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BetweenWalls (talk | contribs) (→Whirlwind: noted differences between dual-wielding and other attacks - users shouldn't need to read through changelog for basic skill info) |
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! scope="row" | Defense +%
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! scope="row" | Attack Rating +%
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! scope="row" | Damage +%
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<b>Concentrate Receives Bonuses From:</b>
*Bash: +
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*Battle Command: +12% Damage per Level▼
{| class="non-table mw-collapsible mw-collapsed"
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<b>Season 6:</b>
* Concentrate now splashes its converted magic damage
* Concentrate enhanced damage per level increased from 16% to 20%
* Concentrate synergies increased from 12% to 15%
* Concentrate +2% magic damage conversation bash synergy has been removed
* Concentrate defense bonus increased from +4% per level to +5%
* Concentrate attack rating bonus per level increased from 12% to 15%
<b>Season 5:</b>
* Concentrates damage per level increased from 14% to 16%
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<b>Double Throw Receives Bonuses From:</b>
*Double Swing: +6% Damage per Level
{| class="non-table mw-collapsible mw-collapsed"
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<b>Season 6:</b>
* Double throw now has frenzy as a 6% damage synergy
<b>Season 5:</b>
* Double throw damage per level increased from 6% to 8%
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! scope="row" | Damage +%
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! scope="row" | Mana Cost
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<b>Leap Attack Receives Bonuses From:</b>
*Leap: +
*Bash: +
{| class="non-table mw-collapsible mw-collapsed"
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<b>Season 6:</b>
* Leap attack synergies increased from 8% to 10%
* Leap attack base enhanced damage bonus increased from 30% to 80%
* Leap attack enhanced damage per level increased from 12% to 15%
<b>Season 4:</b>
* Leap Attack now uses durability
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