Patch Notes

This page lists patch notes for each season. The rest of the wiki is dedicated to covering the differences between the vanilla game and Project D2. Also see: Recent Patch Notes

= Upcoming Spoilers = Season 7 begins: TBA

Open Beta: TBA

Closed Beta: TBA

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 * + Season 7 Spoilers

Spoilers from Dev Stream #1
VOD (2023-03-25): https://www.twitch.tv/videos/1775372320


 * New D2GL graphical improvement options (in-game menu to enable/disable different features)
 * 60 fps (visual only, doesn't change breakpoints)
 * HD text/cursor
 * HD minimap in upper right
 * other options
 * DPS counter can be toggled from the settings menu (persists between games) and the DPS now automatically resets after being outside of combat for long enough
 * Regular (white) maps can now be stacked
 * Ohm Rune now gives +45% enhanced damage
 * Stacked materials should be able to have innate descriptions now (may mean lootfilters need to be adjusted)
 * Blessed Aim now provides slightly less attack rating, but also provides deadly strike (5% base DS, +1% DS per 2 levels)
 * Poison Strike now has Bone Armor as a synergy instead of Poison Nova
 * Fixed "increased melee splash radius" (e.g. Tiger Strike, Frenzy, Werebear, Humongous)
 * Charge now gains up to 60% increased melee splash radius based on charging distance
 * Charge now hits correctly instead of being replaced by a basic attack (charge bug should also be fixed)
 * Leap Attack will no longer reduce durability, will have slightly more aoe, and will do less damage
 * PvP merchants now sell "Dueling Mana Potions" which work normally in PvP arenas and cost very little gold
 * Other potions no longer work in PvP arenas
 * New map events
 * Gheed appears and sells random uniques for 1 million gold each (the item bases may 'upgrade' the same way normal gambling works)
 * A special altar will appear that will have some kind of in-map quest (currently a work-in-progress) and reward a new item which can be cubed with map items to give them "map contains a random event"
 * All trading should be centralized on the tradesite now that it's working well - discord trading channels will be disabled

Spoilers from Dev Stream #2
TBA

Closed Beta Spoilers
TBA

Open Beta Spoilers
TBA
 * }