Translations:Patch Notes/46/en

UNIQUE WEAPON CHANGES
UNIQUE CLASS ITEMS UNIQUE WEAPONS
 * Amazon
 * Lycander's Flank increased from +20% Enhanced Defense to +(50-100)%
 * Stoneraven increased from +(1-3) to Javelin Skills to +(2-4)
 * Assassin
 * Shadow Killer reduced from +(10-15) Mana After Each Kill to +(6-12)
 * Sorceress
 * The Oculus increased from +(1-3) to Sorceress Skills to +(2-3)
 * Eschuta's Temper increased from -(1-10)% To Enemy Lightning and Fire Resistance to -(4-10)%
 * Axes
 * Spellsteel skill charges normalised to 60 and changed Decrepify charges to Amplify Damage
 * Death Cleaver increased from +(230-280)% Enhanced Damage to +(280-330)% and added +(15-30) Minimum Damage
 * Messerschmidt's Reaver increased from +(200-275)% Enhanced Damage to +(225-275)%
 * Bows
 * Eaglehorn increased from +25 To Dexterity to +(25-40)
 * Crossbows
 * Hellcast increased from +20% Increased Attack Speed to 40% and Adds (15-35) Fire Damage to (35-50)
 * Pus Spitter increased 8% Chance to Cast Level 16 Lower Resist On Striking to 18% chance, changed +(1-2) to Necromancer Skills to +(1-3) to All Skills, and added +(10-15) Life on Hit
 * Buriza-Do Kyanon increased from +(150-300)% Enhanced Damage to +(200-300)%
 * Hellrack increased from +20% Increased Attack Speed to +60% and max sockets from 2 to (2-4)
 * Daggers
 * The Jade Tan Do added +(1-2) to Poison Skills
 * Spectral Shard increased from All Resistances +10 to +(10-20)
 * Spineripper changed +1 to Necromancer Skills to +1 to All Skills
 * Blackbog's Sharp changed +(2-4) to Poison Nova (Necromancer Only) and +(2-4) to Desecrate (Necromancer Only) to +(2-4) to Poison Skills, and reduced from +(3-5) Poison Dagger (Necromancer Only) to +2 to Poison Dagger (Necromancer Only) and Slows Target By (30-50)% to 20%
 * Stormspike increased from 25% Chance To Cast Level 23 Charged Bolt When Struck increased to 75% chance, +150% Enhanced Damage to +(175-250)%, and added -(10-20)% To Enemy Lightning Resistance and +(10-20)% To Lightning Skill Damage
 * Wizardspike added -50% Requirements
 * Ghostflame changed +(2-3) to Fire Skills to +(15-25)% To Fire Skill Damage and increased from +(190-340)% Enhanced Damage to +(240-340)%
 * Javelins
 * Gargoyle's Bite increased from -(10-20)% To Enemy Poison Resistance to -(15-25)% and +(2-4) to Poison Skills to +(3-4)
 * Maces
 * Moonfall increased from +2 to Magic Skills to +(2-3)
 * Baezil's Vortex increased from 5% Chance To Cast Level 14 Nova On Striking to 10% Chance To Cast Level 25 Nova On Striking
 * Earthshaker increased from +(2-3) to Elemental Skills (Druid Only) to +(3-4) and 5% Chance To Cast Level 17 Fissure On Striking to 8% Chance To Cast Level 24 Fissure On Striking
 * Gavel of Pain removed Repair Durability and reduced from +(230-260)% Enhanced Damage to +(215-245)%
 * Baranar's Star increased from +200% Enhanced Damage to +(200-250)%
 * Horizon's Tornado increased from +(2-4) to Tornado and Twister (Druid Only) to +(3-5) and 20% Chance To Cast Level 15 Tornado On Striking to Level 21
 * Windhammer increased from 33% Chance To Cast Level 22 Twister On Striking to Level 28
 * Earth Shifter increased from 25% Chance To Cast Level 14 Fissure On Striking to Level 28, 40% Faster Cast Rate to 60%, and added -25% Requirements
 * Cranium Basher removed Repair Durability
 * Polearms
 * Soul Harvest increased from +(2-3) to Dark Pact to +(3-4)
 * The Grim Reaper increased from +(2-3) to Raise Skeleton and Skeletal Mage oSkills to +(4-6) and +(50-100)% Enhanced Damage to +(90-140)%
 * Athena's Wrath increased from +(1-3) to Druid Skills to +(2-3) and increased +(1-2) to Summoning Skills (Druid Only) to +2 (Druid Only)
 * Grim’s Burning Dead increased from +(2-3) to Skeletal Mage (Necromancer Only) to +(3-5)
 * Stormspire removed Indestructible, changed 5% Chance To Cast Level 35 Chain Lightning When Struck to 15% Chance To Cast Level 20 Static Field on Striking, and increased 20% Chance To Cast Level 30 Charged Bolt When Struck to 75% chance
 * Scepters
 * Heaven's Light increased from +(250-300)% Enhanced Damage to +(275-325)%
 * Astreon's Iron Ward increased from Damage +(40-85) to +(60-105) and reduced from Slows Target By 25% to 15%
 * Spears
 * Soulfeast Tine increased from +(150-230)% Enhanced Damage to +(190-270)%
 * Spire of Honor increased from +(150-250)% Enhanced Damage to +(200-250)%
 * Arioc's Needle increased from +(2-4) to All Skills to +(3-5)
 * Viperfork removed Desecrate proc and increased from +(1-2) to Poison Skills to +(3-4)
 * Staves
 * Serpent Lord increased from +(2-4) to Arctic Blast (Druid Only) to +(3-4) (Druid Only) and +(1-3) to Cyclone Armor (Druid Only) to +(2-3) (Druid Only)
 * The Salamander increased from +1 to Fire Ball (Sorceress Only) to +(1-2) (Sorceress Only)
 * The Iron Jang Bong increased from (20-45%) Faster Cast Rate to 30-50%
 * Warpspear increased from 35% Faster Cast Rate to 45%
 * Mang Song's Lesson increased from -(7-15)% To Enemy Fire / Light / Cold Resistance to -(10-15)%, +6 to All Skills to +7, and 50% Faster Cast Rate to 65%
 * Swords
 * Shadowfang increased from +(90-130)% Enhanced Damage to +(100-140)%
 * Soulflay increased from +10% Increased Attack Speed to +30% and All Resistances +(4-10) to +(10-15)
 * Blacktongue increased from +50 To Attack Rating to +(50-100) and +(100-120) Poison Damage Over 3 Seconds to +(150-180)
 * The Patriarch increased from +(180-240)% Enhanced Damage to +(220-280)%
 * Hexfire reduced from +10% Maximum Fire Resist to +5% and increased 20% Faster Cast Rate to 25%
 * Plague Bearer increased from +(3-5) to Rabies (Druid Only) to +(4-6) and added +(20-30)% Increased Attack Speed
 * The Antlantean increased from +(200-280)% Enhanced Damage to +(230-280)%
 * Crainte Vomir reduced from Slows Target By 35% to 15%
 * Bing Sz Wang increased from 10% Chance To Cast Level 3 Frozen Orb On Striking to 20% Chance To Cast Level 10 Frozen Orb On Striking
 * Todesfaelle Flamme changed from 10% Chance To Cast Level 6 Combustion On Attack to 10% Chance To Cast Level 20 Fire Ball On Attack
 * Lightsabre reduced from Lightning Absorb 10% to (5-10)%
 * Frostwind reduced from +(7-14) to Arctic Blast oSkill to +(4-6) to Arctic Blast (Druid Only) (this change will make it much stronger for druids but no longer has arctic blast oSkill for other classes), increased from +(180-270)% Enhanced Damage to +(220-270)%, and added +2 to Cold Skills
 * Flamebellow reduced from Fire Absorb (10-15)% to 5%
 * The Grandfather added +3-5 to Warcries (Barbarian Only)
 * Wands
 * Black Hand Key increased from +(1-3) to Curses to +(2-3)

UNIQUE ARMOR CHANGES
UNIQUE CLASS ITEMS UNIQUE ARMORS
 * Barbarian
 * Halaberd's Reign changed +(1-3) to Battle Command to +(2-3) to Battle Cry and increased from +(1-3) to Battle Orders to +(2-3)
 * Druid
 * Spirit Keeper now has "You may summon an additional spirit" and reduced from Cold Absorb (5-15)% to (5-8)%
 * Paladin
 * Herald of Zakarum changed +2 to Paladin Combat Skills to +(1-2), +20 to Strength and Vitality to +(15-30), and increased from 20% Bonus to Attack Rating to 30%
 * Alma Negras increased from (40-75)% Bonus to Attack Rating to (100-150)% and +(70-125)% Enhanced Damage to +(150-200)%
 * Dragonscale increased from +20 to Hydra to +30 oSkill
 * Armor
 * Twitchthroe increased from +(20-30)% Increased Attack Speed to +(20-40)%
 * Sparking Mail increased from +(4-8)% To Lightning Skill Damage to +(5-10)%
 * Iceblink increased from +1 to Cold Skills to +(1-2)
 * Heavenly Garb increased from +1 to Magic Skills to +(1-2)
 * Rockfleece increased from +5 To Strength to +(5-15)
 * Boneflesh added 10% Chance To Cast Level 10 Bone Armor When Struck
 * Spirit Shroud increased from 20% Faster Cast Rate to 30%
 * Spirit Forge increased from +1 to Fire Skills to +(1-2)
 * Shaftstops changed Damage Reduced By 25% to (20-30)%
 * Atmas Wail increased from 20% Faster Cast Rate to 30%
 * Black Hades increased from +(80-145)% Damage to Demons to +(120-185)% and (1-3) sockets to (2-3)
 * Leviathan increased from Damage Reduced By (15-25)% increased to (20-30)%
 * Steel Carapace increased from +(190-220)% Enhanced Defense to +(220-250)% and +1 to All Skills to +(1-2)
 * Tyrael's Might increased from +(70-120)% Damage to Demons and Undead to +(100-150)%
 * Belts
 * Lenymo changed All Resistances +(3-5) to +5 and increased from Regenerate Mana (10-20)% to 20-30%
 * Snowclash removed +(1-2) to Chilling Armor and Blizzard and increased from +1 to Cold Skills to +(1-2)
 * Boots
 * Hotspur reduced from +15% to Maximum Fire Resist to +10%
 * Gorefoot increased from +20% Leap and Leap Attack Movement Speed to +(20-30)%
 * Infernostride reduced from +10% to Maximum Fire Resist to +5%
 * Gloves
 * Hand of Broc gloves now have Melee Attacks Deal Splash Damage
 * Bloodfist gloves now have Melee Attacks Deal Splash Damage
 * Soul Drainer reworked; removed 20% Faster Hit Recovery, 20% Chance to Pierce, Attackers Takes Damage of, reduced from -200 Monster Defense per Hit to -(50-100), added -(5-10)% to Enemy Physical Resistance, and Drain Life per Second
 * Helms
 * Wormskull added +40 Poison Damage Over 2 Seconds
 * Darksight Helm removed +1 skills
 * Crown of Thieves removed +35 to Mana and Replenish Life +(48-64), and increased from +(5-8) Life After Each Kill to +(10-16)
 * Veil of Steel increased from +(20-60)% Enhanced Damage to +(30-60)% and All Resistances +(20-40) to +(25-40)
 * Nightwing's Veil increased from -(4-8)% to Enemy Cold Resistance to -(5-10)% and +(6-12)% to Cold Skill Damage to +(5-15)%
 * Crown of Ages increased from (1-2) sockets to (1-3)
 * Shields
 * Visceratuant increased from +(3-6)% To Lightning Skill Damage to +(5-10)%
 * Gerke's Sanctuary removed Damage Reduced By 8%, increased from Damage Reduced By (11-16) to (14-18), and added +20% Faster Block Rate
 * Radament's Sphere increased from 20% Faster Cast Rate from 25%
 * Stormshield increased from Damage Reduced By (20-28)% to (20-30)%

UNIQUE JEWELRY CHANGES

 * Amulets
 * Atma's Scarab increased from 7% Chance to Cast Level 8 Amplify Damage on Striking to Level 18
 * The Rising Sun changed +(0-25) Absorbs Fire Damage (+0.25 per Character Level) to +(5-10) Fire Absorb
 * Rings
 * Raven Frost reduced from Cold Absorb 20% to (5-10)%
 * Stone of Jordan increased from +(15-30) to Mana to +(20-40)

SET ITEM CHANGES

 * Bul-Kathos’ Children
 * Bul-Kathos' Death Band increased +(15-25)% Enhanced Damage to +(15-30)% and Damage Reduced By (3-5)% to (4-6)%
 * Bul-Kathos' Tribal Guardian (Mythical Sword) changed to Bul-Kathos' Tribal Guardian (Colossus Sword), added 20% Deadly Strike, changed Fire Resist +50% to Cold Resist +50%, increased +50 Poison Damage Over 2 Seconds to +150 Poison Damage Over 2 Seconds and +200% Enhanced Damage to +(250-350)%
 * Bul-Kathos' Sacred Charge (Colossus Blade) increased +200% Enhanced Damage to +(250-350)% and removed Knockback
 * Bul-Kathos' Children full set bonus increased +25 Defense to +500, +20 Fire Damage to +200, and added +25% Deadly Strike and Crushing Blow
 * Iratha’s Finery
 * Iratha's Cuff now has 15% Chance to Pierce
 * Orphan’s Call
 * Magnus' Skin now has 20% Chance to Pierce
 * Trang-Oul’s Avatar
 * Trang-Oul's Avatar 4-piece +6 to Fire Mastery bonus moved back to the full set bonus (replaces 200 Defense)

RUNEWORD CHANGES
RUNEWORD WEAPONS RUNEWORD ARMORS
 * Brand increased from 35% Chance To Cast Level 35 Bone Spear On Striking to 50% chance
 * Chaos now has indestructible instead of repairs durability, increased from 9% Chance To Cast Level 11 Frozen Orb On Striking to 18% Chance To Cast Level 21 Frozen Orb and from +1 Whirlwind oSkill to +3
 * Crescent Moon changed from 10% Chance To Cast Level 27 Chain Lightning On Striking to 10% Chance To Cast Level 27 Lightning On Striking
 * Faith increased from +(180-230)% Enhanced Damage to +(200-250)%
 * Grief increased from +(180-220) to (240-280) to Minimum and Maximum Damage to +(200-240) to +(260-300) to Minimum and Maximum Damage
 * Hand of Justice reduced from Level 16 Holy Fire Aura When Equipped to Level 12
 * Infinity changed from 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy to 50% Chance To Cast Level 20 Lightning When You Kill An Enemy
 * Leaf increased from +(1-2) to Fire Skills to +2
 * Spirit removed +250 Defense vs. Missiles and added -25% Requirements
 * Wind increased from 8% Chance To Cast Level 29 Tornado On Striking and 8% Chance To Cast Level 25 Twister On Striking to 18% each and 5% Chance To Cast Level 9 Hurricane When Struck reverted back to -50% Target Defense
 * Wind runeword now has 320-380% enhanced damage instead of 160-240%
 * Bramble increased from +(25-30)% To Poison Skill Damage to +(30-50)%
 * Chains of Honor reduced from All Resistances +65 to +(40-60)
 * Delirium removed 1% Chance To Cast Level 50 Delirium When Struck
 * Dragon increased from 12% Chance to Cast Level 15 Hydra On Striking to Level 28
 * Dream reduced from Level 15 Holy Shock Aura When Equipped to Level 13
 * Enigma buffed Recharges 1 per 8 seconds to Recharges 1 per 6 seconds
 * }