Balance Changes

This page contains outdated information. For an up-to-date list of skill changes from the vanilla game, see Skill Changes.

All classes have been tuned to give a better and customized gameplay in Project D2.

This section is intended to anyone who is interested in the skill balance changes respect Diablo 2 LoD stock version (vanilla).

Date of Last Update from Source : November, 9th 2020  (season 1 changes only)

= Reference = FRW = Faster Run/Walk

FCR = Faster Cast Rate

IAS = Increased Attack Speed

AOE = Area of Effect

CD = Cooldown

AS = Attack speed

MDR = Magic Damage Reduction

PDR = Physical Damage Reduction

FHR = Faster Hit Recovery

HP = Health Points

AR = Attack Rating

MS = Movement Speed

MAEK = Mana After Each Kill

LAEK = Life After Each Kill

ED = Enhanced Damage OR Enhanced Defense

CB = Crushing Blow

DS = Deadly Strike

LOH = Life on Hit

= Druid =

Summons
You may only have 1 spirit and 1 vine up at a time, all other summons may be active

Elemental
= Assassin =

Shadow Disciplines
= Necromancer =

Curses
Complete rework of tree	https://www.twitch.tv/videos/711896930

Bone
= Paladin =

Defensive Auras
Aura tick rate increased, all reworked to have passives now

Combat
= Barbarian =

Combat Masteries
= Sorceress =

Lightning
= Amazon =

Passive and Magic Skills
= Source =