Breakpoints: Difference between revisions

→‎Changes: general info about dual wielding
(Fend is 3 hits, not 5)
(→‎Changes: general info about dual wielding)
Line 21:
* [[Whirlwind]] no longer benefits from attack speed - it hits once every 5 frames when using a single weapon or twice every 6 frames when dual-wielding (each weapon hits simultaneously)
** the Assassin-only version on [[Chaos]] (now called [[Blade Dance]]) was similarly changed, but hits 1 frame faster
* Dual-wielding attack speed breakpoints are now based on the "faster" weapon (determined viaby IAS - WSM) rather than taking both weapon speeds into account
** the method for determining the "faster" weapon is not always accurate for weapons with different WSM values - while ''effective'' IAS and WSM are equivalent, the same is not true for ''plain'' IAS
** if both weapons have the same WSM, the attacks are based on the primary weapon ''(unconfirmed)''
** applies to all attacks when dual-wielding attacks, even single-hitif martial arts skillsthe thatattack dondoesn't alternate weapons - for those attacks, a faster weapon can be equipped as an offhand to bypass the inherent speed of the attacking weapon ''(may be [[Bugs|unintended]] behavior and changed in the future)''
* [[Berserk]] is now a dual-wielding attack and uses the same breakpoints as [[Frenzy]]