Scepters

Unique Scepters
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.

Knell Striker


Scepter One-Hand Damage: 10 to [18-19], Avg 14-14.5 Required Strength: 25 Required Level: 5
 * Base Damage: 6 to 11
 * Base Durability: 100 (was 50 )
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 2

Rusthandle


Grand Scepter One-Hand Damage: 15 to [34-35], Avg 24.5-25 Required Strength: 37 Required Level: 18
 * Base Damage: 8 to 18
 * Base Durability: 120 (was 60 )
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Stormeye


War Scepter One-Hand Damage: [21-26] to [34-41], Avg 27.5-33.5 (was [18-22] to [30-37], Avg 24-29.5 ) Required Strength: 55 Required Level: 30
 * Base Damage: 12 to 19 (was 10 to 17 )
 * Base Durability: 140 (was 70 )
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Zakarum's Hand


Rune Scepter One-Hand Damage: [50-57] to [98-112], Avg 74-84.5 (was [36-41] to [67-76], Avg 51.5-58.5 ) Required Strength: 58 Required Level: 37
 * Base Damage: 18 to 35 (was 13 to 24 )
 * Base Durability: 100 (was 50 )
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

The Fetid Sprinkler


Holy Water Sprinkler One-Hand Damage: [67-79] to [160-191], Avg 113.5-135 (was [51-55] to [118-129], Avg 84.5-92 ) Required Strength: 76 Required Level: 38
 * Base Damage: 20 to 52 (was 14 to 36 )
 * Base Durability: 120 (was 60 )
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Hand of Blessed Light


Divine Scepter One-Hand Damage: [75-82] to [150-164], Avg 112.5-123 (was [56-61] to [132-143], Avg 94-102 ) Required Strength: 103 Required Level: 42
 * Base Damage: 24 to 46 (was 16 to 38 )
 * Base Durability: 140 (was 70 )
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Heaven's Light


Mighty Scepter One-Hand Damage: [187-212] to [243-276], Avg 215-244 (was [140-160] to [182-208], Avg 161-184 ) Required Strength: 125 Required Dexterity: 65 Required Level: 72 Minimum Item Level: 69 Occurrence Rate: 1/2
 * Base Damage: 50 to 65 (was 40 to 52 )
 * Base Durability: 100 (was 50 )
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

The Redeemer


Mighty Scepter One-Hand Damage: [235-320] to [287-380], Avg 261-350 (was [200-280] to [242-328], Avg 221-304 ) Required Strength: 50 Required Dexterity: 26 Required Level: 72 Minimum Item Level: 80 Occurrence Rate: 1/2
 * Base Damage: 50 to 65 (was 40 to 52 )
 * Base Durability: 100 (was 50 )
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

Akarat's Devotion


Seraph Rod One-Hand Damage: [190-207] to [231-251], Avg 210.5-229 Required Strength: 108 Required Dexterity: 69 Required Level: 74 Minimum Item Level: 87 Note: Akarat's Devotion can have either "on Casting" or "on Striking" but not both
 * Base Damage: 56 to 68 (was 45 to 54 )
 * Base Durability: 120 (was 60 )
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Astreon's Iron Ward


Caduceus One-Hand Damage: [?-?] to [?-?], Avg ?-? (was [165-229] to [186-252], Avg 175.5-240.5 ) Required Strength: 97 Required Dexterity: 70 Required Level: 66
 * Base Damage: 46 to 54 (was 37 to 43 )
 * Base Durability: 140 (was 70 )
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Other Scepters

 * Set Scepters
 * Civerb's Cudgel
 * Milabrega's Rod
 * Griswold's Redemption
 * Weapon Runewords