Monsters/en

This page lists changes to monsters in PD2 relative to the vanilla game.

This page has outdated info (see Patch Notes)

Regular Monsters
For information about map monsters, see: Maps


 * Monsters can now spawn with new auras (all monster auras scale at mlvl/7)
 * Monsters now spawn with Concentration aura instead of Blessed Aim aura
 * Monsters can now spawn with Vigor aura
 * Monsters can now spawn with Holy Shock aura (sub level 20)
 * Dolls have a small delay before exploding when killed, their explosion has a smaller radius, and it deals less damage

Special Monsters
Prime Evils (Mephisto, Diablo, Baal) are no longer affected by the Slows Target by X% affix on items or by Decrepify - this change applies to all versions of these enemies.

Diablo and Baal now have a chance to drop Prime Evil Soul in Hell difficulty.

Andariel

 * Andariel is now level 85 in Hell difficulty and drops from the same pool of items as Mephisto (except she still drops Twisted Essence of Suffering)
 * Hell-difficulty Andariel's melee attack damage has been increased by 10%
 * Hell-difficulty Andariel's health has been increased by roughly 23%
 * The zone level of Catacombs has been changed (levels 1 & 2 increased to 80, levels 3 & 4 increased to 85)

Duriel

 * Duriel is now level 85 in Hell difficulty and drops from the same pool of items as Baal (except he still drops Twisted Essence of Suffering)
 * The zone level of Tal Rasha's Tomb has been increased to 82

Mephisto

 * Mephisto can now float over the non-walkable blood moat areas in Durance of Hate.
 * The Council Members in Durance of Hate are now closer to Mephisto.

Key Holders
Three additional enemies drop Uber Keys: Blood Raven, Bloodwitch, and Izual

The Countess The Summoner Nihlathak Blood Raven Bloodwitch the Wild Izual
 * Now has 3x more Health (19,770 - 32,952)
 * Now has 8x more Health (49,336 - 62,792)
 * Now has 3x more Health (40,035)
 * Now drops Key of Terror in Hell
 * Now has 2x more Health (115,658)
 * Summons twice as many special zombies around her, appears with a pack of archers, and uses immolation arrow
 * Now drops Key of Hate in Hell (she guards the Horadric Cube in Halls of the Dead Level 3)
 * Now has 9x more Health (63,036 - 105,066)
 * Now drops Key of Destruction in Hell

Ubers
All ubers regenerate life like most monsters, but their high life means they regenerate substantially more per second than most. Monsters do not regenerate life while being damaged, so continuous damage such as Poison Damage or Open Wounds will halt their regeneration entirely. Prevent Monster Heal does not affect ubers. Note that ubers' immunities are not shown beneath their name like they are for other monsters.

Mini-Ubers

Uber Tristram Prime Evils
 * When the final prime evil is defeated, they drop a Hellfire Torch as well as a Standard of Heroes for each player.


 * Uber Tristram is now accessed with Pandemonium Talisman
 * All pre-buffs are removed when characters enter Uber Tristram
 * Players can no longer freely exit/re-enter Uber Tristram while enemies remain within (a portal is created when they're all defeated)
 * Uber Mephisto uses level 20 Conviction (-50% resistances, was -125%)
 * Uber Baal now casts his own version of Lower Resist (-75% resistances, lasts about 25 seconds)
 * Uber Mephisto, Diablo, and Baal now have 10% more health and 25% less defense
 * Uber Mephisto, Diablo, and Baal now also has a chance to drop Black Soulstone


 * Uber Diablo is sometimes referred to as "Pandemonium Diablo" with "Uber Diablo" being reserved for Diablo-Clone, but that nomenclature is avoided here.

Uber Ancients

 * New encounter featuring uber versions of Madawc, Talic, and Korlic that is accessed with Relic of the Ancients

Diablo-Clone

 * Diablo-Clone is now accessed with Vision of Terror
 * In addition to Annihilus, Diablo-Clone has a 1/270 chance to drop an exclusive unique item (Overlord's Helm, Dark Abyss, Itherael's Path, Hadriel's Hand, Aidan's Scar)
 * Diablo-Clone is much stronger, and fighting him is substantially different
 * All pre-buffs are removed when characters enter Diablo-Clone's arena
 * Players cannot freely exit/re-enter the arena while Diablo-Clone lives (a portal is created when he is defeated)
 * Diablo-Clone stays in the middle of his new arena and becomes immune to all damage when players are more than ~10 yards from him
 * Meteors fall randomly throughout the fight
 * Bone Spirits appear from Trapped Souls throughout the fight and create dangerous patches of burning ground when colliding with players
 * The fight is divided into four phases
 * Between each phase, Diablo-Clone becomes temporarily immune to all damage and releases 5 especially deadly fire novas in succession
 * A horde of skeletal enemies (Bone Warriors, Skeleton Archers, Horror Mages) rise from the ground during each phase (60% poison resistance)
 * Additional meteors and bone spirits are created in later phases
 * Diablo-Clone can no longer be chilled
 * Diablo-Clone can no longer be damaged by Static Field
 * Diablo-Clone now has more health
 * Diablo-Clone now has 15% chance to block (was 50%)
 * Diablo-Clone now has 75% poison length reduction and 95% curse length reduction

Rathma

 * Rathma is a new endgame boss that can be accessed with Voidstone.
 * Rathma drops a Tainted Worldstone Shard that can be used to corrupt Annihilus.
 * In addition to the shard, Rathma has a ~1/200 chance to drop an exclusive unique item (The Third Eye, Band of Skulls, Cage of the Unsullied) and a ~1/66 chance to drop an exclusive tome (Horadrim Navigator, Horadrim Almanac)