Scepters

This page is missing updated weapon damage values (see Base Damage)

Unique Scepters
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Knell Striker


Scepter One-Hand Damage: 10 to [18-19], Avg 14-14.5 Required Strength: 25 Durability: 100 (was 50 ) Required Level: 5
 * Base Damage: 6 to 11
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 2

Rusthandle


Grand Scepter One-Hand Damage: 15 to [34-35], Avg 24.5-25 Required Strength: 37 Durability: 120 (was 60 ) Required Level: 18
 * Base Damage: 8 to 18
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Stormeye


War Scepter One-Hand Damage: [21-26] to [34-41], Avg 27.5-33.5 (was [18-22] to [30-37], Avg 24-29.5 ) Required Strength: 55 Durability: 140 (was 70 ) Required Level: 30
 * Base Damage: 12 to 19 (was 10 to 17 )
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Zakarum's Hand


Rune Scepter One-Hand Damage: ? (was [36-41] to [67-76], Avg 51.5-58.5 ) Required Strength: 58 Durability: 100 (was 50 ) Required Level: 37
 * Base Damage: ? (was 13 to 24 )
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

The Fetid Sprinkler


Holy Water Sprinkler One-Hand Damage: ? (was [51-55] to [118-129], Avg 84.5-92 ) Required Strength: 76 Durability: 120 (was 60 ) Required Level: 38
 * Base Damage: ? (was 14 to 36 )
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Hand of Blessed Light


Divine Scepter One-Hand Damage: ? (was [56-61] to [132-143], Avg 94-102 ) Required Strength: 103 Durability: 140 (was 70 ) Required Level: 42
 * Base Damage: ? (was 16 to 38 )
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Heaven's Light


Mighty Scepter One-Hand Damage: ? (was [140-160] to [182-208], Avg 161-184 ) Required Strength: 125 Required Dexterity: 65 Durability: 100 (was 50 ) Required Level: 72 Minimum Item Level: 69 Occurrence Rate: 1/2
 * Base Damage: ? (was 40 to 52 )
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

The Redeemer


Mighty Scepter One-Hand Damage: [140-160] to [182-208], Avg 161-184 Required Strength: 50 Required Dexterity: 26 Durability: 100 (was 50 ) Required Level: 72 Minimum Item Level: 80 Occurrence Rate: 1/2
 * Base Damage: ? (was 40 to 52 )
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

Akarat's Devotion


Seraph Rod One-Hand Damage: ? Required Strength: 108 Required Dexterity: 69 Durability: 120 (Seraph Rod was 60 ) Required Level: 74 Minimum Item Level: 87
 * Base Damage: ? (was 45 to 54 )
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Astreon's Iron Ward


Caduceus One-Hand Damage: [125-144] to [146-167], Avg 135.5-155.5 Required Strength: 97 Required Dexterity: 70 Durability: 140 (was 70 ) Required Level: 66
 * Base Damage: ? (was 37 to 43 )
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Other Scepters

 * Set Scepters
 * Civerb's Cudgel
 * Milabrega's Rod
 * Griswold's Redemption
 * Weapon Runewords