Combat Skills (Paladin): Difference between revisions

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<noinclude>This page lists Paladin skills from the '''Combat Skills''' skill tree. Other Paladin skills: [[Defensive Auras]], [[Offensive Auras]], [[All Paladin Skills]]</noinclude>
 
<noinclude>
 
__TOC__
</noinclude>
 
 
<noinclude>{{Clickable button 2|Combat Skills (Paladin)|Expand/Collapse All|class=expand-or-collapse-all-button nomobile|style=background-color:#1F160C;color:#F9C666;min-height: 0px;}}</noinclude>
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<div class="skill-image">[[File:Sacrifice.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> IncreasedA accuracydeadly and damageattack at the cost of life - slain monsters explode, dealing overkill damage plus 5 percent of corpse life as half physical and half magic
*<b>Required Level:</b> 1
*<b>Required Skills:</b> None
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Damage&nbsp;to&nbsp;Self&nbsp;%
|8||7||6||5||4||3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3||<p>3
|-
! scope="row" | Attack Rating +%
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|180||205||230||255||280||305||330||355||380||405||430||455||480||505||530||555||580||605||630||655||680||705||730||755||780||805||830||855||880||905||930||955||980||1005||1030||1055||1080||1105||1130||1155||1180||1205||1230||1255||1280||1305||1330||1355||1380||1405||1430||1455||1480||1505||1530||1555||1580||1605||1630||1655
|}
 
Damage to Self is reduced by Physical Damage Reduction
 
<b>Sacrifice Receives Bonuses From:</b>
*Redemption: +2025% Damage per Level
*Fanaticism: +2025% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
Line 37 ⟶ 39:
|-
|
<b>Season 9:</b>
* Fixed sacrifice hitting issues
<b>Season 8:</b>
* Synergies increased from 20% to 25%
* Lowered the delay for the AoE explosion on death
<b>Season 7:</b>
* Sacrifice has been reworked: It now causes the killed monster's corpse to explode after a delay dealing 5% of the monsters health and 150% of the overkill damage dealt to the monster. (This means if you deal 130 damage to a monster and the monster has 100 health then the overkill explosion will deal 5% monster health + 45 damage) This damage is dealt as 50% physical and 50% magic. Overkill explosion has a radius of 10 tiles (i.e. 6.66 yards).
* Damage to self is now reduced by physical damage reduction
* Does NOT benefit from Deadly Strike or Critical Strike
<b>Season 4:</b>
* Sacrifice damage increased from 15% per level to 25%
Line 43 ⟶ 54:
<b>Season 1:</b>
* Damage to self decreases by 1% per level to a minimum of 3%
* Now benefits from Damage to Undead, Damage to Demons
* bonus attack rating increased to +28% per level (was +7%)
* synergiesBonus areattack nowrating 20increased to +28% per level (was 15%/5+7%)
* Synergies are now 20% (was 15%/5%)
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Sacrifice Vanilla Info]</b>
|}
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</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
Line 98 ⟶ 110:
* Holy bolt healing per level reduced from 2 to 1
* Holy bolt synergies reduced from 12% to 6%
* Holy bolt’sbolt's prayer synergy has been reduced from 6% life healed per level to 5%
* Holy bolt’sbolt's level 8-16 scaling changed from 3-4 to 3-5
* Holy bolt’sbolt's level 16-22 scaling changed from 9-10 to 9-11
* Holy bolt’sbolt's level 22-28 scaling changed from 12-13 to 15-17
* Holy bolt’sbolt's level 28+ scaling has been changed from 15-16 to 21-23
<b>Season 2:</b>
* synergies reduced from 16% to 12%
Line 127 ⟶ 139:
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Damage +%
|20||40||60||80||100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480||500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880||900||920||940||960||980||1000||1020||1040||1060||1080||1100||1120||1140||1160||1180||1200||1220
|-
! scope="row" | Stun&nbsp;(seconds)
|0.6||0.8||1||1.2||1.4||1.6||1.8||2||2.2||2.4||2.6||2.8||3||3.2||3.4||3.6||3.8||4||4.2||4.4||4.6||4.8||5||5.2||5.4||5.6||5.8||6||6.2||6.4||6.6||6.8||7||7.2||7.4||7.6||7.8||8||8.2||8.4||8.6||8.8||9||9.2||9.4||9.6||9.8||10||<p>10||<p>10||<p>10||<p>10||<p>10||<p>10||<p>10||<p>10||<p>10||<p>10||<p>10||<p>10
|}
 
Mana Cost: 2
 
<b>Also See:</b> [[Holy Shield]]
 
{| class="non-table mw-collapsible mw-collapsed"
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|-
|
<b>Season 8:</b>
* Base damage bonus increased from 20% to 40%
* No longer knocks back in PvE
<b>Season 6:</b>
* now deals splash damage
<b>Season 4:</b>
* can gain significantly more damage from the Holy Shield pseudo-synergy since it now has damage synergies of its own
Line 164 ⟶ 183:
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Attack&nbsp;Rating&nbsp;+%
|35||6049||8563||11077||13591||160105||185119||210133||235147||260161||285175||310189||335203||360217||385231||410245||435259||460273||485287||510301||535315||560329||585343||610357||635371||660385||685399||710413||735427||760441||785455||810469||835483||860497||885511||910525||935539||960553||985567||1010581||1035595||1060609||1085623||1110637||1135651||1160665||1185679||1210693||1235707||1260721||1285735||1310749||1335763||1360777||1385791||1410805||1435819||1460833||1485847||1510861
|-
! scope="row" | Damage +%
|20||20||20||20||40||60||80||100||120||140||160||180||200||220||240||260||280||300||320||340||360||380||400||420||440||460||480||500||520||540||560||580||600||620||640||660||680||700||720||740||760||780||800||820||840||860||880||900||920||940||960||980||1000||1020||1040||1060||1080||1100||1120||1140||1160||1180||1200||1220
|}
 
Hits 3 times; hit #2 has +20% melee splash radius and hit #3 has +40% melee splash radius
Hits 3 times
 
Mana Cost: 2
Line 181 ⟶ 200:
<b>Zeal Receives Bonuses From:</b>
*Sacrifice: +20% Damage per Level
 
'''Other Sources:''' [[Passion]], [[Boneslayer Blade]], [[Ferocity]]
 
{| class="non-table mw-collapsible mw-collapsed"
Line 186 ⟶ 207:
|-
|
<b>Season 9:</b>
* Synergies increased from 15% to 20%
* Fixed incorrect damage tooltip
<b>Season 8:</b>
* Added +20% base bonus damage
* Now gains it's +20% damage per level bonus from level 1-4 instead of gaining +0%
* Synergies reduced from 20% to 15%
<b>Season 7:</b>
* Now gains +20% melee splash radius on it's second attack and +40% on it's third
<b>Season 4:</b>
* Zeal damage per level increased from 16% to 20%
* Zeal synergy increased from 16% to 20%
<b>Season 3:</b>
* Zeal’sZeal's attack rating per level reduced from 25% to 14% per level
* Zeal’sZeal's base attack rating reduced from 45% to 35%
<b>Season 1:</b>
* moved in the skill tree, requires level 6 (was 12)
Line 209 ⟶ 239:
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
Line 224 ⟶ 254:
 
<b>Holy Light Receives Bonuses From:</b>
*Holy Bolt: +?% Damage per Level
*Fist of the Heavens: +?% Damage per Level
*Prayer: +5-10 Life Healed per Level
 
Line 230 ⟶ 262:
|-
|
<b>Season 9:</b>
* Reworked holy light to deal damage and heal in an aoe around the target
* Targeting an ally causes heal to deal full effect and the damage to deal half effect
* Targeting an enemy causes the heal to deal half effect and the damage to deal full effect
* Undead are knocked back from damage dealt by holy light
* Holy bolt and fist of heavens have been added as damage synergies
<b>Season 5:</b>
* Holy light no longer has a cooldown at any level
Line 239 ⟶ 277:
* Holy lights heal per level has been increased from 3-5 to 5-10
* Holy light no longer has holy nova as a 5 health per level heal synergy
* Holy light’slight's prayer synergy has been increased from 5 health per level to 10
<b>Season 1:</b>
* new skill that heals a single target
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<div class="skill-image">[[File:Charge_D2.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> Charge into battle and attack an enemy - gains up to +60% melee splash radius based on the distance traveled
 
*<b>Required Level:</b> 12
*<b>Required Skills:</b> Smite [1]
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Damage +%
|100||130125||160150||190175||220200||250225||280250||310275||340300||370325||400350||430375||460400||490425||520450||550475||580500||610525||640550||670575||700600||730625||760650||790675||820700||850725||880750||910775||940800||970825||1000850||1030875||1060900||1090925||1120950||1150975||11801000||12101025||12401050||12701075||13001100||13301125||13601150||13901175||14201200||14501225||14801250||15101275||15401300||15701325||16001350||16301375||16601400||16901425||17201450||17501475||17801500||18101525||18401550||18701575
|-
! scope="row" | Attack&nbsp;Rating&nbsp;+%
Line 266 ⟶ 305:
 
<b>Charge Receives Bonuses From:</b>
*Vigor: +2520% Damage per Level
*Might: +2520% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
Line 273 ⟶ 312:
|-
|
<b>Season 9:</b>
* Fixed Charge not hitting when landing near a target
* Charge lock bug fixes (again)
<b>Season 8:</b>
* Charge was previously not gaining it's enhanced damage bonus, this has been fixed
* Enhanced damage per level reduced from 30% to 25%
* Synergies reduced from 25% to 20%
<b>Season 7:</b>
* Now gains up to +60% increased melee splash radius based on the distance traveled
* Will always charge in melee range instead of doing a normal attack
* “Charge bug” has now been fixed
<b>Season 5:</b>
* Charge no longer attempts to do a normal attack when out of mana
Line 291 ⟶ 341:
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | %&nbsp;Chance &nbsp;to &nbsp;Chain %&nbsp;to&nbsp;Nearby&nbsp;Enemies
|20||22||24||26||28||30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||66||68||70||72||74||76||78||80||82||84||86||88||90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90||<p>90
|-
! scope="row" | Attack Rating +%
Line 319 ⟶ 369:
|12||16||20||24||28||32||36||40||46||52||58||64||70||76||82||88||98||108||118||128||138||148||160||172||184||196||208||220||234||248||262||276||290||304||318||332||346||360||374||388||402||416||430||444||458||472||486||500||514||528||542||556||570||584||598||612||626||640||654||668
|-
! scope="row" | Lightning&nbsp; Damage&nbsp; (max)
|16||22||28||34||40||46||52||58||66||74||82||90||98||106||114||122||134||146||158||170||182||194||208||222||236||250||264||278||294||310||326||342||358||374||390||406||422||438||454||470||486||502||518||534||550||566||582||598||614||630||646||662||678||694||710||726||742||758||774||790
|-
Line 333 ⟶ 383:
*Holy Shock: +2% Elemental Damage per Level
*Conviction: +2% Elemental Damage per Level
 
'''Other Sources:''' [[Kingslayer]]
 
{| class="non-table mw-collapsible mw-collapsed"
Line 338 ⟶ 390:
|-
|
<b>Season 9:</b>
* Fixed an issue with Vengeance tooltip display damage
<b>Season 5:</b>
* Vengeance has been reworked and now chains its aoe explosion onto nearby enemies
Line 355 ⟶ 409:
<div class="skill-image">[[File:Blessed Hammer.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> Summons an ethereal hammer that spirals outwards damaging enemies it hits. Deals 150 percent damage to undead
*<b>Required Level:</b> 18
*<b>Required Skills:</b> Holy Bolt [1], Holy Light [12]
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
Line 377 ⟶ 431:
*Blessed Aim: +12% Magic Damage per Level
*Vigor: +12% Magic Damage per Level
<b>Also See:</b> [[Concentration]]
 
{| class="non-table mw-collapsible mw-collapsed"
Line 382 ⟶ 437:
|-
|
<b>Season 6:</b>
* Blessed hammer no longer improperly displays dealing bonus damage to undead
<b>Season 3:</b>
* Blessed hammer missile speed increased by roughly 35%
Line 394 ⟶ 451:
|}
 
== ConversionHoly Sword ==
<div class="skill-image">[[File:Conversion_D2Holy Sword.png|left]]</div>
<div class="skill-info">
*<b>Description:</b> ConvertsImbues monstersa two-handed sword with holy energy allowing the user to fightparry againstattacks otherand foulspells and deal extra damage to demons and beastsundead
*<b>Required Level:</b> 18
*<b>Required Skills:</b> Smite[1], Charge [12]
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! Parry Chance %
! scope="row" | Chance&nbsp;to&nbsp;Convert&nbsp;%
|408||4214||4419||4624||4827||5030||5232||5434||5636||5837||6039||6240||6441||6642||68<p>42||7044||72<p>44||7445||76<p>45||7846||80<p>46||8247||84<p>47||8648||88<p>48||90<p>48||9249||94<p>49||9650||98<p>50||100<p>50||100<p>50||10051||100<p>51||100<p>51||100<p>51||100<p>51||10052||100<p>52||100<p>52||100<p>52||100<p>52||100<p>52||100<p>52||10053||100<p>53||100<p>53||100<p>53||100<p>53||100<p>53||100<p>53||100<p>53||100<p>53||10054||100<p>54||100<p>54||100<p>54||100<p>54||100<p>54||10055
|-
! scope="row" | Damage&nbsp;to&nbsp;Demons/Undead&nbsp;+%
|25||35||45||55||65||75||85||95||105||115||125||135||145||155||165||175||185||195||205||215||225||235||245||255||265||275||285||295||305||315||325||335||345||355||365||375||385||395||405||415||425||435||445||455||465||475||485||495||505||515||525||535||545||555||565||575||585||595||605||615
|-
! Duration (seconds)
|300||305||310||315||320||325||330||335||340||345||350||355||360||365||370||375||380||385||390||395||400||405||410||415||420||425||430||435||440||445||450||455||460||465||470||475||480||485||490||495||500||505||510||515||520||525||530||535||540||545||550||555||560||565||570||575||580||585||590||595
|}
 
Affected by "Increased Block Chance" at a 1:5 ratio (1% parry chance per 5% increased block chance). Dexterity has no effect on parry chance. Parry chance has a hard cap of 75%.
Duration: 8 seconds
 
Mana Cost: 4
 
{| class="non-table mw-collapsible mw-collapsed"
|+ Changelog<!-- ConversionHoly Sword -->
|-
|
<b>Season 39:</b>
* Changed Holy Sword to have no internal animation timer (i.e. 0 frame block), this means "faster block rate" has no effect.
* Conversion now gains 2% chance to convert per level from 1%
<b>Season 18:</b>
* Replaced Conversion with a new skill: Holy Sword
* moved in the skill tree, requires level 18 (was 24)
** Allows the paladin to gain parry chance while wielding two handed swords (Similar to Weapon Block)
* prerequisites reduced from 3 to 2 (no longer requires Sacrifice, Zeal, Vengeance, now requires Smite, Charge)
** Just like Weapon Block, parry works while moving
* higher chance to convert
** There is a 4 frame delay (or 0.16 seconds) between two potentially successful parries.
* duration is now 8 seconds (was 16)
** Provides the paladin with increased damage to demons and undead
<b>[https://www.theamazonbasin.com/wiki/index.php?title=Conversion Vanilla Info]</b>
** Fixed the parry bonus from block being 10:1 block to parry chance to 5:1 block to parry chance ''(patch 2)''
|}
 
Line 436 ⟶ 498:
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
|-
! scope="row" | Movement Speed +%
|5||7||9||11||13||15||17||19||21||23||25||27||29||31||33||35||37||39||41||43||45||47||49||51||53||55||57||59||61||63||65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65||<p>65
|-
! scope="row" | Damage +%
Line 450 ⟶ 512:
|-
! scope="row" | Critical&nbsp;Strike&nbsp;Chance&nbsp;+%
|10||12||14||16||18||20||22||24||26||28||30||32||34||36||38||40||42||44||46||48||50||52||54||56||58||60||62||64||66||68||70||72||74||7675||78<p>75||80<p>75||82<p>75||84<p>75||86<p>75||88<p>75||90<p>75||92<p>75||94<p>75||96<p>75||98<p>75||100<p>75||102<p>75||104<p>75||106<p>75||108<p>75||110<p>75||112<p>75||114<p>75||116<p>75||118<p>75||120<p>75||122<p>75||124<p>75||126<p>75||128<p>75
|-
! scope="row" | Mana Cost
Line 464 ⟶ 526:
 
Duration: 2 seconds
 
'''Other Sources:''' [[Zerae's Resolve]]
 
{| class="non-table mw-collapsible mw-collapsed"
Line 469 ⟶ 533:
|-
|
<b>Season 8:</b>
* Items that reduce cooldown will now allow you to reduce the cooldown below the 1.5 second minimum cooldown
<b>Season 3:</b>
* Joust now starts with a +5% movement speed bonus
Line 489 ⟶ 555:
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
Line 510 ⟶ 576:
 
<b>Fist of the Heavens Receives Bonuses From:</b>
*Holy Bolt: +1011% Damage per Level
*Holy Light: +1011% Damage per Level
*Holy Nova: +1011% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
Line 518 ⟶ 584:
|-
|
<b>Season 7:</b>
*Synergies increased from 10% to 11%
* Fist of the heavens holy bolts now gain their proper synergy values
<b>Season 5:</b>
* Fist of heavens synergies reduced from 12% to 10%
Line 553 ⟶ 622:
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
Line 570 ⟶ 639:
|-
! scope="row" | Block Chance +%
|10||14||17||20||22||24||25||26||28||<p>28||29||30||31||<p>31||32||33||<p>33||<p>33||34||<p>34||<p>34||35||<p>35||<p>35||<p>35||36||<p>36||<p>36||<p>36||<p>36||37||<p>37||<p>37||<p>37||<p>37||<p>37||<p>37||38||<p>38||<p>38||<p>38||<p>38||<p>38||<p>38||<p>38||<p>38||<p>38||<p>38||39||<p>39||<p>39||<p>39||<p>39||<p>39||<p>39||<p>39||<p>39||<p>39||<p>39||40
|}
 
Line 576 ⟶ 645:
 
<b>Holy Shield Receives Bonuses From:</b>
*Smite: +45% Damage per Level
*Defiance: +45% Damage per Level
*Defiance: +15% Defense per Level
 
Line 584 ⟶ 653:
|-
|
<b>Season 9:</b>
* Damage synergies increased from 4% to 5%
<b>Season 8:</b>
* Level 28+ damage scaling increased from 4-4 to 5-5
<b>Season 6:</b>
* Holy shield level 28+ scaling reduced from 5-5 damage per level to 4-4
<b>Season 5:</b>
* Holy shield no longer attempts to do a normal attack when out of mana
* Holy shield duration changed from 2 minutes base + 10 seconds per level to 5 minutes base + 5 seconds per level ''(patch 6)''
<b>Season 4:</b>
* Added smite and defiance as Holy Shield smite damage synergies at 4% each
Line 609 ⟶ 685:
</div>
 
{| class="wikitable wide"
! scope="col" | Level
! scope="col" | 1 !! scope="col" | 2 !! scope="col" | 3 !! scope="col" | 4 !! scope="col" | 5 !! scope="col" | 6 !! scope="col" | 7 !! scope="col" | 8 !! scope="col" | 9 !! scope="col" | 10 !! scope="col" | 11 !! scope="col" | 12 !! scope="col" | 13 !! scope="col" | 14 !! scope="col" | 15 !! scope="col" | 16 !! scope="col" | 17 !! scope="col" | 18 !! scope="col" | 19 !! scope="col" | 20 !! scope="col" | 21 !! scope="col" | 22 !! scope="col" | 23 !! scope="col" | 24 !! scope="col" | 25 !! scope="col" | 26 !! scope="col" | 27 !! scope="col" | 28 !! scope="col" | 29 !! scope="col" | 30 !! scope="col" | 31 !! scope="col" | 32 !! scope="col" | 33 !! scope="col" | 34 !! scope="col" | 35 !! scope="col" | 36 !! scope="col" | 37 !! scope="col" | 38 !! scope="col" | 39 !! scope="col" | 40 !! scope="col" | 41 !! scope="col" | 42 !! scope="col" | 43 !! scope="col" | 44 !! scope="col" | 45 !! scope="col" | 46 !! scope="col" | 47 !! scope="col" | 48 !! scope="col" | 49 !! scope="col" | 50 !! scope="col" | 51 !! scope="col" | 52 !! scope="col" | 53 !! scope="col" | 54 !! scope="col" | 55 !! scope="col" | 56 !! scope="col" | 57 !! scope="col" | 58 !! scope="col" | 59 !! scope="col" | 60
Line 625 ⟶ 701:
|20||21||22||23||24||25||26||27||28||29||30||31||32||33||34||35||36||37||38||39||40||41||42||43||44||45||46||47||48||49||50||51||52||53||54||55||56||57||58||59||60||61||62||63||64||65||66||67||68||69||70||71||72||73||74||75||76||77||78||79
|}
 
Cooldown: 4 seconds
 
<b>Holy Nova Receives Bonuses From:</b>