Translations:Patch Notes/964/en

Spoilers from Dev Stream #2 (2022-03-19)
Stream VOD unavailable - stream highlights: https://www.youtube.com/watch?v=7WbzIrVtdNI
 * dps meter available via .dps command
 * cube recipes are no longer required to stack/unstack items (there are now direct hotkeys for that)
 * vengeance explosions will have a chance to chain outward to nearby enemies, causing additional explosions (chance may approach 100% at high skill levels)
 * reverting uber key/organ droprates to vanilla values (organs will be 100%)
 * changing even more area levels to be 85 (or at least higher than what they were) - tentative changes:
 * Claw Viper Temple 1+2 (85)
 * Great Marsh (85)
 * all remaining Kurast temples: Disused Fane, Ruined Temple, Forgotten Reliquary (85)
 * Sewers 1 in Act 3 (85)
 * Plains of Despair (85)
 * Tower 1-5 (82,83,84,85,85)
 * Hole 1+2 (84,85)
 * Tristram (82)
 * Halls of the Dead 2+3 (82,85)
 * Canyon of the Magi (80)
 * Tal Rasha's Tomb (85)
 * Burial Grounds (85)
 * Crypt (85)
 * Mausoleum (already 85) may have its density increased
 * Mini-Uber areas (Furnace of Pain, Matron's Den, Forgotten Sands) may be lvl 87 or have other incentives
 * rathma voidstone recipe will exclude Prime Evil Soul (will only include splinter, jawbone, & torch)
 * unique staves will have + all skills instead of + sorceress skills
 * many unique staves will have new chance-to-cast effects which trigger when casting (can only trigger from manual casting - not ctc effects, triggered effects have no animation)
 * specific staff changes:
 * Bane Ash - 20% ctc level 8 Fire Ball on casting, +2 to Fire Skills, +3 to Fire Bolt (was +5), removed +2 to Warmth, removed 4-6 fire damage
 * Serpent Lord - 5% ctc level 3 Cyclone Armor on casting, 30% ctc level 15 Firestorm on casting, 20% FCR (was 10%), removed +2-3 to Cyclone Armor, removed +3-4 to Arctic Blast
 * Spire of Lazarus - 30% ctc level 15 Static Field on casting, +2-3 to all skills (was +1 to sorceress skills), 1-280 lightning damage (was 1-28), regenerate mana 35-45% (was 43%), lightning resist +50-75% (was 75%), +2 to Chain Lightning (was +2-3), +2 to Lightning (was +2-3), removed +3 to Static Field
 * The Salamander - 20% ctc level 14 Lesser Hydra on casting, +2-3 to Fire Wall (was +1), +2 to Fire Ball (was +1-2), +2 to Warmth (was +2-3), removed +1-2 to Lesser Hydra
 * The Iron Jang Bong - 15% ctc level 20 Nova on casting, 15% ctc level 24 Blaze on casting, 15% ctc level 24 Frost Nova on casting, removed +2/+2/+3 to Nova/Blaze/Frost Nova
 * Razorswitch - +1-2 to all skills (was +1)
 * Chromatic Ire - 18% ctc level 26 Slow Movement, +3 to all skills (was sorceress skills), +1-2 Fire/Cold/Lightning Masteries (was +1), all resistances +25-40 (was +20-40)
 * Warpspear - 25% ctc level 10 Glacial Spike on casting, +3 to all skills (was sorceress skills), +2-3 to Ice Barrage (was +1-2), removed +1-2 to Glacial Spike
 * Skull Collector - 8% ctc level 14 Bone Armor on casting, +2 Necro Skills (was +1-2)
 * Ondal's Wisdom - 20% ctc level 20 Inner Sight on casting, +3-4 to all skills (was +2-4)
 * Mang Song's Lesson - 16% ctc level 20 Lower Resist on cast, -10-20% to Enemy Fire/Cold/Lightning Resistances (was -20-30%)
 * 3 new unique items:
 * Brimstone Rain (Shillelagh) (base code = 6bs)
 * Akarat's Devotion (Seraph Rod) (base code = 7qs)
 * Stalker's Cull (Runic Talons) (base code = 7tw)
 * rare items will now roll a minimum number of affixes based on their ilvl (4 affixes for 45+, 5 affixes for 65+, 6 affixes for 85+) - this does not affect crafted items
 * rare jewels will always roll the maximum number of affixes (4 affixes)
 * many items will have smaller affix ranges (less variance)