Balance Changes

All classes have been tuned to give a better and customized gameplay on Project D2. This section is intended for Diablo 2 players who are only interested on the balance changes from vanilla Diablo 2 LoD.

= General Changes =

Secret Cow Level and Cow King Kills
Something you should all know is that ***Killing the Cow King will NOT prevent you from opening the Secret Cow Level again*** (I've personally tested this myself(Xarathos86), at least on Normal and Nightmare difficulties. Killed several Cow Kings and I'm still able to open the Cow Level.)

= Reference = FRW = Faster Run/Walk

IAS = Increased Attack Speed

AOE = Area of Effect

CD = Cooldown

AS = Attack speed

MDR = Magic Damage Resistance

PDR = Physical Damage Resistance

FHR = Faster Hit Recovery

HP = Health Points

AR = Attack Rating

MS = Movement Speed

= Druid =

Summons
You may only have 1 spirit and 1 vine up at a time all other summons may be active

Elemental
= Assassin =

Shadow Disciplines
= Necromancer =

Curses
Complete rework of tree	https://www.twitch.tv/videos/711896930

Bone
= Paladin =

Offensive aura's
Aura tick rate increased

Defensive Aura's
Aura tick rate increased, all reworked to have passives now

Combat
= Barbarian =

Masteries
= Sorceress =

Lightning
= Amazon =

Passive
= Source = https://docs.google.com/spreadsheets/d/19gYEZa0cW9a4IUe7xQNevDO6gsgiMenpyNnUh4g6Qu0/edit#gid=1493866224