack resistances, use small charms with +res<br>
- It is always nice to have a few +maxdmg + AR +add small charms in your pocket<br>
Keep in mind that you are a melee char. So one thing is always nice to have: +life!!!!!!!!!! This should be your number one +add and you should fill your spaces with +life small charms in case you have any left.<br>
 
 
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