Translations:Mercenaries/37/en

Other Info

 * Act 1 mercenaries (Rogue Scouts) now have a baseline 66% pierce chance
 * Mercenaries only have Strength and Dexterity, so items with Vitality or Energy will have no effect. They do have life (of course) but do not have mana - they ignore mana costs when using their skills.
 * Mercenaries will benefit from:
 * +X to All Skills
 * +X to Fire/Cold/Lightning Skills (when applicable)
 * +X to specific skills if they use the skill (e.g. a Barbarian helmet with +3 to Bash for act 5 mercenaries, even though it says Barbarian Only)
 * Note: Many mercenary skills are now separate versions that are distinct from player skills, so specific skill bonuses from items (such as +3 to Blizzard on Ormus' Robes) won't apply to them.


 * Mercenaries will not benefit from:
 * +X to Class Skills (not even Barbarian mercs with +X to Barbarian Skill Levels)
 * +X to Class Skill Tabs (e.g. +X to Offensive Auras or +X to Combat Skills)