Combat Skills (Paladin): Difference between revisions

(formatting and some s9 changes)
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* Sacrifice has been reworked: It now causes the killed monster's corpse to explode after a delay dealing 5% of the monsters health and 150% of the overkill damage dealt to the monster. (This means if you deal 130 damage to a monster and the monster has 100 health then the overkill explosion will deal 5% monster health + 45 damage) This damage is dealt as half physical and half magic
* Damage to self is now reduced by physical damage reduction
* Deadly strike and critical strike are not applied
<b>Season 4:</b>
* Sacrifice damage increased from 15% per level to 25%
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<b>Season 1:</b>
* Damage to self decreases by 1% per level to a minimum of 3%
* Now benefits from Damage to Undead, Damage to Demons, Deadly Strike, and Critical Strike
* bonus attack rating increased to +28% per level (was +7%)
* synergies are now 20% (was 15%/5%)
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