Balance Changes

All classes have been tuned to give a better and customized gameplay in Project D2.

This section is intended for Diablo 2 players who are only interested in the balance changes from vanilla Diablo 2 LoD.

Date of Last Update from Source: 11/09/2020 (MMDDYYYY)

= General Changes =

Secret Cow Level and Cow King Kills
Killing the Cow King will no longer prevent you from opening the Secret Cow Level again on that difficulty.

Area Map Changes
The Maggot Lair tunnels are now much wider - no more 'blocking' other characters!

Skills/Stats resets
Nightmare Bosses now drop essences used for Token of Absolution.

= Reference = FRW = Faster Run/Walk

IAS = Increased Attack Speed

AOE = Area of Effect

CD = Cooldown

AS = Attack speed

MDR = Magic Damage Resistance

PDR = Physical Damage Resistance

FHR = Faster Hit Recovery

HP = Health Points

AR = Attack Rating

MS = Movement Speed

= Druid =

Summons
You may only have 1 spirit and 1 vine up at a time, all other summons may be active

Elemental
= Assassin =

Shadow Disciplines
= Necromancer =

Curses
Complete rework of tree	https://www.twitch.tv/videos/711896930

Bone
= Paladin =

Offensive aura's
Aura tick rate increased

Defensive Aura's
Aura tick rate increased, all reworked to have passives now

Combat
= Barbarian =

Masteries
= Sorceress =

Lightning
= Amazon =

Passive
= Source = https://docs.google.com/spreadsheets/d/19gYEZa0cW9a4IUe7xQNevDO6gsgiMenpyNnUh4g6Qu0/edit#gid=1493866224