RWWeapons

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Item Base Requirements

Runewords can only be made in regular items (ethereal or non-ethereal), and the socket count must be exact. They cannot be made in magic/rare/crafted/unique/set items.

Melee Weapons include all non-ranged weapons except Orbs. Technically, Wands are melee weapons for the purpose of creating runewords.

Note that the in-game tooltips can sometimes be incorrect since they refer to weapon "super-classes" rather than the "sub-classes" that are relevant in most scenarios.

Staves

  • Wands/Orbs are not part of the Staff sub-class

Maces

  • Scepters are not part of the (Tipped) Mace sub-class
  • Clubs, Tipped Maces, and Hammers are all commonly referred to as Maces, but Clubs/Hammers are not part of the (Tipped) Mace sub-class. To help differentiate the Mace super-class and Mace sub-class, the latter is called "Tipped Maces" instead.
    • Clubs:
      • Club, Cudgel, Truncheon
      • Spiked Club, Barbed Club, Tyrant Club
    • Tipped Maces:
      • Mace, Flanged Mace, Reinforced Mace
      • Morning Star, Jagged Star, Devil Star
      • Flail, Knout, Scourge
    • Hammers:
      • War Hammer, Battle Hammer, Legendary Mallet
      • Maul, War Club, Ogre Maul
      • Great Maul, Martel de Fer, Thunder Maul

General Changes

Ranged-Only Runewords

Many bow/crossbow runewords cannot be made in other weapon types. In addition to these, the following can also be made in missile weapons: Passion, Voice of Reason, Venom, Silence, Call to Arms, Fortitude, Phoenix, Plague, Breath of the Dying, Zenith

Zephyr

2-Socket Bows/Crossbows

Ort • Eth

Required Level: 21

Before After
7% Chance to Cast Level 1 Twister when Struck 7% Chance to Cast Level 1 Twister when Struck
+25% Faster Run/Walk +25% Faster Run/Walk
+25% Increased Attack Speed +25% Increased Attack Speed
+33% Enhanced Damage +[33-66]% Enhanced Damage
-25% Target Defense -25% Target Defense
+66 to Attack Rating +66 to Attack Rating
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
+25 Defense +25 Defense

Edge

3-Socket Bows/Crossbows

Tir • Tal • Amn

Required Level: 25

Before After
Level 15 Thorns Aura when Equipped Level 15 Thorns Aura when Equipped
+35% Increased Attack Speed +35% Increased Attack Speed
+[320-380]% Damage to Demons +[320-380]% Damage to Demons
+280% Damage to Undead +280% Damage to Undead
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
7% Life Stolen per Hit 7% Life Stolen per Hit
Prevent Monster Heal Prevent Monster Heal
+[5-10] to All Attributes +[5-10] to All Attributes
+2 to Mana after each Kill +2 to Mana after each Kill
Reduces All Vendor Prices 15% Reduces All Vendor Prices 15%

Harmony

4-Socket Bows/Crossbows

Tir • Ith • Sol • Ko

Required Level: 39

Before After
Level 10 Vigor Aura when Equipped Level 10 Vigor Aura when Equipped
+[200-275]% Enhanced Damage +[200-275]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
+9 to Maximum Damage +9 to Maximum Damage
Adds 55-160 Fire Damage Adds 55-160 Fire Damage
Adds 55-160 Lightning Damage Adds 55-160 Lightning Damage
Adds 55-160 Cold Damage Adds 55-160 Cold Damage
+[2-6] to Valkyrie Removed
+10 to Dexterity +10 to Dexterity
Regenerate Mana 20% Regenerate Mana 20%
+2 to Mana after each Kill +2 to Mana after each Kill
+2 to Light Radius +2 to Light Radius
Level 20 Revive (25 Charges) Level 20 Revive (25 Charges)

Melody

3-Socket Bows/Crossbows

Shael • Ko • Nef

Required Level: 39

Before After
+3 to Bow and Crossbow Skills (Amazon Only) +3 to Bow and Crossbow Skills (Amazon Only)
+20% Increased Attack Speed +20% Increased Attack Speed
+50% Enhanced Damage +[100-150]% Enhanced Damage
+300% Damage to Undead +300% Damage to Undead
+3 to Slow Missiles (Amazon Only) +3 to Slow Movement (Amazon Only)
+3 to Dodge (Amazon Only) +3 to Dodge (Amazon Only)
+3 to Critical Strike (Amazon Only) +3 to Critical Strike (Amazon Only)
Knockback Knockback
+10 to Dexterity +10 to Dexterity

Wrath

4-Socket Bows/Crossbows

Pul • Lum • Ber • Mal

Required Level: 63

Before After
30% Chance to Cast Level 1 Decrepify on Striking 60% Chance to Cast Level 18 Amplify Damage on Striking
5% Chance to Cast Level 10 Life Tap on Striking +[30-45]% Increased Attack Speed
+375% Damage to Demons +375% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
+[250-300]% Damage to Undead +[250-300]% Damage to Undead
Adds 85-120 Magic Damage Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage Adds 41-240 Lightning Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
Prevent Monster Heal Prevent Monster Heal
+10 to Energy +10 to Energy
Cannot Be Frozen Cannot Be Frozen

Faith

4-Socket Bows/Crossbows

Ohm • Jah • Lem • Eld

Required Level: 65

Before After
Level [12-15] Fanaticism Aura when Equipped Level [12-15] Fanaticism Aura when Equipped
+[1-2] to All Skills Removed
+330% Enhanced Damage +[250-300]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
300% Bonus to Attack Rating 300% Bonus to Attack Rating
+75% Damage to Undead +75% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
+120 Fire Damage +120 Fire Damage
All Resistances +15 All Resistances +15
10% Reanimate As: Returned [6-8]% Reanimate As: Returned
75% Extra Gold from Monsters 75% Extra Gold from Monsters

Ice

4-Socket Bows/Crossbows

Amn • Shael • Jah • Lo

Required Level: 65

Before After
25% Chance to Cast Level 22 Frost Nova on Striking 20% Chance to Cast Level 32 Frost Nova on Striking
100% Chance to Cast Level 40 Blizzard when you Level-Up 100% Chance to Cast Level 40 Blizzard when you Level-Up
Level 18 Holy Freeze Aura when Equipped Level 18 Holy Freeze Aura when Equipped
+20% Increased Attack Speed +20% Increased Attack Speed
+[140-210]% Enhanced Damage +[140-210]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
7% Life Stolen per Hit 7% Life Stolen per Hit
+[25-30]% to Cold Skill Damage +[25-30]% to Cold Skill Damage
-20% to Enemy Cold Resistance -20% to Enemy Cold Resistance
20% Deadly Strike 20% Deadly Strike
[3-309]% Extra Gold from Monsters (3.125 per Character Level) [3-309]% Extra Gold from Monsters (3.125 per Character Level)

Brand

4-Socket Bows/Crossbows

Jah • Lo • Mal • Gul

Required Level: 65

Before After
100% Chance to Cast Level 18 Bone Spear on Striking 50% Chance to Cast Level 50 Bone Spear on Striking
35% Chance to Cast Level 14 Amplify Damage when Struck 65% Chance to Cast Level 20 Amplify Damage when Struck
Fires Explosive Arrows or Bolts (Level 15) Fires Explosive Arrows or Bolts (Level 15)
+[260-340]% Enhanced Damage +[260-340]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+[280-330]% Damage to Demons +[280-330]% Damage to Demons
20% Deadly Strike 20% Deadly Strike
Prevent Monster Heal Prevent Monster Heal
Knockback Knockback

Mist

5-Socket Bows/Crossbows

Cham • Shael • Gul • Thul • Ith

Required Level: 67

New
Level [8-12] Concentration Aura when Equipped
+2 to All Skills
+20% Increased Attack Speed
+100% Chance to Pierce
+[325-375]% Enhanced Damage
+9 to Minimum Damage
20% Bonus to Attack Rating
Adds 3-14 Cold Damage
Freezes Target +3
+[20-30] to Vitality
All Resistances +40

Other Weapon Runewords

Steel

2-Socket Swords/Axes/Tipped Maces*/Claws

Tir • El

Required Level: 13

Before After
+25% Increased Attack Speed +25% Increased Attack Speed
+20% Enhanced Damage +20% Enhanced Damage
+3 to Minimum Damage +3 to Minimum Damage
+3 to Maximum Damage +3 to Maximum Damage
+50 to Attack Rating +50 to Attack Rating
50% Chance of Open Wounds 50% Chance of Open Wounds
+2 to Mana after each Kill +2 to Mana after each Kill
+1 to Light Radius +1 to Light Radius

Malice

3-Socket Melee Weapons

Ith • El • Eth

Required Level: 15

Before After
+33% Enhanced Damage +33% Enhanced Damage
+9 to Maximum Damage +9 to Maximum Damage
-25% Target Defense -25% Target Defense
+50 to Attack Rating +50 to Attack Rating
100% Chance of Open Wounds 100% Chance of Open Wounds
Prevent Monster Heal Prevent Monster Heal
-100 to Monster Defense per Hit -100 to Monster Defense per Hit
Drain Life -5 Drain Life -5
+2 Life after each Hit

Leaf

2-Socket Staves*

Tir • Ral

Required Level: 19

Before After
+3 to Fire Skills +3 to Fire Skills
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
+3 to Inferno (Sorceress Only) +3 to Inferno (Sorceress Only)
+3 to Warmth (Sorceress Only) +3 to Warmth (Sorceress Only)
+3 to Fire Bolt (Sorceress Only) +3 to Fire Bolt (Sorceress Only)
+[2-198] Defense (+2 per Character Level) +[2-198] Defense (+2 per Character Level)
Cold Resist +33% Cold Resist +33%
+2 to Mana after each Kill +2 to Mana after each Kill

Pattern

3-Socket Claws

Tal • Ort • Tir

Required Level: 21

Before (disabled) After (enabled)
+30% Faster Block Rate +30% Faster Block Rate
+[40-80]% Enhanced Damage +[80-120]% Enhanced Damage
10% Bonus to Attack Rating 10% Bonus to Attack Rating
Adds 12-32 Fire Damage Adds 12-32 Fire Damage
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
+6 to Strength +6 to Strength
+6 to Dexterity +6 to Dexterity
All Resistances +15 All Resistances +15
+2 to Mana after each Kill +2 to Mana after each Kill

Holy Thunder

4-Socket Scepters

Eth • Ral • Ort • Tal

Required Level: 21

Before After
+60% Enhanced Damage +60% Enhanced Damage
+10 to Maximum Damage +10 to Maximum Damage
-25% Target Defense -25% Target Defense
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage Adds 21-110 Lightning Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
+3 to Holy Shock (Paladin Only) +3 to Holy Shock (Paladin Only)
+5% to Maximum Lightning Resist +5% to Maximum Lightning Resist
Lightning Resist +60% Lightning Resist +60%
Level 7 Chain Lightning (60 Charges) Level 7 Chain Lightning (60 Charges)

Neophyte

2-Socket Orbs/Claws/Scepters/Clubs/Staves

Thul • Tir

Required Level: 23

New
+20% Faster Cast Rate (Non-Staves Only)
+30% Faster Cast Rate (Staves Only)
Adds 3-14 Cold Damage
Physical Damage Taken Reduced by [2-4]
Half Freeze Duration
Poison length Reduced by 25%
+2 to Mana after each Kill

Strength

2-Socket Melee Weapons

Amn • Tir

Required Level: 25

Before After
+35% Enhanced Damage +[65-95]% Enhanced Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
25% Chance of Crushing Blow 25% Chance of Crushing Blow
+20 to Strength +20 to Strength
+10 to Vitality +10 to Vitality
+2 to Mana after each Kill +2 to Mana after each Kill

King's Grace

3-Socket Scepters/Swords/Claws

Amn • Ral • Thul

Required Level: 25

Before After
+100% Enhanced Damage +100% Enhanced Damage
+150 to Attack Rating +150 to Attack Rating
+100% Damage to Demons +100% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
+50% Damage to Undead +50% Damage to Undead
+100 to Attack Rating against Undead +100 to Attack Rating against Undead
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
7% Life Stolen per Hit 7% Life Stolen per Hit

Spirit

4-Socket Swords/Staves* - also see Spirit (Shield)

Tal • Thul • Ort • Amn

Required Level: 25

Before After
+2 to All Skills +1 to All Skills (Swords Only)
+2 to All Skills (Staves Only)
+[25-35]% Faster Cast Rate +[25-35]% Faster Cast Rate
+55% Faster Hit Recovery +25% Faster Hit Recovery
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
7% Life Stolen per Hit 7% Life Stolen per Hit
+250 Defense vs. Missile Removed
+22 to Vitality +[11-22] to Vitality
+[89-112] to Mana +[59-82] to Mana
+[3-8] Magic Absorb +[3-8] Magic Absorb
Requirements -15%

Insight

4-Socket Staves*/Polearms/Spears/Scepters

Ral • Tir • Tal • Sol

Required Level: 27

Before After
Level [12-17] Meditation Aura when Equipped Level [12-17] Meditation Aura when Equipped
+35% Faster Cast Rate +35% Faster Cast Rate
+[200-260]% Enhanced Damage +[120-180]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
[180-250]% Bonus to Attack Rating [180-250]% Bonus to Attack Rating
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
+75 Poison Damage over 5 Seconds +75 Poison Damage over 5 Seconds
+[1-6] to Critical Strike +[1-6] to Critical Strike
+5 to All Attributes +[10-20] to All Attributes
+2 to Mana after each Kill +2 to Mana after each Kill
23% Better Chance of Getting Magic Items 23% Better Chance of Getting Magic Items

Honor

5-Socket Melee Weapons

Amn • El • Ith • Tir • Sol

Required Level: 27

Before After
+1 to All Skills +1 to All Skills
+160% Enhanced Damage +160% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
+9 to Maximum Damage +9 to Maximum Damage
+250 to Attack Rating +250 to Attack Rating
7% Life Stolen per Hit 7% Life Stolen per Hit
25% Deadly Strike 25% Deadly Strike
+10 to Strength +10 to Strength
Replenish Life +10 Replenish Life +10
+2 to Mana after each Kill +2 to Mana after each Kill
+1 to Light Radius +1 to Light Radius

Rampage

4-Socket Weapons (Any weapon?)

Shael • El • Ith • Eth

Required Level: 29

New
+65% Increased Attack Speed
+20% Faster Hit Recovery
+[80-100]% Enhanced Damage
+9 to Maximum Damage
-25% Target Defense
+50 to Attack Rating
Fire Resist +25%
+1 to Light Radius

Black

3-Socket Clubs/Hammers/Tipped Maces*/Claws

Thul • Io • Nef

Required Level: 35

Before After
+15% Increased Attack Speed +15% Increased Attack Speed
+120% Enhanced Damage +120% Enhanced Damage
+200 to Attack Rating +200 to Attack Rating
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
40% Chance of Crushing Blow 40% Chance of Crushing Blow
Knockback Knockback
+10 to Vitality +10 to Vitality
Magic Damage Taken Reduced by 2 Magic Damage Taken Reduced by 2
Level 4 Corpse Explosion (12 Charges) Level 4 Corpse Explosion (12 Charges)

White

2-Socket Wands

Dol • Io

Required Level: 35

Before After
+3 to Poison and Bone Skills (Necromancer Only) +1 to Poison and Bone Skills (Necromancer Only)
+20% Faster Cast Rate +20% Faster Cast Rate
+2 to Bone Spear (Necromancer Only) Removed
+4 to Skeleton Mastery (Necromancer Only) +4 to Skeleton Mastery (Necromancer Only)
+3 to Bone Armor (Necromancer Only) +[2-3] to Bone Armor (Necromancer Only)
Hit Causes Monster to Flee 25% +25% Enhanced Damage
+10 to Vitality +10 to Vitality
+13 to Mana +13 to Mana
Magic Damage Taken Reduced by 4 Magic Damage Taken Reduced by 4

Memory

4-Socket Staves*

Lum • Io • Sol • Eth

Required Level: 37

Before After
+3 to Sorceress Skill Levels +3 to Sorceress Skill Levels
+33% Faster Cast Rate +33% Faster Cast Rate
+9 to Minimum Damage +9 to Minimum Damage
-25% Target Defense -25% Target Defense
+3 to Energy Shield (Sorceress Only) +3 to Energy Shield (Sorceress Only)
+2 to Static Field (Sorceress Only) +2 to Static Field (Sorceress Only)
+50% Enhanced Defense +50% Enhanced Defense
+10 to Vitality +10 to Vitality
+10 to Energy +10 to Energy
Increase Maximum Mana 20% Increase Maximum Mana [20-40]%
Magic Damage Taken Reduced by 7 Magic Damage Taken Reduced by 7

Unbending Will

6-Socket Swords

Fal • Io • Ith • Eld • El • Hel

Required Level: 35

New
8% Chance to Cast Level 18 Taunt on Striking
+3 to Combat Skills (Barbarian only)
+[20-30]% Increased Attack Speed
+[300-350]% Enhanced Damage
+9 to Maximum Damage
+50 to Attack Rating
+75% Damage to Undead
+50 to Attack Rating against Undead
[8-10]% Life Stolen per Hit
+10 to Strength
+10 to Vitality
Physical Damage Taken Reduced by 8
+1 to Light Radius
Requirements -20%

Obedience

5-Socket Polearms/Spears/Hammers

Hel • Ko • Thul • Eth • Fal

Required Level: 41

Before After
30% Chance to Cast Level 21 Enchant when you Kill an Enemy 30% Chance to Cast Level 21 Enchant Fire when you Kill an Enemy
+40% Faster Hit Recovery +40% Faster Hit Recovery
+370% Enhanced Damage +[280-320]% Enhanced Damage
-25% Target Defense -25% Target Defense
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
-25% to Enemy Fire Resistance -25% to Enemy Fire Resistance
40% Chance of Crushing Blow 40% Chance of Crushing Blow
+[200-300] Defense +[200-300] Defense
+10 to Strength +10 to Strength
+10 to Dexterity +10 to Dexterity
All Resistances +[20-30] All Resistances +[20-30]
Requirements -20% Requirements -20%

Passion

4-Socket Weapons

Dol • Ort • Eld • Lem

Required Level: 43

Before After
+25% Increased Attack Speed +25% Increased Attack Speed
+[160-210]% Enhanced Damage +[185-235]% Enhanced Damage
[50-80]% Bonus to Attack Rating [50-80]% Bonus to Attack Rating
+75% Damage to Undead +75% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
+1 to Berserk +1 to Concentrate
+1 to Zeal +1 to Zeal
Hit Blinds Target +10 Hit Blinds Target +10
Hit Causes Monster to Flee 25% Removed
75% Extra Gold from Monsters 75% Extra Gold from Monsters
Level 3 Heart of Wolverine (12 Charges) Level 8 Heart of Wolverine (36 Charges)

Voice of Reason

4-Socket Swords/Tipped Maces*/Bows/Crossbows

Lem • Ko • El • Eld

Required Level: 43

Before After
15% Chance to Cast Level 13 Frozen Orb on Striking 15% Chance to Cast Level 16 Frozen Orb on Striking
18% Chance to Cast Level 20 Ice Blast on Striking 18% Chance to Cast Level 20 Ice Blast on Striking
+50 to Attack Rating +50 to Attack Rating
+[220-350]% Damage to Demons +[170-300]% Damage to Demons
+[355-375]% Damage to Undead +[205-325]% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
Adds 100-220 Cold Damage Adds 200-320 Cold Damage
-24% to Enemy Cold Resistance -24% to Enemy Cold Resistance
+10 to Dexterity +10 to Dexterity
Cannot Be Frozen Cannot Be Frozen
75% Extra Gold from Monsters 75% Extra Gold from Monsters
+1 to Light Radius +1 to Light Radius

Lawbringer

3-Socket Hammers/Scepters/Swords/Claws

Amn • Lem • Ko

Required Level: 43

Before After
20% Chance to Cast Level 15 Decrepify on Striking 20% Chance to Cast Level 15 Amplify Damage on Striking
Level [16-18] Sanctuary Aura when Equipped Level [16-18] Sanctuary Aura when Equipped
-50% Target Defense -50% Target Defense
Adds 150-210 Fire Damage Adds 150-210 Fire Damage
Adds 130-180 Cold Damage Adds 130-180 Cold Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
Slain Monsters Rest in Peace Slain Monsters Rest in Peace
+[200-250] Defense vs. Missile +[200-250] Defense vs. Missile
+10 to Dexterity +10 to Dexterity
75% Extra Gold from Monsters 75% Extra Gold from Monsters

Crescent Moon

3-Socket Axes/Swords/Polearms/Spears/Claws

Shael • Um • Tir

Required Level: 47

Before After
10% Chance to Cast Level 17 Chain Lightning on Striking 10% Chance to Cast Level 27 Lightning on Striking
7% Chance to Cast Level 13 Static Field on Striking 12% Chance to Cast Level 13 Static Field on Striking (Axes/Swords/Claws Only)
24% Chance to Cast Level 13 Static Field on Striking (Polearms/Spears Only)
+20% Increased Attack Speed +20% Increased Attack Speed
+[180-220]% Enhanced Damage +[180-220]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
-35% to Enemy Lightning Resistance -[5-15]% to Enemy Lightning Resistance
25% Chance of Open Wounds 25% Chance of Open Wounds
+[9-11] Magic Absorb +[3-5] Magic Absorb
+2 to Mana after each Kill +2 to Mana after each Kill
Level 18 Summon Spirit Wolf (30 Charges) Level 18 Summon Spirit Wolf (30 Charges)

Venom

3-Socket Weapons

Tal • Dol • Mal

Required Level: 49

Before After
20% Chance to Cast Level 23 Poison Nova when you Kill an Enemy
Ignore Target's Defense Ignore Target's Defense
+273 Poison Damage over 6 Seconds +75 Poison Damage over 5 Seconds
7% Mana Stolen per Hit 7% Mana Stolen per Hit
-[10-30]% to Enemy Poison Resistance
+[2-3] to Poison Strike
Prevent Monster Heal Prevent Monster Heal
Hit Causes Monster to Flee 25% +25% Enhanced Damage
Level 13 Poison Nova (11 Charges) Removed
Level 15 Poison Explosion (27 Charges) Level 15 Desecrate (27 Charges)

Oath

4-Socket Swords/Axes/Tipped Maces*

Shael • Pul • Mal • Lum

Required Level: 49

Before After
30% Chance to Cast Level 20 Bone Spirit on Striking 30% Chance to Cast Level 20 Bone Spirit on Striking
Indestructible Indestructible
+50% Increased Attack Speed +50% Increased Attack Speed
+[210-340]% Enhanced Damage +[210-340]% Enhanced Damage
+75% Damage to Demons +75% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
Prevent Monster Heal Prevent Monster Heal
+10 to Energy +10 to Energy
+[10-15] Magic Absorb +[10-15] Magic Absorb
Level 16 Heart of Wolverine (20 Charges) +8 to Heart of Wolverine
Level 17 Iron Golem (14 Charges) Removed

Rift

4-Socket Scepters/Polearms/Spears

Hel • Ko • Lem • Gul

Required Level: 53

Before After
20% Chance to Cast Level 16 Tornado on Striking 20% Chance to Cast Level 21 Tornado on Striking
16% Chance to Cast Level 21 Frozen Orb on Attack 16% Chance to Cast Level 21 Frozen Orb on Attack
20% Bonus to Attack Rating 20% Bonus to Attack Rating
Adds 160-250 Magic Damage Adds 160-250 Magic Damage
Adds 60-180 Fire Damage Adds 60-180 Fire Damage
+[5-10] to Strength +[15-20] to Strength
+[15-20] to Dexterity +[25-30] to Dexterity
+[5-10] to Vitality +[15-20] to Vitality
+[5-10] to Energy +[15-20] to Energy
38% Damage Taken Gained as Mana when Hit 38% Damage Taken Gained as Mana when Hit
75% Extra Gold from Monsters 75% Extra Gold from Monsters
Level 15 Iron Maiden (40 Charges) Level 15 Iron Maiden (40 Charges)
Requirements -20% Requirements -20%

Kingslayer

4-Socket Swords/Axes

Mal • Um • Gul • Fal

Required Level: 53

Before After
+30% Increased Attack Speed +30% Increased Attack Speed
+[230-270]% Enhanced Damage +[230-270]% Enhanced Damage
-25% Target Defense -25% Target Defense
20% Bonus to Attack Rating 20% Bonus to Attack Rating
33% Chance of Crushing Blow 33% Chance of Crushing Blow
50% Chance of Open Wounds 50% Chance of Open Wounds
Prevent Monster Heal Prevent Monster Heal
+1 to Vengeance +10 to Vengeance
+10 to Strength +10 to Strength
40% Extra Gold from Monsters Repairs 1 Durability in 10 Seconds

Heart of the Oak

4-Socket Staves*/Tipped Maces*

Ko • Vex • Pul • Thul

Required Level: 55

Before After
+3 to All Skills +3 to All Skills
+40% Faster Cast Rate +30% Faster Cast Rate
+75% Damage to Demons +75% Damage to Demons
+100 to Attack Rating against Demons +100 to Attack Rating against Demons
Adds 3-14 Cold Damage Adds 3-14 Cold Damage
7% Mana Stolen per Hit 7% Mana Stolen per Hit
+10 to Dexterity +10 to Dexterity
Replenish Life +20 Replenish Life +20
Increase Maximum Mana 15% Increase Maximum Mana 15%
All Resistances +[30-40] All Resistances +[20-30]
Level 4 Oak Sage (25 Charges) Level 4 Oak Sage (25 Charges)
Level 14 Raven (60 Charges) Level 14 Raven (60 Charges)

Silence

6-Socket Weapons

Dol • Eld • Hel • Ist • Tir • Vex

Required Level: 55

Before After
Level [23-25] Thorns Aura when Equipped
+2 to All Skills +2 to All Skills
+20% Increased Attack Speed +20% Increased Attack Speed
+20% Faster Hit Recovery +20% Faster Hit Recovery
+200% Enhanced Damage +[300-400]% Enhanced Damage
+75% Damage to Undead +75% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
11% Mana Stolen per Hit 11% Mana Stolen per Hit
Hit Blinds Target +33 Hit Blinds Target +33
Hit Causes Monster to Flee 25% Removed
All Resistances +75 All Resistances +50
+2 to Mana after each Kill +2 to Mana after each Kill
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Requirements -20% Requirements -20%

Death

5-Socket Swords/Axes

Hel • El • Vex • Ort • Gul

Required Level: 55

Before After
Indestructible Indestructible
25% Chance to Cast Level 18 Glacial Spike on Attack 25% Chance to Cast Level 18 Glacial Spike on Attack
100% Chance to Cast Level 44 Chain Lightning when you Die 100% Chance to Cast Level 44 Chain Lightning when you Die
+[300-385]% Enhanced Damage +[300-355]% Enhanced Damage
20% Bonus to Attack Rating 20% Bonus to Attack Rating
+50 to Attack Rating +50 to Attack Rating
Adds 1-50 Lightning Damage Adds 1-50 Lightning Damage
7% Mana Stolen per Hit 7% Mana Stolen per Hit
50% Chance of Crushing Blow 50% Chance of Crushing Blow
[0-49]% Deadly Strike (0.5 per Character Level) [0-24]% Deadly Strike (0.25 per Character Level)
+1 to Light Radius +1 to Light Radius
Level 22 Blood Golem (15 Charges) +18 to Blood Golem
Requirements -20% Requirements -20%

Chaos

3-Socket Claws

Fal • Ohm • Um

Required Level: 57

Before After
9% Chance to Cast Level 11 Frozen Orb on Striking 18% Chance to Cast Level 21 Frozen Orb on Striking
11% Chance to Cast Level 9 Charged Bolt on Striking 14% Chance to Cast Level 29 Charged Bolt on Striking
+35% Increased Attack Speed Indestructible
+[290-340]% Enhanced Damage +[290-340]% Enhanced Damage
Adds 216-471 Magic Damage Adds 216-471 Magic Damage
25% Chance of Open Wounds 25% Chance of Open Wounds
+1 to Whirlwind +2 to Blade Dance
+10 to Strength +10 to Strength
+15 Life after each Demon Kill +15 Life after each Demon Kill
Blade Dance Skill Details
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Velocity % 0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65
Damage +% 30 34 38 42 46 50 54 58 62 66 70 74 78 82 86 90 94 98 102 106 110 114 118 122 126 130 134 138 142 146 150 154 158 162 166 170 174 178 182 186 190 194 198 202 206 210 214 218 222 226 230 234 238 242 246 250 254 258 262 266
Attack Rating +% 90 96 102 108 114 120 126 132 138 144 150 156 162 168 174 180 186 192 198 204 210 216 222 228 234 240 246 252 258 264 270 276 282 288 294 300 306 312 318 324 330 336 342 348 354 360 366 372 378 384 390 396 402 408 414 420 426 432 438 444
Mana Cost 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25 26 26 27 27 28 28 29 29 30 30 31 31 32 32 33 33 34 34 35 35 36 36 37 37 38 38 39 39 40 40 41 41 42

Call to Arms

5-Socket Weapons

Amn • Ral • Mal • Ist • Ohm

Required Level: 57

Before After
+1 to All Skills +1 to All Skills
+40% Increased Attack Speed +40% Increased Attack Speed
+[250-290]% Enhanced Damage +[250-290]% Enhanced Damage
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
Prevent Monster Heal Prevent Monster Heal
+[2-6] to Battle Command +[2-6] to Battle Command
+[1-6] to Battle Orders +[1-6] to Battle Orders
+[1-4] to Battle Cry +[1-4] to Battle Cry
Replenish Life +12 Replenish Life +12
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items

NOTE: Battle Orders has been reworked and now grants a flat amount of life/mana. For example, +6 Battle Orders grants +125 Life instead of +50% Life

Fortitude

4-Socket Weapons - also see Fortitude (Armor)

El • Sol • Dol • Lo

Required Level: 59

Before After
20% Chance to Cast Level 15 Chilling Armor when Struck Removed
+25% Faster Cast Rate +25% Faster Cast Rate
+300% Enhanced Damage +[275-325]% Enhanced Damage
+9 to Minimum Damage +9 to Minimum Damage
+50 to Attack Rating +50 to Attack Rating
20% Deadly Strike 20% Deadly Strike
Hit Causes Monster to Flee 25% Removed
+200% Enhanced Defense +200% Enhanced Defense
+[1-148] to Life (+[1-1.5] per Character Level) +[1-148] to Life (+[1-1.5] per Character Level)
All Resistances +[25-30] All Resistances +[25-30]
12% Damage Taken Gained as Mana when Hit 12% Damage Taken Gained as Mana when Hit
+1 to Light Radius +1 to Light Radius

Grief

5-Socket Swords/Axes

Eth • Tir • Lo • Mal • Ral

Required Level: 59

Before After
35% Chance to Cast Level 15 Venom on Striking 35% Chance to Cast Level 15 Venom on Striking
+[30-40]% Increased Attack Speed +[30-40]% Increased Attack Speed
Damage +[340-400] Adds [200-240] to [260-300] Damage
Ignore Target's Defense Removed
-25% Target Defense -25% Target Defense
+[1-185]% Damage to Demons (+1.875% per Character Level) +[1-185]% Damage to Demons (+1.875% per Character Level)
Adds 5-30 Fire Damage Adds 5-30 Fire Damage
-[20-25]% to Enemy Poison Resistance -[20-25]% to Enemy Poison Resistance
20% Deadly Strike 20% Deadly Strike
Prevent Monster Heal Prevent Monster Heal
+2 to Mana after each Kill +2 to Mana after each Kill
+[10-15] Life after each Kill +[10-15] Life after each Kill

Wind

2-Socket Melee Weapons

Sur • El

Required Level: 61

Before After
10% Chance to Cast Level 9 Tornado on Striking 18% Chance to Cast Level 29 Tornado on Striking
18% Chance to Cast Level 25 Twister on Striking
5% Chance to Cast Level 9 Cyclone Armor when Struck
+20% Faster Run/Walk +[20-30]% Faster Run/Walk
+40% Increased Attack Speed +40% Increased Attack Speed
+15% Faster Hit Recovery Removed
+[120-160]% Enhanced Damage +[420-480]% Enhanced Damage
-50% Target Defense -50% Target Defense
+50 to Attack Rating +50 to Attack Rating
Hit Blinds Target +4 Life after each Kill
+1 to Light Radius +1 to Light Radius
Level 13 Twister (127 Charges) Removed

Beast

5-Socket Axes/Scepters/Hammers

Ber • Tir • Um • Mal • Lum

Required Level: 63

Before After
Level 9 Fanaticism Aura when Equipped Level [8-10] Fanaticism Aura when Equipped
+40% Increased Attack Speed +40% Increased Attack Speed
+[240-270]% Enhanced Damage +[260-290]% Enhanced Damage
20% Chance of Crushing Blow 20% Chance of Crushing Blow
25% Chance of Open Wounds 25% Chance of Open Wounds
Prevent Monster Heal Prevent Monster Heal
+3 to Hunger
+3 to Lycanthropy +3 to Maul
+3 to Werebear +3 to Werebear
+[25-40] to Strength Removed
+10 to Energy +10 to Energy
+2 to Mana after each Kill +2 to Mana after each Kill
Level 13 Summon Grizzly (5 Charges) Level 13 Summon Grizzly (35 Charges)

Eternity

5-Socket Melee Weapons

Amn • Ber • Ist • Sol • Sur

Required Level: 63

Before After
Indestructible Indestructible
+[260-310]% Enhanced Damage +[260-310]% Enhanced Damage
+9 to Minimum Damage Adds 70-71 Damage
7% Life Stolen per Hit 7% Life Stolen per Hit
20% Chance of Crushing Blow 20% Chance of Crushing Blow
Hit Blinds Target +4 Life after each Kill
Slows Target by 33% +4 to Revive
Replenish Life +16 You May Now Summon 6 Additional Revives
Regenerate Mana 16% 10% Reanimate As: Wraith
Cannot Be Frozen Cannot Be Frozen
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Level 8 Revive (88 Charges) Removed

Infinity

4-Socket Polearms/Spears/Staves*

Ber • Mal • Ber • Ist

Required Level: 63

Before After
50% Chance to Cast Level 20 Chain Lightning when you Kill an Enemy 50% Chance to Cast Level 20 Lightning when you Kill an Enemy
Level 12 Conviction Aura when Equipped Level 12 Conviction Aura when Equipped
+35% Faster Run/Walk +35% Faster Run/Walk
+35% Faster Cast Rate (Staves Only)
+[255-325]% Enhanced Damage +[255-325]% Enhanced Damage
-[45-55]% to Enemy Lightning Resistance -[45-55]% to Enemy Lightning Resistance
40% Chance of Crushing Blow 40% Chance of Crushing Blow
Prevent Monster Heal Prevent Monster Heal
+[0-49] to Vitality (+0.5 per Character Level) +[0-49] to Vitality (+0.5 per Character Level)
30% Better Chance of Getting Magic Items 30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges) +3 to Cyclone Armor

Level 12 Conviction breaks the same immunities as the vanilla version (anything below 117% resistance)

Fury

3-Socket Melee Weapons

Jah • Gul • Eth

Required Level: 65

Before After
Indestructible
+40% Increased Attack Speed +40% Increased Attack Speed
+209% Enhanced Damage +[239-299]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
-25% Target Defense -25% Target Defense
20% Bonus to Attack Rating 20% Bonus to Attack Rating
6% Life Stolen per Hit 6% Life Stolen per Hit
33% Deadly Strike [33-66]% Deadly Strike
66% Chance of Open Wounds [33-66]% Chance of Open Wounds
+5 to Frenzy (Barbarian Only) +5 to Frenzy (Barbarian Only)
Prevent Monster Heal Removed

Famine

4-Socket Axes/Hammers/Swords

Fal • Ohm • Ort • Jah

Required Level: 65

Before After
Indestructible
+30% Increased Attack Speed +30% Increased Attack Speed
+[320-370]% Enhanced Damage +[320-370]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 50-200 Fire Damage Adds 150-300 Fire Damage
Adds 51-250 Lightning Damage Adds 151-350 Lightning Damage
Adds 50-200 Cold Damage Adds 150-300 Cold Damage
Adds 180-200 Magic Damage -[10-20]% to Enemy Fire Resistance
12% Life Stolen per Hit -[10-20]% to Enemy Lightning Resistance
Prevent Monster Heal -[10-20]% to Enemy Cold Resistance
+10 to Strength +10 to Strength

Phoenix

4-Socket Weapons - also see Phoenix (Shield)

Vex • Vex • Lo • Jah

Required Level: 65

Before After
40% Chance to Cast Level 22 Firestorm on Striking 20% Chance to Cast Level 22 Fire Ball on Striking
100% Chance to Cast Level 40 Blaze when you Level-Up 100% Chance to Cast Level 40 Blaze when you Level-Up
Level [10-15] Redemption Aura when Equipped Level [10-15] Redemption Aura when Equipped
+[350-400]% Enhanced Damage +[400-450]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
14% Mana Stolen per Hit 14% Mana Stolen per Hit
-28% to Enemy Fire Resistance -28% to Enemy Fire Resistance
20% Deadly Strike 20% Deadly Strike
+[350-400] Defense vs. Missile +[350-400] Defense vs. Missile
+[15-21] Fire Absorb +[15-21] Fire Absorb

Destruction

5-Socket Swords/Polearms/Spears

Vex • Lo • Ber • Jah • Ko

Required Level: 65

Before After
5% Chance to Cast Level 23 Molten Boulder on Striking 5% Chance to Cast Level 33 Molten Boulder on Striking
100% Chance to Cast level 45 Meteor when you Die 5% Chance to Cast Level 45 Meteor on Striking
23% Chance to Cast Level 12 Volcano on Striking 23% Chance to Cast Level 22 Frost Nova on Striking
15% Chance to Cast Level 22 Nova on Attack 15% Chance to Cast Level 32 Nova on Attack
+[30-40]% Increased Attack Speed
+350% Enhanced Damage +300% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
Adds 100-180 Magic Damage Removed
7% Mana Stolen per Hit 7% Mana Stolen per Hit
20% Chance of Crushing Blow 20% Chance of Crushing Blow
20% Deadly Strike 20% Deadly Strike
Prevent Monster Heal Removed
+10 to Dexterity +10 to Dexterity

Last Wish

6-Socket Axes/Hammers/Swords

Jah • Mal • Jah • Sur • Jah • Ber

Required Level: 65

Before After
10% Chance to Cast Level 18 Life Tap on Striking 10% Chance to Cast Level 18 Life Tap on Striking
20% Chance to Cast Level 20 Charged Bolt on Attack 60% Chance to Cast Level 40 Charged Bolt on Attack
6% Chance to Cast Level 11 Fade when Struck 6% Chance to Cast Level 11 Fade when Struck
Level 17 Might Aura when Equipped Level 17 Might Aura when Equipped
+[330-375]% Enhanced Damage +[350-400]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
[60-70]% Chance of Crushing Blow [60-70]% Chance of Crushing Blow
Prevent Monster Heal Prevent Monster Heal
Hit Blinds Target +4 Life after each Kill
[0-49]% Better Chance of Getting Magic Items (0.5% per Character Level) [0-49]% Better Chance of Getting Magic Items (0.5% per Character Level)

Plague

3-Socket Weapons

Cham • Fal • Um

Required Level: 67

Before (disabled) After (enabled)
25% Chance to Cast Level 15 Poison Nova on Striking 25% Chance to Cast Level 15 Poison Nova on Striking
20% Chance to Cast Level 12 Lower Resist when Struck 20% Chance to Cast Level 12 Lower Resist when Struck
Level [13-17] Cleansing Aura when Equipped Level [13-17] Cleansing Aura when Equipped
+[1-2] to All Skills +[1-2] to All Skills
+20% Faster Cast Rate
+[260-380]% Damage to Demons +[260-380]% Damage to Demons
-23% to Enemy Poison Resistance -20% to Enemy Poison Resistance
[0-37]% Deadly Strike (0.375% per Character Level) [0-37]% Deadly Strike (0.375% per Character Level)
25% Chance of Open Wounds 25% Chance of Open Wounds
Freezes Target +3 Freezes Target +3
+10 to Strength +10 to Strength

Dominion

2-Socket Wands

Cham • Ohm

Required Level: 67

New
You May Summon [1-2] Additional Golems
+25% Faster Cast Rate
+50% Enhanced Damage
+[2-3] to Golem Mastery
Freezes Target +3
+[300-450] Defense
Cold Resist +30%
Poison Resist +30%
Physical Damage Taken Reduced by [5-7]
+50% Damage to Undead

Doom

5-Socket Axes/Hammers/Polearms/Spears/Swords/Staves*

Hel • Ohm • Um • Lo • Cham

Required Level: 67

Before After
5% Chance to cast level 18 Volcano on Striking 5% Chance to Cast Level 18 Molten Boulder on Striking (Axes/Hammers/Polearms/Spears/Swords Only)
5% Chance to Cast Level 28 Molten Boulder on Striking (Staves Only)
Level 12 Holy Freeze Aura when Equipped Level 12 Holy Freeze Aura when Equipped
+2 to All Skills +2 to All Skills
+45% Increased Attack Speed +45% Increased Attack Speed
+[330-370]% Enhanced Damage +[330-370]% Enhanced Damage
-[40-60]% to Enemy Cold Resistance -[30-50]% to Enemy Cold Resistance
20% Deadly Strike 20% Deadly Strike
25% Chance of Open Wounds 25% Chance of Open Wounds
Prevent Monster Heal Prevent Monster Heal (Axes/Hammers/Polearms/Spears/Swords Only)
+30% Faster Cast Rate (Staves Only)
Freezes Target +3 Freezes Target +3
Requirements -20% Requirements -20%

Hand of Justice

4-Socket Weapons

Sur • Cham • Amn • Lo

Required Level: 67

Before After
100% Chance to Cast Level 36 Blaze when you Level-Up 100% Chance to Cast Level 36 Blaze when you Level-Up
100% Chance to Cast Level 48 Meteor when you Die 100% Chance to Cast Level 48 Meteor when you Die
Level 16 Holy Fire Aura when Equipped Level 12 Holy Fire Aura when Equipped
+33% Increased Attack Speed +33% Increased Attack Speed
+[280-330]% Enhanced Damage +[280-330]% Enhanced Damage
Ignore Target's Defense Ignore Target's Defense
7% Life Stolen per Hit 7% Life Stolen per Hit
-20% to Enemy Fire Resistance -20% to Enemy Fire Resistance
20% Deadly Strike 20% Deadly Strike
Hit Blinds Target +4 Life after each Kill
Freezes Target +3 Freezes Target +3

Pride

4-Socket Polearms/Spears

Cham • Sur • Io • Lo

Required Level: 67

Before After
25% Chance to Cast Level 17 Fire Wall when Struck 25% Chance to Cast Level 17 Fire Wall when Struck
Level [16-20] Concentration Aura when Equipped Level [16-20] Concentration Aura when Equipped
[260-300]% Bonus to Attack Rating [260-300]% Bonus to Attack Rating
+[1-99]% Damage to Demons (+1% per Character Level) +[4-396]% Enhanced Maximum Damage (+4% per Character Level)
Adds 50-280 Lightning Damage Adds 50-280 Lightning Damage
20% Deadly Strike 20% Deadly Strike
Hit Blinds Target +4 Life after each Kill
Freezes Target +3 Freezes Target +3
+10 to Vitality +10 to Vitality
Replenish Life +8 Replenish Life +8
[1-185]% Extra Gold from Monsters (1.875% per Character Level) [1-185]% Extra Gold from Monsters (1.875% per Character Level)

Obsession

6-Socket Staves

Zod • Ist • Lem • Lum • Io • Nef

Required Level: 69

New
24% Chance to Cast Level 10 Weaken on Striking (Non-Staves Only)
24% Chance to Cast Level 10 Weaken on Casting (Staves Only)
Indestructible
+4 to All Skills
+15% Faster Cast Rate
+60% Faster Hit Recovery
Knockback
+10 to Vitality
+10 to Energy
Increase Maximum Life [15-25]%
Regenerate Mana [15-30]%
All Resistances +[60-70]
75% Extra Gold from Monsters
30% Better Chance of Getting Magic Items

Breath of the Dying

6-Socket Weapons

Vex • Hel • El • Eld • Zod • Eth

Required Level: 69

Before After
50% Chance to Cast Level 20 Poison Nova when you Kill an Enemy 50% Chance to Cast Level 20 Poison Nova when you Kill an Enemy
Indestructible Indestructible
+60% Increased Attack Speed +60% Increased Attack Speed
+[350-400]% Enhanced Damage +[350-400]% Enhanced Damage
-25% Target Defense -25% Target Defense
+50 to Attack Rating +50 to Attack Rating
+200% Damage to Undead +200% Damage to Undead
+50 to Attack Rating against Undead +50 to Attack Rating against Undead
7% Mana Stolen per Hit 7% Mana Stolen per Hit
[12-15]% Life Stolen per Hit [8-10]% Life Stolen per Hit
Prevent Monster Heal Prevent Monster Heal
+30 to All Attributes +[20-30] to All Attributes
+1 to Light Radius +1 to Light Radius
Requirements -20% Requirements -20%

Zenith

5-Socket Spears/Bows/Crossbows

Jah • Zod • Ort • Thul • Ral

Required Level: 69

New
Indestructible
Level [8-12] Salvation Aura when Equipped
+2 to All Skills
+20% Faster Run/Walk
+20% Increased Attack Speed
+[200-300]% Enhanced Damage
Ignore Target's Defense
Adds 205-280 Fire Damage
Adds 201-300 Lightning Damage
Adds 203-264 Cold Damage