Translations:Patch Notes/931/en


 * Mercenary ai has been improved and should no longer get stuck as often
 * Disabled map mods showing when hovering over a town portal in order to prevent crashes (map modifiers will still show above red portals)
 * Gem Shrines should no longer bug when you have a full inventory
 * Decoy will now have the proper amount of resists
 * Vigor passive will now display the proper value gained
 * Cleansing will now properly grant its poison length reduction passive
 * Holy nova prayer and fist of the heavens synergies now display the proper values
 * Dark Pact is now properly gaining 12% damage from its synergies instead of 10%
 * Creating a Trang-oul's Jawbone now requires 2 Ancient Bone Fragments and a Hellfire Torch instead of 3
 * Ancient Bone Fragments drop rate from all undead monsters has been increased by 150% on all difficulties
 * Trang-Oul's Jawbone drop rate from all undead monsters has been increased by 100% on all difficulties
 * Splinter of the Void drop rate from the shadow of mendeln event increased from 1 in 25 to 1 in 20
 * Black Soulstone drop rate increased from 5% to 10%
 * Poison Length Reduction now properly caps at 75%
 * Throne of insanity finger mage are no longer flying units
 * Bastion Keep succubus are no longer flying units
 * Bastion Keep bat demon are no longer flying units
 * Horazon's Memory flying scimitar are no longer flying units
 * Fall of Caldeum base density increased by 15%
 * Fall of Caldeum now spawns hell swarms in smaller packs
 * Fall of Caldeum now spawns huntress in larger packs
 * Fall of Caldeum zombies now deal slightly less damage
 * Fall of Caldeum flying scimitar now deal slightly less damage
 * Fall of Caldeum flying scimitar are no longer flying units
 * Ancestral Trial fingermage are no longer flying units
 * Ancestral Trial wraith are no longer flying units
 * Souls spawned by the area contains map modifier are no longer flying units
 * Reziarfg's Lair unraveler can now spawn in packs of 1-3 instead of always spawning alone