Scepters

Unique Scepters
In addition to the changes listed here, all melee weapons also gain Melee Attacks Deal Splash Damage.

Knell Striker


Scepter One-Hand Damage: 10 to [18-19], Avg 14-14.5 Required Strength: 25 Durability: 100 (was 50 ) Required Level: 5
 * Base Damage: 6 to 11
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 2

Rusthandle


Grand Scepter One-Hand Damage: 15 to [34-35], Avg 24.5-25 Required Strength: 37 Durability: 120 (was 60 ) Required Level: 18
 * Base Damage: 8 to 18
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Stormeye


War Scepter One-Hand Damage: [21-26] to [34-41], Avg 27.5-33.5 (was [18-22] to [30-37], Avg 24-29.5 ) Required Strength: 55 Durability: 140 (was 70 ) Required Level: 30
 * Base Damage: 12 to 19 (was 10 to 17 )
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Zakarum's Hand


Rune Scepter One-Hand Damage: [44-51] to [84-96], Avg 64-73.5 (was [36-41] to [67-76], Avg 51.5-58.5 ) Required Strength: 58 Durability: 100 (was 50 ) Required Level: 37
 * Base Damage: 16 to 30 (was 13 to 24 )
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

The Fetid Sprinkler


Holy Water Sprinkler One-Hand Damage: [59-69] to [142-169], Avg 100.5-119 (was [51-55] to [118-129], Avg 84.5-92 ) Required Strength: 76 Durability: 120 (was 60 ) Required Level: 38
 * Base Damage: 17 to 45 (was 14 to 36 )
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Hand of Blessed Light


Divine Scepter One-Hand Damage: [66-72] to [137-149], Avg 101.5-110.5 (was [56-61] to [132-143], Avg 94-102 ) Required Strength: 103 Durability: 140 (was 70 ) Required Level: 42
 * Base Damage: 20 to 40 (was 16 to 38 )
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Heaven's Light


Mighty Scepter One-Hand Damage: [150-170] to [195-221], Avg 172.5-195.5 (was [140-160] to [182-208], Avg 161-184 ) Required Strength: 125 Required Dexterity: 65 Durability: 100 (was 50 ) Required Level: 72 Minimum Item Level: 69 Occurrence Rate: 1/2
 * Base Damage: 40 to 52
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

The Redeemer


Mighty Scepter One-Hand Damage: [140-160] to [182-208], Avg 161-184 Required Strength: 50 Required Dexterity: 26 Durability: 100 (was 50 ) Required Level: 72 Minimum Item Level: 80 Occurrence Rate: 1/2
 * Base Damage: 40 to 52
 * Base Speed Modifier: 0
 * Base Melee Range: 2 (was 0 )
 * Base Maximum Sockets: 3 (was 2 )

Akarat's Devotion


Seraph Rod One-Hand Damage: Required Strength: 108 Required Dexterity: 69 Durability: 120 (Seraph Rod was 60 ) Required Level: 74
 * Base Damage:
 * Base Speed Modifier: 10
 * Base Melee Range: 2 (was 1 )

Astreon's Iron Ward


Caduceus One-Hand Damage: [125-144] to [146-167], Avg 135.5-155.5 Required Strength: 97 Required Dexterity: 70 Durability: 140 (was 70 ) Required Level: 66
 * Base Damage: 37 to 43
 * Base Speed Modifier: -10
 * Base Melee Range: 2 (was 1 )

Other Scepters

 * Set Scepters
 * Civerb's Cudgel
 * Milabrega's Rod
 * Griswold's Redemption
 * Weapon Runewords