Combat Skills (Barbarian): Difference between revisions

s8
(→‎Double Throw: removed old info about first hit bonus)
(s8)
Line 107:
* prerequisites reduced from 1 to 0 (no longer requires Frenzy)
* Double swing now gains 14% enhanced damage per level
* Double swing’sswing's frenzy synergy has been reduced from 14% per level to 8% per level
* Double swing now cost 1 mana at level 1 instead of 4
* Double swing mana cost now increases by 0.25 per level from .5
Line 189:
* prerequisites increased from 0 to 1 (now also requires Double Swing)
* Frenzy mana cost now increases by 0.25 per level
* Frenzy’sFrenzy's attack rating per level reduced from 18% to 10%
<b>Season 2:</b>
* synergies increased from 4% to 6%
Line 286:
 
<b>Concentrate Receives Bonuses From:</b>
*Bash: +1520% Damage per Level
*Battle Command: +1820% Damage per Level
 
{| class="non-table mw-collapsible mw-collapsed"
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<b>Season 8:</b>
* Synergies increased from 18% to 20%
<b>Season 7:</b>
* Synergies increased from 15% to 18%
Line 312 ⟶ 314:
<b>Season 3:</b>
* prerequisites changed (now requires Double Swing instead of Frenzy)
* Concentrate’sConcentrate's base attack rating reduced from 180% to 40%
* Concentrate’sConcentrate's attack rating per level increased from 10% to 12%
<b>Season 1:</b>
* moved in the skill tree, requires level 12 (was 18)
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! scope="row" | Bounces
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! scope="row" | Attack&nbsp;Rating&nbsp;+%
Line 360 ⟶ 362:
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<b>Season 8:</b>
* Increased the max number of bounces from 5 to 7
<b>Season 6:</b>
* Double throw now has frenzy as a 6% damage synergy
Line 372 ⟶ 376:
* Double throw damage per level reduced from 12% to 6%
* Double throw synergy reduced from 8% to 5%
* Double throw’sthrow's starting damage bonus reduced from 55% to 45%
* Double throw attack rating per level reduced from 15% to 10%
* Double throw’sthrow's base attack rating reduced from 175% to 35%
<b>Season 2:</b>
* now properly displays its damage in the character screen
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! scope="row" | Physical Pierce +-%&nbsp;to&nbsp;Enemy&nbsp;Physical&nbsp;Resistance
|5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||3031||3032||3033||3034||3035||3036||3037||3038||3039||3040||3041||3042||3043||3044||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045||3045
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! scope="row" | Physical&nbsp;Damage&nbsp; Resistance&nbsp; Penalty %
| -5||-6||-7||-8||-9||-10||-11||-12||-13||-14||-15||-16||-17||-18||-19||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20||-20
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<b>Season 8:</b>
* Enemy physical resistance penetration cap increased from -30% to -45%
<b>Season 5:</b>
* Berserk now caps at 30% physical pierceresistance penetration
* Berserk physical pierceresistance penetration per level reduced from 2% to 1%
<b>Season 4:</b>
* Berserk increased from 10% per level to 15%
Line 544 ⟶ 550:
* prerequisites changed (now requires Double Swing instead of Frenzy)
* Berserk now uses frenzy animation and requires two weapons
* Berserk now applies its physical pierceresistance penetration modifier to its splash damage
* Berserk’sBerserk's attack rating per level reduced from 12% to 8%
* Berserk’sBerserk's starting attack rating reduced from 240% to 60%
<b>Season 1:</b>
* moved in the skill tree, requires level 24 (was 30)
Line 553 ⟶ 559:
* bonus attack rating is now 240% + 12% per level (was 100% + 15%)
* Now deals physical damage instead of magic damage, damage bonus is now +10% per level (was +15%)
* Now also piercespenetrates physical resistance
* synergies changed from Howl & Shout to Taunt & Combat Reflexes
* synergies are now 8% (was 10%)