Balance Changes

All classes have been tuned to give a better and customized gameplay in Project D2.

This section is intended to anyone who is interested in the balance changes respect Diablo 2 LoD stock version (vanilla).

Date of Last Update from Source : November, 9th 2020 

= General Changes = Monsters can be cursed with multiple Necromancer curses at once.

Players that are chilled/frozen now have their cast speed reduced alongside their run/walk and attack speeds.

Abilities that reduce monster resistances now operate at 1/2 effectiveness when breaking immunities, instead of 1/5. These abilities have had their values reduced to compensate for this change.

Secret Cow Level and Cow King Kills
Killing the Cow King will no longer prevent you from opening the Secret Cow Level again on that difficulty.

Area Map Changes
Act 2: The Maggot Lair tunnels are now much wider

Skills/Stats resets
Nightmare Bosses now drop essences used for Token of Absolution.

= Reference = FRW = Faster Run/Walk

FCR = Faster Cast Rate

IAS = Increased Attack Speed

AOE = Area of Effect

CD = Cooldown

AS = Attack speed

MDR = Magic Damage Reduction

PDR = Physical Damage Reduction

FHR = Faster Hit Recovery

HP = Health Points

AR = Attack Rating

MS = Movement Speed

MAEK = Mana After Each Kill

LAEK = Life After Each Kill

ED = Enhanced Damage OR Enhanced Defense

CB = Crushing Blow

DS = Deadly Strike

LOH = Life on Hit

= Druid =

Summons
You may only have 1 spirit and 1 vine up at a time, all other summons may be active

Elemental
= Assassin =

Shadow Disciplines
= Necromancer =

Curses
Complete rework of tree	https://www.twitch.tv/videos/711896930

Bone
= Paladin =

Defensive Auras
Aura tick rate increased, all reworked to have passives now

Combat
= Barbarian =

Combat Masteries
= Sorceress =

Lightning
= Amazon =

Passive and Magic Skills
= Source =