Translations:Patch Notes/1256/en

Spoilers from Dev Stream #1

 * Screen shake can be disabled
 * When quests give runes as rewards, they'll be in their "stacked" forms
 * Large charms can get +% magic damage
 * Inferno now applies a -% fire resistance debuff which can break immunities
 * Channelling skills can now proc chance-to-cast-while-casting effects (based on FCR breakpoints, so the proc chance is checked as if you're repeatedly casting a normal spell)
 * Meteor physical damage now scales with +% fire damage so that it scale the same amount as the fire damage